Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.17 @ 02:28:36 Player: Officer C4 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1749) 1749 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6014 Bonus ------- Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 496/850 Matter 217/300 Energy 147/150 System Corruption 2% Temperature Cool (11) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY (4) ------ Signal Interpreter Advanced ECM Suite Hardened Heavy Armor Plating > --- WEAPON (4) ------- Heavy Laser Plasma Rifle High-powered Shotgun > --- INVENTORY (5) ---- Light Fission Core Small Storage Unit Hacking Suite Cooled Particle Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Signal Interpreter Advanced ECM Suite Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Laser Heavy Laser Plasma Rifle High-powered Shotgun > --- INVENTORY -------- Light Fission Core Small Storage Unit Hacking Suite Cooled Particle Cannon Gauss Rifle [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Signal Interpreter Device Improved Terrain Scanner Processor Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 3 | . . . . 3 . Utility 2 | . . . . 2 . Weapon 2 | . . . . 2 . Parts Attached 53 | 6 20 1 4 21 1 Power 9 | 1 2 . 1 5 . Engine 5 | 1 1 . 1 2 . Core 3 | . 1 . . 2 . Reactor 1 | . . . . 1 . Propulsion 19 | 2 8 . 2 7 . Treads . | . . . . . . Leg 19 | 2 8 . 2 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 4 . . 3 . Device 4 | 1 1 . . 2 . Storage . | . . . . . . Processor 3 | . 3 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 17 | 2 6 1 1 6 1 Energy Gun 11 | 2 4 . . 4 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | . 1 1 1 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 2 1 3 9 2 Power 4 | . . . 2 1 1 Propulsion 3 | . 1 . 1 1 . Utility 2 | . . . . 2 . Weapon 8 | . 1 1 . 5 1 Highest Loss Streak 9 | . 1 1 3 9 2 To Critical Strikes . | . . . . . . Average Backups 4 | 3 4 4 4 3 5 Power . | . 1 1 . . 1 Propulsion . | . . . . . . Utility 1 | . 2 2 2 2 2 Weapon 1 | 1 1 1 1 . 2 Tool/Special . | . . . . . . Unused Backups 8 | . 3 . . . 5 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . 1 . . . 2 Weapon 4 | . 2 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 97 100 99 58 86 Engine 4 | . 8 . . 4 13 Core 8 | . 5 14 13 1 . Leg 26 | . 27 28 27 18 33 Device 2 | . 6 . . 2 6 Processor 20 | . 18 28 28 8 6 Energy Gun 10 | . 22 20 . 8 13 Ballistic Gun 14 | . 5 7 28 4 6 Peak Build Rating 65 | 8 13 14 20 61 65 Average Rating 18 | 7 9 13 14 36 61 On Entrance 18 | . 8 13 14 13 61 Avg Prop Armor Cover (%) 9 | . . . 9 . . Naked Turns . | . . . . . . Heaviest Build 56 | 9 10 10 12 52 56 Greatest Support 92 | 20 26 26 32 92 92 Greatest Overweight (x) 8 | . . . . 8 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 Average Carried 4 | 3 4 4 4 3 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 3 5 5 Class Distribution -------------------- 63% | Mutant 24% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Gar Matter Collected 1096 | 260 195 55 202 206 178 Remotely . | . . . . . . Salvage Created 2345 | 135 1189 109 366 368 178 Parts 115 | 8 59 5 15 19 9 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 4 | . 3 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . 3 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Combat Hostiles Destroyed 30 | . 12 2 6 6 4 Guns 28 | . 12 1 6 5 4 Cannons 1 | . . . . 1 . Classes Destroyed 16 | 3 6 1 4 2 . Worker 3 | 2 1 . . . . Builder 4 | . 4 . . . . Tunneler 2 | 1 1 . . . . Hauler 2 | . 2 . . . . Recycler 5 | 1 4 . . . . Mechanic 1 | . 1 . . . . Operator 2 | . 2 . . . . Watcher 4 | . 3 . . 1 . Grunt 19 | . 12 . . 4 3 Hunter 2 | . . . . 1 1 Programmer 1 | . . . . 1 . Subdweller 2 | . . 2 . . . Federalist 1 | . . . 1 . . Explorer 1 | . . . 1 . . Ranger 1 | . . . 1 . . Scrapper 3 | . . . 3 . . Best Kill Streak 4 | 2 4 1 2 2 2 Combat Bots Only 3 | . 3 1 2 2 2 Max Kills in Single Turn 2 | 2 2 1 1 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Hostile Shots Fired 281 | . 69 12 45 75 80 Missed 87 | . 22 6 15 18 26 Hits 194 | . 47 6 30 57 54 Projectile 194 | . 47 6 30 57 54 Critical Strikes 5 | . . . 3 . 2 Damage Taken 3287 | . 606 161 620 1082 818 Core 600 | . 67 25 154 330 24 Absorbed by Shields . | . . . . . . Core Remaining (%) 50 | 100 . . 1 . . Volleys Fired 218 | 8 115 11 22 40 22 Largest 3 | 2 2 2 2 3 3 Hottest 173 | 90 100 85 61 173 169 Shots Fired 391 | 16 221 21 44 55 34 Gun 382 | 16 218 21 44 49 34 Cannon 6 | . . . . 6 . Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 93 | . 20 3 44 6 20 Thermal 260 | 16 183 . . 47 14 Explosive 3 | . 3 . . . . Electromagnetic 35 | . 15 18 . 