Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.13 @ 19:45:17 Player: Waste Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (215) 1075 Value Destroyed (6415) 6415 Prototype IDs (46) 920 Alien Tech Used (5) 1000 Bonus (10567) 10567 TOTAL SCORE: 29277 Bonus ------- High Alert Combat Kills 288 Met Data Miner 300 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -21 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 92/100 System Corruption 34% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- Kinetic Spear > --- INVENTORY (5) ---- Cooled Nova Cannon Fusion Bomb Launcher Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Cooled Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Advanced Cloaking Device Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Advanced Melee Analysis Suite Core Analyzer Microactuators ECM Suite Advanced Reaction Control System Improved Phase Shifter Heavy Regenerative Plating Advanced Shield Generator Subatomic Replicator Cooled Nova Cannon Fusion Bomb Launcher Nanosword Kinetic Spear [Rating: 205] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Combat Airjet Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Experimental Propulsion Shielding Weapon Improved Light Cannon Energy Gun Backup Laser III Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 2 . . 2 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Propulsion 6 | . . . 2 . . . . . . . . . . 1 . . 1 . . 1 . . 1 . Utility 10 | . . . . . 2 2 . . . . . . 2 . . . 1 2 . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 345 | 1 3 11 12 1 16 40 . 8 5 8 1 13 29 15 4 20 20 9 22 30 16 12 30 19 Power 36 | . . 2 2 . 1 2 . . . . . 2 4 2 . . 3 3 1 5 . . 6 3 Engine 8 | . . 2 2 . 1 . . . . . . 1 1 . . . . . . 1 . . . . Core 9 | . . . . . . 2 . . . . . . 3 2 . . 1 1 . . . . . . Reactor 19 | . . . . . . . . . . . . 1 . . . . 2 2 1 4 . . 6 3 Propulsion 63 | . . 2 6 . 5 13 . 4 . . . 1 . 2 1 6 11 1 1 4 2 . 3 1 Treads 10 | . . 2 6 . 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Hover 50 | . . . . . . 13 . 4 . . . 1 . 2 1 6 11 1 1 4 2 . 3 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 175 | . 1 2 2 . 7 20 . 1 2 4 . 7 25 11 . 9 4 5 10 21 9 6 19 10 Device 124 | . . . . . 2 12 . . 1 3 . 5 19 8 . 8 1 3 9 17 9 6 14 7 Storage 4 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . Processor 12 | . . . 2 . 1 2 . . . . . . 1 . . . 1 1 . . . . 2 2 Hackware 11 | . . . . . . 3 . . . . . . 2 1 . . 1 1 . 1 . . 2 . Protection 24 | . . 2 . . 4 2 . 1 1 1 . 2 3 2 . 1 1 . . 3 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 1 2 5 2 1 3 5 . 3 3 4 1 3 . . 3 5 2 . 10 . 5 6 2 5 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 15 | . . 1 . . . . . 1 1 2 . . . . . . . . 2 . 2 4 1 1 Ballistic Gun 6 | . . . 1 1 3 . . . . . . . . . 1 . . . . . . . . . Ballistic Cannon 9 | . 2 3 1 . . . . . . . . . . . 2 1 . . . . . . . . Launcher 9 | . . 1 . . . 1 . 1 1 1 1 1 . . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . 4 . 1 1 . . 1 . . . . . . 1 . 1 2 1 3 Piercing Weapon 15 | . . . . . . . . . . 1 . 1 . . . 4 2 . 5 . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 . . 1 . 3 . . . . . 1 1 . 2 . 6 3 . 4 1 . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . Parts Lost 57 | . . 6 1 . 4 . . . . 1 . 2 5 . 1 3 . . . 1 2 1 4 26 Power 13 | . . 2 . . . . . . . . . 1 2 . . . . . . . . . 3 5 Propulsion 16 | . . . 1 . 3 . . . . . . 1 . . 1 2 . . . . . . . 8 Utility 24 | . . 2 . . 1 . . . . 1 . . 3 . . 1 . . . 1 2 1 1 11 Weapon 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 26 | . . 4 1 . 1 . . . . 1 . 2 3 . 1 1 . . . 1 1 1 2 26 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 84 86 97 100 94 97 100 100 100 100 100 99 99 99 93 98 99 95 99 97 97 95 93 73 Engine 3 | . 14 13 11 11 9 . . . . . . 1 . . . . . . . . . . . . Core 3 | . . . . . . 6 7 7 7 7 7 4 2 11 11 11 8 . . . . . . . Reactor 3 | . . . . . . . . . . . . . 2 . . . 1 8 8 11 13 13 11 9 Treads 8 | . . 18 43 44 32 . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 9 . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . . 29 30 30 30 30 30 29 26 29 23 28 30 28 28 28 30 30 30 25 Device 12 | . . . . . 3 20 15 15 14 11 7 6 12 10 11 13 15 19 21 21 23 25 23 15 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 5 5 5 5 4 4 4 4 4 4 3 Processor 9 | . . . 10 11 9 8 15 15 15 15 15 15 13 11 11 11 10 9 12 8 8 8 8 8 Hackware 7 | . . . . . . 6 7 7 7 7 7 7 14 16 17 12 10 9 9 8 8 8 11 3 Protection 2 | . . 2 . . 11 . . . . 2 7 8 4 . . 1 4 4 2 3 1 . . 1 Ballistic Gun 1 | . . . . 11 15 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 24 24 21 11 2 . . . . . . . . . 5 2 . . . . . . . . Slashing Weapon 2 | . . . . . . 13 15 15 9 7 7 1 . . . . . . . . 1 3 3 5 Piercing Weapon 3 | . . . . . . . . . . . 