Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 00:11:51 Player: Drago Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (313) 1565 Value Destroyed (16350) 16350 Prototype IDs (54) 1080 Alien Tech Used (4) 800 Bonus (8900) 8900 TOTAL SCORE: 36995 Bonus ------- High Alert Combat Kills 2531 Follower Combat Kills 301 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 468 Scanned by Researcher 500 Win 3000 Cogmind --------- Core Integrity 1332/1600 Matter 229/300 Energy 862/1200 System Corruption 21% Temperature Cool (11) Movement Walking (122) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Biometal Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY (13) ----- Advanced Cooling System Large Storage Unit Experimental Energy Well Advanced Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler (fused) Centrium Light Armor Plating SHELL Armor Experimental Shield Generator > --- WEAPON (4) ------- Enhanced Quantum Rifle Gamma Bomb Array Core Stripper > --- INVENTORY (15) --- Quantum Reactor Centrium Leg Advanced Coolant Injector Experimental Energy Well (600) Improved Matter Compressor (300) Long-range Sensor Array Advanced Weapon Cycler Mapping Drone Bay (1/3) Subatomic Replicator Terrabomb Heavy Laser KE Penetrator Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Myomer Leg Improved Thunder Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Energy Well Advanced Signal Interpreter Advanced Targeting Computer Particle Accelerator Advanced Weapon Cycler Centrium Light Armor Plating SHELL Armor Advanced EM Shield Experimental Shield Generator > --- WEAPON ----------- Enhanced Quantum Rifle Matter Neutralizer KE Penetrator Multirail > --- INVENTORY -------- Quantum Reactor Centrium Leg Experimental Energy Well Improved Matter Compressor Long-range Sensor Array Centrium Light Armor Plating Experimental Shield Generator Mapping Drone Bay Subatomic Replicator Terrabomb Terrabomb Quantum Rifle Gamma Bomb Array Core Stripper [Rating: 214] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Cooled Fission Core Reactor Quantum Reactor Propulsion Myomer Leg Treads Biometal Medium Treads Leg Myomer Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection SHELL Armor Weapon KE Penetrator Energy Gun Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Core Stripper Build | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 10 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . 3 . . . . . . . . . 1 . . . . Utility 11 | . . . . . 6 . . . . 1 . . . . 1 . 1 . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . 1 . . Parts Attached 215 | 8 4 8 . 7 30 5 1 8 5 32 3 . 2 1 12 9 30 11 39 Power 18 | 1 . 1 . . 2 . . . . 4 . . 1 . . . 3 2 4 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 . . 2 . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . 4 . . 1 . . . 3 2 4 Propulsion 60 | 2 1 3 . 2 8 . . 4 1 10 . . . . 5 2 6 3 13 Treads 9 | 1 . 1 . 1 . . . . . . . . . . . . 5 1 . Leg 46 | . . . . . 8 . . 4 1 10 . . . . 5 2 1 2 13 Wheel 5 | 1 1 2 . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 74 | 2 2 . . 1 11 4 1 2 2 9 3 . 1 . 5 6 10 4 11 Device 49 | 1 1 . . 1 6 2 . 1 2 8 2 . . . 3 3 5 4 10 Storage 7 | 1 1 . . . 1 . . . . . . . . . 2 . 1 . 1 Processor 7 | . . . . . 1 1 1 . . . 1 . . . . . 3 . . Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . Protection 10 | . . . . . 2 1 . 1 . 1 . . 1 . . 3 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 63 | 3 1 4 . 4 9 1 . 2 2 9 . . . 1 2 1 11 2 11 Energy Gun 20 | 1 . 1 . 2 . . . 2 1 3 . . . . 1 1 4 . 4 Energy Cannon 6 | . . 1 . . 3 . . . . 1 . . . . 1 . . . . Ballistic Gun 31 | 2 1 . . 2 5 1 . . 1 5 . . . . . . 7 1 6 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . . . 1 Special Weapon 2 | . . 1 . . . . . . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . 1 . . 3 1 . 1 . 3 . . 3 1 1 7 5 1 5 Parts Lost 74 | . . 4 . . 8 1 2 2 5 14 . . . . 4 8 5 8 13 Power 5 | . . . . . . . . . . 3 . . . . . 1 1 . . Propulsion 16 | . . 2 . . . . . 1 . 1 . . . . 1 3 1 5 2 Utility 26 | . . . . . 4 1 1 1 1 6 . . . . 1 3 1 3 4 Weapon 27 | . . 2 . . 4 . 1 . 4 4 . . . . 2 1 2 . 7 Highest Loss Streak 6 | . . 2 . . 3 1 2 2 3 6 . . . . 3 6 2 5 4 To Critical Strikes 3 | . . . . . . . . . 1 . . . . . . . 1 . 1 Average Backups 12 | 1 4 12 14 11 11 15 15 13 13 13 14 14 14 14 13 10 12 13 13 Power 1 | . 1 2 4 . 1 1 1 1 1 1 2 2 1 1 1 1 . . . Propulsion 1 | . 1 1 . . 3 4 4 2 3 2 2 2 2 2 1 . . . 1 Utility 6 | . 1 3 5 7 6 7 7 6 6 6 7 7 7 7 5 7 9 8 6 Weapon 2 | . 1 3 5 2 1 3 3 3 3 3 3 3 3 3 4 2 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 34 | . 1 2 . 13 5 . . . . 1 . . 1 . . . 2 1 8 Power 8 | . . . . 4 1 . . . . 1 . . 1 . . . . . 1 Propulsion 7 | . 1 1 . . 2 . . . . . . . . . . . 1 . 2 Utility 6 | . . . . 3 1 . . . . . . . . . . . 1 . 1 Weapon 11 | . . 1 . 6 1 . . . . . . . . . . . . 1 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 100 93 70 86 71 87 86 82 92 95 100 100 99 99 99 74 83 81 85 Engine 1 | . 14 11 . . . . . . . . . . . . . . . . . Core 2 | . . 2 10 10 5 5 5 5 5 3 5 5 3 . . . . . . Reactor 4 | . . . . . . . . . . 4 5 5 6 10 9 6 7 7 8 Treads 5 | . 14 12 . 