Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 19:50:04 Player: fastidiots Result: Destroyed by exploding Z-Power Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (121) 605 Value Destroyed (3223) 3223 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1129) 1129 TOTAL SCORE: 8497 Bonus ------- High Alert Combat Kills 31 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -202 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (8) Movement Flying (32) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (7) ------ Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (8) ---- Micro Nuclear Core Improved VTOL Module Improved VTOL Module Improved Heat Sink Hacking Suite Hacking Suite Mini Grenade Launcher Chainsword Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Makeshift Shrapnel Gun Phasing Sabre > --- INVENTORY -------- Micro Nuclear Core Improved VTOL Module Improved VTOL Module Improved Heat Sink Hacking Suite Hacking Suite Mini Grenade Launcher Chainsword [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . . 1 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 180 | . 13 11 42 62 29 10 3 9 1 Power 14 | . 1 1 3 3 4 1 . 1 . Engine 10 | . 1 . 3 3 2 . . 1 . Core 4 | . . 1 . . 2 1 . . . Reactor . | . . . . . . . . . . Propulsion 38 | . 2 2 17 14 3 . . . . Treads . | . . . . . . . . . . Leg 31 | . 2 2 16 11 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 7 | . . . 1 3 3 . . . . Utility 46 | . 5 . 1 14 19 5 1 1 . Device 10 | . 1 . . . 7 1 1 . . Storage 13 | . 4 . 1 7 1 . . . . Processor 5 | . . . . . 3 1 . 1 . Hackware 5 | . . . . . 5 . . . . Protection 13 | . . . . 7 3 3 . . . Artifact . | . . . . . . . . . . Weapon 82 | . 5 8 21 31 3 4 2 7 1 Energy Gun 29 | . 2 5 6 15 . . . 1 . Energy Cannon 3 | . . . 3 . . . . . . Ballistic Gun 19 | . 1 . 8 8 . . . 2 . Ballistic Cannon . | . . . . . . . . . . Launcher 8 | . . 2 . 2 1 1 1 1 . Special Weapon 10 | . 2 1 4 2 . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 13 | . . . . 4 2 3 1 2 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 5 . . . 1 . Parts Lost 26 | . 1 3 7 10 1 1 1 . 2 Power 7 | . . 1 2 2 1 . . . 1 Propulsion 8 | . . . 4 3 . . . . 1 Utility 4 | . . . . 2 . 1 1 . . Weapon 7 | . 1 2 1 3 . . . . . Highest Loss Streak 3 | . 1 3 1 3 1 1 1 . 2 Average Slot Usage (%) 96 | . 98 100 99 96 88 91 91 92 92 Engine 7 | . 14 9 4 8 4 . . 2 7 Core 2 | . . 4 5 . 2 7 7 4 . Leg 22 | . 28 28 32 26 . . . . . Flight 5 | . . . . . 22 23 23 23 23 Device 1 | . 2 . . . 8 4 . 2 . Storage 26 | . 24 28 33 36 7 7 7 7 7 Processor 2 | . . . . . 8 7 7 12 15 Hackware 5 | . . . . . 22 30 30 30 30 Protection 2 | . . . . 9 . 1 5 . . Energy Gun 9 | . 16 27 5 6 . . . . . Ballistic Gun 4 | . 8 . 10 4 . . . . . Special Weapon 1 | . 2 . 3 1 . . . . . Slashing Weapon 2 | . . . . 2 6 6 5 7 7 Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 13 42 43 62 83 82 18 18 17 16 Greatest Support 47 | 20 20 20 33 47 43 18 18 18 18 Greatest Overweight (x) 2 | . 2 2 2 2 2 . . . . Average Overweight (x) . | . . 2 1 1 . . . . . Largest Inventory Capacity 28 | 6 16 16 22 28 28 8 8 8 8 Average Capacity 18 | 6 10 16 21 27 8 8 8 8 8 Most Carried 28 | 6 16 16 22 28 28 8 7 8 8 Average Carried 17 | 6 9 14 19 26 8 7 7 7 7 Final Capacity 28 | 6 16 16 22 28 8 8 8 8 8 Final Carried 28 | 6 15 13 21 28 8 7 7 8 8 Class Distribution -------------------- 50% | Hauler-Mutant 26% | Mutant 15% | Hacker-Sprinter 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -7/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Matter Collected 3407 | 206 248 105 1179 1063 296 148 72 90 . Remotely . | . . . . . . . . . . Salvage Created 4740 | 79 637 184 1702 1730 216 43 133 . 16 Parts 255 | 3 27 9 89 94 15 6 12 . . Haulers Intercepted 13 | . 2 . 5 6 . . . . . Recyclers Shooed 5 | . 