Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 23:57:16 Player: LameThyst Result: Destroyed by WX-S7G(z) with Makeshift Axe Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (380) 380 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 1759 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Heat Sink Medium Matter Pod (67) High-capacity Matter Pod (92) Salvage Targeting Computer Targeting Computer Light Armor Plating Improved EM Shotgun Medium Laser Particle Cannon Assault Rifle Assault Rifle Light Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Heat Sink Medium Matter Pod High-capacity Matter Pod Salvage Targeting Computer Targeting Computer Light Armor Plating Medium Laser Particle Cannon Assault Rifle Assault Rifle Light Assault Rifle Hammer [Rating: 15] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 7 3 8 . 2 Power 4 | 1 1 2 . . Engine 4 | 1 1 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 1 2 . 1 Treads . | . . . . . Leg 6 | 2 1 2 . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 2 . . Device 1 | . 1 . . . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 3 . 2 . 1 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 8 | . . 1 . 7 Power 1 | . . . . 1 Propulsion 6 | . . 1 . 5 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 7 | . . 1 . 7 To Critical Strikes . | . . . . . Average Backups 8 | 2 5 8 14 14 Power 1 | . 1 1 2 2 Propulsion . | 1 1 . . . Utility 2 | . . 2 6 6 Weapon 3 | . 1 4 6 6 Tool/Special . | . . . . . Unused Backups 13 | . 3 2 . 8 Power 3 | . 1 1 . 1 Propulsion 2 | . 2 . . . Utility 4 | . . . . 4 Weapon 4 | . . 1 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 90 98 100 90 Engine 11 | . 14 11 11 9 Leg 37 | . 28 42 44 36 Device 3 | . 5 3 . . Storage 11 | . 14 11 11 11 Processor 5 | . . 6 11 11 Energy Gun 11 | . 14 11 11 9 Ballistic Gun 11 | . 13 11 11 10 Peak Build Rating 15 | 6 7 13 13 15 Average Rating 9 | 4 6 10 13 12 On Entrance 7 | . 6 7 13 13 Naked Turns . | . . . . . Heaviest Build 35 | 14 15 35 35 35 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 7 | . 1 . . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 14 15 15 Most Carried 15 | 4 8 14 14 15 Average Carried 8 | 2 5 8 14 14 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 4 8 14 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 707 | 176 199 262 57 13 Remotely . | . . . . . Salvage Created 525 | . 129 298 57 41 Parts 35 | . 8 17 7 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 12 | . 3 6 3 . Guns 11 | . 3 5 3 . AOE 1 | . . 1 . . Classes Destroyed 5 | . 1 2 1 1 Swarmer 3 | . . . 3 . Grunt 6 | . 3 3 . . Brawler 1 | . . 1 . . Sentry 2 | . . 2 . . Zionite 2 | . . . . 2 Best Kill Streak 3 | . 2 2 3 2 Combat Bots Only 3 | . 2 2 3 . Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 125 | . 15 34 8 68 Missed 36 | . 3 7 3 23 Hits 89 | . 12 27 5 45 Melee 14 | . . 5 . 9 Projectile 75 | . 12 22 5 36 Critical Strikes 4 | . . 2 . 2 Damage Taken 1381 | . 131 433 47 770 Core 441 | . 21 105 9 306 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 91 . . . Volleys Fired 44 | . 14 24 3 3 Largest 2 | . 2 2 2 1 Hottest 70 | . 70 70 65 20 Shots Fired 85 | . 28 48 6 3 Gun 85 | . 28 48 6 3 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 44 | . 14 24 3 3 Thermal 31 | . 14 17 . . Explosive . | . . . . . Electromagnetic 10 | . . 7 3 . Robot Hit Streak 10 | . 6 9 10 . Robot Miss Streak 4 | . 3 4 1 1 Penetration Max . | . . . . . Secondary Targets 4 | . . 2 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 56 | . 19 28 5 4 Core Hits 21 | . 6 11 3 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 2 . 1 . Burn 2 | . 2 . . . Destroy 1 | . . . 1 . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 887 | . 235 435 72 145 Guns 711 | . 235 393 72 11 Cannons . | . . . . . Explosions 42 | . . 42 . . Melee 134 | . . . . 134 Ramming . | . . . . . Kinetic 321 | . 122 163 25 11 Thermal 257 | . 113 144 . . Explosive . | . . . . . Electromagnetic 175 | . . 128 47 . Impact . | . . . . . Slashing 134 | . . . . 134 Piercing . | . . . . . Highest Corruption 6 | . . 6 6 6 Average Corruption 5 | . . 5 6 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . 10 1 1 Message Errors 4 | . . 3 . 