Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.25 @ 13:56:46 Player: plaaosert Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1416) 1416 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (227) 227 TOTAL SCORE: 5003 Bonus ------- Follower Combat Kills 227 Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 160/160 System Corruption 16% Temperature Warm (105) Movement Hovering (56) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag System > --- UTILITY (5) ------ Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Improved Melee Analysis Suite Recalibrator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter Kinecellerator Hardened Light Armor Plating Reactive Plating > --- WEAPON ----------- Gauss Rifle Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Treads Core Shielding Insulated Plating Recalibrator Particle Gun Precision Assault Rifle [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Hover Unit Improved Hover Unit Utility Signal Interpreter Device Recalibrator Storage Small Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 3 | . . . . . 2 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 55 | 5 9 . 8 . 11 10 . 12 Power 6 | 1 . . 1 . 1 . . 3 Engine 5 | 1 . . 1 . 1 . . 2 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 4 . 4 . 4 1 . 4 Treads 15 | 2 2 . 4 . 4 1 . 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 4 | . 2 . . . . . . 2 Flight . | . . . . . . . . . Utility 10 | . 2 . . . 3 4 . 1 Device 2 | . . . . . . 2 . . Storage 1 | . . . . . 1 . . . Processor 2 | . 1 . . . . . . 1 Hackware . | . . . . . . . . . Protection 5 | . 1 . . . 2 2 . . Artifact . | . . . . . . . . . Weapon 20 | 2 3 . 3 . 3 5 . 4 Energy Gun 5 | 1 . . 2 . . 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | 1 3 . 1 . . 2 . . Ballistic Cannon 5 | . . . . . 2 1 . 2 Launcher 3 | . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . Parts Lost 13 | . 1 . . . . 3 5 4 Power 2 | . . . . . . . 1 1 Propulsion 5 | . 1 . . . . 1 2 1 Utility 3 | . . . . . . . 2 1 Weapon 3 | . . . . . . 2 . 1 Highest Loss Streak 5 | . 1 . . . . 3 5 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 85 | . 85 100 87 100 98 95 62 14 Engine 9 | . 14 14 11 11 9 7 5 2 Treads 27 | . 25 28 32 44 35 28 19 3 Device 1 | . . . . . . 5 5 . Storage 3 | . . . . . 8 7 5 . Processor 7 | . 5 14 11 11 9 7 7 3 Protection 12 | . 8 14 11 11 17 16 8 . Energy Gun 4 | . . . 7 11 7 4 4 . Ballistic Gun 10 | . 27 28 14 11 2 2 5 . Ballistic Cannon 2 | . . . . . 6 5 . 4 Launcher 1 | . . . . . 1 5 . . Naked Turns 87 | . . . . . . . . 87 Heaviest Build 46 | 9 13 12 12 12 29 46 38 20 Greatest Support 92 | 40 40 40 92 92 92 86 86 50 Greatest Overweight (x) 2 | . 1 . . . . . 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 8 8 8 5 Average Capacity 6 | 5 5 5 5 5 7 8 7 5 Most Carried 8 | 5 5 4 5 5 8 8 8 5 Average Carried 4 | 1 3 4 4 5 5 6 6 3 Final Capacity 8 | 5 5 5 5 5 8 8 5 5 Final Carried 6 | 1 4 4 5 5 6 6 5 4 Class Distribution -------------------- 78% | Mutant 21% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 1179 | 262 233 154 87 57 160 113 . 113 Remotely . | . . . . . . . . . Salvage Created 1418 | 93 350 293 140 87 260 195 . . Parts 77 | 2 20 13 13 5 13 11 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 32 | . 9 5 3 2 7 6 . . Melee 2 | . . . . . . 2 . . Guns 19 | . 9 5 3 2 . . . . Cannons 4 | . . . . . 4 . . . AOE 7 | . . . . . 3 4 . . Classes Destroyed 9 | 1 3 . 1 . 2 2 . . Worker 3 | . . . . . 1 2 . . Builder 1 | . . . . . . 1 . . Recycler 4 | 1 . 2 . . . 1 . . Operator 1 | . . . . . 1 . . . Watcher 3 | . 2 . 1 . . . . . Swarmer 6 | . 3 3 . . . . . . Grunt 23 | . 