Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.12.03 @ 23:25:11 Player: AllSoundNoFury Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (151) 755 Value Destroyed (7414) 7414 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1544) 1544 TOTAL SCORE: 14993 Bonus ------- Follower Combat Kills 444 Met Imprinter 300 Was Imprinted 300 Met R17 at Cetus 500 Cogmind --------- Core Integrity 0/1000 Matter 281/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Medium Storage Unit Terrain Scan Processor Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Quantum Reactor > --- PROPULSION ------- Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Centrium Medium Armor Plating Focal Shield > --- WEAPON ----------- Advanced Variable Charge Gun Hypervelocity Gauss Rifle Heavy Machine Gun Improved KE Penetrator Shock Maul > --- INVENTORY -------- Light Nuclear Core Fission Core Improved Medium Treads Improved Propulsion Shielding Hypervelocity Gauss Rifle Heavy Machine Gun Gauss Cannon [Rating: 111] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Core Shielding Weapon Heavy Machine Gun Energy Gun EM Pulse Gun Ballistic Gun Heavy Machine Gun Ballistic Cannon Bore Cannon Impact Weapon Shock Maul Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Slots Evolved 11 | . 1 . 2 . . . 6 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . Utility 5 | . 1 . 1 . . . 1 . . . . 2 . Weapon 3 | . . . 1 . . . 2 . . . . . . Parts Attached 99 | 7 1 1 8 . 5 . 16 26 7 . 4 15 9 Power 14 | 1 . 1 . . . . 3 2 . . 3 1 3 Engine 5 | 1 . 1 . . . . . 2 . . 1 . . Core 7 | . . . . . . . 3 . . . 1 1 2 Reactor 2 | . . . . . . . . . . . 1 . 1 Propulsion 27 | 2 . . 2 . . . 6 12 1 . 1 1 2 Treads 19 | 2 . . 2 . . . 3 7 1 . 1 1 2 Leg 5 | . . . . . . . . 5 . . . . . Wheel 3 | . . . . . . . 3 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 32 | 2 1 . 3 . 2 . 2 8 4 . . 8 2 Device 15 | . 1 . 1 . 1 . 2 5 2 . . 3 . Storage 2 | 1 . . . . . . . . . . . 1 . Processor 2 | . . . . . . . . . . . . 1 1 Hackware . | . . . . . . . . . . . . . . Protection 13 | 1 . . 2 . 1 . . 3 2 . . 3 1 Artifact . | . . . . . . . . . . . . . . Weapon 26 | 2 . . 3 . 3 . 5 4 2 . . 5 2 Energy Gun 7 | 1 . . 1 . . . 2 . 1 . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 10 | 1 . . 1 . 1 . 1 3 1 . . 2 . Ballistic Cannon 5 | . . . . . 2 . 1 1 . . . 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . 1 1 4 . . 2 . Parts Lost 49 | . . . . . . . 3 16 2 . . 8 20 Power 9 | . . . . . . . 2 2 . . . 1 4 Propulsion 8 | . . . . . . . . 5 . . . . 3 Utility 16 | . . . . . . . 1 4 1 . . 2 8 Weapon 16 | . . . . . . . . 5 1 . . 5 5 Highest Loss Streak 16 | . . . . . . . 1 14 1 . . 3 16 Average Slot Usage (%) 89 | . 100 100 100 100 100 100 82 74 91 87 87 83 75 Engine 7 | . 12 12 10 10 10 10 3 7 12 12 8 4 . Core 1 | . . . . . . . 7 2 . . . . 2 Reactor 1 | . . . . . . . . . . . 3 5 6 Treads 16 | . 25 25 20 20 20 20 18 11 18 18 18 10 12 Device 12 | . 12 12 10 10 10 10 11 14 12 12 12 18 14 Storage 7 | . 12 12 10 10 10 10 6 6 6 6 6 4 4 Processor 1 | . . . . . . . . . . . . 4 4 Protection 13 | . 12 12 20 20 20 20 12 7 11 12 12 8 7 Energy Gun 4 | . 12 12 9 10 3 . 5 1 5 6 6 3 1 Ballistic Gun 10 | . 12 12 20 20 12 10 2 5 17 18 18 11 7 Ballistic Cannon 7 | . . . . . 14 20 9 7 5 . . 2 4 Impact Weapon 1 | . . . . . . . . . . . . 4 4 Naked Turns 63 | . . . . . . . . . . . . . 63 Heaviest Build 89 | 16 17 23 25 25 40 40 59 73 89 77 82 88 77 Greatest Support 150 | 40 40 40 46 46 46 46 96 120 140 140 140 150 133 Greatest Overweight (x) 9 | 1 . . . . . . 