9 . . . . . . . . . . . . 15 14 2 Leg 13 | . . . . . 18 17 16 18 27 25 26 26 26 26 28 23 4 1 15 Wheel 2 | . 14 13 20 11 . . . . . . . . . . . . . . . Device 16 | . 14 13 10 19 13 20 16 14 10 21 16 15 14 15 22 11 13 16 19 Storage 9 | . 14 13 10 10 6 11 11 11 11 10 10 10 10 10 9 9 8 8 8 Processor 7 | . . . . . 1 5 11 11 11 10 13 15 15 15 14 7 11 8 8 Protection 3 | . . . . . 2 1 5 5 8 3 5 5 5 5 . 5 4 4 8 Energy Gun 6 | . . 1 10 9 . . . 6 6 5 10 10 10 10 9 7 8 5 5 Energy Cannon 1 | . . 9 . . 2 3 . . . 1 . . . . 1 . 1 2 1 Ballistic Gun 8 | . 28 9 10 16 8 13 16 5 7 7 5 5 5 4 1 . 5 6 8 Peak Build Rating 214 | 7 7 24 23 48 95 95 95 97 94 115 114 112 117 121 144 157 189 202 214 Average Rating 115 | 4 7 12 23 40 74 93 92 84 82 103 111 112 112 114 136 128 175 183 204 On Entrance 86 | . 7 7 23 23 48 95 93 67 94 76 113 112 112 114 116 130 120 188 183 Avg Prop Armor Cover (%) 9 | 13 12 13 5 12 5 . . . . . . . . . . 1 4 8 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 14 29 38 33 45 69 69 64 68 68 94 94 93 93 93 101 121 127 130 134 Greatest Support 220 | 16 16 30 30 28 97 104 104 120 120 118 115 115 115 115 159 159 210 220 178 Greatest Overweight (x) 3 | . 2 3 3 3 . . . . . 1 . . . . . 1 1 1 1 Average Overweight (x) . | . 1 2 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 6 15 15 15 15 15 15 15 15 15 15 14 15 14 15 14 15 15 15 Average Carried 12 | 1 4 12 14 11 11 15 15 13 13 13 14 14 14 14 13 10 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 6 14 15 15 15 15 15 14 13 15 14 14 14 14 13 11 15 15 12 Class Distribution -------------------- 33% | Scavenger-Tank 25% | Tank 19% | Mutant 6% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Tank | -7/Scraptown Tank | -5/Factory Gunner | -5/Upper Caves Tank | -5/Upper Caves Commander-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Mutant | -3/Testing Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Tank | -1/Access Resources | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 9139 | 347 228 308 10 220 1020 86 66 . 245 938 116 . . 110 585 70 1860 248 2682 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 16895 | 162 468 611 . . 1534 55 . 228 229 1483 109 . . . 1544 329 3330 877 5936 Parts 848 | 8 31 39 . . 96 3 . 7 10 76 10 . . . 73 14 159 47 275 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 11 | . . . . . 4 . . . . 1 . . . . 1 . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . 15 . . . 3 . . 10 . 10 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 234 | . 12 17 . . 31 1 . 4 5 19 4 . . . 20 4 44 11 62 Melee 2 | . . . . . . . . . . . . . . . . . . 1 1 Guns 176 | . 12 5 . . 8 1 . 4 5 16 4 . . . 18 3 44 8 48 Cannons 20 | . . 12 . . 5 . . . . 2 . . . . . . . 1 . AOE 21 | . . . . . 16 . . . . . . . . . . . . . 5 Classes Destroyed 20 | 2 3 3 . . 6 . . . . 2 . . . . . 1 1 . 2 Worker 20 | . . . . . 4 . . . . 1 . . . . 1 . 4 . 10 Builder 21 | . . . . . 9 . . . . 1 . . . . . . 4 . 7 Tunneler 6 | 4 . . . . . . . . . 1 . . . . . . 1 . . Hauler 1 | . . . . . . . . . . . . . . . . . . . 1 Recycler 9 | 1 . . . . 1 . . . . . . . . . 1 1 . 1 4 Mechanic 3 | . . . . . . . . . . 2 . . . . . . . . 1 Operator 2 | . . . . . . . . . . 1 . . . . . . 1 . . Turret 2 | . . 2 . . . . . . . . . . . . . . . . . Watcher 13 | . 2 . . . 2 . . . . . . . . . 2 . 2 1 4 Swarmer 37 | . 3 4 . . 5 . . . . . 4 . . . . 3 11 . 7 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 64 | . 9 . . . 7 . . 4 3 7 . . . . 6 1 6 3 18 Brawler 2 | . . . . . 1 . . . . 1 . . . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . 2 . . . Sentry 18 | . . 1 . . 3 . . . . 3 . . . . 1 . 8 . 2 Hunter 33 | . . . . . 10 . . . 2 4 . . . . . . 4 . 13 Programmer 58 | . . . . . 3 1 . . . 4 . . . . 13 . 13 8 16 Q-Series 7 | . . . . . . . . . . . . . . . . . 2 . 5 Subdweller 12 | . . 12 . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 4 6 . . 8 1 . 4 3 7 4 . . . 8 2 5 5 11 Combat Bots Only 8 | . 3 6 . . 5 1 . 4 3 6 4 . . . 3 2 4 4 8 Max Kills in Single Turn 4 | 1 2 1 . . 4 1 . 2 2 2 2 . . . 1 1 2 1 4 Gunslinging 1 | . 1 . . . . . . 1 1 1 1 . . . . . 1 . 1 Exploded 3 | . . . . . 3 . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Hostile Shots Fired 2371 | . 42 104 . . 281 11 29 5 97 253 17 . . 6 175 219 374 142 616 Missed 817 | . 13 40 . . 91 6 9 3 42 102 8 . . 3 61 100 112 37 190 Hits 1554 | . 29 64 . . 190 5 20 2 55 151 9 . . 3 114 119 262 105 426 Melee 13 | . . . . . 4 . . . . 1 . . . . . . . . 8 Projectile 1541 | . 29 64 . . 186 5 20 2 55 150 9 . . 3 114 119 262 105 418 AOE 6 | . . . . . . . . . . . . . . . 1 . . . 5 Critical Strikes 82 | . . 1 . . 7 . 1 . 3 7 . . . . 13 5 13 9 23 Part Disruptions 11 | . . . . . . . . . . . . . . . 1 . 4 3 3 Damage Taken 25180 | . 330 855 . . 3265 67 182 73 825 2251 66 . . 35 1401 2165 4338 2101 7226 Core 1733 | . 52 109 . . 381 . 23 . 43 307 . . . . 122 163 208 57 268 Absorbed by Shields 7519 | . . . . . 310 25 15 34 252 519 71 . . 37 1370 455 1568 351 2512 Ignored by Resistances 1062 | . . . . . 97 . . . . 40 . . . . . . . . 925 Regen/Repaired (Parts) 6487 | . . . . . . . . 73 . . . . . . . 465 2453 693 2803 Core Remaining (%) 70 | 100 . . . 