2 . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 3 9 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 78 | . 7 7 24 27 3 4 6 . . Melee 6 | . . . . 1 3 . 2 . . Guns 49 | . 7 3 19 20 . . . . . Cannons 4 | . . . 4 . . . . . . AOE 18 | . . 4 1 5 . 4 4 . . Classes Destroyed 13 | 1 4 1 5 1 1 . . . . Worker 4 | . . . 2 2 . . . . . Builder 1 | . . . 1 . . . . . . Hauler 13 | . 2 . 5 6 . . . . . Recycler 8 | 1 2 . 4 1 . . . . . Operator 7 | . 1 . 3 3 . . . . . Watcher 9 | . 2 . 3 2 2 . . . . Swarmer 22 | . . 3 5 6 . 4 4 . . Grunt 32 | . 7 4 12 9 . . . . . Brawler 2 | . . . 1 1 . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 14 | . . . 5 8 1 . . . . Hunter 3 | . . . . 3 . . . . . Programmer 3 | . . . . . 2 . 1 . . Z-Technician 1 | . . . . . . . . . 1 Thug 1 | . . . . . . . 1 . . Best Kill Streak 7 | 1 2 3 7 4 2 4 4 . 1 Combat Bots Only 6 | . 2 3 6 3 2 4 4 . . Max Kills in Single Turn 3 | 1 1 1 2 3 1 2 3 . 1 Gunslinging 1 | . . . 1 1 . . . . . Exploded 3 | . . 1 1 2 . 2 3 . . Melee 1 | . . . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Damage Taken 5852 | . 377 378 1607 1902 460 273 142 . 713 Core 1498 | . 107 48 316 290 177 70 . . 490 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 51 | 100 . 38 21 47 . . . . . Volleys Fired 320 | 2 58 23 119 113 . 2 3 . . Largest 2 | 2 2 2 2 2 . 1 1 . . Hottest 130 | 70 105 130 100 106 . 30 30 . . Shots Fired 552 | 4 98 42 204 199 . 2 3 . . Gun 455 | 4 96 35 142 178 . . . . . Cannon 47 | . . . 47 . . . . . . Launcher 11 | . . 3 . 3 . 2 3 . . Special 39 | . 2 4 15 18 . . . . . Kinetic 242 | 2 41 . 117 82 . . . . . Thermal 105 | 2 11 14 21 57 . . . . . Explosive 11 | . . 3 . 3 . 2 3 . . Electromagnetic 194 | . 46 25 66 57 . . . . . Robot Hit Streak 20 | 2 13 6 9 20 . . . . . Robot Miss Streak 4 | 1 3 3 3 4 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . . 1 2 . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . Shots Hit Robots 388 | 3 61 25 128 147 17 . 5 . 2 Core Hits 186 | 2 21 11 59 72 7 4 10 . . Critical Hits 3 | . . . 1 2 . . . . . Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Melee Attacks 119 | . . . . 15 58 5 17 19 5 Impact . | . . . . . . . . . . Slashing 119 | . . . . 15 58 5 17 19 5 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . 5 . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9804 | 48 1015 584 2725 3804 585 327 467 . 249 Guns 5168 | 48 923 282 1568 2347 . . . . . Cannons 811 | . . . 811 . . . . . . Explosions 1803 | . 92 302 346 465 . 327 271 . . Melee 2022 | . . . . 992 585 . 196 . 249 Ramming . | . . . . . . . . . . Kinetic 2359 | 23 295 . 1207 834 . . . . . Thermal 1458 | 25 180 135 436 682 . . . . . Explosive 1141 | . . 196 . 347 . 327 271 . . Electromagnetic 2824 | . 540 253 1082 949 . . . . . Impact . | . . . . . . . . . . Slashing 2022 | . . . . 992 585 . 196 . 249 Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . 5 4 5 5 6 6 . Average Corruption 4 | . . . 5 4 4 5 5 6 . Corruption Purged . | . . . . . . . . . . Effects 88 | . . . 1 56 12 13 6 . . Message Errors 18 | . . . . 13 . 4 1 . . Matter Fused 23 | . . . . 17 2 2 2 . . Heat Flow Errors 11 | . . . 1 7 2 . 1 . . Energy Discharges 8 | . . . . 4 3 1 . . . Parts Rejected 1 | . . . . 1 . . . . . Data Loss (minor) 14 | . . . . 6 3 4 1 . . Targeting Errors 12 | . . . . 7 2 2 1 . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 366 | . . 25 . 131 37 5 . . 168 Projectiles . | . . . . . . . . . . Explosions 30 | . . 25 . . . 5 . . . Melee 336 | . . . . 131 37 . . . 168 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 364 | . 48 43 125 119 . 24 5 . . Shots 15 | . 2 2 5 4 . 1 1 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 341 | 18 147 341 246 268 274 . 196 . 8 Average Temperature 64 | 10 51 81 50 70 141 . 91 . 