1 9 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 7 7 Most Carried 8 | 4 5 8 8 8 8 8 8 8 8 7 8 8 8 Average Carried 6 | 3 3 6 7 8 7 8 4 3 6 7 6 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 8 | 4 5 8 8 8 8 8 7 8 7 7 6 7 4 Class Distribution -------------------- 42% | Hacker-Tank 38% | Scavenger-Tank 12% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hacker-Tank | -7/Zion Hacker-Tank | -6/Proximity Caves Hacker-Tank | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Matter Collected 4384 | 228 82 22 116 . 50 80 444 562 461 102 300 1531 406 Remotely . | . . . . . . . . . . . . . . Salvage Created 7780 | . 186 60 219 . . 167 600 628 833 346 786 3426 529 Parts 319 | . 7 2 11 . . 5 28 40 43 17 36 112 18 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Combat Hostiles Destroyed 125 | . 5 1 5 . . 3 11 11 14 4 9 50 12 Melee 2 | . . . . . . . . 2 . . . . . Guns 84 | . 4 1 5 . . 1 1 5 13 4 9 33 8 Cannons 34 | . . . . . . 2 9 4 1 . . 15 3 AOE 2 | . 1 . . . . . . . . . . . 1 Classes Destroyed 13 | . 2 . 1 . . 1 4 2 1 . 2 . . Worker 5 | . . . . . . . . . . . 1 4 . Builder 8 | . . . . . . . . 2 . . 1 5 . Recycler 5 | . . . . . . . . . . . 1 4 . Operator 3 | . . . . . . . 1 1 . . 1 . . Watcher 5 | . . . . . . . . 1 2 . . 2 . Swarmer 16 | . 2 . . . . . . . 5 . . 7 2 Grunt 51 | . 3 1 4 . . 2 1 3 1 . 6 24 6 Brawler 2 | . . . . . . . . . 1 . . 1 . Duelist 3 | . . . 1 . . . . . . . . . 2 Sentry 21 | . . . . . . . 2 4 . 4 2 8 1 Hunter 10 | . . . . . . . 6 2 . . . 2 . Programmer 12 | . . . . . . . 2 . . . 1 8 1 Behemoth 3 | . . . . . . 1 . 2 . . . . . Cetus Guard 7 | . . . . . . . . . 7 . . . . Best Kill Streak 12 | . 4 1 2 . . 2 2 4 4 2 6 12 4 Combat Bots Only 8 | . 4 1 2 . . 2 2 3 4 2 4 8 4 Max Kills in Single Turn 2 | . 1 1 1 . . 1 1 2 2 1 2 2 1 Gunslinging 1 | . . . . . . . . . 1 . . . . Exploded 1 | . 1 . . . . . . . . . . . 1 Melee 1 | . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Damage Taken 10244 | . 97 40 156 . . 186 707 2168 902 381 375 2919 2313 Core 1702 | . 9 8 13 . . . 44 480 86 17 24 194 827 Absorbed by Shields 65 | . . . . . . . 24 41 . . . . . Core Remaining (%) 78 | 100 . 93 . . . 96 . . . . 23 . . Volleys Fired 273 | . 10 4 9 . . 5 21 30 19 8 20 117 30 Largest 5 | . 2 2 3 . . 3 4 4 5 4 4 4 3 Hottest 307 | . 60 60 80 . . 138 307 203 231 178 178 178 138 Shots Fired 842 | . 20 8 27 . . 15 68 90 78 32 79 353 72 Gun 622 | . 20 8 27 . . 5 31 45 62 32 79 265 48 Cannon 220 | . . . . . . 10 37 45 16 . . 88 24 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 672 | . 10 4 18 . . 15 50 75 66 24 60 288 62 Thermal 137 | . . . . . . . 18 15 12 8 19 65 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 33 | . 10 4 9 . . . . . . . . . 10 Robot Hit Streak 37 | . 13 6 25 . . 29 20 12 28 30 24 37 19 Robot Miss Streak 4 | . 1 1 . . . 1 4 3 1 1 2 1 2 Penetration Max 2 | . . . . . . . 1 1 2 . 2 1 1 Secondary Targets 3 | . . . . . . . . . 1 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . . . Shots Hit Robots 711 | . 16 6 22 . . 10 57 88 43 28 59 301 81 Core Hits 327 | . 8 3 10 . . 5 33 53 31 11 27 118 28 Critical Hits 87 | . . . . . . 3 5 7 10 3 11 41 7 Critical Kills 36 | . . . . . . . 3 1 5 2 4 18 3 Critical Parts Destroyed 45 | . . . . . . . 2 5 5 1 6 22 4 Melee Attacks 66 | . . . . . . . . 19 . . . 26 21 Impact 35 | . . . . . . . . . . . . 26 9 Slashing 31 | . . . . . . . . 19 . . . . 12 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 2 . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18710 | . 225 83 271 . . 279 1450 2429 1236 640 1479 8261 2357 Guns 11861 | . 171 83 267 . . 126 981 745 998 612 1479 5364 1035 Cannons 3868 | . . . . . . 153 469 855 238 . . 1668 485 Explosions 278 | . 54 . . . . . . . . . . . 224 Melee 2633 | . . . . . . . . 800 . . . 1229 604 Ramming 70 | . . . 4 . . . . 29 . 28 . . 9 Kinetic 11621 | . 68 31 152 . . 279 675 1373 868 366 933 5562 1314 Thermal 3910 | . 54 . . . . . 775 227 368 246 546 1470 224 Explosive . | . . . . . . . . . . . . . . Electromagnetic 476 | . 103 52 115 . . . . . . . . . 206 Impact 1454 | . . . . . . . . . . . . 1229 225 Slashing 1179 | . . . . . . . . 800 . . . . 379 Piercing . | . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . . . . . . 1 12 29 Average Corruption 11 | . . . . . . . . . . . 1 10 13 Corruption Purged . | . . . . . . . . . . . . . . Effects 171 | . . . . . . . . . . . 1 91 79 Message Errors 28 | . . . . . . . . . . . 1 12 15 Matter Fused 22 | . . . . . . . . . . . . 11 11 Heat Flow Errors 14 | . . . . . . . . . . . . 7 7 Energy Discharges 13 | . . . . . . . . . . . . 5 8 Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 15 | . . . . . . . . . . . . 8 7 Data Loss (major) 5 | . . . . . . . . . . . . 2 3 Misfires 3 | . . . . . . . . . . . . 1 2 Alerts 4 | . . . . . . . . . . . . 3 1 Misdirections 14 | . . . . . . . . . . . . 3 11 Targeting Errors 46 | . . . . . . . . . . . . 33 13 Weapon Failures 6 | . . . . . . . . . . . . 5 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 698 | . . . . . . . . 158 . . . 524 16 Projectiles 84 | . . . . . . . . 16 . . . 52 16 Explosions . | . . . . . . . . . . . . . . Melee 614 | . . . . . . . . 142 . . . 472 . Knockbacks 56 | . . . . . . . 15 15 1 . . 18 7 Impact 4 | . . . . . . . . . . . . 4 . Kinetic 45 | . . . . . . . 13 12 1 . . 13 6 Secondary 7 | . . . . . . . 2 3 . . . 1 1 Self-Inflicted Damage 71 | . 25 . . . . . . 11 . . . . 35 Shots 2 | . 1 . . . . . . . . . . . 1 Rammed 27 | . . . 1 . . . . 20 . 1 . . 5 Targets Rammed 29 | . . . 1 . . . . 22 . 1 . . 5 Kicked 2 | . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 504 | . 12 39 54 . . 156 406 449 504 75 138 259 235 Average Temperature 87 | . 10 22 24 . . 57 137 114 163 36 49 51 59 Received Heat Transfer 2886 | . 42 36 90 . . 45 96 483 198 99 195 1101 501 Effects 23 | . . . . . . . 4 9 9 . . 1 . Shutdowns 3 | . . . . . . . . 2 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 9 | . . . . . . . 3 . 6 . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 3 | . . . . . . . 1 2 . . . . . Damage (minor) 3 | . . . . . . . . 1 2 . . . . Damage (major) 3 | . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . 2 . . . . 2 . . . . 4 . Impact Corruptions 16 | . . . . . . . . . . . . 16 . Robots Melted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 8 | . . . . . . . 3 1 . . 1 3 . Heat Transferred 5971 | . 100 . . . . . 1257 481 444 296 666 2427 300 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Peak Influence 351 | . 139 45 126 17 . . 182 319 197 162 351 347 . Initial 38 | . . 38 12 17 . . 15 1 12 30 38 18 . Average 87 | . 56 32 70 17 . . 72 70 130 127 149 114 . Maximum Alert Level 1 | . . . . . . . . 1 . . 1 1 . Low Security (%) 90 | 100 100 100 100 100 . . 100 84 100 100 61 85 . Level 1 9 | . . . . . . . . 15 . . 38 14 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 21 | . . 1 1 . . . 5 2 . . 3 9 . Investigation 3 | . . 1 . . . . . . . . 