35 . . . . 55 . . . . 73 . 69 . 81 83 Volleys Fired 843 | 23 42 65 . . 119 2 . 2 15 75 4 . . 6 85 13 151 41 200 Largest 4 | 2 2 2 . . 3 3 . 3 3 3 3 . . 1 3 3 4 4 4 Hottest 299 | 40 40 120 . . 156 89 . 108 119 185 185 . . 75 255 203 299 248 248 Shots Fired 2087 | 41 84 118 . . 176 7 . 6 37 211 12 . . 6 192 27 472 91 607 Gun 1838 | 41 84 42 . . 103 7 . 6 35 192 12 . . 4 172 27 453 78 582 Cannon 200 | . . 74 . . 48 . . . . 19 . . . . 20 . 19 13 7 Launcher 45 | . . . . . 25 . . . 2 . . . . . . . . . 18 Special 4 | . . 2 . . . . . . . . . . . 2 . . . . . Kinetic 1121 | 41 84 62 . . 102 7 . 2 21 133 4 . . . 41 . 211 47 366 Thermal 835 | . . 56 . . 40 . . . 2 77 8 . . 1 138 17 261 44 191 Explosive 27 | . . . . . 25 . . . 2 . . . . . . . . . . Electromagnetic 59 | . . . . . 9 . . . . . . . . . . . . . 50 Entropic 43 | . . . . . . . . 4 12 1 . . . 3 13 10 . . . Robot Hit Streak 48 | 5 6 11 . . 15 12 . 13 6 11 4 . . . 14 7 45 20 48 Robot Miss Streak 6 | 2 4 4 . . 6 . . 1 2 3 1 . . . 3 1 4 4 6 Penetration Max 2 | . . . . . 1 . . . 1 2 . . . . 1 . 2 1 1 Secondary Targets 36 | . 1 . . . . . . 2 3 4 3 . . . 6 . 7 . 10 Max Gunslinging Chain 2 | . 1 . . . . . . 1 1 2 1 . . . 1 . 2 . 2 Shots Hit Robots 1353 | 28 48 67 . . 105 6 . 4 24 137 8 . . . 121 20 324 67 394 Core Hits 696 | 9 25 27 . . 93 2 . 4 16 72 4 . . . 52 10 125 28 229 Critical Kills 19 | . . . . . 3 . . 1 . 4 . . . . 1 . 1 2 7 Critical Parts Destroyed 23 | . . 1 . . . . . . . 4 . . . . 5 . 1 1 11 Critical Strikes 64 | . . 2 . . 3 . . 1 . 9 1 . . . 13 2 3 3 27 Burn 19 | . . . . . . . . . . 1 1 . . . 7 2 . . 8 Meltdown 4 | . . . . . 2 . . . . 1 . . . . . . . 1 . Destroy 41 | . . 2 . . 1 . . 1 . 7 . . . . 6 . 3 2 19 Melee Attacks 7 | . . . . . . . . . . . . . . . . . . 5 2 Kinetic 7 | . . . . . . . . . . . . . . . . . . 5 2 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44102 | 300 561 1463 . . 5902 160 . 192 1001 3586 160 . . . 3399 996 10205 2451 13726 Guns 34576 | 300 561 405 . . 1489 160 . 192 639 3167 160 . . . 3386 760 10133 1901 11323 Cannons 2858 | . . 1058 . . 930 . . . . 419 . . . . . . 72 334 45 Explosions 6221 | . . . . . 3447 . . . 362 . . . . . . 218 . . 2194 Melee 218 | . . . . . . . . . . . . . . . . . . 184 34 Ramming 229 | . . . . . 36 . . . . . . . . . 13 18 . 32 130 Kinetic 19511 | 300 561 604 . . 1489 160 . 18 300 2400 7 . . . 239 . 4785 1464 7184 Thermal 16541 | . . 859 . . 1268 . . . . 1186 153 . . . 2645 318 5420 955 3737 Explosive 3309 | . . . . . 2947 . . . 362 . . . . . . . . . . Electromagnetic 3055 | . . . . . 162 . . . . . . . . . . 218 . . 2675 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 1457 | . . . . . . . . 174 339 . . . . . 502 442 . . . Highest Corruption 39 | . . . . . 4 4 4 4 2 2 2 . . . 20 28 16 39 21 Average Corruption 8 | . . . . . 2 4 4 2 2 1 1 . . . 5 20 8 22 10 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 337 | . . . . . 4 6 20 1 5 5 2 . . . 35 15 87 51 106 Message Errors 62 | . . . . . 1 1 6 1 . 2 1 . . . 6 5 18 6 15 Matter Fused 71 | . . . . . 1 2 7 . . 2 . . . . 5 1 16 12 25 Heat Flow Errors 34 | . . . . . . 1 2 . 1 1 . . . . 4 . 10 5 10 Energy Discharges 29 | . . . . . 1 1 1 . 3 . . . . . 2 2 6 4 9 Parts Rejected 9 | . . . . . . . 1 . 1 . . . . . 2 1 2 2 . Parts Fused 9 | . . . . . . . 1 . . . 1 . . . . . 1 2 4 Data Loss (minor) 41 | . . . . . . . 1 . . . . . . . 9 1 12 5 13 Data Loss (major) 16 | . . . . . . . 1 . . . . . . . 2 . 5 2 6 Misfires 11 | . . . . . . 1 . . . . . . . . 2 1 4 1 2 Alerts 7 | . . . . . . . . . . . . . . . 1 . 2 . 4 Misdirections 6 | . . . . . . . . . . . . . . . . 2 2 1 1 Weapon Failures 42 | . . . . . 1 . . . . . . . . . 2 2 9 11 17 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 276 | . . 9 . . 216 . . . . . . . . . . . . 8 43 Projectiles 96 | . . 9 . . 80 . . . . . . . . . . . . 7 . Explosions 148 | . . . . . 136 . . . . . . . . . . . . . 12 Melee 32 | . . . . . . . . . . . . . . . . . . 1 31 Knockbacks 5 | . . 4 . . . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . Kinetic 4 | . . 4 . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 402 | . . . . . 122 . . . . . . . . . . 51 . . 229 Shots 24 | . . . . . 4 . . . . . . . . . . 1 . . 19 Rammed 3 | . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 18 | . . . . . 3 . . . . . . . . . 1 3 . 4 7 Kicked 14 | . . . . . 3 . . . . . . . . . 1 3 . . 7 Crushed 1 | . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 416 | . 9 24 . . 243 157 153 42 155 416 96 . . . 281 124 384 252 201 Average Temperature 74 | . 6 5 . . 77 92 71 25 62 116 47 . . . 89 44 75 97 76 Received Heat Transfer 2159 | . 177 237 . . 417 6 21 12 24 283 . . . . 53 106 276 57 490 Effects 6 | . . . . . . . . . . . . . . . 2 . 2 2 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . . Interference 4 | . . . . . . . . . . . . . . . 2 . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 10 | . . . . . . . . . . . . . . . . . . . 10 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . 8 Parts Fried 30 | . . . . . 2 . . 1 . . . . . . . . . . 27 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . 1 3 Robots Melted 7 | . . . . . 2 . . . . 