5 Received Heat Transfer 1416 | . 189 99 423 549 60 24 9 . 63 Effects 4 | . . 2 2 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 1 | . . . 1 . . . . . . Matter Decay 1 | . . 1 . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . 1 . 1 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 16 | . 6 1 2 7 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 2413 | 74 359 124 585 1271 . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 15 | . 3 2 7 3 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Peak Influence 430 | 5 179 81 422 430 121 . . . . Average Influence 155 | 2 89 34 219 242 59 . . . . Maximum Alert Level 2 | . . . 2 2 . . . . . Low Security (%) 65 | 100 100 100 34 41 100 . . . . Level 1 32 | . . . 63 55 . . . . . Level 2 1 | . . . 2 3 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . 3 1 2 . . . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 4 | . . . 3 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Distress Signals 5 | . 1 . 2 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 156 | . 18 7 46 50 19 7 6 . 3 Peak Tracking Total 7 | . 2 3 5 4 7 5 4 . 7 Tactical Retreats 12 | . . . 6 . 4 2 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Traps Triggered 5 | . . . 2 . 3 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Machines Disabled 8 | . 2 1 2 3 . . . . . Max in Single Turn 1 | . 1 1 1 1 . . . . . Garrison Access 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Machines Accessed 35 | . 5 1 5 12 10 1 1 . . Terminals 26 | . 5 . 5 9 7 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . 2 1 . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 127 | . 18 1 21 51 34 1 1 . . Successful 86 | . 10 1 11 35 27 1 1 . . Failed 41 | . 8 . 10 16 7 . . . . Catastrophic 3 | . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 75 | . 16 . 17 22 17 . . 3 . Terminals 99 | . 18 . 21 35 25 . . . . Fabricators 5 | . . . . . 5 . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 16 | . . . . 14 2 . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 39 | . 6 1 4 12 14 1 1 . . Record 2 | . . . . . 1 . 1 . . Robot Analysis 3 | . 1 . . 1 1 . . . . Prototype ID Bank 3 | . 1 . . 1 1 . . . . Open Door 2 | . . 1 . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . Machine Index 1 | . . . . . 1 . . . . Terminal Index 3 | . . . . 2 1 . . . . Unreport Threat 7 | . . . 1 2 4 . . . . Locate Traps 8 | . 3 . 1 2 2 . . . . Hauler Manifests 5 | . . . 1 2 2 . . . . Zone Layout 4 | . 1 . 1 2 . . . . . Fabricator Hacks 5 | . . . . . 5 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 4 | . . . . . 4 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 15 | . . . . 13 2 . . . . Insert Component 8 | . . . . 7 1 . . . . Analyze 7 | . . . . 6 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 61 | . 10 . 18 24 9 . . . . Terminals 24 | . 4 . 7 9 4 . . . . Track 1 | . . . . 1 . . . . . Assimilate 8 | . 1 . 2 4 1 . . . . Botnet 10 | . 2 . 3 3 2 . . . . Operators 5 | . 1 . 2 1 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 5 . 5 11 9 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . . 6 1 . . . . Parts Built 4 | . . . . . 4 . . . . Matter 584 | . . . . . 584 . . . . Time 292 | . . . . . 292 . . . . Total Part Build Rating 12 | . . . . . 12 . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 19 | . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . . . 6 1 . . . . Part Schematics Acquired 7 | . . . . 6 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Total Allies 7 | . . . 1 3 3 . . . . Largest Group 3 | . . . 1 2 3 . . . . Highest-Rated Group 93 | . . . 10 26 93 . . . . Highest-Rated Ally 31 | . . . 10 26 31 . . . . Total Orders 4 | . . . 2 2 . . . . . GOTO 2 | . . . 1 1 . . . . . FOLLOW 2 | . . . 1 1 . . . . . Ally Attacks 24 | . . . . . 