1 1 . Extermination 7 | . . . . . . . 3 . . . 1 3 . Reinforcement 8 | . . . 1 . . . 2 2 . . 1 2 . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Distress Signals 13 | . 1 . 3 . . . . 1 2 . 2 4 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 186 | . 7 2 12 . . 3 19 22 18 6 18 62 17 Peak Tracking Total 7 | . 2 2 5 . . 2 3 4 5 3 4 6 7 Tactical Retreats 4 | . . 1 1 . . . . . . . 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Traps Triggered 6 | . . . . . . . . 1 . . . 5 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Machines Disabled 8 | . 1 . . . . . 1 1 . 1 . 4 . Max in Single Turn 1 | . 1 . . . . . 1 1 . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Machines Accessed 5 | . . 1 2 . . . . . . . . 2 . Terminals 2 | . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 15 | . . 1 7 . . . . . . . . 7 . Successful 13 | . . 1 6 . . . . . . . . 6 . Failed 2 | . . . 1 . . . . . . . . 1 . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 36 | . . . . . . . 11 9 8 4 4 . . Terminals 7 | . . . 7 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . 4 . Recycling Units 3 | . . . . . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 7 | . . 1 6 . . . . . . . . . . Record 6 | . . . 6 . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . 4 . Scan Component 2 | . . . . . . . . . . . . 2 . Repair 2 | . . . . . . . . . . . . 2 . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . . 2 . Full Trace Events 1 | . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . 2 . Time 38 | . . . . . . . . . . . . 38 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Total Allies 10 | . . . . . 4 . 2 . 4 . . . . Largest Group 4 | . . . . . 4 4 3 2 4 . . . . Highest-Rated Group 188 | . . . . . 149 149 188 188 112 . . . . Highest-Rated Ally 94 | . . . . . 39 39 94 94 28 . . . . Zionite Dispatches 2 | . . . . . . . . 1 1 . . . . Recon 1 | . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 76 | . . . . . . 14 31 24 7 . . . . Total Damage 1498 | . . . . . . 301 521 552 124 . . . . Kills 10 | . . . . . . . 4 5 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . 2 2 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . 1 . . . . . Component Stockpiles 1 | . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Turns Passed 13660 | 336 262 654 525 156 3124 736 1286 1333 549 285 517 2543 1354 Spaces Moved 7198 | 142 123 380 286 98 1913 436 737 658 290 144 252 1186 553 Core 24 | 17 . . . . . . . 7 . . . . . Treads 6748 | 125 123 380 286 98 1913 436 534 428 290 144 252 1186 553 Legs 83 | . . . . . . . . 83 . . . . . Wheels 343 | . . . . . . . 203 140 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 103 103 160 160 160 160 160 Average Speed 158 | 147 160 160 160 160 160 160 147 148 160 160 160 161 166 Slowest Speed 500 | 160 160 160 160 160 160 160 180 500 160 160 160 180 180 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 49 | 12 26 67 32 34 93 59 18 79 63 90 21 32 66 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 12 | 1 1 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . 1 . . . . . . . . . Scrap Searched 10 | . . 1 . 1 4 1 . . . . . . 3 Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 83 | . 2 . . . . 3 9 3 8 5 4 37 12 Melee . | . . . . . . . . . . . . . . Projectile 75 | . . . . . . 3 9 3 8 5 4 37 6 AOE 8 | . 2 . . . . . . . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Upp Total 8767 | 268 168 418 335 97 1978 463 877 916 333 179 319 1519 897 Wait 925 | 109 33 29 18 . 