6 2 2 2 6 5 . . Sentry 2 | . . . 1 . 1 . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 8 | 1 3 4 2 2 4 8 . . Combat Bots Only 5 | . 3 3 2 2 3 5 . . Max Kills in Single Turn 4 | 1 2 1 1 2 2 4 . . Gunslinging 1 | . 1 . . 1 . . . . Exploded 4 | . . . . . 1 4 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 300 | . 41 19 22 1 54 26 4 133 Missed 100 | . 17 8 5 . 12 6 . 52 Damage Taken 3049 | . 240 102 195 10 713 359 188 1242 Core 892 | . 85 7 17 . 79 32 54 618 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 22 | . . 1 4 . 17 . . . Ignored by Resistances 11 | . . . . . . . 11 . Regen/Repaired (Parts) 34 | . 34 . . . . . . . Core Remaining (%) 85 | 100 . 63 . 95 85 . . . Volleys Fired 107 | 4 22 17 14 2 36 9 . 3 Largest 3 | 2 2 2 2 2 2 3 . 2 Hottest 109 | 70 46 46 88 88 109 108 . 48 Shots Fired 191 | 8 44 34 26 4 55 16 . 4 Gun 147 | 8 44 34 26 4 22 9 . . Cannon 33 | . . . . . 28 3 . 2 Launcher 11 | . . . . . 5 4 . 2 Special . | . . . . . . . . . Kinetic 148 | 4 44 34 14 2 36 12 . 2 Thermal 32 | 4 . . 12 2 14 . . . Explosive 11 | . . . . . 5 4 . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 8 | 8 4 6 4 3 5 2 . 3 Robot Miss Streak 5 | . 4 3 3 1 5 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 2 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . Shots Hit Robots 101 | 8 21 20 13 3 26 8 . 2 Core Hits 65 | 2 14 9 5 3 15 13 . 4 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | 1 . . . . 1 . . . Burn 1 | 1 . . . . . . . . Blast 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3357 | 103 348 322 218 47 1114 1110 . 95 Guns 1233 | 103 342 322 218 47 160 41 . . Cannons 463 | . . . . . 375 56 . 32 Explosions 1571 | . . . . . 579 934 . 58 Melee . | . . . . . . . . . Ramming 90 | . 6 . . . . 79 . 5 Kinetic 1396 | 54 342 322 112 18 451 97 . . Thermal 964 | 49 . . 106 29 84 696 . . Explosive 875 | . . . . . 579 238 . 58 Electromagnetic . | . . . . . . . . . Impact 32 | . . . . . . . . 32 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . 1 3 13 16 Average Corruption 6 | . . . . . 1 2 11 14 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 31 | . . . . . 4 3 5 19 Message Errors 2 | . . . . . . . 1 1 Matter Fused 7 | . . . . . 1 2 2 2 Heat Flow Errors 2 | . . . . . . . 1 1 Energy Discharges 4 | . . . . . 1 1 . 2 Parts Rejected 3 | . . . . . 1 . . 2 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 5 | . . . . . 1 . . 4 Alerts 1 | . . . . . . . . 1 Misdirections 5 | . . . . . . . 1 4 Overload Shots . | . . . . . . . . . Overflow Damage 251 | . . . . . 67 184 . . Projectiles . | . . . . . . . . . Explosions 251 | . . . . . 67 184 . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . 3 . . . Impact . | . . . . . . . . . Kinetic 2 | . . . . . 2 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 81 | . . . . . 22 57 . 2 Shots 3 | . . . . . 1 2 . . Rammed 14 | . 3 . . . . 10 . 1 Targets Rammed 17 | . 3 . . . . 13 . 1 Kicked . | . . . . . . . . . Crushed 3 | . . . . . . 3 . . Highest Temperature 279 | 36 40 24 279 67 268 78 123 135 Average Temperature 51 | 19 10 7 81 34 72 39 67 40 Received Heat Transfer 906 | . 57 27 57 6 315 54 . 390 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . Heat Transferred 1177 | 222 . . 259 74 222 400 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Peak Influence 384 | 5 200 160 195 153 332 384 134 284 Initial 150 | . 3 . 62 75 59 150 134 79 Average 119 | 2 71 138 91 91 168 132 123 167 Maximum Alert Level 1 | . 1 . . . 1 1 . 1 Low Security (%) 83 | 100 90 100 100 100 56 78 100 75 Level 1 16 | . 9 . . . 43 21 . 24 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 3 . 1 . 3 5 . 3 Investigation 4 | . 