Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 10:05:53 Player: GU2 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (63) 315 Value Destroyed (2025) 2025 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (801) 801 TOTAL SCORE: 7421 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 222 Met Imprinter 300 Was Imprinted 300 Friendly Fire -66 Cogmind --------- Core Integrity 0/1000 Matter 104/300 Energy 99/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Battery Improved Trap Scanner Visual Processing Unit Improved Propulsion Shielding Shield Generator > --- WEAPON ----------- Heavy Assault Rifle Mini Assault Cannon Rocket Array > --- INVENTORY -------- Ion Engine Improved Ion Engine Compact Wheel High-capacity Matter Pod High-capacity Matter Pod Advanced ECM Suite System Restoration Module Bore Cannon Improved Grenade Launcher Heavy Rocket Launcher Guided Missile Launcher Improved Datajack [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Utility Visual Processing Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Visual Processing Unit Hackware Authchip [R/Combat] Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Guided Missile Launcher Special Weapon Welding Torch Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 2 . Utility 5 | . . . 2 . . . 2 1 Weapon 2 | . . . . . . . 1 1 Parts Attached 75 | 6 6 6 12 . 10 2 22 11 Power 9 | 1 . 1 1 . . . 5 1 Engine 8 | 1 . 1 1 . . . 5 . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 . 3 4 . . . 5 2 Treads . | . . . . . . . . . Leg 5 | . . 3 2 . . . . . Wheel 10 | 2 . . 2 . . . 5 1 Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 22 | 1 4 . 3 . 4 . 7 3 Device 9 | . 1 . 2 . 2 . 2 2 Storage 8 | 1 1 . 1 . 1 . 3 1 Processor 2 | . 2 . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 2 | . . . . . 1 . 1 . Artifact . | . . . . . . . . . Weapon 28 | 2 2 2 4 . 6 2 5 5 Energy Gun 4 | . . . . . 1 . 1 2 Energy Cannon 3 | . . . 1 . 1 . 1 . Ballistic Gun 10 | 2 2 2 2 . . 1 . 1 Ballistic Cannon 2 | . . . . . 1 . 1 . Launcher 5 | . . . . . 3 1 1 . Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 6 | . . . . . 4 . 1 1 Corrupted Parts 2 | . . . . . . . . 2 System Corruption 20 | . . . . . . . . 20 Parts Lost 33 | . . 3 1 . . 1 14 14 Power 5 | . . 1 . . . . 3 1 Propulsion 6 | . . 2 . . . . . 4 Utility 8 | . . . 1 . . . 3 4 Weapon 14 | . . . . . . 1 8 5 Highest Loss Streak 8 | . . 3 1 . . 1 5 8 To Critical Strikes . | . . . . . . . . . Average Backups 11 | . 4 9 9 15 14 13 11 . Power 1 | . 1 1 1 2 1 1 1 . Propulsion 1 | . . . 1 3 1 1 . . Utility 5 | . . 5 4 7 7 6 4 . Weapon 3 | . 3 2 2 3 3 4 4 . Tool/Special . | . . . . . . . . . Unused Backups 9 | . . 1 2 . 4 1 1 . Power 2 | . . . 1 . 1 . . . Propulsion 2 | . . . . . 1 . 1 . Utility 5 | . . 1 1 . 2 1 . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 91 | . 94 97 95 100 96 100 82 28 Engine 10 | . 14 12 11 11 11 11 11 . Leg 2 | . . 3 17 . . . . . Wheel 18 | . 28 23 4 22 22 22 17 3 Device 9 | . . . 13 11 11 11 11 4 Storage 13 | . 14 14 15 22 15 11 10 9 Processor 9 | . 7 14 11 11 11 11 6 5 Protection 5 | . . . . . 6 11 8 . Energy Gun 1 | . . . . . 4 . 1 . Energy Cannon 3 | . . . 4 11 3 1 . . Ballistic Gun 9 | . 28 28 15 11 7 6 3 . Ballistic Cannon 2 | . . . . . . 11 3 1 Launcher 2 | . . . . . 3 3 5 . Peak Build Rating 55 | 6 8 9 13 13 25 27 55 46 Average Rating 20 | 2 6 8 11 13 19 25 43 13 On Entrance 15 | . 6 8 8 13 13 23 24 42 Avg Prop Armor Cover (%) 9 | . . . . . . . 9 10 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 10 20 17 44 44 44 45 71 54 Greatest Support 64 | 26 32 26 32 32 32 32 64 56 Greatest Overweight (x) 12 | . . 1 2 1 1 1 2 12 Average Overweight (x) . | . . . . 1 . 1 . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 11 15 15 15 15 9 Most Carried 15 | 3 6 10 15 15 15 15 15 3 Average Carried 12 | . 