7 11 13 11 3 6 10 9 8 8 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 14 34 38 36 35 52 41 35 41 45 45 41 51 45 53 56 56 50 60 62 78 100 101 85 110 Greatest Support 136 | 20 20 40 88 88 88 50 48 48 48 48 48 48 48 56 55 53 61 62 62 91 122 95 109 136 Greatest Overweight (x) 4 | . 1 1 . . 4 1 . 1 . . . 1 . . 1 1 1 1 . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 13 12 13 14 14 14 15 14 14 14 15 14 14 14 14 14 14 14 14 14 14 14 14 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 11 15 14 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 13 15 15 4 Class Distribution -------------------- 30% | Mutant 26% | Hacker-Ninja 11% | Hacker-Scout 11% | Scavenger-Scout 5% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Ninja | -7/Factory Machinist-Scout | -7/Waste Machinist-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Scavenger-Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Matter Collected 5809 | 200 136 342 780 108 941 314 140 40 70 185 . 195 299 83 200 277 240 36 328 306 215 160 194 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8825 | . 242 123 1281 38 1489 352 . . . 21 . 280 659 111 523 326 234 36 . 625 273 616 676 920 Parts 494 | . 20 22 74 1 93 28 . . . 2 . 10 41 8 2 16 18 5 . 50 27 23 48 6 Haulers Intercepted 7 | . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . 3 . . 2 . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 6 . 3 . . . . . . . . . . . . Prevented 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 135 | . 7 12 28 2 34 5 . . . 4 . 6 6 1 2 4 . . . 2 8 6 6 2 Melee 34 | . . . . . . 1 . . . . . 2 6 1 . 4 . . . 2 4 6 6 2 Guns 32 | . . . . . 32 . . . . . . . . . . . . . . . . . . . Cannons 50 | . 7 9 28 2 2 . . . . . . . . . 2 . . . . . . . . . AOE 17 | . . 3 . . . 4 . . . 4 . 2 . . . . . . . . 4 . . . Classes Destroyed 18 | . 5 4 2 . 1 2 . . . . . 2 . . 1 . 1 . . . . . . . Worker 18 | . . 1 2 1 2 3 . . . . . . 3 1 . 2 1 . . 1 . 1 . . Builder 10 | . . . . . . 2 . . . . . . 1 . . . . 2 . 3 . . 2 . Tunneler 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Hauler 7 | . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . Recycler 12 | . 1 . 5 . . . . . . . . . 2 . . 1 . . . 2 . 1 . . Operator 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . Drone 3 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Watcher 29 | . 1 . 3 . 3 4 . . . . . . 3 1 . 1 4 . . 3 . 2 4 . Swarmer 50 | . 6 9 8 . 9 4 . . . . . . 3 . . 4 . . . . 4 3 . . Grunt 31 | . 1 . 11 1 14 . . . . . . 3 . . . . . . . . . 1 . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . Sentry 19 | . . 1 7 . 8 . . . . . . . . . . . . . . . . 2 1 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Programmer 15 | . . . . . . 1 . . . . . . 3 . . . . . . 2 3 . 5 1 Compactor 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 12 | . 6 3 6 2 12 5 . . . 4 . 3 4 1 1 4 2 2 . 2 4 7 2 1 Combat Bots Only 5 | . 4 3 4 1 5 4 . . . 4 . 3 3 1 1 4 . . . 1 4 5 2 1 Max Kills in Single Turn 4 | . 1 2 2 1 2 3 . . . 2 . 2 1 1 1 1 1 1 . 1 4 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . 2 . . . 2 . 2 . . . . . . . . 4 . . . Melee 1 | . . . . . . 1 . . . . . 1 1 1 . 1 . . . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 950 | . 40 87 63 9 149 32 . . 9 19 . 36 51 31 1 47 5 . . 40 38 72 26 195 Missed 326 | . 11 15 27 4 35 17 . . 6 6 . 9 18 12 . 16 3 . . 19 24 39 12 53 Damage Taken 12761 | . 235 871 488 51 1714 185 . . 22 243 . 521 491 341 39 512 24 . . 447 341 818 762 4656 Core 2526 | . 25 106 64 . 194 16 . . . 62 . 114 104 42 . 60 . . . 74 26 27 23 1589 Absorbed by Shields 625 | . . . . . . . . . . . . . . . . . . . . . 26 . . 599 Redirected to Shielding 153 | . . . . . . . . . . . . . . . . . 21 . . 114 18 . . . Regen/Repaired (Parts) 1236 | . . . . . . . . . . . . . . 125 51 23 33 . . 42 23 190 653 96 Core Remaining (%) 83 | 100 . 47 . 84 64 . . . . . . 72 87 . . 89 100 . 100 . . 91 . . Volleys Fired 386 | . 24 38 70 18 110 1 . . 21 9 . 10 . . 6 16 . . 4 . 16 24 10 9 Largest 2 | . 2 2 2 2 2 1 . . 1 1 . 1 . . 2 1 . . 1 . 1 1 1 1 Hottest 150 | . 100 78 78 62 62 30 . . 90 30 . 39 . . 114 57 . . 150 . 52 50 50 150 Shots Fired 613 | . 39 60 135 29 220 1 . . 21 9 . 10 . . 12 14 . . 4 . 16 24 10 9 Gun 220 | . 6 . . 11 203 . . . . . . . . . . . . . . . . . . . Cannon 372 | . 33 59 135 18 17 . . . 21 2 . . . . 12 14 . . 4 . 14 24 10 9 Launcher 21 | . . 1 . . . 1 . . . 7 . 10 . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 498 | . 33 55 135 29 220 . . . . . . . . . 12 14 . . . . . . . . Thermal 90 | . 6 . . . . . . . 21 2 . . . . . . . . 4 . 14 24 10 9 Explosive 13 | . . 1 . . . 1 . . . 7 . 2 . . . . . . . . 2 . . . Electromagnetic 12 | . . 4 . . . . . . . . . 8 . . . . . . . . . . . . Robot Hit Streak 36 | . 4 6 36 11 24 . . . . 6 . 1 . . 2 . . . . . . . . . Robot Miss Streak 6 | . 