Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.08 @ 16:38:43 Player: GMCrimson Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (79) 395 Value Destroyed (2680) 2680 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5935 Bonus ------- None Cogmind --------- Core Integrity 150/700 Matter 164/300 Energy 100/100 System Corruption 10% Temperature Cool (2) Movement Core (1100) Ox21 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster High-capacity Storage Unit Advanced Weight Redist. System Long-range Terrain Scanner Advanced Terrain Scan Processor Maneuvering Thrusters Heavy Particle Cannon Plasma Cannon Precision Assault Rifle Improved Datajack Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Wheel Armored Huge Wheel Improved Hover Unit > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Lightning Gun Precision Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Hover Unit Airjet Gravmag System Cesium-ion Thruster Cesium-ion Thruster High-capacity Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Long-range Terrain Scanner Maneuvering Thrusters Shock Rifle Gatling Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon High-powered Shotgun Mini Grenade Launcher Improved Datajack Axe [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Reactive Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 91 | 6 15 2 . . 25 43 Power 9 | 1 2 . . . 2 4 Engine 6 | 1 2 . . . 1 2 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 17 | 2 . . . . 6 9 Treads 4 | . . . . . 4 . Leg . | . . . . . . . Wheel 6 | 2 . . . . 2 2 Hover 7 | . . . . . . 7 Flight . | . . . . . . . Utility 20 | 1 5 . . . 6 8 Device 8 | . 2 . . . 3 3 Storage 5 | 1 2 . . . 1 1 Processor . | . . . . . . . Hackware . | . . . . . . . Protection 7 | . 1 . . . 2 4 Artifact . | . . . . . . . Weapon 45 | 2 8 2 . . 11 22 Energy Gun 12 | 1 . . . . 6 5 Energy Cannon 8 | . . . . . . 8 Ballistic Gun 18 | 1 6 1 . . 4 6 Ballistic Cannon . | . . . . . . . Launcher 4 | . . 1 . . . 3 Special Weapon . | . . . . . . . Impact Weapon 3 | . 2 . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . . . 2 3 Parts Lost 34 | . . 1 . . 8 25 Power 2 | . . . . . . 2 Propulsion 14 | . . 1 . . 4 9 Utility 10 | . . . . . 2 8 Weapon 8 | . . . . . 2 6 Highest Loss Streak 11 | . . 1 . . 3 11 Average Slot Usage (%) 84 | . 97 93 85 85 76 79 Engine 7 | . 14 14 14 14 3 2 Core 2 | . . . . . 5 4 Treads 1 | . . . . . 9 . Wheel 15 | . 28 22 14 14 5 12 Hover 1 | . . . . . . 3 Device 4 | . 5 . . . 4 8 Storage 15 | . 14 14 14 14 18 15 Protection 13 | . 5 14 14 14 12 15 Energy Gun 3 | . 2 . . . 6 3 Energy Cannon 1 | . . . . . . 4 Ballistic Gun 13 | . 21 19 28 28 10 5 Launcher 1 | . . 8 . . . . Naked Turns . | . . . . . . . Heaviest Build 145 | 10 42 43 42 42 89 145 Greatest Support 42 | 26 26 26 10 10 40 42 Greatest Overweight (x) 9 | . 1 4 4 4 8 9 Average Overweight (x) 2 | . . 2 4 4 4 3 Largest Inventory Capacity 20 | 6 12 12 12 12 20 20 Average Capacity 16 | 5 10 12 12 12 20 20 Most Carried 20 | 6 12 12 12 12 20 20 Average Carried 15 | 3 9 12 12 12 17 19 Final Capacity 20 | 6 12 12 12 12 20 20 Final Carried 19 | 6 12 12 12 12 19 13 Class Distribution -------------------- 48% | Hauler-Mutant 44% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1662 | 213 236 175 . . 425 613 Remotely . | . . . . . . . Salvage Created 3142 | . 301 125 . . 1012 1704 Parts 170 | . 20 17 . . 36 97 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 61 | . 9 5 . . 15 32 Guns 38 | . 9 2 . . 14 13 Cannons 12 | . . . . . . 12 AOE 9 | . . 3 . . 1 5 Classes Destroyed 12 | . 2 1 . . 6 3 Worker 7 | . . . . . 3 4 Builder 5 | . . 1 . . 1 3 Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . . 1 . Recycler 2 | . . . . . 1 1 Operator 2 | . . . . . . 2 Swarmer 11 | . 3 3 . . . 5 Grunt 35 | . 6 2 . . 11 16 Brawler 2 | . . . . . 1 1 Sentry 8 | . . . . . 3 5 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Best Kill Streak 9 | . 5 3 . . 7 9 Combat Bots Only 7 | . 5 3 . . 7 6 Max Kills in Single Turn 2 | . 1 2 . . 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 5046 | . 287 177 . . 1072 3510 Core 722 | . 60 24 . . 