1 Matter Fused 1 | . . 1 . . Energy Discharges 2 | . . 2 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 2 | . . 2 . . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles . | . . . . . Explosions . | . . . . . Melee 17 | . . . . 17 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 49 | . . 49 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 54 | . 48 54 18 11 Average Temperature 18 | . 23 20 9 9 Received Heat Transfer 324 | . 72 126 . 126 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 827 | . 481 346 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 79 | . 40 53 79 . Initial 12 | . . 12 9 . Average 15 | . 6 19 64 . Influence Increases 320 | . 80 170 70 . Destroy 0b10 Robot/C 240 | . 60 120 60 . Destroy Leader 70 | . 20 40 10 . Successful Hack 7 | . . 7 . . Destroy Structure 3 | . . 3 . . Influence Decreases 320 | . 50 176 35 59 Entered New Map 92 | . . 18 15 59 Time Decay 228 | . 50 158 20 . Squads Dispatched 4 | . 2 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 6 9 2 9 Peak Tracking Total 8 | . 2 3 2 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 4 | . 2 2 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 4 3 . . Successful 2 | . . 2 . . Failed 5 | . 4 1 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 4 | . 3 1 . . Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . 2 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . . 2 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . . 4 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 989 | 71 298 428 55 137 Spaces Moved 598 | 51 185 233 39 90 Core 6 | 5 . . . 1 Treads . | . . . . . Legs 592 | 46 185 233 39 89 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 121 | 113 120 120 120 131 Slowest Speed 400 | 120 190 120 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 35 23 22 15 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 768 | 61 233 332 41 101 Wait 68 | . 16 52 . . Move 594 | 50 184 232 38 90 Hop . | . . . . . Pick Up 21 | 4 8 9 . . Fast Attach 14 | 6 4 2 . 2 Attach 2 | . . 2 . . Detach 2 | . . 1 . 1 Swap 9 | 1 2 6 . . Drop 9 | . 5 4 . . Fire 44 | . 14 24 3 3 Melee 5 | . . . . 5 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Propulsion x2 667 | -9/Materials | Discovered new exit (range 16) 789 | -9/Materials | Identified exit to Mines 798 | -9/Materials | Entered Mines 808 | -9/Mines | Met a Derelict bent on vengeance 844 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 852 | -9/Mines | Identified exit to Zion 853 | -9/Mines | Entered Zion 892 | -7/Zion | System corruption cleaned by Quarantine Array 935 | -7/Zion | Attacked by Zionites 982 | -7/Zion | Core integrity fell below 50% 986 | -7/Zion | Core integrity fell below 20% 990 | -7/Zion | Destroyed by WX-S7G(z) with Makeshift Axe Last Messages --------------- 00976_ Acquired Mak. Axe. 00976_ XG-6VJ(z) pulls a Mak. Axe out of the Twisted Machinery. 00977_ XG-6VJ(z) heat damages Hcp. Battery, Unknown Engine, Mak. Leg, Mak. Axe. 00977_ Rnf. Ion Engine destroyed. 00977_ X0-AS2(z) destroyed. 00981_ Assault Rifle destroyed. 00981_ HH-AC4(z) destroyed. 00983_ XG-6VJ(z) heat damages Broken Mak. Laser, Hcp. Battery. 00983_ Mak. Leg destroyed. 00985_ Acquired 13 matter. 00985_ AG-U7P(z) overheating. 00987_ AG-U7P(z) heat damages core (-3). 00987_ AG-U7P(z) overheating. 00989_ Destroyed Unknown Engine. 00989_ Destroyed Mak. Leg. 00989_ XG-6VJ(z) destroyed. 00990_ AG-U7P(z) overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"""???????????????????????? | | ??????????????????????"" "???????????????????????? | | ?????????????????????? 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"" ""#????????????????????? | | ???????????? """ ""#????????????????????? | | ????????????? ??" ""#???????????????????### | | ????????????? ???" ""???????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- Imp. Hardlight Generator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Drone Bay | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetSniperDeconstructor Manual? 0 Play Time 00:13:48 Cumulative 44.0 hours Start 2025.07.01 @ 21:18:58 End 2025.07.01 @ 23:57:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7936c8c8-6314-496f-bace-fc04a67cc17d