1 . . . . 2 1 . 1 . Combat Hostiles 7 | . . . . . 2 . . . . 1 . . . . 2 1 . 1 . Parts Melted 61 | . . 1 . . 4 . . . . 9 1 . . . 16 2 16 . 12 Heat Transferred 23609 | . . 1138 . . 1268 . . . . 2144 450 . . . 5100 707 6253 962 5587 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Maximum Alert Level 4 | . . . . . 4 . . . . 1 . . . . 1 1 3 2 4 Low Security (%) 50 | 100 100 . 100 . 10 . . . . 31 . . . . 90 16 61 . 37 Level 1 23 | . . . . . 8 . . . . 68 . . . . 9 83 11 85 23 Level 2 8 | . . . . . 16 . . . . . . . . . . . 11 14 12 Level 3 12 | . . . . . 61 . . . . . . . . . . . 15 . 6 Level 4 5 | . . . . . 3 . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1515 | 10 181 . 44 . 1166 . . . . 349 . . . . 312 360 968 544 1515 Initial 544 | . . . 44 . . . . . . 300 . . . . . 171 191 544 200 Average 335 | . 77 . 9 . 693 . . . . 240 . . . . 85 261 294 342 499 Influence Increases 9006 | 25 389 245 32 . 1888 30 . 168 199 987 90 . . . 654 349 1495 377 2078 Destroy 0b10 Robot/C 4680 | . 240 140 . . 620 20 . 140 120 380 80 . . . 400 120 880 220 1320 Destroy 0b10 Robot/NC 395 | 25 10 . . . 80 . . . . 30 . . . . 20 5 60 10 155 Destroy Leader 902 | . 54 . . . 144 10 . . 20 100 10 . . . 84 10 214 12 244 Allied During Kill 62 | . . . . . . . . 28 14 . . . . . . . . . 20 Successful Hack 284 | . 40 . 32 . 64 . . . . 21 . . . . 55 4 41 . 27 Disable Machine 510 | . . . . . 240 . . . . 30 . . . . 15 45 60 90 30 Destroy Structure 943 | . . . . . 560 . . . . 36 . . . . 50 . 135 15 147 Advance Influence 300 | . . . . . . . . . . 300 . . . . . . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 915 | . 30 105 . . 180 . . . 45 90 . . . . 30 165 105 30 135 Influence Decreases 7502 | 25 280 261 125 . 726 561 509 178 311 644 387 46 . . 348 315 867 1010 909 Entered New Map 1868 | . . 53 49 . . 431 121 122 112 . 127 10 . . . 135 149 424 135 Time Decay 4424 | 25 280 168 76 . 496 120 368 16 139 404 260 36 . . 308 100 648 356 624 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . . . . . . . . Lost Part 720 | . . 40 . . 80 10 20 20 30 140 . . . . 40 80 50 80 130 Lost Ally 90 | . . . . . . . . 20 30 . . . . . . . 20 . 20 Purge Threat 300 | . . . . . 150 . . . . . . . . . . . . 150 . Squads Dispatched 62 | . 2 . . . 10 . . . . 7 . . . . 5 5 12 3 18 Investigation 11 | . 1 . . . 3 . . . . 3 . . . . 1 1 . . 2 Extermination 24 | . . . . . 1 . . . . 2 . . . . 4 1 7 2 7 Reinforcement 18 | . 1 . . . 3 . . . . 2 . . . . . 3 5 1 3 Assault 5 | . . . . . 2 . . . . . . . . . . . . . 3 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 6 | . . . . . 2 . . . . . . . . . . . 3 . 1 Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 1 1 . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 13 | . . . . . 1 . . . . 1 . . . . 2 2 3 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 419 | . 20 21 . . 60 4 1 10 15 35 4 . . 5 32 33 64 21 94 Peak Tracking Total 17 | . 3 4 . . 11 3 1 10 5 6 4 . . 5 6 17 5 6 9 Tactical Retreats 36 | . 1 3 . . 4 . . . 3 5 . . . . 2 4 6 2 6 Traps | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 10 | . 1 . . . 1 . . . . . . . . . . 2 . . 6 Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 36 | . . 1 . . 16 . . . . 2 . . . 1 1 3 4 6 2 Max in Single Turn 6 | . . 1 . . 6 . . . . 1 . . . 1 1 2 1 1 1 Garrison Access 5 | . . . . . 2 . . . . . . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 80 | . 8 . 5 9 13 1 . 9 . 5 . . 6 . 6 1 6 3 8 Terminals 32 | . 7 . 5 . 5 1 . . . 1 . . . . 3 1 4 2 3 Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . . . 3 . . . . 3 . . . . 2 . . . 1 Scanalyzers 5 | . . . . . 2 . . . . . . . . . 1 . 1 1 . Garrison Access 7 | . . . . . 2 . . . . . . . . . . . 1 . 4 Total Hacks 216 | . 22 . 14 53 35 1 . 14 . 7 . . 19 . 15 3 11 9 13 Successful 146 | . 11 . 7 53 16 1 . 14 . 7 . . 19 . 7 1 3 3 4 Failed 69 | . 10 . 7 . 19 . . . . . . . . . 8 2 8 6 9 Catastrophic 15 | . 1 . 1 . 9 . . . . . . . . . . . 1 . 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 55 | . 16 . 11 . 7 . . . . 5 . . . 1 9 . 5 . 1 Terminals 85 | . 21 . 14 . 14 1 . . . 2 . . . . 10 3 8 7 5 Fabricators 5 | . . . . . 3 . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . . . 5 . . . . 3 . . . . 3 . . . 1 Scanalyzers 14 | . . . . . 9 . . . . . . . . . 2 . 1 2 . Garrison Access 13 | . . . . . 4 . . . . . . . . . . . 2 . 7 Terminal Hacks 113 | . 7 . 5 53 4 1 . 14 . 1 . . 19 . 3 1 1 3 1 Record 62 | . . . . 46 . 1 . 7 . . . . 7 . . . . 1 . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 15 | . 2 . 2 7 . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 1 . . . . . . 5 . . . . 4 . . . . . . Open Door 3 | . . . . . . . . 2 . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . . . . . . . . . . . . 1 . Locate Traps 4 | . 1 . . . 1 . . . . . . . . . 1 . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 7 | . . . 2 . 1 . . . . . . . . . 2 . 1 . 1 Fabricator Hacks 3 | . . . . . 1 . . . . 2 . . . . . . . . . Network Status 2 | . . . . . 1 . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 6 . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 7 | . . . . . 5 . . . . . . . . . 2 . . . . Garrison Access Hacks 5 | . . . . . 