2 . . . . . . 2 Extermination 1 | . . . . . . 1 . . Reinforcement 6 | . 1 . 1 . 1 2 . 1 Assault 1 | . . . . . . 1 . . Garrison 3 | . . . . . 2 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 6 | . 1 . 1 . 3 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 81 | . 11 5 7 3 25 7 3 20 Peak Tracking Total 11 | . 3 3 4 3 8 4 3 11 Tactical Retreats 5 | . . . . . . . . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 7 | . 1 . . . 2 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 6 | . . 1 1 . 1 3 . . Max in Single Turn 3 | . . 1 1 . 1 3 . . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 8 | . 3 . . . 2 1 . 2 Terminals 3 | . 1 . . . 1 1 . . Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . Total Hacks 18 | . 9 . . . 3 1 . 5 Successful 11 | . 6 . . . 3 . . 2 Failed 7 | . 3 . . . . 1 . 3 Catastrophic 3 | . 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 4 | . 1 . . . 2 1 . . Fabricators 2 | . . . . . . . . 2 Repair Stations 4 | . 4 . . . . . . . Recycling Units 4 | . 4 . . . . . . . Scanalyzers 3 | . . . . . . . . 3 Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 3 | . 1 . . . 2 . . . Record 1 | . . . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . Scan Component 1 | . 1 . . . . . . . Repair 1 | . 1 . . . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . . . . . . . 2 Insert Component 1 | . . . . . . . . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 2 . . . 1 1 . 2 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 32 | . 32 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . Machine Destruction 2 | . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 2 . . . Highest-Rated Group 53 | . . . . 53 53 . . . Highest-Rated Ally 31 | . . . . 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 38 | . . . . 4 34 . . . Total Damage 605 | . . . . 82 523 . . . Kills 8 | . . . . 1 7 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 4171 | 72 857 319 354 299 621 1154 114 381 Spaces Moved 2432 | 40 493 172 186 184 308 411 105 533 Core 509 | 13 . . . . . . 56 440 Treads 1853 | 27 448 172 186 184 308 411 49 68 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 70 | . 45 . . . . . . 25 Flight . | . . . . . . . . . Fastest Speed 50 | 50 56 160 160 160 160 165 50 50 Average Speed 136 | 124 154 160 160 160 164 165 106 63 Slowest Speed 166 | 160 160 160 160 160 165 166 165 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 67 52 18 57 30 7 62 20 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 9 | . . . . . 9 . . . Terrain Destroyed 96 | . . . . . 39 53 . 4 Melee . | . . . . . . . . . Projectile 7 | . . . . . 4 2 . 1 AOE 89 | . . . . . 35 51 . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 3121 | 54 554 189 222 185 371 862 106 578 Wait 426 | . 10 1 . . . 413 . 2 Move 2425 | 39 492 171 185 183 307 411 104 533 Hop . | . . . . . . . . . Pick Up 62 | 6 11 . 8 . 12 5 2 18 Fast Attach . | . . . . . . . . . Attach 34 | 5 2 . 5 . 6 4 . 12 Detach 3 | . . . 2 . . . . 1 Swap 21 | . 7 . 3 . 5 6 . . Drop 26 | . 7 . 5 . 5 1 . 8 Fire 107 | 4 22 17 14 2 36 9 . 3 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 16 | . 3 . . . . 13 . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 14) 437 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Repaired Autogun 616 | -10/Materials | Identified exit to Mines 844 | -10/Materials | Discovered new exit (range 16) 866 | -10/Materials | Identified exit to Materials 930 | -10/Materials | Entered Mines 1155 | -10/Mines | Learned location of 1 exit from Materials 1211 | -10/Mines | Discovered exit to Materials (range 10) 1232 | -10/Mines | Discovered exit to Materials (range 8) 1249 | -10/Mines | Entered Materials 1249 | -9/Materials | Evolved 2 slots: Propulsion x2 1250 | -9/Materials | Identified exit to Materials 1578 | -9/Materials | Discovered new exit (range 6) 1585 | -9/Materials | Identified exit to Mines 1603 | -9/Materials | Entered Mines 1643 | -9/Mines | Met a Derelict bent on vengeance 1868 | -9/Mines | Discovered exit to Materials (range 16) 1902 | -9/Mines | Entered Materials 1902 | -8/Materials | Accompanied by 2 allies 1902 | -8/Materials | Evolved 2 slots: Utility x2 1907 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2110 | -8/Materials | Garrison activated, responded to threat 2498 | -8/Materials | Discovered new exit (range 16) 2521 | -8/Materials | Identified exit to Factory 2523 | -8/Materials | Entered Factory 2523 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2861 | -7/Factory | Build established: Tank 3431 | -7/Factory | Garrison activated, responded to threat 3506 | -7/Factory | Lost 3 parts (1n2w) 3677 | -7/Factory | Sucked down chute 3677 | -7/Factory | Entered Waste 3692 | -7/Waste | EMP discharged 3692 | -7/Waste | System corruption reached 10% 3707 | -7/Waste | Spotted C-40 Crusher 3738 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3742 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3750 | -7/Waste | Spotted C-40 Crusher 3760 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3764 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3765 | -7/Waste | Spotted C-40 Crusher 3769 | -7/Waste | Build established: Mutant 3780 | -7/Waste | Spotted C-40 Crusher 3781 | -7/Waste | Discovered new exit (range 12) 3789 | -7/Waste | Identified exit to Factory 3791 | -7/Waste | Entered Factory 3795 | -7/Factory | Lost 5 parts (1p2n2u) 4068 | -7/Factory | Core integrity fell below 50% 4097 | -7/Factory | Core integrity fell below 20% 4099 | -7/Factory | Lost 3 parts (1p1n1w) 4167 | -7/Factory | Discovered new exit (range 13) 4172 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04072_ U-05 Engineer builds a Wall. 04072_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 04079_ System corrupted: Energy discharge (-36). 04082_ Acquired Imp. Field Recycling Unit. 04094_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04098_ Acquired Gravmag System. 04104_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 04138_ System corrupted: IFF burst signal emitted. 04149_ Dropped Recalibrator. 04150_ Acquired Lgt. Nuclear Core. 04154_ Acquired Recalibrator. 04156_ Acquired Corruption Screen. 04157_ Door malfunctions. 04159_ Acquired Imp. Melee Analysis Suite. 04167_ EXIT=FOUND 04169_ System corrupted: Heat flow error (+156). 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""" #??????????#### #?????????????????????? | | ??#?# """ #?????????????? #?????????????????????? | | ??# #= """ #?????????????? #?????????????????????? | | ??# # +?????????????? ?????????????????????? | | ??# # #?????????????? ?????????????????????? | | ??# ##+##### #?????????< ????????????????????? | | ??# +????????? ????????????????????? | | ??# ########??????????? ????????????????????? | | ??# #???????????????????###???????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #?????????????????????????????????????????? | | ??# #########?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Evasion (%) 53 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Recalibrator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed SpacefoldControlLink Manual? 0 Play Time 00:34:02 Cumulative 4.6 hours Start 2024.06.24 @ 19:26:05 End 2024.06.25 @ 13:56:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e915e4e-35fb-4862-8c2a-99e3d012c658