Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.18 @ 23:43:47 Player: mephiles96 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (72) 360 Value Destroyed (1599) 1599 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1186) 1186 TOTAL SCORE: 10385 Bonus ------- Follower Combat Kills 86 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Graphene Brace Authchip [Device] > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Nuclear Pulse Thruster Improved Force Field Micro-nuke Launcher Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Structural Scanner Precision Matter Filter Transmission Jammer Improved Transmission Jammer Advanced ECM Suite Improved Light Armor Plating Layered Light Armor Plating Graphene Brace System Shield Authchip [Device] > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Light Deuterium Engine Layered Light Armor Plating Improved Force Field Micro-nuke Launcher Field Lobotomy Kit [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Makeshift Hammer Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 1 . . . . 1 . . 1 . Utility 9 | . . . . . 3 1 . . . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 73 | 7 14 2 2 1 8 15 . . . 1 1 6 1 5 10 Power 9 | 1 3 . . . 1 1 . . . 1 . . . 1 1 Engine 5 | 1 3 . . . . 1 . . . . . . . . . Core 2 | . . . . . 1 . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 1 Propulsion 24 | 2 2 1 . 1 2 6 . . . . 1 4 . 1 4 Treads 7 | 2 2 1 . 1 1 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 17 | . . . . . 1 6 . . . . 1 4 . 1 4 Utility 26 | 2 5 . 1 . 2 8 . . . . . 1 1 3 3 Device 12 | 1 1 . . . 1 4 . . . . . . 1 2 2 Storage 4 | 1 2 . 1 . . . . . . . . . . . . Processor 2 | . 2 . . . . . . . . . . . . . . Hackware 2 | . . . . . . 1 . . . . . 1 . . . Protection 6 | . . . . . 1 3 . . . . . . . 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 14 | 2 4 1 1 . 3 . . . . . . 1 . . 2 Energy Gun 3 | 1 2 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 1 Ballistic Gun 4 | 1 1 . . . 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . 1 . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . . . . . . . 1 Parts Lost 30 | . 5 3 . . 2 . . . . . . . 1 . 19 Power 5 | . 1 1 . . . . . . . . . . . . 3 Propulsion 7 | . . . . . 1 . . . . . . . . . 6 Utility 12 | . 2 . . . 1 . . . . . . . 1 . 8 Weapon 6 | . 2 2 . . . . . . . . . . . . 2 Highest Loss Streak 14 | . 2 2 . . 1 . . . . . . . 1 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | 4 13 14 14 14 15 5 4 5 5 4 4 3 4 3 4 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Propulsion 5 | 2 6 8 9 9 9 1 2 2 2 2 1 1 1 . . Utility 2 | . 3 4 3 3 3 . . . . . . . 1 1 1 Weapon . | 1 1 . . . 1 1 . 1 1 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | . 6 . . . . 5 1 . . 1 . 1 1 . 1 Power 2 | . 1 . . . . . . . . 1 . . . . . Propulsion 8 | . 3 . . . . 3 1 . . . . . 1 . . Utility 5 | . 2 . . . . 2 . . . . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 81 85 85 80 87 92 92 92 93 86 94 84 89 77 Engine 5 | . 13 3 . . . 6 7 7 7 7 6 6 5 3 . Core 1 | . . . . . 7 . . . . . . . . 5 2 Treads 18 | . 28 28 28 28 24 . . . . . . . . . . Flight 9 | . . . . . . 28 30 30 30 30 33 33 29 30 24 Device 13 | . 1 14 14 14 13 21 23 23 23 23 20 20 20 25 21 Storage 8 | . 14 14 14 14 9 . . . . . . . . . . Processor 2 | . 10 . . . . . . . . . . . . . . Hackware 2 | . . . . . . 6 7 7 7 7 6 7 11 10 8 Protection 4 | . . . . . 8 13 15 15 15 15 13 13 9 5 8 Energy Gun 4 | . 16 6 . . . . . . . . . . . . . Ballistic Gun 3 | . 10 7 . . 4 . . . . . . . . . . Launcher 3 | . . . 