88 550 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . . . 66 84 . Volleys Fired 247 | . 28 13 . . 74 132 Largest 2 | . 2 2 . . 2 2 Hottest 155 | . 60 40 . . 100 155 Shots Fired 451 | . 56 23 . . 141 231 Gun 363 | . 56 20 . . 141 146 Cannon 78 | . . . . . . 78 Launcher 10 | . . 3 . . . 7 Special . | . . . . . . . Kinetic 218 | . 43 20 . . 66 89 Thermal 117 | . 13 . . . 34 70 Explosive 10 | . . 3 . . . 7 Electromagnetic 106 | . . . . . 41 65 Robot Hit Streak 15 | . 15 12 . . 14 14 Robot Miss Streak 6 | . 3 1 . . 3 6 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . . . 2 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 327 | . 40 17 . . 105 165 Core Hits 145 | . 17 9 . . 40 79 Critical Hits 1 | . . . . . 1 . Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Melee Attacks 10 | . 9 . . . 1 . Impact 10 | . 9 . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6389 | . 466 344 . . 1529 4050 Guns 4079 | . 442 194 . . 1496 1947 Cannons 1502 | . . . . . . 1502 Explosions 784 | . . 150 . . 33 601 Melee 24 | . 24 . . . . . Ramming . | . . . . . . . Kinetic 2255 | . 339 194 . . 594 1128 Thermal 1967 | . 103 . . . 526 1338 Explosive 701 | . . 150 . . . 551 Electromagnetic 1442 | . . . . . 409 1033 Impact 24 | . 24 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . 1 1 1 1 . 10 Average Corruption 2 | . 1 1 1 1 . 3 Corruption Purged . | . . . . . . . Effects 43 | . . 6 . . . 37 Message Errors 10 | . . 1 . . . 9 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 6 | . . 1 . . . 5 Data Loss (minor) 8 | . . 3 . . . 5 Targeting Errors 11 | . . 1 . . . 10 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 14 | . . 10 . . . 4 Projectiles . | . . . . . . . Explosions 14 | . . 10 . . . 4 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 170 | . . . . . . 170 Shots 6 | . . . . . . 6 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 444 | . 36 11 . . 424 444 Average Temperature 114 | . 14 5 . . 151 99 Received Heat Transfer 1914 | . 120 90 . . 513 1191 Effects 12 | . . . . . 5 7 Shutdowns 3 | . . . . . 2 1 Energy Bleed 3 | . . . . . 1 2 Matter Decay 2 | . . . . . . 2 Damage (minor) 4 | . . . . . 2 2 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 6 | . . . . . . 6 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . . . 2 4 Heat Transferred 3814 | . 250 . . . 1123 2441 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 1 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 346 | . 275 79 . . 215 346 Average Influence 89 | . 90 48 . . 73 123 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 91 | 100 79 100 . 100 96 89 Level 1 8 | . 20 . . . 3 10 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . . . . 2 9 Investigation . | . . . . . . . Extermination 3 | . . . . . . 3 Reinforcement 6 | . . . . . 2 4 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 7 | . 4 . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 25 3 . . 25 51 Peak Tracking Total 7 | . 6 2 . . 7 6 Tactical Retreats 6 | . 2 . . . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 3 | . . . . . . 3 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 17 | . 8 . 2 . 3 4 Terminals 10 | . 6 . . . 2 2 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . . 2 Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 62 | . 16 . 31 . 7 8 Successful 48 | . 8 . 31 . 5 4 Failed 14 | . 8 . . . 2 4 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 16 | . 10 . . . 3 3 Terminals 21 | . 12 . . . 5 4 Fabricators . | . . . . . . . Repair Stations 6 | . 2 . . . . 4 Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 38 | . 2 . 31 . 3 2 Record 31 | . . . 31 . . . Prototype ID Bank 1 | . . . . . . 1 Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . . . . . 1 . Unreport Threat 1 | . 1 . . . . . Zone Layout 2 | . . . . . 1 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 Scan Component 3 | . 1 . . . . 2 Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 4 . . . . . Terminals 4 | . 4 . . . . . Botnet 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 . . . 3 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 5309 | 77 893 878 418 101 984 1958 Spaces Moved 3384 | 69 687 762 349 85 385 1047 Core 3 | 3 . . . . . . Treads 150 | . . . . . 