46 21 78 104 1 27 39 149 271 Move 7185 | 141 122 379 285 97 1912 435 736 657 289 143 251 1185 553 Hop . | . . . . . . . . . . . . . . Pick Up 118 | 11 2 4 8 . 6 . 18 33 9 . 2 21 4 Fast Attach . | . . . . . . . . . . . . . . Attach 64 | 7 1 . 2 . . . 12 16 4 . . 13 9 Detach 3 | . . . . . . . . . . . . . 3 Swap 35 | . . 1 6 . 5 . 4 10 3 . 4 2 . Drop 59 | . . 1 6 . 9 . 8 17 8 . 3 6 1 Fire 273 | . 10 4 9 . . 5 21 30 19 8 20 117 30 Melee 66 | . . . . . . . . 19 . . . 26 21 Ram 10 | . . . . . . . . 10 . . . . . Kick 12 | . . . . . . . . 12 . . . . . Crush 7 | . . . 1 . . . . . . 1 . . 5 Escape Stasis 8 | . . . . . . . . 8 . . . . . Rewire 2 | . . . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Identified exit to Materials 4 | -11/Scrapyard | Discovered exit to Materials (range 15) 337 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Evolved 1 slot: Utility x1 358 | -10/Materials | Build established: Hacker-Mutant 586 | -10/Materials | Identified exit to Mines 586 | -10/Materials | Discovered exit to Mines (range 7) 599 | -10/Materials | Entered Mines 871 | -10/Mines | Met a Derelict shopkeep closing up shop 1130 | -10/Mines | Identified exit to Materials 1130 | -10/Mines | Discovered exit to Materials (range 11) 1162 | -10/Mines | Learned Materials terminal intel 1253 | -10/Mines | Entered Materials 1253 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1254 | -9/Materials | Loaded intel: 12 terminal locations 1559 | -9/Materials | Build established: Hacker-Tank 1768 | -9/Materials | Identified exit to Mines 1768 | -9/Materials | Discovered exit to Mines (range 7) 1778 | -9/Materials | Entered Mines 1882 | -9/Mines | Identified exit to Materials 1882 | -9/Mines | Discovered exit to Materials (range 14) 1912 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1934 | -9/Mines | Entered Zion 2089 | -7/Zion | Found Prototype Energy Gun 2353 | -7/Zion | Learned location of Warlord (-5) 2385 | -7/Zion | Learned Factory terminal intel 2413 | -7/Zion | Given A8's code to call for help 2450 | -7/Zion | Given the Hacking Drone Bay 2456 | -7/Zion | Found Prototype Device 2457 | -7/Zion | Identified Hacking Drone Bay 2607 | -7/Zion | Imprinted 2610 | -7/Zion | Declared Zion's savior 2799 | -7/Zion | Learned Factory interactive machine intel 2809 | -7/Zion | Learned Factory terminal intel 4688 | -7/Zion | Visited the Megawrench Repair Shop 4688 | -7/Zion | Megawrench repaired 6 parts 4765 | -7/Zion | Identified exit to Proximity Caves 4765 | -7/Zion | Discovered exit to Proximity Caves (range 15) 4978 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5058 | -7/Zion | Entered Proximity Caves 5058 | -6/Proximity Caves | Accompanied by 4 allies 5074 | -6/Proximity Caves | Learned 8 Factory zone layouts 5455 | -6/Proximity Caves | Spotted B-75 Beast 5476 | -6/Proximity Caves | Destroyed B-75 Beast 5539 | -6/Proximity Caves | Learned 4 Factory zone layouts 5768 | -6/Proximity Caves | Identified exit to Factory 5768 | -6/Proximity Caves | Discovered exit to Factory (range 13) 5794 | -6/Proximity Caves | Entered Factory 5794 | -6/Factory | Accompanied by 3 allies 5794 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x1, Weapon x2 5795 | -6/Factory | Identified exit to Factory 5795 | -6/Factory | Identified exit to Lower Caves 5796 | -6/Factory | Loaded intel: 47 interactive machine locations 5796 | -6/Factory | Identified Storm Laser 5797 | -6/Factory | Loaded intel: 22 terminal locations 7019 | -6/Factory | Identified exit to Extension 7019 | -6/Factory | Discovered exit to Extension (range 13) 7032 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7042 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7080 | -6/Factory | Entered Extension 7080 | -6/Extension | Accompanied by 2 allies 7259 | -6/Extension | Zion Recon squad teleported in 7347 | -6/Extension | Spotted B-75 Beast 7378 | -6/Extension | Destroyed B-75 Beast 7381 | -6/Extension | Spotted B-75 Beast 7579 | -6/Extension | Core integrity fell below 50% 7592 | -6/Extension | Destroyed B-75 Beast 7609 | -6/Extension | Lost 14 parts (1p4n4u5w) 7901 | -6/Extension | Build established: Scavenger-Mutant 8222 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 8395 | -6/Extension | Discovered exit to Factory (range 10) 8396 | -6/Extension | Identified exit to Cetus 8396 | -6/Extension | Discovered exit to Cetus (range 6) 8413 | -6/Extension | Entered Cetus 8434 | -6/Cetus | Spotted Cetus Guard 8434 | -6/Cetus | Spotted Cetus Guard 8437 | -6/Cetus | Spotted Cetus Guard 8443 | -6/Cetus | Spotted Cetus Guard 8454 | -6/Cetus | Destroyed Cetus Guard 8458 | -6/Cetus | Destroyed Cetus Guard 8464 | -6/Cetus | Destroyed Cetus Guard 8467 | -6/Cetus | Destroyed Cetus Guard 8611 | -6/Cetus | Discovered exit to Factory (range 15) 8748 | -6/Cetus | Zion Fire squad teleported in 8764 | -6/Cetus | Identified exit to Archives 8764 | -6/Cetus | Discovered exit to Archives (range 16) 8770 | -6/Cetus | Build established: Scavenger-Tank 8800 | -6/Cetus | Spotted Cetus Guard 8800 | -6/Cetus | Spotted Cetus Guard 8803 | -6/Cetus | Spotted Cetus Guard 8804 | -6/Cetus | Spotted Cetus Guard 8821 | -6/Cetus | Allies destroyed Cetus Guard 8824 | -6/Cetus | Destroyed Cetus Guard 8827 | -6/Cetus | Destroyed Cetus Guard 8836 | -6/Cetus | Destroyed Cetus Guard 8840 | -6/Cetus | Discovered exit to Factory (range 15) 8853 | -6/Cetus | Scared off Revision 17 8962 | -6/Cetus | Entered Archives 9114 | -6/Archives | Unable to access archive contents 9127 | -6/Archives | Discovered exit to Factory (range 14) 9153 | -6/Archives | Identified exit to Hub_04(d) 9153 | -6/Archives | Discovered exit to Hub_04(d) (range 15) 9201 | -6/Archives | Discovered exit to Hub_04(d) (range 16) 9247 | -6/Archives | Entered Hub_04(d) 9494 | -6/Hub_04(d) | Discovered exit to Factory (range 16) 9764 | -6/Hub_04(d) | Entered Factory 9764 | -5/Factory | Evolved 2 slots: Utility x2 9765 | -5/Factory | Loaded intel: 20 terminal locations 10848 | -5/Factory | Lost 3 parts (1u2w) 11343 | -5/Factory | System corruption reached 10% 11627 | -5/Factory | Destroyed 8 combat bots 11813 | -5/Factory | Repaired Med. Storage Unit 11861 | -5/Factory | Repaired Lyr. Medium Armor Plating 12261 | -5/Factory | Identified exit to Upper Caves 12261 | -5/Factory | Discovered exit to Upper Caves (range 24) 12307 | -5/Factory | Entered Upper Caves 12335 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12388 | -5/Upper Caves | Learned Factory garrison access intel 13027 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 13498 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13605 | -5/Upper Caves | Core integrity fell below 50% 13623 | -5/Upper Caves | Lost 16 parts (3p2n7u4w) 13637 | -5/Upper Caves | Core integrity fell below 20% 13661 | -5/Upper Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- Imp. Medium Treads destroyed. Slug penetrates B-60 Warrior. Adv. Heat Sink destroyed. System corrupted by crushing effect (+1). Penetrated by Slug. Mic. Fission Core destroyed. System corrupted by crushing effect (+1). System corrupted: Axe targeting data glitched. Penetrated by Slug. Slug penetrates B-60 Warrior. System corrupted: Heat flow error (+260). System corrupted: Matter fused (-10). The unstable cave ceiling collapses. 