24 . . . . Total Damage 406 | . . . . . 406 . . . . Kills 3 | . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 . . 1 1 . . . . Derelict Logs Recovered 4 | . . 2 . . . 1 . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Turns Passed 9843 | 25 972 1664 1956 2984 1193 339 246 417 47 Spaces Moved 8059 | 15 541 836 928 1487 1427 903 612 1203 107 Core . | . . . . . . . . . . Treads . | . . . . . . . . . . Legs 3825 | 15 541 836 928 1487 18 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4234 | . . . . . 1409 903 612 1203 107 Fastest Speed 29 | 120 120 180 150 150 29 29 29 29 29 Average Speed 89 | 120 137 180 150 154 30 29 29 29 29 Slowest Speed 185 | 120 180 180 180 185 169 29 29 29 29 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 64 | 3 71 100 72 92 35 92 66 81 31 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 3 . Known Exits Taken 4 | . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 9 | . . 1 . . . 3 1 4 . Spaces Dug 120 | . 2 4 14 22 38 28 9 3 . Terrain Destroyed 236 | . 14 40 31 56 38 28 26 3 . Melee 59 | . . . . 4 38 5 9 3 . Projectile 39 | . 2 4 15 18 . . . . . AOE 138 | . 12 36 16 34 . 23 17 . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Dee Total 9921 | 18 669 944 1278 1927 2098 968 658 1244 117 Wait 993 | 2 31 72 132 167 519 43 24 . 3 Move 8050 | 14 540 835 927 1486 1426 902 611 1202 107 Hop . | . . . . . . . . . . Pick Up 94 | . 15 1 29 34 13 . . 2 . Fast Attach 55 | . 2 . 9 16 14 4 1 9 . Attach 38 | . 1 3 8 15 8 2 . . 1 Detach 27 | . 1 . 3 7 10 3 . 2 1 Swap 88 | . 10 8 25 32 7 4 2 . . Drop 119 | . 11 2 26 42 25 3 . 10 . Fire 320 | 2 58 23 119 113 . 2 3 . . Melee 119 | . . . . 15 58 5 17 19 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 26 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Discovered new exit (range 6) 337 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 18) 661 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Discovered new exit (range 7) 998 | -10/Materials | Entered Mines 1023 | -10/Mines | Met a Derelict bent on vengeance 1112 | -10/Mines | Discovered new exit (range 10) 1154 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1263 | -10/Mines | Learned Materials terminal intel 1410 | -10/Mines | Core integrity fell below 50% 2053 | -10/Mines | Discovered new exit (range 13) 2106 | -10/Mines | Lost 3 parts (1p2w) 2264 | -10/Mines | Learned 4 Materials zone layouts 2662 | -10/Mines | Entered Materials 2662 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2664 | -9/Materials | Loaded intel: 12 terminal locations 2966 | -9/Materials | Build established: Hauler-Mutant 3132 | -9/Materials | Discovered new exit (range 12) 3781 | -9/Materials | Discovered new exit (range 16) 3964 | -9/Materials | Core integrity fell below 50% 4147 | -9/Materials | Discovered new exit (range 13) 4552 | -9/Materials | Crushed by falling debris 4618 | -9/Materials | Entered another Materials area 4618 | -8/Materials | Evolved 2 slots: Utility x2 5608 | -8/Materials | Lost 3 parts (2u1w) 5946 | -8/Materials | Discovered new exit (range 5) 6521 | -8/Materials | Core integrity fell below 50% 6535 | -8/Materials | Discovered new exit (range 4) 7142 | -8/Materials | Discovered new exit (range 8) 7602 | -8/Materials | Entered Factory 7602 | -7/Factory | Evolved 2 slots: Utility x2 7699 | -7/Factory | Discovered new exit (range 3) 7699 | -7/Factory | Identified exit to Storage 7984 | -7/Factory | Discovered new exit (range 16) 8017 | -7/Factory | Build established: Hacker-Scout 8109 | -7/Factory | Repaired Adv. Sensor Array 8199 | -7/Factory | Identified exit to Lower Caves 8338 | -7/Factory | Fabricated Hacking Suite (x1) 8412 | -7/Factory | Fabricated Hacking Suite (x1) 8487 | -7/Factory | Fabricated Hacking Suite (x1) 8562 | -7/Factory | Fabricated