150 . Legs . | . . . . . . . Wheels 3225 | 66 687 762 349 85 235 1041 Hover 6 | . . . . . . 6 Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 120 120 120 105 Average Speed 117 | 86 98 107 120 120 162 122 Slowest Speed 291 | 90 100 120 120 120 240 291 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 83 99 65 29 30 26 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 5 | . . 4 . 1 . . Spaces Dug 5 | . 4 . . . 1 . Terrain Destroyed 44 | . 4 18 . . 10 12 Melee 5 | . 4 . . . 1 . Projectile . | . . . . . . . AOE 39 | . . 18 . . 9 12 Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 4256 | 86 840 796 348 84 605 1497 Wait 413 | . 77 20 . . 84 232 Move 3378 | 68 686 761 348 84 384 1047 Hop . | . . . . . . . Pick Up 71 | 12 13 . . . 27 19 Fast Attach 15 | . 2 . . . 2 11 Attach 33 | 6 1 . . . 13 13 Detach 1 | . . . . . . 1 Swap 43 | . 12 2 . . 10 19 Drop 45 | . 12 . . . 10 23 Fire 247 | . 28 13 . . 74 132 Melee 10 | . 9 . . . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 435 | -10/Materials | Repaired ECM Suite 527 | -10/Materials | Discovered new exit (range 16) 827 | -10/Materials | Discovered new exit (range 12) 942 | -10/Materials | Identified exit to Mines 971 | -10/Materials | Entered Mines 1011 | -10/Mines | Met a Derelict bent on vengeance 1072 | -10/Mines | Discovered new exit (range 3) 1184 | -10/Mines | Learned location of Storage (-7) 1312 | -10/Mines | Learned Materials non-interactive machine intel 1447 | -10/Mines | Discovered new exit (range 13) 1840 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1842 | -10/Mines | Discovered new exit (range 5) 1849 | -10/Mines | Entered Exiles 1884 | -10/Exiles | Met 8R-AWN 1899 | -10/Exiles | Met EX-HEX 1947 | -10/Exiles | Met EX-DEC 1955 | -10/Exiles | Learned location of Zion (-6) 1989 | -10/Exiles | Discovered new exit (range 14) 2118 | -10/Exiles | Met EX-BIN 2267 | -10/Exiles | Entered Mines 2285 | -9/Mines | Learned Materials trap positions 2291 | -9/Mines | Discovered new exit (range 2) 2368 | -9/Mines | Entered Materials 2368 | -8/Materials | Evolved 4 slots: Utility x4 2369 | -8/Materials | Loaded intel: 15 trap records 2370 | -8/Materials | Loaded intel: 27 non-interactive machine locations 2707 | -8/Materials | Lost 3 parts (1n2u) 2708 | -8/Materials | Build established: Hauler-Mutant 2752 | -8/Materials | Destroyed 7 combat bots 3178 | -8/Materials | Discovered new exit (range 3) 3352 | -8/Materials | Entered Factory 3352 | -7/Factory | Evolved 2 slots: Propulsion x2 3480 | -7/Factory | Lost 4 parts (3u1w) 5150 | -7/Factory | Garrison activated, responded to threat 5204 | -7/Factory | System corruption reached 10% 5264 | -7/Factory | Lost 6 parts (3n3u) 5265 | -7/Factory | Core integrity fell below 50% 5310 | -7/Factory | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Hvy. Particle Cannon destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. K-01 Serf destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. R-06 Scavenger inserts Unknown Wheel into recycling unit. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. R-06 Scavenger inserts Imp. Heat Sink into recycling unit. Enh. Autogun destroyed. U-05 Engineer lays Concrete. 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" " #??????????? | | ???????????# @ % #??????????? | | ??????????# # """ #??????????? | | ???????????# """ #??????????? | | ???????????# """ ???????????? | | ???????????# ^ ????????????? | | ???????????? ???????????? | | ???????????? #??????????? | | ????????????# # # #??????????? | | ????????????? # # ## #??????????? | | ?????????????### #####??####### ???????????? | | ???????????????#####????????????? ???????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 675 Resistance: KI 30 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeSmartbombBlaster Manual? 0 Play Time 00:53:43 Cumulative 28.5 hours Start 2020.08.08 @ 15:46:17 End 2020.08.08 @ 16:38:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 33 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 48594609-88c9-43a3-b8ad-6798c42a89b9