14 14 4 . . . . 3 . . . . . Impact Weapon 6 | . . 6 14 14 9 7 7 7 7 5 6 6 5 5 3 Peak Build Rating 94 | 8 9 11 13 15 23 41 42 41 41 43 42 63 62 81 94 Average Rating 26 | 5 8 10 12 13 20 32 41 41 41 40 42 55 55 73 82 On Entrance 32 | . 7 8 11 13 15 20 41 41 41 41 41 42 63 56 81 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . 2 . 2 11 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 58 | 14 28 28 47 47 58 24 19 19 19 22 19 27 20 36 38 Greatest Support 65 | 40 40 42 42 45 65 26 20 20 20 20 25 29 29 36 43 Greatest Overweight (x) 19 | . . . 1 1 19 1 . . . 1 . 1 . . 3 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 14 15 15 20 20 5 5 5 5 5 5 5 5 5 5 Most Carried 17 | 8 15 15 15 16 17 17 5 5 5 5 4 5 5 5 5 Average Carried 10 | 4 13 14 14 14 15 4 4 5 5 4 4 3 4 3 4 Final Capacity 20 | 8 15 15 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 17 | 7 14 15 14 16 17 5 5 5 5 5 4 5 5 5 4 Class Distribution -------------------- 63% | Mutant 28% | Infiltrator-Sprinter 7% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Infiltrator-Mutant | -8/Materials Infiltrator-Sprinter | -7/Factory Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Lower Caves Infiltrator-Sprinter | -7/Data Miner Infiltrator-Sprinter | -6/Proximity Caves Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -6/DSF Infiltrator-Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Matter Collected 1660 | 291 295 37 . 40 168 167 282 15 . 97 . 103 15 60 90 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2482 | 136 818 256 . 109 223 211 115 95 . 110 . . 78 129 202 Parts 92 | 9 48 10 . . 9 3 . . . 4 . . . 6 3 Haulers Intercepted 5 | . 2 . . . 1 1 . . . . . . . . 1 Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 4 . . 2 . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Combat Hostiles Destroyed 36 | . 13 7 . 2 8 . 2 . . 3 . . . . 1 Melee 4 | . . 1 . 1 . . 1 . . 1 . . . . . Guns 16 | . 11 5 . . . . . . . . . . . . . Cannons 2 | . 2 . . . . . . . . . . . . . . AOE 9 | . . . . . 6 . 1 . . 2 . . . . . Classes Destroyed 14 | 2 6 1 . 1 2 1 . . . . . . . . 1 Worker 6 | . . 2 . 3 . 1 . . . . . . . . . Builder 4 | . 3 . . . . 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Hauler 5 | . 2 . . . 1 1 . . . . . . . . 1 Recycler 6 | 1 2 . . . 1 1 . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 6 | . 2 . . . . 1 . . . . . . 3 . . Watcher 6 | . 3 . . . . 1 . . . . . . 1 . 1 Swarmer 14 | . 3 3 . . 6 . 2 . . . . . . . . Grunt 17 | . 10 4 . 1 . . . . . 2 . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . Hunter 2 | . . . . . 1 . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . 2 . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 4 | 3 4 3 . 2 4 2 2 . . 2 . . 2 1 2 Combat Bots Only 4 | . 3 3 . 2 4 . 2 . . 2 . . . . 1 Max Kills in Single Turn 2 | 1 2 2 . 1 2 1 1 . . 1 . . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 1 . . 1 . . . . . Melee 1 | . . 1 . 1 . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Hostile Shots Fired 440 | . 67 41 . 5 53 . 13 6 . 21 . 5 2 10 217 Missed 150 | . 17 9 . 2 14 . 4 4 . 8 . . 1 7 84 Hits 290 | . 50 32 . 3 39 . 9 2 . 13 . 5 1 3 133 Melee 2 | . . . . 2 . . . . . . . . . . . Projectile 288 | . 50 32 . 1 39 . 9 2 . 13 . 5 1 3 133 AOE 2 | . 1 . . . . . . . . . . . 1 . . Critical Strikes 15 | . . 3 . . 1 . . . . 2 . . . . 9 Actively Blocked 9 | . . . . . . . . . . . . . . . 9 Part Disruptions 2 | . . . . . . . . . . . . . . . 2 Damage Taken 5658 | . 736 417 . 82 516 158 146 45 . 221 . 146 103 55 3033 Core 1857 | . 