58 Matter crushed. Penetrated by Slug. Slug penetrates B-60 Warrior. Penetrated by Slug. System corrupted: Matter fused (-6). Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????###??#?##??# | | ????????????????????????????####?#?###??##?#??#### | | ??????????????????????######?#?#?################# | | ??????????????????#?###?###?###########?##??###### | | ??????????????????#?####?######?##?############### | | ???????????????????#?#####?######?################ | | ????????????????### ?###??#?##?###??############## | | ?????????????? ? ? ? ? ?##??############### | | ???????????? ?? ??? ? ####### ########## | | ????????????#####? ?????? ##### ##### ## | | ????????????##?#? ? ## ### #### ## | | ???????????#?## ?## ###### ### ## | | ?????????##### ? ? ######## ## | | ???????? ??#?#? ? ####### #" | | ??????? ? ??### ### ###### | | ????????? ? ?### ####### | | ?????? ? ? ?? ######## ########## | | ?????????# ? ? #" # # ########## | | ????????###??##### #" # ###### ## | | ???????#?######## ## #" + ####### % ## | | ??????#?#?##?##?# ### #" + ######## %## | | ?????? ##??### #### #" ; ######### ## | | ????? ? ??##### #### #"*=;l # #########% % | | ??????# ?? ?## ##### ##%%#;## ######## % | | ???? #?### ??# ##### %%% ### ## % | | ???????### ##### #####Y@b=%*;;;#"### | | ?????#?#?#####?## ##### % # #### % | | ???? ???##?###### ####; ##### #### ### % | | ???? ?########## ##### ########## ##### | | ???? ??######### ## ### #### ## ####### | | ?????????###### ### ### ####### | | ??????? ###### ### ## ######## | | ?????? ##### ### #### ##########% | | ???? ?? ###?# ######################### | | ????????? #### ######################### | | ?????? ? #? ######################### | | ?????? ?? ?? ######################### | | ??????????## ?########################## | | ???????? ???# ######?##################### | | ?????? ????#?#? ############################ | | ?????????????# ########################## | | ???????##???###? ##### ######################### | | ????????????#??################################### | | ???????#??#??????################################# | | ?????????????##?#?################################ | | ?????????#??????#?################################ | | ???????????#??#?#??############################### | | ????????????#???#??#######?####################### | | ??????????????#???###??########################### | | ??????????????##???#?##?########################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 41 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 285 EM Shielding 2 Armor Coverage 450 Resistance: KI 55 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 4 Particle Charging 25 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Help From High Places I'm Back, Baby! It's Just You Omniscient Cartographer Respectable Loadout Revising The Future Robot Respite The One Challenges ------------ None Game ------ Seed BackupDiametricFlail Manual? 0 Play Time 01:57:21 Cumulative 14.4 hours Start 2020.12.03 @ 21:04:29 End 2020.12.03 @ 23:25:11 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 6 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 63154bc9-a252-4e94-924c-95bb59e74342