4 9 9 15 14 14 11 . Final Capacity 15 | 8 10 10 15 15 15 15 15 5 Final Carried 15 | 1 5 9 15 15 15 14 3 . Class Distribution -------------------- 40% | Mutant 35% | Scavenger-Mutant 11% | Scavenger-Tank 10% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Matter Collected 1836 | 205 225 105 266 15 108 244 605 63 Remotely . | . . . . . . . . . Salvage Created 2557 | . 251 244 561 77 . 336 948 140 Parts 128 | . 19 14 35 5 . 15 35 5 Haulers Intercepted 3 | . 2 . 1 . . . . . Recyclers Shooed 6 | . . . 1 . . . 5 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 20 . . Prevented 1 | . . . . . . 1 . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 42 | . 3 7 6 4 . 7 13 2 Guns 22 | . 3 7 6 1 . 3 2 . Cannons 10 | . . . . 3 . 2 4 1 AOE 9 | . . . . . . 2 7 . Classes Destroyed 13 | . 3 2 3 . . 1 4 . Worker 1 | . . . . . . . 1 . Builder 4 | . . . . . . . 3 1 Tunneler 2 | . . 1 . . . . 1 . Hauler 3 | . 2 . 1 . . . . . Recycler 6 | . . . 2 . . . 4 . Minesweeper 1 | . . . . . . 1 . . Operator 2 | . . . 1 . . . 1 . Watcher 2 | . 1 . 1 . . . . . Swarmer 9 | . . 3 . 4 . 2 . . Grunt 24 | . 3 4 3 . . 5 7 2 Sentry 5 | . . . 3 . . . 2 . Hunter 3 | . . . . . . . 3 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 8 | . 2 8 2 3 . 2 6 1 Combat Bots Only 7 | . 2 7 2 3 . 2 2 1 Max Kills in Single Turn 3 | . 1 2 1 1 . 2 3 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . . . 2 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Hostile Shots Fired 555 | . 19 20 50 7 . 33 285 141 Missed 193 | . 9 5 14 . . 12 113 40 Hits 362 | . 10 15 36 7 . 21 172 101 Projectile 362 | . 10 15 36 7 . 21 172 101 Critical Strikes 10 | . . . . . . . 6 4 Part Disruptions 2 | . . . . . . . 1 1 Damage Taken 5179 | . 164 138 466 58 . 414 1948 1991 Core 1586 | . . 12 127 16 . 95 320 1016 Absorbed by Shields 250 | . . . . . . . 238 12 Redirected to Shielding 90 | . . . . . . 11 79 . Regen/Repaired (Parts) 217 | . . . . . . . . 217 Core Remaining (%) 74 | 100 . 95 . . . 40 62 . Volleys Fired 178 | . 34 10 28 4 1 17 65 19 Largest 3 | . 2 2 2 2 2 2 3 1 Hottest 124 | . 40 40 79 79 76 84 124 75 Shots Fired 310 | . 68 20 56 8 2 34 103 19 Gun 194 | . 68 20 48 4 1 15 37 1 Cannon 84 | . . . 8 4 1 17 37 17 Launcher 31 | . . . . . . 2 29 . Special 1 | . . . . . . . . 1 Kinetic 248 | . 68 20 48 4 1 32 64 11 Thermal . | . . . . . . . . . Explosive 31 | . . . . . . 2 29 . Electromagnetic 30 | . . . 8 4 1 . 10 7 Robot Hit Streak 13 | . 9 7 13 6 . 8 8 4 Robot Miss Streak 5 | . 2 1 2 . . 5 4 3 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 5 | . . 4 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 181 | . 46 14 32 5 . 15 56 13 Core Hits 120 | . 16 9 18 4 . 9 57 7 Critical Kills 6 | . . . . . . 6 . . Critical Parts Destroyed 4 | . . . . . . 3 1 . Critical Strikes 13 | . . . . . . 9 2 2 Destroy 10 | . . . . . . 9 1 . Blast 2 | . . . . . . . 1 1 Corrupt 1 | . . . . . . . . 1 Melee Attacks 13 | . . . 13 . . . . . Impact . | . . . . . . . . . Slashing 13 | . . . 13 . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5271 | . 416 211 479 94 . 519 3162 390 Guns 1478 | . 397 211 328 18 . 61 441 22 Cannons 1147 | . . . 104 76 . 200 441 326 Explosions 2509 | . . . . . . 258 2251 . Melee 47 | . . . 47 . . . . . Ramming 90 | . 19 . . . . . 29 42 Kinetic 2170 | . 397 211 328 18 . 261 745 210 Thermal . | . . . . . . . . . Explosive 2509 | . . . . . . 258 2251 . Electromagnetic 455 | . . . 104 76 . . 137 138 Impact . | . . . . . . . . . Slashing 47 | . . . 47 . . . . . Piercing . | . . . . . . . . . Highest Corruption 31 | . . . . . . . 3 31 Average Corruption 13 | . . . . . . . 2 21 Corruption Purged 2 | . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . . . 7 14 Message Errors 5 | . . . . . . . 3 2 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . 2 Misfires 1 | . . . . . . . 1 . Misdirections 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 84 | . . . . . . 45 39 . Projectiles . | . . . . . . . . . Explosions 58 | . . . . . . 45 13 . Melee 26 | . . . . . . . 26 . Knockbacks 14 | . . . . . . 4 6 4 Impact . | . . . . . . . . . Kinetic 14 | . . . . . . 4 6 4 Secondary . | . . . . . . . . . Self-Inflicted Damage 268 | . 9 . . . . 56 182 21 Shots 8 | . . . . . . 2 6 . Rammed 9 | . 3 . . . . . 1 5 Targets Rammed 9 | . 3 . . . . . 1 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 289 | . 15 . 36 27 6 51 289 187 Average Temperature 52 | . 6 . 13 12 4 22 86 54 Received Heat Transfer 1286 | . 57 36 207 . . 63 494 429 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . . . . . . 1 1 Impact Corruptions 2 | . . . . . . . 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Maximum Alert Level 2 | . . . . . . . 2 1 Low Security (%) 92 | 100 100 100 100 100 . . 77 91 Level 1 2 | . . . . . . . 7 8 Level 2 4 | . . . . . . . 14 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 467 | . 51 105 59 80 . . 467 219 Initial 193 | . . 15 33 . . . . 193 Average 70 | . 5 21 17 11 . . 177 120 Influence Increases 2040 | . 102 155 198 90 . 342 980 173 Destroy 0b10 Robot/C 960 | . 60 140 120 80 . 220 300 40 Destroy 0b10 Robot/NC 120 | . 15 5 25 . . 5 65 5 Destroy Leader 182 | . 16 10 44 10 . 20 72 10 Allied During Kill 113 | . . . . . . 82 31 . Successful Hack 69 | . 10 . 9 . . . 24 26 Disable Machine 195 | . . . . . . . 195 . Destroy Structure 221 | . 1 . . . . . 218 2 Partial Spotted 30 | . . . . . . . . 30 Lose Combat Pursuer 150 | . . . . . . 15 75 60 Influence Decreases 1984 | . 61 111 283 90 . 342 583 514 Entered New Map 282 | . . 26 52 . . . . 204 Time Decay 1332 | . 61 55 231 90 . 332 393 170 Lost Part 320 | . . 30 . . . 10 140 140 Lost Ally 50 | . . . . . . . 50 . Squads Dispatched 9 | . 1 . . . . . 5 3 Investigation 3 | . . . . . . . 2 1 Extermination 2 | . . . . . . . 1 1 Reinforcement 4 | . 1 . . . . . 2 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Distress Signals 2 | . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 12 7 15 5 . 12 29 16 Peak Tracking Total 7 | . 4 6 3 4 . 4 7 4 Tactical Retreats 15 | . . . 3 1 . 1 6 4 ECM-based Alert Blocks 8 | . . . 3 1 . . 4 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 5 | . . . . . . 5 . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 13 | . . . . . . . 13 . Max in Single Turn 6 | . . . . . . . 6 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 9 | . 2 . 4 . . . 1 2 Terminals 5 | . 1 . 4 . . . . . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 7 . 17 . . . 4 4 Successful 24 | . 5 . 14 . . . 3 2 Failed 8 | . 2 . 3 . . . 1 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . . . . . 3 . 4 2 Terminals 22 | . 5 . 17 . . . . . Fabricators 4 | . . . . . . . 4 . Repair Stations 3 | . . . . . . . . 3 Recycling Units 3 | . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 18 | . 4 . 14 . . . . . Record 10 | . 1 . 9 . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Surveillance Status 1 | . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . Load Schematic 1 | . . . . . . . 1 . Build 2 | . . . . . . . 2 . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . Used 1 | . . . 1 . . . . . Hacking Detections 7 | . . . 4 . . . 1 2 Full Trace Events 2 | . . . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips 1 | . . . . . . . 1 . Time 44 | . . . . . . . 44 . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 16 | . . . . . 16 . . . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 28 | . . . . . . . 28 . Total Part Build Rating 8 | . . . . . . . 8 . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 22 | . . . . . . . . 22 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . 8 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total Allies 8 | . . . . 2 4 . 1 1 Largest Group 4 | . . . . 2 4 4 3 1 Highest-Rated Group 157 | . . . . 46 157 157 105 27 Highest-Rated Ally 41 | . . . . 31 41 41 38 27 Zionite Dispatches 2 | . . . . . . . 1 1 Explosive Resupply 1 | . . . . . . . 1 . Hacking Resupply 1 | . . . . . . . . 1 Total Orders 1 | . . . . . . . 1 . FOLLOW 1 | . . . . . . . 1 . Ally Attacks 50 | . . . . . . 29 21 . Total Damage 1535 | . . . . . . 786 749 . Kills 10 | . . . . . . 4 6 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Active Infowar (turns) 6312 | . 223 308 786 707 1678 1218 1045 347 Optics 6208 | . 119 308 786 707 1678 1218 1045 347 Traps 444 | . . . . . . . 444 . Seismic 210 | . . . 210 . . . . . T.N.C. 104 | . 104 . . . . . . . ECM 2348 | . . . 785 707 783 . 73 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Turns Passed 6549 | 62 398 308 786 707 1678 1218 1045 347 Spaces Moved 4795 | 67 265 205 461 576 1312 955 636 318 Core 301 | 44 . . . . . . . 257 Treads . | . . . . . . . . . Legs 350 | . . 20 330 . . . . . Wheels 4144 | 23 265 185 131 576 1312 955 636 61 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 115 115 100 115 100 50 Average Speed 110 | 64 90 93 133 115 114 115 110 71 Slowest Speed 650 | 100 90 190 260 115 115 115 130 650 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 46 | 2 40 44 40 95 93 79 13 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . . 3 . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . . . 1 4 4 . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 278 | . . . . . . 26 251 1 Melee . | . . . . . . . . . Projectile 19 | . . . . . . 13 5 1 AOE 259 | . . . . . . 13 246 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Fac Total 5734 | 84 367 300 548 612 1485 1040 881 417 Wait 523 | 5 49 71 16 33 129 60 124 36 Move 4787 | 66 264 204 460 575 1311 954 635 318 Hop . | . . . . . . . . . Pick Up 38 | 1 5 6 10 . 10 1 5 . Fast Attach 43 | 6 4 3 3 . 9 . 7 11 Attach 34 | 3 . . 2 . 2 1 23 3 Detach 10 | 3 1 . . . . . 6 . Swap 24 | . 2 3 8 . 2 1 7 1 Drop 55 | . 5 3 8 . 21 1 8 9 Fire 178 | . 34 10 28 4 1 17 65 19 Melee 13 | . . . 13 . . . . . Ram 9 | . 3 . . . . . 1 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 Rewire . | . . . . . . . . . Trap 5 | . . . . . . 5 . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 8) 461 | -10/Materials | Entered Mines 582 | -10/Mines | Learned location of Zion (-7) 625 | -10/Mines | Excavation squad dispatched 625 | -10/Mines | A large section of the Mines collapsed 695 | -10/Mines | Discovered new exit (range 9) 741 | -10/Mines | Destroyed 7 combat bots 742 | -10/Mines | Lost 3 parts (1p2n) 769 | -10/Mines | Entered Materials 769 | -9/Materials | Evolved 2 slots: Utility x2 804 | -9/Materials | Discovered new exit (range 14) 1022 | -9/Materials | Build established: Scavenger-Mutant 1159 | -9/Materials | Discovered new exit (range 9) 1159 | -9/Materials | Discovered new exit (range 16) 1555 | -9/Materials | Entered Mines 1707 | -9/Mines | Learned location of 1 exit from Lower Caves 1820 | -9/Mines | Discovered new exit (range 8) 2037 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2208 | -9/Mines | Discovered new exit (range 5) 2262 | -9/Mines | Entered Zion 2262 | -7/Zion | Accompanied by 2 allies 2312 | -7/Zion | Led the pair of lost Derelicts to a safe place 2654 | -7/Zion | Met Imprinter 2674 | -7/Zion | Imprinted 2676 | -7/Zion | Declared Zion's savior 3040 | -7/Zion | Found Prototype Launcher 3040 | -7/Zion | Identified Gui. Missile Launcher 3050 | -7/Zion | Found Prototype Launcher 3050 | -7/Zion | Identified Rocket Array 3095 | -7/Zion | Learned location of Armory (-4) 3333 | -7/Zion | Build established: Mutant 3381 | -7/Zion | Learned location