2 . . . . . . . . . . . 1 . 2 Seal Access 5 | . . . . . 2 . . . . . . . . . . . 1 . 2 Unauthorized Hacks 16 | . 3 . 2 . 3 . . . . 4 . . . . 2 . 1 . 1 Terminals 9 | . 3 . 2 . 1 . . . . 1 . . . . 1 . 1 . . Botnet 9 | . 3 . 2 . 1 . . . . 1 . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 2 . . . . 3 . . . . 1 . . . 1 Fedlink 6 | . . . . . 2 . . . . 3 . . . . 1 . . . . Scraphulk 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 7 . 5 . 9 . . . . 2 . . . . 5 1 5 2 6 Full Trace Events 5 | . . . 2 . 1 . . . . . . . . . . 1 . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . 4 . . 3 . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . 18 . . . . . . . . . Part Studies Acquired 7 | . . . . . 5 . . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 2 . . . . . . . . . . . . . 4 Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 6 | . . . . . . . . 5 . . . . . . . . . . 1 Largest Group 5 | . . . . . . . . 5 2 . . . . . . . . . 1 Highest-Rated Group 249 | . . . . . . . . 249 105 . . . . . . . . . 139 Highest-Rated Ally 139 | . . . . . . . . 64 64 . . . . . . . . . 139 Initial UFD Resources 91 | . . . . . 39 53 53 53 57 57 73 73 73 75 75 85 87 87 91 Total Orders 15 | . . . . . . 3 . . . . 3 . . . 9 . . . . RETURN 15 | . . . . . . 3 . . . . 3 . . . 9 . . . . Ally Attacks 43 | . . . . . . . . 11 11 . . . . . . . . . 21 Total Damage 1956 | . . . . . . . . 373 390 . . . . . . . . . 1193 Kills 12 | . . . . . . . . 3 1 . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Active Infowar (turns) 15133 | 16 642 1165 329 2026 262 26 846 667 391 968 827 462 185 369 1728 106 2777 579 762 Sensors 7505 | . . . . . . . . . . . 582 462 185 369 1685 106 2777 579 760 Terrain 13 | . . . . . . . . . . . . . . . . . 11 . 2 Seismic 4440 | 16 642 1165 329 2026 262 . . . . . . . . . . . . . . Decoding 6497 | . . . . . . 26 846 667 391 968 827 462 185 369 1728 28 . . . ECM 43 | . . . . . . . . . . 43 . . . . . . . . . Robot Analysis Total 15 | . 2 . 2 7 . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . 1 . 5 . . 2 . 2 . . 1 . . . . . . . Drone Launches 24 | . . . . . . 3 1 . . . 3 . . . 12 . 3 1 1 Drone Recoveries 22 | . . . . . . 3 1 . . . 3 . . . 12 . 1 1 1 Decoded 0b10 Intel 160 | . . . . . . . . . . 62 . . . . 96 2 . . . Items 160 | . . . . . . . . . . 62 . . . . 96 2 . . . Exploration | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 19298 | 178 642 1165 329 2026 1461 252 847 667 391 968 827 462 185 369 1728 216 2957 807 2821 Spaces Moved 12098 | 104 410 766 294 1709 940 187 686 535 315 578 580 390 147 283 973 129 1420 357 1295 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads 1356 | . . . . . . . . . . . . . . . . . 952 357 47 Legs 7459 | . . . . . 940 187 686 535 315 578 580 390 147 283 973 129 468 . 1248 Wheels 3281 | 102 410 766 294 1709 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 107 107 115 108 113 113 110 105 108 118 118 118 118 110 110 145 145 113 Average Speed 126 | 99 110 122 111 116 113 113 113 112 105 109 118 118 118 118 118 118 157 166 162 Slowest Speed 250 | 100 115 125 125 125 120 113 115 115 111 182 118 118 118 118 123 181 225 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 50 | 5 83 68 82 85 30 47 63 86 47 15 76 58 62 50 21 29 29 42 36 Regions Visited 19 Branch Regions 13 Pre-discovered Areas 14 | . . 1 . 6 1 . . . 2 . . 1 3 . . . . . . Known Exits Taken 11 | . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 . . . . . . . . . 1 . Scrap Searched 27 | . . 2 . 10 . 3 2 . 3 . 1 2 . 4 . . . . . Spaces Dug 66 | . . . . . 14 . . . . 4 . . . 3 21 . 18 . 6 Terrain Destroyed 437 | . . 4 . . 302 . . 1 17 17 . . . 3 23 . 42 4 24 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 130 | . . 4 . . 18 . . 1 5 16 . . . 3 23 . 42 3 15 AOE 301 | . . . . . 284 . . . 12 . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 14591 | 138 525 874 295 1759 1169 221 756 595 340 749 711 391 159 308 1390 169 1817 500 1725 Wait 1017 | . 63 15 1 8 39 27 68 9 . 21 120 1 . 11 277 . 172 60 125 Move 12078 | 103 409 765 293 1708 939 186 685 534 314 577 579 389 146 282 972 128 1419 356 1294 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 119 | 3 3 15 1 16 19 . . 4 2 15 . . 2 . 8 3 10 6 12 Fast Attach 131 | 8 . 1 . 6 14 2 1 3 3 25 . . 4 3 5 5 20 8 23 Attach 72 | . . 4 . 1 14 . . 5 2 12 1 . 1 . 5 8 7 3 9 Detach 15 | . . . . . 2 . . . . 1 . . 1 . . 3 5 2 1 Swap 100 | . 4 4 . . 4 3 1 1 2 4 6 . . 3 26 1 17 7 17 Drop 148 | 1 4 5 . 20 16 1 1 . 2 19 1 . 5 3 11 5 16 8 30 Fire 843 | 23 42 65 . . 119 2 . 2 15 75 4 . . 6 85 13 151 41 200 Melee 7 | . . . . . . . . . . . . . . . . . . 5 2 Ram . | . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . 3 . . . . . . . . . 1 3 . . 7 Crush 4 | . . . . . . . . . . . . . . . . . . 4 . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . 5 Rewire 38 | . . . . . . . . 37 . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac / *Upp x2 / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / Arm / *Tes) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 15) 381 | -10/Materials | Identified exit to Mines 401 | -10/Materials | Discovered new exit (range 16) 521 | -10/Materials | Central database locked down 766 | -10/Materials | Discovered new exit (range 3) 815 | -10/Materials | Discovered new exit (range 8) 821 | -10/Materials | Entered Subcaves 895 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 899 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 922 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1090 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1151 | -10/Subcaves | Discovered new exit (range 9) 1234 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1242 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1342 | -10/Subcaves | Discovered new exit (range 8) 1350 | -10/Subcaves | Learned Materials emergency access door positions 1360 | -10/Subcaves | Learned location of Zion (-6) 1360 | -10/Subcaves | Met a Zionite searching for "candidates" 1721 | -10/Subcaves | A Subdweller sparked back to life 1721 | -10/Subcaves | A Subdweller sparked back to life 1721 | -10/Subcaves | A Subdweller sparked back to life 1748 | -10/Subcaves | Found Prototype Power Core 1748 | -10/Subcaves | Identified Meta Core 1750 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1809 | -10/Subcaves | Core integrity fell below 50% 1954 | -10/Subcaves | Discovered new exit (range 10) 1986 | -10/Subcaves | Entered Recycling 2241 | -7/Recycling | Discovered new exit (range 12) 2285 | -7/Recycling | Scanned before Scraplab entrance 2302 | -7/Recycling | Entered Scraplab 2312 | -7/Recycling | Discovered new exit (range 3) 2315 | -7/Recycling | Entered Scraptown 2351 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2461 | -7/Scraptown | Visited Junk Repository 2504 | -7/Scraptown | Visited Red Mages 2758 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2761 | -7/Scraptown | Learned 8 Factory zone layouts 2762 | -7/Scraptown | Learned location of Warlord (-5) 2765 | -7/Scraptown | Learned Factory stockpile data 2802 | -7/Scraptown | Visited Cyclists 2833 | -7/Scraptown | Visited Bundlers 3224 | -7/Scraptown | Discovered new exit (range 13) 3271 | -7/Scraptown | Visited Cave Peace 3309 | -7/Scraptown | Visited SPCMW 3328 | -7/Scraptown | Visited UFD Registry 3328 | -7/Scraptown | Registered with UFD as "Shortsplitter" 3336 | -7/Scraptown | Visited Spacefarers 3407 | -7/Scraptown | Build established: Tank 3470 | -7/Scraptown | Entered Cyclist Reading Room 3573 | -7/Scraptown | Visited Cartography Club 3644 | -7/Scraptown | Learned location of Cetus (-5) 3644 | -7/Scraptown | Learned location of Hub_04(d) (-5) 3644 | -7/Scraptown | Learned location of Armory (-3) 3644 | -7/Scraptown | Learned 20 Lower Caves zone layouts 3644 | -7/Scraptown | Learned 8 Upper Caves zone layouts 3644 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 3644 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 3644 | -7/Scraptown | Learned 20 Proximity Caves zone layouts 3644 | -7/Scraptown | Learned 4 Armory zone layouts 3644 | -7/Scraptown | Learned Materials emergency access door positions 3644 | -7/Scraptown | Learned location of 1 exit from Factory 3644 | -7/Scraptown | Learned location of 2 exits from Research 3854 | -7/Scraptown | Visited Abandonware Association 3865 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3869 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3869 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 3901 | -7/Scraptown | Visited Analyses Database 3927 | -7/Scraptown | Visited Modified Component R&D 3983 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4002 | -7/Scraptown | Found DCF Scrap (26 items) 4048 | -7/Scraptown | Visited Scrapoid Pod Storage 4102 | -7/Scraptown | Visited Science Testing Area 4121 | -7/Scraptown | Visited Scrapoid Research Area 4156 | -7/Scraptown | Visited LU-1G1's Boring Crew 4177 | -7/Scraptown | Visited Curators Association 4261 | -7/Scraptown | Met Optimus 4261 | -7/Scraptown | Accepted into 0bPrime 4334 | -7/Scraptown | Discovered new exit (range 3) 4341 | -7/Scraptown | Entered Factory 4341 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x6, Weapon x1 4342 | -5/Factory | Identified exit to Upper Caves 4342 | -5/Factory | Identified exit to Extension 4343 | -5/Factory | Identified exit to Factory 4501 | -5/Factory | Spotted B-75 Beast 4521 | -5/Factory | Loaded intel: 8 recycling unit locations 4603 | -5/Factory | Garrison activated, responded to threat 4663 | -5/Factory | Lost 3 parts (2u1w) 4757 | -5/Factory | Found Hvy. Insulated Plating 5241 | -5/Factory | First assault squad dispatched 5792 | -5/Factory | Learned location of Protoforge (-2) 5802 | -5/Factory | Entered Upper Caves 5803 | -5/Upper Caves | Identified exit to Upper Caves 6046 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6054 | -5/Upper Caves | Entered another Upper Caves area 6189 | -5/Upper Caves | Learned 8 Factory zone layouts 6227 | -5/Upper Caves | Learned Factory terminal intel 6372 | -5/Upper Caves | Spotted B-75 Beast 6889 | -5/Upper Caves | Discovered new exit (range 10) 6901 | -5/Upper Caves | Entered Warlord 6938 | -5/Warlord | System corruption cleaned by Quarantine Array 7131 | -5/Warlord | Build established: Mutant 7149 | -5/Warlord | Visited the Vortex Lab 7160 | -5/Warlord | Found Prototype Energy Gun 7160 | -5/Warlord | Identified Vortex Rifle 7163 | -5/Warlord | Found Vortex Rifle 7165 | -5/Warlord | Warlord's base attacked by MAIN.C 7282 | -5/Warlord | Rebuked by Warlord 7506 | -5/Warlord | Opened side exit 7515 | -5/Warlord | Warlord forces counterattacked 7549 | -5/Warlord | Discovered new exit (range 10) 7568 | -5/Warlord | Entered Proximity Caves 7568 | -4/Proximity Caves | Accompanied by 3 allies 7630 | -4/Proximity Caves | Spotted B-86 Titan 7787 | -4/Proximity Caves | Spotter reported a threat 7788 | -4/Proximity Caves | Spotter reported a threat 7879 | -4/Proximity Caves | Learned location of Testing (-3) 7929 | -4/Proximity Caves | Lost 3 parts (3w) 7936 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7959 | -4/Proximity Caves | Entered Factory 7959 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7960 | -4/Factory | Identified exit to Upper Caves 7962 | -4/Factory | Loaded intel: 26 terminal locations 8098 | -4/Factory | Found Prototype Device 8098 | -4/Factory | Identified Exp. ECM Suite 8209 | -4/Factory | Search patrols dispatched 8268 | -4/Factory | Loaded intel: 8 recycling unit locations 8404 | -4/Factory | Lost 6 parts (2p1n1u2w) 8452 | -4/Factory | Found Prototype Processor 8452 | -4/Factory | Identified Exp. Melee Analysis Suite 8632 | -4/Factory | Discovered new exit (range 8) 8682 | -4/Factory | Fabricated Quantum Reactor? 8757 | -4/Factory | Build established: Scavenger-Tank 8886 | -4/Factory | Discovered exit to Upper Caves (range 10) 8927 | -4/Factory | Entered Upper Caves 9558 | -4/Upper Caves | Build established: Scavenger-Skirmisher 9689 | -4/Upper Caves | Encountered a Warlord checkpoint 9742 | -4/Upper Caves | Discovered new exit (range 10) 9752 | -4/Upper Caves | Identified exit to Upper Caves 9754 | -4/Upper Caves | Entered another Upper Caves area 9763 | -4/Upper Caves | Learned location of Quarantine (-2) 9927 | -4/Upper Caves | Build established: Scavenger-Tank 10072 | -4/Upper Caves | Discovered new exit (range 11) 10085 | -4/Upper Caves | Identified exit to Zhirov 10216 | -4/Upper Caves | Entered Zhirov 10216 | -4/Zhirov | Discovered new exit (range 3) 10238 | -4/Zhirov | Met Zhirov 10260 | -4/Zhirov | Learned location of Command (-1) 10280 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10300 | -4/Zhirov | Found Alien Artifact 10300 | -4/Zhirov | Identified Integrated Reactor 10300 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10319 | -4/Zhirov | Found Alien Artifact 10400 | -4/Zhirov | Identified exit to Proximity Caves 10401 | -4/Zhirov | Entered Proximity Caves 10402 | -3/Proximity Caves | Identified exit to Research 10408 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 10417 | -3/Proximity Caves | Found Prototype Special Weapon 10417 | -3/Proximity Caves | Identified Molecular Deconstructor 10770 | -3/Proximity Caves | Entered Research 10770 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10771 | -3/Research | Identified exit to Armory 10771 | -3/Research | Identified exit to Testing 10772 | -3/Research | Identified exit to Research 11071 | -3/Research | Build established: Scavenger-Skirmisher 11439 | -3/Research | Build established: Scavenger-Gunner 11995 | -3/Research | Found Prototype Device 12235 | -3/Research | System corruption reached 10% 12258 | -3/Research | Loaded intel: 5 recycling unit locations 12297 | -3/Research | Found Prototype Device 12457 | -3/Research | Lost 3 parts (1n2w) 12498 | -3/Research | Entered Testing 12526 | -3/Testing | Identified Adv. EM Shield 12528 | -3/Testing | Identified Exp. Shield Generator 12533 | -3/Testing | Found Prototype Protection 12533 | -3/Testing | Identified SHELL Armor 12535 | -3/Testing | Found Prototype Protection 12544 | -3/Testing | Identified Transdimensional Reconstructor 12544 | -3/Testing | Warped through subspace 12566 | -3/Testing | Spotted PY-3WE3K8FJT6 12581 | -3/Testing | Scanned by Researcher 12648 | -3/Testing | Lost 6 parts (1p1n3u1w) 12700 | -3/Testing | Found Prototype Processor 12707 | -3/Testing | Discovered exit to Research (range 3) 12714 | -3/Testing | Entered Research 12714 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12717 | -2/Research | Identified Spectral Analyzer 12720 | -2/Research | Identified Lgt. Regenerative Plating 13077 | -2/Research | Build established: Scavenger-Tank 13795 | -2/Research | Build established: Tank 14418 | -2/Research | Found Prototype Ballistic Gun 14418 | -2/Research | Identified Multirail 14718 | -2/Research | System corruption reached 10% 15391 | -2/Research | Build established: Scavenger-Tank 15624 | -2/Research | Discovered new exit (range 17) 15670 | -2/Research | Identified exit to Quarantine 15671 | -2/Research | Entered Quarantine 15923 | -2/Quarantine | Found Alien Artifact 15938 | -2/Quarantine | Found Alien Artifact 15989 | -2/Quarantine | Found Alien Impact Weapon 15989 | -2/Quarantine | Identified Core Stripper 16007 | -2/Quarantine | Found Alien Artifact 16100 | -2/Quarantine | Lost 5 