2 . Robot Hit Streak 12 | 9 10 12 9 12 10 Robot Miss Streak 6 | 1 6 1 5 5 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 248 | 12 124 16 30 42 24 Core Hits 113 | 5 56 4 15 19 14 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 12 | 3 5 . 1 1 2 Burn 10 | 3 5 . . 1 1 Destroy 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3759 | 155 1426 205 531 958 484 Guns 3597 | 155 1426 205 531 796 484 Cannons 162 | . . . . 162 . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1060 | . 67 19 531 126 317 Thermal 2425 | 155 1296 . . 807 167 Explosive . | . . . . . . Electromagnetic 274 | . 63 186 . 25 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 2 2 Average Corruption 1 | . . . . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 2 6 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . 1 . Misfires 3 | . . . . 1 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 504 | 150 324 3 164 504 444 Average Temperature 100 | 59 67 3 41 146 177 Received Heat Transfer 1512 | . 333 36 363 408 372 Effects 10 | . . . . 8 2 Shutdowns 1 | . . . . 1 . Energy Bleed 4 | . . . . 3 1 Interference 3 | . . . . 3 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Melted 17 | 2 7 . 1 7 . Heat Transferred 6693 | 643 4005 . . 1610 435 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 145 | 10 109 . . 30 145 Initial . | . . . . . . Average 30 | . 40 . . 3 73 Influence Increases 794 | 20 457 . . 162 155 Destroy 0b10 Robot/C 440 | . 240 . . 120 80 Destroy 0b10 Robot/NC 115 | 20 90 . . 5 . Destroy Leader 112 | . 70 . . 32 10 Successful Hack 19 | . 14 . . 5 . Disable Machine 15 | . 15 . . . . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 13 | . 13 . . . . Lose Combat Pursuer 30 | . 15 . . . 15 Influence Decreases 659 | 20 435 22 . 162 20 Entered New Map 11 | . . 11 . . . Time Decay 568 | 20 415 11 . 122 . Lost Part 80 | . 20 . . 40 20 Squads Dispatched 4 | . 3 . . 1 . Investigation 1 | . 1 . . . . Extermination 1 | . . . . 1 . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 21 2 32 13 10 Peak Tracking Total 9 | . 4 1 9 4 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Traps Triggered 3 | . 1 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Gar Machines Disabled 2 | . 1 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Machines Accessed 19 | . 8 . 7 4 . Terminals 9 | . 6 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 83 | . 13 . 62 8 . Successful 78 | . 11 . 62 5 . Failed 5 | . 2 . . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 10 . . 6 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 74 | . 8 . 62 4 . Record 68 | . 3 . 62 3 . Open DSF 1 | . . . . 1 . Alert Level 2 | . 2 . . . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 7 | . 7 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial UFD Resources 24 | . . . . 24 24 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 6 | . . . 6 . . Intel | -11 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Gar Active Infowar (turns) 5344 | 309 1858 403 2415 359 . Optics 4742 | . 1574 403 2415 350 . Terrain 803 | 309 494 . . . . ECM 9 | . . . . 9 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches 2 | . . . . 2 . Drone Recoveries 1 | . . . . 1 . Exploration | -11 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Gar Turns Passed 6271 | 351 1860 403 2415 864 378 Spaces Moved 4480 | 264 1220 307 1974 472 243 Core 19 | 7 . . . 12 . Treads . | . . . . . . Legs 4461 | 257 1220 307 1974 460 243 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 90 50 120 Average Speed 122 | 118 120 120 118 148 120 Slowest Speed 450 | 120 120 120 120 450 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 10 96 15 87 8 34 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . 14 . 3 . . Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 14 | . 14 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Gar Total 4905 | 287 1400 321 2015 583 299 Wait 89 | . 18 . 10 29 32 Move 4475 | 263 1219 306 1973 471 243 Hop . | . . . . . . Pick Up 39 | 10 9 1 1 18 . Fast Attach 24 | . 14 1 3 5 1 Attach 28 | 6 4 1 1 16 . Detach . | . . . . . . Swap 2 | . 2 . . . . Drop 29 | . 19 1 5 4 . Fire 218 | 8 115 11 22 40 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 352 | -11/Scrapyard | Entered Materials 353 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 17) 809 | -10/Materials | Discovered new exit (range 15) 1181 | -10/Materials | Build established: Scavenger-Mutant 1596 | -10/Materials | Discovered new exit (range 18) 1704 | -10/Materials | Discovered new exit (range 17) 1822 | -10/Materials | Discovered new exit (range 12) 2201 | -10/Materials | Build established: Mutant 2209 | -10/Materials | Identified exit to Subcaves 2212 | -10/Materials | Entered Subcaves 2212 | -10/Subcaves | Discovered new exit (range 10) 2213 | -10/Subcaves | Approached by a straggling Scientist 2250 | -10/Subcaves | Identified exit to