94 74 . 71 80 95 38 20 . 56 . . . 16 1313 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 318 | . . . . . 128 11 . . . . . . 179 . . Core Remaining (%) 79 | 100 . . . 4 85 . . . . 70 . 100 100 98 . Volleys Fired 171 | 7 99 25 . 1 21 . 7 . . 7 . 4 . . . Largest 2 | 2 2 2 . 1 1 . 1 . . 1 . 1 . . . Hottest 140 | 60 140 60 . 30 36 . 30 . . 30 . . . . . Shots Fired 278 | 14 179 45 . 1 21 . 7 . . 7 . 4 . . . Gun 243 | 14 175 45 . . 9 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 27 | . . . . 1 12 . 7 . . 7 . . . . . Special 8 | . 4 . . . . . . . . . . 4 . . . Kinetic 116 | 7 75 25 . . 9 . . . . . . . . . . Thermal 131 | 7 104 20 . . . . . . . . . . . . . Explosive 27 | . . . . 1 12 . 7 . . 7 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 3 10 9 . . 4 . . . . 2 . 4 . . . Robot Miss Streak 4 | 1 4 3 . . 2 . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 221 | 10 115 37 . 6 16 8 4 2 . 3 . 3 4 2 11 Core Hits 96 | 4 42 14 . 4 11 . 7 . . 12 . . . 1 1 Critical Kills 2 | . . . . . . . . . . 1 . . . 1 . Critical Parts Destroyed 12 | . . 2 . 2 2 2 1 . . . . . . . 3 Critical Strikes 14 | . . 2 . 2 2 2 1 . . 1 . . . 1 3 Smash 14 | . . 2 . 2 2 2 1 . . 1 . . . 1 3 Melee Attacks 112 | . . 9 . 8 15 17 4 2 . 3 . . 9 10 35 Impact 110 | . . 9 . 8 15 17 4 2 . 3 . . 9 10 33 Slashing 2 | . . . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . 4 . 3 2 5 3 . . . . . 1 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6981 | 116 1340 845 . 476 993 962 473 201 . 448 . . 289 199 639 Guns 1749 | 116 1252 280 . . 101 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1274 | . . . . 61 561 226 72 . . 354 . . . . . Melee 3850 | . . 565 . 415 331 736 401 201 . 94 . . 289 199 619 Ramming 36 | . 16 . . . . . . . . . . . . . 20 Kinetic 797 | 52 497 147 . . 101 . . . . . . . . . . Thermal 1250 | 64 827 133 . . . 226 . . . . . . . . . Explosive 1048 | . . . . 61 561 . 72 . . 354 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 3818 | . . 565 . 415 331 736 401 201 . 94 . . 289 199 587 Slashing 32 | . . . . . . . . . . . . . . . 32 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 27 | . . . . . 3 . . . . . . . . . 27 Average Corruption 5 | . . . . . 2 . . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 11 | . . . . . 4 . . . . . . . . . 7 Matter Fused 3 | . . . . . . . . . . . . . . . 3 Heat Flow Errors 2 | . . . . . 2 . . . . . . . . . . Energy Discharges 2 | . . . . . 1 . . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2203 | . . 198 . 242 195 655 268 161 . 30 . . 184 . 270 Projectiles . | . . . . . . . . . . . . . . . . Explosions 96 | . . . . . 15 81 . . . . . . . . . Melee 2107 | . . 198 . 242 180 574 268 161 . 30 . . 184 . 270 Knockbacks 13 | . 1 4 . . 1 3 . 1 . . . . 1 1 1 Impact 13 | . 1 4 . . 1 3 . 1 . . . . 1 1 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 271 | . . . . . 47 158 19 . . 38 . . . . 9 Shots 6 | . . . . . 2 2 1 . . 1 . . . . . Rammed 10 | . 3 . . . . . . . . . . . . . 7 Targets Rammed 10 | . 3 . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 338 | . 86 121 . . 220 17 . . . 8 3 . . 336 338 Average Temperature 103 | . 23 37 . . 105 7 . . . 6 2 . . 92 134 Received Heat Transfer 750 | . 285 252 . 6 . . . . . 21 . 9 12 21 144 Effects 10 | . . . . . . . . . . . . . . . 10 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . . 2 Interference 7 | . . . . . . . . . . . . . . . 7 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . 1 . 1 3 3 . 1 . . . . 3 . 2 Combat Hostiles 6 | . . 1 . 1 2 . . 1 . . . . . . 