6 5 2 . 5 1 . . . 2 . 3 . . 4 . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 606 | . 18 29 97 8 172 21 . 1 . 6 . 12 30 15 6 14 9 2 1 19 11 17 25 93 Core Hits 316 | . 12 16 45 3 116 16 . . . 8 . 9 13 3 2 8 7 . . 11 8 7 8 24 Critical Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Critical Strikes 30 | . 1 . 7 . 1 2 . . . . . 2 2 . 5 1 2 . 1 1 . 1 2 2 Destroy 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . Blast 9 | . 1 . 7 . 1 . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . 2 . . . . . . . . . . . . . . . 1 2 . Impale 11 | . . . . . . . . . . . . 2 2 . . 1 2 . 1 1 . . . 2 Melee Attacks 611 | . . . . . . 47 . 8 5 1 . 11 68 50 1 29 33 12 27 68 24 41 87 99 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 298 | . . . . . . 47 . 8 5 1 . . . . . . . . . . 14 41 87 95 Piercing 313 | . . . . . . . . . . . . 11 68 50 1 29 33 12 27 68 10 . . 4 Sneak Attacks 40 | . . . . . . 8 . 1 . . . . 10 1 . 3 2 2 . 8 . 2 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 40 | . . . . . . 3 . . . . . 2 7 1 . 1 . . 1 1 . . . 24 Damage Inflicted 25258 | . 472 847 2336 143 2935 1261 . 89 . 538 . 704 1275 518 233 550 562 171 70 1340 1389 1566 2622 5637 Guns 2720 | . . . . 62 2658 . . . . . . . . . . . . . . . . . . . Cannons 3908 | . 435 628 2264 81 267 . . . . . . . . . 233 . . . . . . . . . Explosions 1834 | . . 198 . . . 242 . . . 538 . 431 . . . . . . . . 425 . . . Melee 16656 | . . . . . . 1019 . 89 . . . 273 1275 518 . 550 562 171 70 1340 964 1566 2622 5637 Ramming 140 | . 37 21 72 . 10 . . . . . . . . . . . . . . . . . . . Kinetic 6554 | . 435 554 2264 143 2925 . . . . . . . . . 233 . . . . . . . . . Thermal 150 | . . 150 . . . . . . . . . . . . . . . . . . . . . . Explosive 1257 | . . 48 . . . 126 . . . 538 . 120 . . . . . . . . 425 . . . Electromagnetic 501 | . . 74 . . . 116 . . . . . 311 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11745 | . . . . . . 1019 . 89 . . . . . . . . . . . . 964 1566 2622 5485 Piercing 4911 | . . . . . . . . . . . . 273 1275 518 . 550 562 171 70 1340 . . . 152 Highest Corruption 34 | . . . . . . 2 2 2 2 2 2 11 4 . 26 26 . 2 2 6 7 7 5 34 Average Corruption 5 | . . . . . . 2 2 2 2 2 2 2 3 . 13 26 . 2 1 4 6 7 3 12 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 182 | . . . . . . 20 3 4 4 6 1 1 11 . 10 44 . 7 7 12 18 12 9 13 Message Errors 59 | . . . . . . 7 . 2 1 2 . . 4 . 4 12 . 1 4 6 7 3 3 3 Matter Fused 44 | . . . . . . 6 . . 3 1 . . 2 . 3 9 . 3 1 3 3 4 4 2 Heat Flow Errors 17 | . . . . . . 1 . 1 . 1 . . . . 1 4 . . . 2 2 2 1 2 Energy Discharges 22 | . . . . . . 1 1 1 . 1 . . 2 . . 6 . 2 1 1 1 3 . 2 Parts Rejected 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 22 | . . . . . . 3 1 . . 1 1 . 1 . 1 7 . 1 . . 2 . 1 3 Data Loss (major) 8 | . . . . . . . 1 . . . . 1 1 . . 3 . . . . 2 . . . Alerts 3 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Overload Shots 4 | . . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 2793 | . 4 9 41 . 1 192 . 49 . 23 . 20 250 40 . 47 134 121 70 196 217 443 887 49 Projectiles 55 | . 4 9 41 . 1 . . . . . . . . . . . . . . . . . . . Explosions 49 | . . . . . . . . . . 23 . 7 . . . . . . . . 19 . . . Melee 2689 | . . . . . . 192 . 49 . . . 13 250 40 . 47 134 121 70 196 198 443 887 49 Knockbacks 20 | . 2 3 14 . . . . . . . . . . . 1 . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . 2 3 13 . . . . . . . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 107 | . . 35 . . . . . . . 15 . 27 . . . . . . . . 30 . . . Shots 4 | . . 1 . . . . . . . 1 . 1 . . . . . . . . 1 . . . Rammed 20 | . . 5 13 . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 29 | . 6 5 15 1 2 . . . . . . . . . . . . . . . . . . . Kicked 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . 156 287 81 1 87 210 . 272 76 156 . 18 . . 371 259 314 272 474 438 158 236 232 237 Average Temperature 77 | . 62 99 18 1 22 116 . 139 41 69 . 9 . . 203 52 88 104 131 62 86 115 40 99 Received Heat Transfer 1926 | . 18 171 93 12 756 21 . . 6 54 . 87 48 9 . . . . . 72 . 45 . 534 Effects 18 | . . 2 . . . . . . . . . . . . 2 . . 3 9 2 . . . . Shutdowns 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Energy Bleed 3 | . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . Interference 11 | . . 1 . . . . . . . . . . . . . . . 2 8 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 150 | . . 150 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Peak Influence 680 | . 182 229 616 232 680 337 63 67 . . . . 409 420 165 97 265 162 318 267 412 436 486 354 Initial 309 | . . 42 16 207 90 309 63 44 . . . . 300 65 126 . . 63 8 23 48 141 261 191 Average 190 | . 76 85 345 209 267 168 63 58 . . . . 188 303 59 29 132 101 88 126 213 292 316 260 Maximum Alert Level 2 | . . 1 2 1 2 1 . . . . . . 