parts (2n3u) 16163 | -2/Quarantine | Cryocooling Duct disabled 16178 | -2/Quarantine | Ambient heat levels rising (+20) 16178 | -2/Quarantine | Non-combat units ordered to evacuate 16272 | -2/Quarantine | System corruption reached 30% 16325 | -2/Quarantine | Found Adv. EM Shield 16401 | -2/Quarantine | Discovered new exit (range 11) 16478 | -2/Quarantine | Entered Access 16478 | -1/Access | Evolved 2 slots: Utility x2 16504 | -1/Access | Found Gamma Bomb Array 17073 | -1/Access | Found Exp. Shield Generator 17079 | -1/Access | Found Exp. Shield Generator 17106 | -1/Access | Garrison activated, responded to threat 18044 | -1/Access | System corruption reached 10% 18072 | -1/Access | Lost 4 parts (1n2u1w) 18113 | -1/Access | Found Prototype Energy Gun 18113 | -1/Access | Identified Enh. Gamma Rifle 18324 | -1/Access | Scraphulk reinforcements arrived 18638 | -1/Access | Lost 3 parts (3w) 18966 | -1/Access | Destroyed 8 combat bots 18978 | -1/Access | First assault squad dispatched 19191 | -1/Access | Spotted B-99 Colossus 19272 | -1/Access | Identified Terrabomb (x2) 19272 | -1/Access | Used Terrabomb 19289 | -1/Access | Discovered new exit (range 3) 19297 | -1/Access | Identified exit to Surface 19299 | *** | Escaped! Last Messages --------------- 19249_ System corrupted: Component data lost. 19250_ Dropped Centrium Leg. 19250_ Acquired Centrium Leg. 19254_ W-44 Eye sends out distress signal. 19265_ H3B%YWO7Z:UFZQ NLPLKF>4SCWA 19269_ ALERT: Potential suspicious activity detected, Q-Series report to Access Zone 9X. 19272_ Identified Terrabomb. 19272_ Terrabomb activated. 19282_ System corrupted: Component data lost. 19284_ Slug penetrates Main Access Shell. 19286_ Dropped KE Penetrator. 19286_ Centrium Light Armor Plating destroyed. 19289_ Main Access Shell breached. 19289_ EXIT=FOUND 19294_ Exp. Shield Generator destroyed. 19297_ EXIT=IDENTIFIED: SURFACE 19298_ System corrupted: IFF burst signal emitted. [Achievement: On My Own Terms] Map ----- +----------------------------------------------------+ | ??????????????????????# ##### # #??? | | ??????????????????????# #???# # #??? | | ??????????????????????# #???# + ! #??? | | ??????????###?????????# #???# # #??? | | ?????????? ##########+##### # ] #??? | | ?????????? # ! + ##############??? | | ??????????# # # = ###############? | | ??#???????# # + %= " #? | | ?"""S"????# # ! ##### ###""" #? | | """ ""???# # " #???##+##????# " #? | | ??# #= """" *#??? ????# """ #? | | ?# # """"" #??# #??# """ #? | | # # """"" #??# #??# " #? | | # # """" #??# #??# #? | | + / " #??# #??# = #? | | # # #??# #??# #? | | ??????# # #??########??#####+####? | | ??????????# ##"####""""###???????????????# #??? | | ???????? " # ? """ ??????????????????# #??? | | ???????? " #""""""""""??????????????????# #??? | | ??????? " """T"""" ??????????????????## ##??? | | ??????? " """ """" ???????????????????# #???? | | ?????? " " """"""??????????????# #???? | | ?????? " " " "????????????? ??? | | ?????? " " " "" "??????????? #? | | ?????" " " [l @" "????????? +? | | ?????" " "g " "??????? #? | | ???? " " " """""" "??? ###+####? | | ???? " " " "??" ????????? | | ???? " " " """" ?????????? | | ???? " " """""""""""""""""""""""""#??????????? | | ????"" " " """ ???????????? | | ???? " """""""""""""" ????????????? | | ????? " " " ????????????? | | ????? " " " ?????????????? | | ?????? " + = " ?????????????? | | ??????""""" " " ?????????????? | | ?????? " ! "" " ??????????????? | | ??????? + """" " ??????????????? | | ???????+"""""" """" " ???????????????? | | ???????? " """" " ???????????????? | | ???????? " "??? " ????????????????? | | ?????????? " ???? " ?????????????????? | | ??????????? " ???? " ???????????????????? | | ?????????????" ???? " ?????????????????????? | | ????????????????"""??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 100 Energy Generation 59 Energy Capacity 1200 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 3 Power Amplification 40 Additional Mass Support 12 EM Shielding 2 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 50 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 16 Recoil Reduction 6 Particle Charging 30 Defensive Hacking 11 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Gatling Laser | -3/Testing | Archive Ionic Axe | -3/Testing | Archive Thermal Defense Suite | -3/Testing | Archive Robot Schematics ------------------ B-60 Warrior | -3/Testing | Archive Fabricated ------------ Quantum Reactor | x2 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Gauss Rifle | -5/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Neutrino Core | -5/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Myomer Leg | -3/Research | Hacked Phase Gun | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Stripper Terrabomb Achievements -------------- Look Less Dangerous Next Time On My Own Terms Suspicious Challenges ------------ None Game ------ Seed CentriumPotentialRail Manual? 0 Play Time 04:01:26 Cumulative 144.3 hours Start 2026.02.10 @ 19:58:17 End 2026.02.11 @ 00:11:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8180bf01-e6e1-4d04-aa89-592a83f46584