of Warlord (-5) 3413 | -7/Zion | Learned location of Quarantine (-2) 3676 | -7/Zion | Found Prototype Device 3676 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3811 | -7/Zion | Discovered new exit (range 16) 3940 | -7/Zion | Entered Proximity Caves 3940 | -6/Proximity Caves | Accompanied by 4 allies 3941 | -6/Proximity Caves | Identified exit to Factory 3994 | -6/Proximity Caves | Learned Factory terminal intel 4374 | -6/Proximity Caves | Build established: Derelict-Mutant 4772 | -6/Proximity Caves | Core integrity fell below 50% 5062 | -6/Proximity Caves | Build established: Mutant 5158 | -6/Proximity Caves | Entered Factory 5158 | -6/Factory | Accompanied by 3 allies 5158 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5159 | -6/Factory | Loaded intel: 26 terminal locations 5459 | -6/Factory | Build established: Scavenger-Tank 5643 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 5803 | -6/Factory | Zion Explosive Resupply teleported in 5923 | -6/Factory | Discovered new exit (range 18) 6027 | -6/Factory | Lost 4 parts (2u2w) 6091 | -6/Factory | Lost 5 parts (2p3w) 6203 | -6/Factory | Entered another Factory area 6203 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6237 | -5/Factory | Repaired Arm. Huge Wheel 6324 | -5/Factory | Lost 8 parts (1p2n2u3w) 6342 | -5/Factory | Build established: Mutant 6360 | -5/Factory | System corruption reached 10% 6371 | -5/Factory | Core integrity fell below 50% 6399 | -5/Factory | Lost 5 parts (2n1u2w) 6445 | -5/Factory | System corruption reached 30% 6506 | -5/Factory | Core integrity fell below 20% 6514 | -5/Factory | Zion Hacking Resupply teleported in 6550 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- [ Establishing connection... ] [ Retrieving roster... ] [ Squads on standby: ] [ 1 : Infowar Resupply ] [ 2 : Hacking Resupply ] [ 3 : Recon ] >>\\ZION-DISPATCH-2 [ Target locked, reinforcements inbound... ] Slug penetrates Wall. Acquired Tesla Rifle. Penetrated by Slug. System corrupted: Heat flow error (+194). Slug penetrates Wall. Penetrated by Slug. Dropped Tesla Rifle. Penetrated by Slug. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8P. E&VHSLCETYWQYU< YPFXDAXT7ZXUL Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????########### | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# # | | ???????????????????????????????????????# """ + | | ???????????????????????????????????????# """[ """# | | ???????????????????????????????????????# """ Y"# | | ???????????????????????????????????????# """# | | ???????????????????????????????????????# ! # | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????############## | | ????????????????????????????????????# # | | ????????????????????????????????????# ! """ # | | ????????????????????????????????????# """ # | | ????????????????????????????????????# """ [/ | | ????????????????????????????????????# # | | ????????????????????????????????????########## ### | | ??????????????##+################################ | | ???????? k @ uk k | | ???????? Y | | ???????? u A k | | ????????? ################################### | | ????????? ??????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 31 Energy Capacity 665 Matter Stores 332 Matter Capacity 700 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 55 Authchip Count 1 Item Schematics ----------------- Thermal Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Repaired ---------- Arm. Huge Wheel | 13% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Official Business Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed ContainmentInsulatedRifle Manual? 0 Play Time 01:41:01 Cumulative 25.6 hours Start 2026.04.05 @ 12:35:22 End 2026.04.06 @ 10:05:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ab740ed-10d8-4747-bfef-cb3990abab63