2 2 . . 1 . 1 1 2 2 2 1 Low Security (%) 58 | 100 100 87 17 . 45 75 100 100 . . . . 64 9 100 100 79 100 92 84 45 14 2 20 Level 1 32 | . . 12 32 100 28 24 . . . . . . 31 81 . . 20 . 7 15 53 79 86 79 Level 2 9 | . . . 49 . 25 . . . . . . . 4 9 . . . . . . 1 5 11 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 1 . 4 . 3 4 . 1 . . . . 4 3 . 1 1 2 2 3 . 5 9 . Investigation 10 | . . . 1 . . 3 . 1 . . . . 1 1 . . . 1 . . . . 2 . Extermination 10 | . . . . . . 1 . . . . . . 2 . . 1 . . . 2 . 1 3 . Reinforcement 18 | . 1 . 2 . 1 . . . . . . . . 2 . . 1 1 2 1 . 4 3 . Assault 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Distress Signals 23 | . 4 . 6 . 5 2 . . . . . . 1 1 . . 1 . 1 2 . . . . Communications Jammed 110 | . . . . . . . . . . . . . . . . . . . . 21 20 46 7 16 Distress Signals 96 | . . . . . . . . . . . . . . . . . . . . 21 6 46 7 16 Times Spotted 362 | . 16 13 42 6 47 27 . . 1 7 . 10 34 21 8 15 12 4 5 31 12 18 26 7 Peak Tracking Total 10 | . 6 3 4 4 6 5 . . 1 5 . 3 10 4 6 5 5 2 2 7 4 5 6 3 Tactical Retreats 55 | . 1 2 3 . 3 8 . . . 2 . 2 7 5 1 4 3 . . 4 3 1 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Traps Triggered 19 | . . . 1 . . 4 . . . . . . 1 1 . 1 1 1 . 2 . 1 5 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Machines Disabled 26 | . 3 2 6 . . 2 . . . . . . 1 . . . . . 6 . 2 3 1 . Max in Single Turn 2 | . 1 2 1 . . 2 . . . . . . 1 . . . . . 1 . 1 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Machines Accessed 125 | . 3 . 6 . 4 14 . 3 . 2 3 . 9 10 . 10 7 7 11 5 8 6 14 3 Terminals 85 | . 3 . 5 . 3 10 . 2 . . . . 6 6 . 6 5 4 8 4 5 6 9 3 Fabricators 9 | . . . . . . 3 . . . . . . . . . 1 . 2 1 . . . 2 . Repair Stations 8 | . . . . . . . . . . . . . 1 2 . 2 1 . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 1 . 1 . . 1 . . . . 1 1 . 1 . . 2 . 1 . . . Garrison Access 9 | . . . . . . 1 . . . . . . 1 1 . . 1 1 . . 1 . 3 . Total Hacks 403 | . 9 . 25 . 10 33 . 13 . 9 23 . 32 34 . 34 27 23 28 14 37 15 30 7 Successful 211 | . 3 . 15 . 6 14 . 8 . 9 23 . 20 20 . 12 8 12 13 7 23 5 10 3 Failed 191 | . 5 . 10 . 4 19 . 5 . . . . 12 14 . 22 19 11 15 7 14 10 20 4 Catastrophic 42 | . 1 . . . 1 6 . 1 . . . . 5 2 . 3 6 2 3 2 4 2 4 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 188 | . 10 . 15 . 7 20 . 8 . . . . 11 10 . 16 8 13 14 10 18 11 13 4 Terminals 244 | . 9 . 20 . 7 21 . 9 . . . . 12 21 . 18 21 14 18 12 21 15 19 7 Fabricators 27 | . . . . . . 10 . . . . . . . . . 2 . 7 3 . . . 5 . Repair Stations 24 | . . . . . . . . . . . . . 3 6 . 6 4 . . 2 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 58 | . . . 5 . 3 . . 4 . . . . 15 6 . 8 . . 7 . 10 . . . Garrison Access 18 | . . . . . . 2 . . . . . . 2 1 . . 2 2 . . 3 . 6 . Terminal Hacks 84 | . 2 . 6 . 2 2 . 2 . 9 23 . 1 7 . 1 5 5 7 3 3 1 4 1 Record 14 | . . . . . . . . . . 8 6 . . . . . . . . . . . . . Part Schematic 12 | . . . . . 1 . . . . . 9 . . 2 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . . . . . 3 . . . . . . 1 . . 1 . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 6 | . . . . . 1 . . 1 . . . . . 1 . . 1 1 . 1 . . . . Terminal Index 9 | . . . . . . 1 . 1 . . . . . 1 . 1 2 1 . . . . 1 1 Fabricator Index 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . . . . . . . . . . . 1 1 . . . 1 1 1 . 1 1 . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . 3 1 . . 1 . Locate Traps 3 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . . . Fabricator Hacks 15 | . . . . . . 7 . . . . . . . . . . . 4 1 . . . 3 . Load Schematic 11 | . . . . . . 5 . . . . . . . . . . . 3 1 . . . 2 . Build 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . Repair Station Hacks 12 | . . . . . . . . . . . . . 2 3 . 2 2 . . 2 1 . . . Scan Component 7 | . . . . . . . . . . . . . 1 2 . 1 1 . . 1 1 . . . Repair 5 | . . . . . . . . . . . . . 1 1 . 1 1 . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 51 | . . . 4 . 3 . . 4 . . . . 15 6 . 7 . . 2 . 10 . . . Insert Component 24 | . . . 2 . 1 . . 2 . . . . 6 3 . 2 . . 1 . 7 . . . Analyze 27 | . . . 2 . 2 . . 2 . . . . 9 3 . 5 . . 1 . 3 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Unauthorized Hacks 46 | . 1 . 5 . 1 5 . 2 . . . . 2 3 . 2 1 3 3 2 8 4 2 2 Terminals 42 | . 1 . 5 . 1 3 . 2 . . . . 2 3 . 2 1 2 3 2 8 4 1 2 Track 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 5 | . . . . . . . . . . . . . . . . . . . . 2 2 1 . . Botnet 32 | . 1 . 5 . 1 3 . 2 . . . . 2 3 . 2 1 2 3 . 3 2 1 1 Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . Recompile 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 102 | . 3 . 5 . 2 11 . 3 . . . . 8 7 . 9 7 6 8 5 7 6 12 3 Full Trace Events 4 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 5 . . . . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 2 . 2 . . 2 . . 9 . 