Materials 2306 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 2551 | -10/Subcaves | Identified exit to Scraptown 2615 | -10/Subcaves | Entered Scraptown 2854 | -9/Scraptown | Visited The Evicted 2887 | -9/Scraptown | Visited Red Mages 2888 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2982 | -9/Scraptown | Visited Comm Corps 3343 | -9/Scraptown | Visited Cyclists 3512 | -9/Scraptown | Visited Awakened 3564 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3569 | -9/Scraptown | Learned Research terminal intel 3691 | -9/Scraptown | Visited Spacefarers 3938 | -9/Scraptown | Visited UFD Registry 3938 | -9/Scraptown | Registered with UFD as "Fiberbank" 4058 | -9/Scraptown | Entered Cyclist Reading Room 4163 | -9/Scraptown | Discovered new exit (range 3) 4447 | -9/Scraptown | Visited Botcube Research 4457 | -9/Scraptown | Found Botcube 4500 | -9/Scraptown | Visited Curators Association 4539 | -9/Scraptown | Visited Science Testing Area 4565 | -9/Scraptown | Visited Junk Repository 4586 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4672 | -9/Scraptown | Met Optimus 4672 | -9/Scraptown | Accepted into 0bPrime 4794 | -9/Scraptown | Civil war broke out across Scraptown 4877 | -9/Scraptown | Identified exit to Factory 4895 | -9/Scraptown | Lost 3 allies 4948 | -9/Scraptown | Visited LU-1G1's Boring Crew 5010 | -9/Scraptown | Core integrity fell below 50% 5011 | -9/Scraptown | Core integrity fell below 20% 5030 | -9/Scraptown | Entered Factory 5030 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x2, Weapon x2 5037 | -6/Factory | Lost 8 allies 5056 | -6/Factory | Lost 3 parts (2p1n) 5291 | -6/Factory | Build established: Scavenger-Skirmisher 5415 | -6/Factory | Lost 9 parts (1p1n2u5w) 5704 | -6/Factory | Build established: Scavenger-Mutant 5834 | -6/Factory | Identified exit to Garrison 5894 | -6/Factory | Entered Garrison 5970 | -6/Garrison | Garrison Relay disabled 5972 | -6/Garrison | Triggered checkpoint 6144 | -6/Garrison | Triggered checkpoint 6164 | -6/Garrison | Triggered checkpoint 6193 | -6/Garrison | Build established: Scavenger-Tank 6264 | -6/Garrison | Triggered checkpoint 6268 | -6/Garrison | Triggered checkpoint 6272 | -6/Garrison | Self-destructed Last Messages --------------- 06170_ G-50 Soldier heat short circuits Carbon-fiber Leg. 06174_ Overheating: Energy bleed (-24). 06187_ Critical hit (Burn: +37). 06192_ G-50 Soldier destroyed. 06197_ Critical hit (Burn: +37). 06201_ I6QLSMMSOGXT:CA9JMS,&NOEN0NSZHPYDDCVB: 06202_ G-50 Soldier destroyed. 06204_ Overheating: Adv. ECM Suite damaged (-22). 06204_ Acquired 40 matter. 06221_ MD:9/ZGIBQ:LJ 06270_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ????????????????????????######?? #??????????????? | | ????????????????????????#YY #? #??????????????? | | ???????????????????###### ## #??????????????? | | ???????????????##### #??????????????? | | ???????????????? #??????????????? | | ?????????????????? #??????????????? | | ???????????????????# ## #? #??????????????? | | ?????????????????### ## ## ###????????????? | | ?????????????????# #????????????? | | ?????????????????# g #????????????? | | ?????????????????# @ #????????????? | | ?????????????????# = g#????????????? | | ?????????????????### ## ## ###????????????? | | ???????????????????# ## ## #####??????????? | | ???????????????????# ^ ?????????? | | ???????????????????# == ^ ????????? | | ???????????????????# = ^ ?????????? | | ???????????????????## ## ###########?????????? | | ????????????????????# ## #???????????????????? | | ????????????????????# #######???????????????????? | | ????????????????????# ##????????????????????????? | | ????????????????????# T#????????????????????????? | | ????????????????????# ##????????????????????????? | | ????????????????????# #?????????????????????????? | | ##################### #?????????????????????????? | | #?????????????????????????? | | ^ #?????????????????????????? | | ######### #?????????????????????????? | | #???????# #?????????????????????????? | | #???????# #?????????????????????????? | | #???????# #?????????????????????????? | | #???????# #?????????????????????????? | | #???????# #?????????????????????????? | | #####???# #?????????????????????????? | | #"T"#???# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 45 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Civilization 2243 Link The Feds Uncivil War Well Done Challenges ------------ None Game ------ Seed ServoBottomlessLink Manual? 0 Play Time 01:12:59 Cumulative 36.0 hours Start 2026.08.17 @ 01:15:41 End 2026.08.17 @ 02:28:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 36 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 58x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88afa440-359e-4b53-9912-29a3bd2df5b0