Hacking Suite (x1) 8586 | -7/Factory | Build established: Hacker-Sprinter 8638 | -7/Factory | Allied Derelicts emerged from ambush trap array 8795 | -7/Factory | Entered Lower Caves 8923 | -7/Lower Caves | Learned location of 1 exit from Factory 8968 | -7/Lower Caves | Encountered a Warlord checkpoint 8972 | -7/Lower Caves | Spotted B-75 Beast 9099 | -7/Lower Caves | Discovered new exit (range 11) 9125 | -7/Lower Caves | Identified exit to Lower Caves 9134 | -7/Lower Caves | Entered another Lower Caves area 9143 | -7/Lower Caves | Discovered new exit (range 5) 9159 | -7/Lower Caves | Identified exit to Factory 9228 | -7/Lower Caves | P-60 Hacker assimilated allied TA-VYT(k) 9375 | -7/Lower Caves | Discovered new exit (range 7) 9377 | -7/Lower Caves | Identified exit to Zion 9380 | -7/Lower Caves | Entered Zion 9389 | -7/Zion | System corruption cleaned by Quarantine Array 9589 | -7/Zion | Found Prototype Launcher 9589 | -7/Zion | Identified Rocket Array 9607 | -7/Zion | Learned location of Quarantine (-2) 9610 | -7/Zion | Learned location of Recycling (-7) 9793 | -7/Zion | Discovered new exit (range 5) 9796 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9797 | -7/Zion | Identified exit to Deep Caves 9797 | -7/Zion | Entered Deep Caves 9828 | -7/Deep Caves | Attacked by Z-Imprinter 9833 | -7/Deep Caves | Z-Facility disabled 9844 | -7/Deep Caves | Core integrity fell below 50% 9844 | -7/Deep Caves | Destroyed by exploding Z-Power Last Messages --------------- 09796_ The room is plastered with warning signs of various forms. 09797_ EXIT=IDENTIFIED: DEEP CAVES LOCATION=DEEP CAVES GOAL=ESCAPE 09820_ NEW_ZION: Z-Facility proximity alert. 09823_ Sneak attack on VJ-T0I(o). 09823_ Destroyed Lgt. Ion Engine. 09823_ Destroyed Hover Unit. 09823_ Destroyed Datajack. 09823_ Destroyed Hover Unit. 09823_ VJ-T0I(o) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 09833_ Z-Facility disabled. 09844_ Z-Power explodes. 09844_ Z-Imprinter: "You cannot stop us! Another will take my place! Derelicts will one day ru..." 09844_ Z-Imprinter destroyed. 09844_ Imp. VTOL Module destroyed. 09844_ Mak. Power Source destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????#?# ???????######? | | ?????????????????????????????? ## # ????### #? | | ????????????????????????? ? ##### ? | | ????????????????????????? ? | | ????????????????????????? ? | | ????????????????????????? #? | | ????????????????????????? #? | | ????????????????????????" ## | | ????????????????????????" # | | ????????????????????????" | | ???????????????????????"" | | ????????????????????"" | | ?????????????????"""""""" | | ?????????????????"""""""" # | | ????????????????""""""""" ## | | ????????????????""""""""" #? | | ?????????????????""" " " zz ## | | ??????????????"""""""o o # | | ????????????"""""""" # | | ????????????"""""""""o # | | ????????????""""""""" ## | | ????????????""""""""""" ## | | ??????????? """"""""""" o # | | ??????????? """""" @ # | | ??????????? """"" ## | | ??????????? """""" ##? | | ??????????? """""" ##? | | ??????????? """"" ## | | ???????????? """" # | | ?????????? """" # | | ??????????? """" ## | | ???????????? """" #? | | ???? """""""""""% ## | | ??? """"""""" # | | ??? # | | ??? | | ??? | | ??? | | ???? | | ???? | | ????? ##### | | ????? ### ####???### #### | | ????????## ##????????######??## | | ?????????### ####????????????????????# ## | | ???????????##########?????????????????????????###? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Katana | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed HeatBombCycler Manual? 0 Play Time 02:58:56 Cumulative 36.3 hours Start 2020.03.08 @ 23:38:39 End 2020.03.15 @ 19:50:04 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b788c40-358e-441c-a778-153822cc26f2