6 5 . 2 . . 6 . 2 . . . Parts Built 6 | . . . . . . 4 . . . . . . . . . . . 1 . . . . 1 . Authchips 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . Time 304 | . . . . . . 190 . . . . . . . . . . . 68 . . . . 46 . Total Part Build Rating 37 | . . . . . . 20 . . . . . . . . . . . 8 . . . . 9 . Parts Repaired 5 | . . . . . . . . . . . . . 1 1 . 1 1 . . 1 . . . . Time 273 | . . . . . . . . . . . . . 70 44 . 103 25 . . 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 20 | . . . 2 . 1 . . 2 . . . . 6 3 . 2 . . 1 . 3 . . . Part Schematics Acquired 19 | . . . 2 . 1 . . 2 . . . . 6 3 . 2 . . 1 . 2 . . . Parts Damaged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Total Allies 24 | . . . . . . . . . . . . . . . 18 . 1 . 2 2 1 . . . Largest Group 18 | . . . . . . . . . . . . . . . 18 1 1 . 2 2 1 . . . Highest-Rated Group 656 | . . . . . . . . . . . . . . . 656 26 49 . 261 52 10 . . . Highest-Rated Ally 151 | . . . . . . . . . . . . . . . 50 26 49 . 151 26 10 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 151 | . . . . . . . . . . . . . . . 116 . 1 . 34 . . . . . Total Damage 6969 | . . . . . . . . . . . . . . . 5058 . 25 . 1886 . . . . . Kills 17 | . . . . . . . . . . . . . . . 8 . . . 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Turns Passed 17630 | 2 686 1467 1635 178 1390 1657 196 217 459 592 69 429 1480 996 245 905 603 475 516 969 517 506 1089 352 Spaces Moved 21088 | 1 311 696 843 88 686 2135 277 257 513 769 96 383 1768 1294 235 1242 1145 763 1014 1779 898 901 2557 437 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2116 | . . 555 843 88 630 . . . . . . . . . . . . . . . . . . . Legs 453 | 1 311 141 . . . . . . . . . . . . . . . . . . . . . . Wheels 56 | . . . . . 56 . . . . . . . . . . . . . . . . . . . Hover 18463 | . . . . . . 2135 277 257 513 769 96 383 1768 1294 235 1242 1145 763 1014 1779 898 901 2557 437 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 120 120 160 145 145 95 50 71 71 71 71 71 71 71 56 54 32 28 28 28 18 16 28 26 16 Average Speed 60 | 120 186 167 152 145 142 59 71 71 71 71 71 73 71 60 86 50 35 34 28 31 32 32 26 26 Slowest Speed 240 | 120 190 240 160 145 225 112 71 147 71 71 71 141 71 61 129 119 100 93 28 91 99 99 28 107 Overloaded Moves 117 | . . . . . . . . . . . . . . . . . 6 . . 63 26 . . 22 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 58 98 71 17 53 57 89 8 70 64 73 45 42 42 93 34 32 28 88 45 76 40 55 22 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . 2 . . . . . . 3 5 . 1 . . . . . . . . . . . . Spaces Dug 236 | . . . . . . 18 . 5 9 2 . . 21 17 1 13 13 7 16 30 11 11 55 7 Terrain Destroyed 412 | . 1 33 6 . . 20 . 5 12 17 . 19 21 17 4 19 13 7 17 30 65 31 63 12 Melee 211 | . . . . . . 18 . 5 4 1 . . 21 17 1 8 13 7 14 30 6 7 54 5 Projectile 93 | . 1 5 6 . . . . . 8 2 . . . . 3 11 . . 3 . 14 24 9 7 AOE 108 | . . 28 . . . 2 . . . 14 . 19 . . . . . . . . 45 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Total 24393 | 1 377 930 1049 109 882 2462 276 280 577 801 96 501 1903 1437 266 1466 1301 956 1207 2103 1065 1009 2777 562 Wait 1636 | . 9 177 86 2 49 159 . . 33 12 . 86 28 73 9 146 86 166 109 220 101 11 74 . Move 21065 | . 310 695 842 87 685 2135 276 256 512 768 95 382 1767 1294 234 1241 1144 762 1013 1778 897 900 2555 437 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 136 | . 14 1 11 . 6 27 . 3 1 2 . 1 12 4 4 6 5 3 7 5 5 8 6 5 Fast Attach 97 | . 3 4 4 . 10 10 . 4 . . . . 2 4 1 2 9 2 18 6 . 6 9 3 Attach 71 | . . 4 3 1 1 11 . 1 . 1 . 2 6 2 1 1 . 2 1 4 3 6 4 17 Detach 13 | . 3 . 2 . . 2 . . . . . . . . 1 1 . . . 1 . . 1 2 Swap 181 | 1 . 3 5 . 5 19 . 3 5 7 1 11 21 9 2 17 11 5 3 20 13 3 17 . Drop 217 | . 8 3 11 . 14 34 . 7 1 1 . . 9 7 7 10 16 5 26 13 8 10 13 14 Fire 386 | . 24 38 70 18 110 1 . . 21 9 . 10 . . 6 16 . . 4 . 16 24 10 9 Melee 534 | . . . . . . 42 . 6 4 1 . 9 58 44 1 26 28 11 23 56 22 41 87 75 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . . 5 15 1 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . 22 . . . . . . . . . . . . . . . . 1 . Rewire 5 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 8 exits: *Res x4 / Upp x2 / *Ext x2) -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Central database locked down 252 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 16) 574 | -10/Materials | Discovered new exit (range 7) 689 | -10/Materials | Entered Mines 700 | -10/Mines | Assembled infested the area 1191 | -10/Mines | Lost 4 parts (1p1u2w) 1370 | -10/Mines | Learned location of Storage (-8) 1605 | -10/Mines | Discovered new exit (range 8) 1670 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1742 | -10/Mines | Core integrity fell below 50% 1868 | -10/Mines | Discovered new exit (range 12) 1983 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1983 | -10/Mines | Discovered new exit (range 5) 2156 | -10/Mines | Entered Materials 2156 | -9/Materials | Evolved 2 slots: Propulsion x2 3499 | -9/Materials | Discovered new exit (range 11) 3734 | -9/Materials | Discovered new exit (range 7) 3756 | -9/Materials | First assault squad dispatched 3791 | -9/Materials | Entered Mines 3801 | -9/Mines | Met a Derelict bent on vengeance 3808 | -9/Mines | Excavation squad dispatched 3808 | -9/Mines | A large section of the Mines collapsed 3959 | -9/Mines | Discovered new exit (range 6) 3969 | -9/Mines | Entered Materials 3969 | -8/Materials | Evolved 2 slots: Utility x2 4957 | -8/Materials | Identified exit to Storage 5169 | -8/Materials | First assault squad dispatched 5349 | -8/Materials | Discovered new exit (range 9) 5357 | -8/Materials | Identified exit to Factory 5359 | -8/Materials | Entered Factory 5359 | -7/Factory | Evolved 2 slots: Utility x2 5901 | -7/Factory | Discovered new exit (range 6) 5922 | -7/Factory | Fabricated Cmb. Airjet (x2) 6194 | -7/Factory | Build established: Scavenger-Ninja 6249 | -7/Factory | Discovered new exit (range 4) 6251 | -7/Factory | Identified exit to Lower Caves 6408 | -7/Factory | Discovered new exit (range 5) 6410 | -7/Factory | Identified exit to Factory 6739 | -7/Factory | Fabricated Cmb. Airjet? 7016 | -7/Factory | Sucked down chute 7016 | -7/Factory | Entered Waste 7016 | -7/Waste | The area was eerily silent 7098 | -7/Waste | Discovered new exit (range 12) 7209 | -7/Waste | Build established: Machinist-Scout 7212 | -7/Waste | Identified exit to Factory 7212 | -7/Waste | Entered Factory 7429 | -7/Factory | Entered Lower Caves 7439 | -7/Lower Caves | Learned 8 Factory zone layouts 7473 | -7/Lower Caves | Spotted B-75 Beast 7645 | -7/Lower Caves | Build established: Scavenger-Scout 7661 | -7/Lower Caves | Encountered a Warlord checkpoint 7701 | -7/Lower Caves | Learned location of 1 exit from Factory 7870 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7876 | -7/Lower Caves | Discovered new exit (range 10) 7880 | -7/Lower Caves | Identified exit to Lower Caves 7888 | -7/Lower Caves | Entered another Lower Caves area 7893 | -7/Lower Caves | Discovered exit to Factory (range 8) 7990 | -7/Lower Caves | Learned Factory terminal intel 8234 | -7/Lower Caves | Ambushed by wild Derelicts 8396 | -7/Lower Caves | Learned location of Armory (-3) 8396 | -7/Lower Caves | Learned location of 1 exit from Factory 8396 | -7/Lower Caves | Learned Extension security intel 8396 | -7/Lower Caves | Learned Research terminal intel 8396 | -7/Lower Caves | Learned Armory terminal intel 8471 | -7/Lower Caves | Discovered new exit (range 12) 8478 | -7/Lower Caves | Identified exit to Data Miner 8480 | -7/Lower Caves | Entered Data Miner 8480 | -7/Data Miner | Discovered new exit (range 6) 8491 | -7/Data Miner | Met Data Miner 8514 | -7/Data Miner | Learned location of Section 7 (-2) 8514 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8527 | -7/Data Miner | Received God Mode back door access code from Data Miner 8547 | -7/Data Miner | Identified exit to Proximity Caves 8549 | -7/Data Miner | Entered Proximity Caves 8551 | -6/Proximity Caves | Spotter reported a threat 8552 | -6/Proximity Caves | Spotter reported a threat 8627 | -6/Proximity Caves | Learned 8 Factory zone layouts 8949 | -6/Proximity Caves | Discovered exit to Factory (range 15) 8978 | -6/Proximity Caves | System corruption reached 10% 8978 | -6/Proximity Caves | Entered Factory 8978 | -6/Factory | Evolved 2 slots: Utility x2 8979 | -6/Factory | Identified exit to Factory 8980 | -6/Factory | Identified exit to Lower Caves 8981 | -6/Factory | Loaded intel: 25 terminal locations 9328 | -6/Factory | Search patrols dispatched 9605 | -6/Factory | Lost 3 parts (1p2u) 9828 | -6/Factory | Spotted B-75 Beast 9896 | -6/Factory | Build established: Hacker-Scout 10128 | -6/Factory | Discovered exit to Lower Caves (range 3) 10348 | -6/Factory | Repaired Broken Hyp. Gauss Rifle? 10442 | -6/Factory | Garrison activated, responded to threat 10458 | -6/Factory | Entered another Factory area 10458 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 10540 | -5/Factory | Repaired Imp. Medium Armor Plating? 10869 | -5/Factory | Discovered new exit (range 16) 11316 | -5/Factory | Identified exit to Upper Caves 11454 | -5/Factory | Manually triggered Chute Trap 11454 | -5/Factory | Sucked down chute 11454 | -5/Factory | Entered Waste 11469 | -5/Waste | EMP discharged 11469 | -5/Waste | Spotted C-40 Crusher 11470 | -5/Waste | Spotted C-40 Crusher 11472 | -5/Waste | Spotted C-40 Crusher 11474 | -5/Waste | Spotted C-40 Crusher 11476 | -5/Waste | Spotted C-40 Crusher 11480 | -5/Waste | Spotted C-40 Crusher 11485 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11530 | -5/Waste | Met Warlord forces unprepared to attack 11569 | -5/Waste | EMP discharged 11569 | -5/Waste | System corruption reached 10% 11572 | -5/Waste | Lost 3 allies 11596 | -5/Waste | Destroyed C-40 Crusher 11619 | -5/Waste | Destroyed C-40 Crusher 11630 | -5/Waste | Lost 4 allies 11669 | -5/Waste | EMP discharged 11687 | -5/Waste | Discovered new exit (range 11) 11698 | -5/Waste | Identified exit to Factory 11699 | -5/Waste | Entered Factory 11699 | -5/Factory | Accompanied by 1 ally 12356 | -5/Factory | Spotted B-75 Beast 12436 | -5/Factory | Discovered exit to Upper Caves (range 11) 12534 | -5/Factory | Repaired Broken Adv. Cloaking Device 12577 | -5/Factory | Discovered new exit (range 16) 12599 | -5/Factory | Identified exit to Factory 12604 | -5/Factory | Entered another Factory area 12604 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12630 | -4/Factory | Identified exit to Upper Caves 12630 | -4/Factory | Identified exit to Extension 12728 | -4/Factory | Repaired Imp. Reaction Control System 12914 | -4/Factory | Build established: Hacker-Ninja 12971 | -4/Factory | Spotted B-86 Titan 12980 | -4/Factory | Identified exit to Research 13207 | -4/Factory | Entered Research 13207 | -3/Research | Evolved 2 slots: Utility x2 13208 | -3/Research | Loaded intel: 21 terminal locations 13294 | -3/Research | Found Fusion Bomb Launcher 13319 | -3/Research | Identified exit to Armory 13319 | -3/Research | Identified exit to Testing 13390 | -3/Research | Spotted B-86 Titan 13392 | -3/Research | Discovered new exit (range 18) 13405 | -3/Research | Identified exit to Research 13642 | -3/Research | Fabricated Cld. Antigrav System (x1) 13682 | -3/Research | Entered Testing 13716 | -3/Testing | Found Prototype Slashing Weapon 13716 | -3/Testing | Identified Nanosword 13735 | -3/Testing | Found Prototype Energy Cannon 13735 | -3/Testing | Identified Cld. Nova Cannon 13807 | -3/Testing | Found Prototype Protection 13812 | -3/Testing | Spotted PL-6GS5JD8D68 13815 | -3/Testing | Rewired PL-6GS5JD8D68 13855 | -3/Testing | Found Prototype Device 13855 | -3/Testing | Identified Exp. Shield Generator 13918 | -3/Testing | Spotted PY-GA12O8SBIK 13922 | -3/Testing | Rewired PY-GA12O8SBIK 13973 | -3/Testing | Discovered exit to Research (range 6) 14000 | -3/Testing | Found Prototype Launcher 14000 | -3/Testing | Identified Z-bomb Delivery System 14089 | -3/Testing | Spotted Alpha 7 14182 | -3/Testing | Found Prototype Energy Gun 14182 | -3/Testing | Identified Tachyon Dispersion Ray 14198 | -3/Testing | Entered Research 14198 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 14207 | -2/Research | Spotted B-90 Cyclops 14316 | -2/Research | Spotted B-90 Cyclops 14329 | -2/Research | Spotted B-90 Cyclops 14573 | -2/Research | Repaired Adv. Reaction Control System 14582 | -2/Research | Spotted B-90 Cyclops 14810 | -2/Research | Identified exit to Quarantine 14868 | -2/Research | Discovered new exit (range 21) 15038 | -2/Research | Spotted B-90 Cyclops 15106 | -2/Research | Discovered new exit (range 5) 15107 | -2/Research | Identified exit to Access 15167 | -2/Research | Entered Quarantine 15237 | -2/Quarantine | Found Alien Artifact 15245 | -2/Quarantine | Found Alien Slashing Weapon 15463 | -2/Quarantine | Found Alien Artifact 15473 | -2/Quarantine | Discovered exit to Access (range 10) 15476 | -2/Quarantine | Identified Core Reset Matrix 15476 | -2/Quarantine | Identified Subatomic Replicator 15476 | -2/Quarantine | Identified Hvy. Regenerative Plating 15476 | -2/Quarantine | Identified Sigix Broadsword 15618 | -2/Quarantine | Spotted Fortress 15666 | -2/Quarantine | Discovered new exit (range 6) 15670 | -2/Quarantine | Identified exit to Section 7 15684 | -2/Quarantine | Entered Section 7 15705 | -2/Section 7 | Found Alien Artifact 15705 | -2/Section 7 | Identified Integrated Reactor 15705 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15762 | -2/Section 7 | Found Alien Artifact 15762 | -2/Section 7 | Identified Integrated Dissipator 15762 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15785 | -2/Section 7 | Spotted B-90 Cyclops 15818 | -2/Section 7 | Spotted S7 Guard 15881 | -2/Section 7 | Found Alien Artifact 15881 | -2/Section 7 | Identified Integrated Mediator 15881 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 16021 | -2/Section 7 | Spotted S7 Guard 16186 | -2/Section 7 | Discovered exit to Access (range 15) 16190 | -2/Section 7 | Entered Access 16190 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16232 | -1/Access | Spotted B-99 Colossus 16244 | -1/Access | Found Prototype Device 16244 | -1/Access | Identified Exp. Force Field 16441 | -1/Access | Discovered new exit (range 7) 16735 | -1/Access | Spotted B-99 Colossus 16804 | -1/Access | Spotted B-99 Colossus 16940 | -1/Access | First assault squad dispatched 17095 | -1/Access | Fabricated Adv. Phase Shifter (x1) 17166 | -1/Access | Adv. Hacking Suite fried by hacking feedback 17279 | -1/Access | Identified exit to Command 17279 | -1/Access | Entered Command 17309 | -1/Command | Spotted B-99 Colossus 17398 | -1/Command | Spotted M Guard 17398 | -1/Command | Spotted M Guard 17398 | -1/Command | Spotted Combat Programmer 17409 | -1/Command | Spotted Combat Programmer 17452 | -1/Command | Used Subatomic Replicator to replicate Nanosword 17465 | -1/Command | Met MAIN.C 17473 | -1/Command | 0b10 Conduit disabled 17481 | -1/Command | System corruption reached 10% 17596 | -1/Command | Core integrity fell below 50% 17596 | -1/Command | System corruption reached 30% 17621 | -1/Command | Core integrity fell below 20% 17631 | -1/Command | Destroyed MAIN.C Shell 17631 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 17600_ Nanosword follow-up attack on MAIN.C. 17602_ Adv. Actuator Array destroyed. 17602_ Adv. Melee Analysis Suite destroyed. 17610_ 0b10 Conduit collapses. 17611_ System corrupted: Matter fused (-5). 17611_ 0b10 Conduit collapses. 17613_ Cmb. Linear Gravjet destroyed. 17614_ 0b10 Conduit collapses. 17615_ Destroyed Prototype Energy Cannon. 17616_ 0b10 Conduit collapses. 17617_ Nanosword follow-up attack on MAIN.C. 17618_ 0b10 Conduit collapses. 17620_ Nanosword destroyed. 17621_ MAIN.C suffers critical hit (Impale). 17627_ NF4PPMYNYA WGBP9W,WB 1 FIB TNP832K5BP|R 17628_ Nanosword follow-up attack on MAIN.C. 17628_ Lrg. Storage Unit destroyed. 17628_ Nanosword destroyed. 17631_ MAIN.C destroyed. 17631_ MAIN.C's core emerges from the rubble. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##############??????????????? | | ???????????????????? """" #??????????????? | | ??????????????????? "" #??????????????? | | ??????????????????? "" ################ | | ??????????????????"""""" + | | ?????????????????? """ + | | ???????????????????"""" + !!! | | ???????????????????"""" ################ | | ????????????? " """""" #??????????????? | | ????????????? " "" % #??????????????? | | ????????????? " " = @ ""#??????????????? | | ??????????????"""""""" % """"#??????????????? | | ???????????????? [ M """"#??????????????? | | ?????????????? """"#??????????????? | | ????????????? " #??????????????? | | ????????????# " " " " ???????????????? | | ????????????" " " " """ " #??????????????? | | ????????????" """ " " "" " #??????????????? | | ????????????? " " " " #??????????????? | | ????????????? """?"""""? "? #??????????????? | | ?????????????? "???" ?" ?"""????"#??????????????? | | ???????????????????????" ?" ?????#??????????????? | | ???????????????????????#???##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 75 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 90 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Energy Filtering 50 Salvage Targeting 3 Offensive Hacking 28 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Aerolev Unit | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed ECM Suite | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Imp. Reaction Control System | -6/Factory | Scanalyzed Hcp. Storage Unit | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Cld. Airjet | -6/Factory | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed Adv. Sensor Array | -5/Factory | Scanalyzed Imp. Melee Analysis Suite | -5/Factory | Scanalyzed Imp. Airjet | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Cld. Antigrav System | -5/Factory | Hacked Adv. Cloaking Device | -5/Factory | Scanalyzed Bore Cannon | -5/Factory | Scanalyzed Nanosword | -3/Testing | Scanalyzed Adv. Variable Charge Gun | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Particle Accelerator | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Adv. Phase Shifter | -2/Quarantine | Scanalyzed Imp. Energy Mantle | -2/Quarantine | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-02 Transporter | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive Fabricated ------------ Cmb. Airjet | x2 | -7/Factory | Authchip Cmb. Airjet | x2 | -7/Factory | Authchip Cld. Antigrav System | x1 | -3/Research | Authchip Adv. Phase Shifter | x1 | -1/Access | Authchip Alien Tech Used ----------------- Sigix Broadsword Integrated Reactor Integrated Dissipator Integrated Mediator Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectDecoySpear Manual? 0 Play Time 03:42:18 Cumulative 268.6 hours Start 2024.06.09 @ 21:29:20 End 2024.06.13 @ 19:45:17 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 12 Types 6/1/2/1/1/0/0/1/0 Lore% 74 Gallery% 83 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7272c97-5d01-4c04-8f9b-a94ef53f4f3e