1 Parts Fried 27 | . . 1 . 4 4 7 1 2 . 1 . . 4 . 3 Impact Corruptions 65 | . . 4 . 8 6 16 8 4 . 1 . . 8 . 10 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . Heat Transferred 2450 | 150 1850 300 . . . 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Maximum Alert Level 1 | . . . . . . . . . . . 1 1 . . . Low Security (%) 99 | 100 100 100 . 100 100 100 . . . . 41 99 100 100 100 Level 1 . | . . . . . . . . . . . 58 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 231 | 10 81 70 . 51 162 142 . . . . 231 201 135 43 37 Initial 165 | . . 16 . . . 65 . . . . 31 165 94 34 10 Average 28 | . 23 12 . 2 36 72 . . . . 147 176 105 27 4 Influence Increases 2042 | 15 419 180 . 76 339 245 50 5 . 100 205 56 106 56 190 Destroy 0b10 Robot/C 760 | . 260 140 . 40 160 . 40 . . 60 . 40 . . 20 Destroy 0b10 Robot/NC 185 | 15 60 10 . 15 10 35 . 5 . . . . 20 5 10 Destroy Leader 190 | . 70 30 . 10 32 4 10 . . 10 . 10 2 . 12 Allied During Kill 5 | . . . . . . . . . . . . 5 . . . Successful Hack 131 | . 14 . . . 17 45 . . . . 5 . 50 . . Disable Machine 150 | . . . . . 45 75 . . . . . . . 30 . Anti-Garrison Action 200 | . . . . . . . . . . . 200 . . . . Destroy Structure 151 | . . . . 11 75 26 . . . . . 1 4 6 28 Partial Spotted 150 | . . . . . . 60 . . . . . . 30 15 45 Lose Combat Pursuer 120 | . 15 . . . . . . . . 30 . . . . 75 Influence Decreases 2042 | 15 375 224 . 76 193 351 50 45 . 50 19 111 217 106 210 Entered New Map 355 | . . 28 . . . 81 15 8 . . 19 71 87 36 10 Time Decay 1547 | 15 355 186 . 76 183 270 35 37 . 50 . . 120 70 150 Lost Part 100 | . 20 10 . . 10 . . . . . . . 10 . 50 Lost Ally 40 | . . . . . . . . . . . . 40 . . . Squads Dispatched 20 | . 5 . . . 2 3 . . . . 1 1 1 1 6 Investigation 7 | . 2 . . . . 2 . . . . 1 . . . 2 Extermination 5 | . . . . . . 1 . . . . . . . . 4 Reinforcement 8 | . 3 . . . 2 . . . . . . 1 1 1 . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Distress Signals 4 | . 2 . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 119 | . 27 15 . 2 12 3 2 1 . 7 . 3 6 11 30 Peak Tracking Total 15 | . 3 6 . 2 4 1 2 1 . 3 . 2 2 6 15 Tactical Retreats 10 | . 1 . . . . . . . . 2 . . 1 2 4 ECM-based Alert Blocks 14 | . . . . . . . . . . . . . 1 7 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Traps Triggered 6 | . 2 . . . 2 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Machines Disabled 10 | . . . . . 3 5 . . . . . . . 2 . Max in Single Turn 5 | . . . . . 2 5 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Machines Accessed 50 | . 5 1 2 1 3 12 . . 4 . 2 . 5 6 9 Terminals 27 | . 4 . . . 2 7 . . . . 1 . 2 4 7 Fabricators 2 | . . . . . . 2 . . . . . . . . . Repair Stations 5 | . . . . . 1 1 . . . . . . 1 1 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . . . . 1 1 1 Garrison Access 3 | . . . . . . 1 . . . . 1 . 1 . . Total Hacks 132 | . 12 1 2 1 9 29 . . 30 . 5 . 15 11 17 Successful 66 | . 4 1 2 1 6 9 . . 30 . 2 . 8 1 2 Failed 64 | . 7 . . . 3 20 . . . . 3 . 6 10 15 Catastrophic 21 | . 2 . . . 1 6 . . . . . . 3 5 4 Database Lockouts 2 | . 1 . . . . . . . . . . . 1 . . Manual 53 | . 10 . 1 . 4 17 . . . . 1 . 5 6 9 Terminals 59 | . 10 . . . 4 17 . . . . 2 . 5 7 14 Fabricators 5 | . . . . . . 5 . . . . . . . . . Repair Stations 14 | . . . . . 5 2 . . . . . . 2 3 2 Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . 2 . . . . . . 7 1 1 Garrison Access 7 | . . . . . . 3 . . . . 3 . 1 . . Terminal Hacks 45 | . 3 1 2 1 2 2 . . 30 . 1 . 2 . 1 Record 13 | . . . 1 . . . . . 11 . . . 1 . . Part Schematic 13 | . . . . . . 1 . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . Open Door 2 | . . 1 . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 4 . . . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . Repair Station Hacks 9 | . . . . . 4 2 . . . . . . 2 . 1 Scan Component 5 | . . . . . 2 1 . . . . . . 1 . 1 Repair 4 | . . . . . 2 1 . . . . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . 1 . . . . . . 4 1 . Insert Component 2 | . . . . . . . . . . . . . 2 . . Analyze 1 | . . . . . . . . . . . . . 1 . . Retrieve Study 3 | . . . . . . 1 . . . . . . 1 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . 1 . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . 2 . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 35 | . 5 . . . 3 10 . . . . 1 . 3 5 8 Full Trace Events 4 | . . . . . . 2 . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 1 . . 12 . . . 1 . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 174 | . . . . . . 174 . . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . . Part Studies Acquired 3 | . . . . . . 1 . . . . . . 1 1 . Parts Repaired 4 | . . . . . 2 1 . . . . . . 1 . . Time 162 | . . . . . 64 60 . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Total Allies 3 | . . . . . . . . . . . . 3 . . . Largest Group 2 | . . . . . . . . . . . . 2 . . . Highest-Rated Group 133 | . . . . . . . . . . . . 133 . . . Highest-Rated Ally 90 | . . . . . . . . . . . . 90 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . 10 . . . Total Damage 379 | . . . . . . . . . . . . 379 . . . Kills 2 | . . . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Active Infowar (turns) 5408 | 35 201 784 385 1063 770 599 175 129 22 135 12 133 244 157 564 Structural 5260 | . 88 784 385 1063 770 599 175 129 22 135 12 133 244 157 564 Seismic 148 | 35 113 . . . . . . . . . . . . . . Jamming 281 | . . . . . . 42 . . . . . . 2 . 237 ECM 69 | . . . . . 1 1 . . . 6 . . 8 45 8 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Turns Passed 7415 | 142 1869 784 385 1063 770 599 175 129 22 135 12 133 244 157 796 Spaces Moved 7867 | 69 935 454 235 446 334 1119 569 480 84 385 44 183 619 430 1481 Core 64 | 7 . . . . 1 . . . . . . . . . 56 Treads 2465 | 62 935 454 235 446 333 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5338 | . . . . . . 1119 569 480 84 385 44 183 619 430 1425 Fastest Speed 22 | 50 160 152 152 232 155 26 26 26 26 26 24 25 25 22 22 Average Speed 73 | 148 160 152 162 232 173 28 26 26 26 27 24 49 25 23 28 Slowest Speed 1000 | 160 160 160 232 232 1000 106 26 26 26 98 24 106 25 25 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . 1 . . . . . . 1 . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 95 86 62 86 30 23 71 67 69 66 2 96 19 17 47 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . 1 1 . . . . . . Known Exits Taken 2 | . 1 . . . . . . . . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 7 | . . . . 2 . . 2 2 . 1 . . . . . Spaces Dug 42 | . . . . . 14 9 . . . . . . 2 3 14 Terrain Destroyed 162 | . . . . 11 78 29 19 . . 6 . . 2 3 14 Melee 31 | . . . . . 3 9 . . . . . . 2 3 14 Projectile . | . . . . . . . . . . . . . . . . AOE 131 | . . . . 11 75 20 19 . . 6 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Res Total 9108 | 91 1126 497 239 466 491 1389 585 481 83 408 44 217 697 473 1821 Wait 744 | . 48 5 . 10 100 210 . . . 4 . 9 67 26 265 Move 7839 | 68 934 453 234 445 333 1116 568 479 83 384 43 182 616 429 1472 Hop 5 | . . . . . . 1 . . . . . . 1 . 3 Pick Up 42 | 8 14 2 1 1 4 . 2 . . 1 . 7 . 1 1 Fast Attach 41 | 7 5 . . . 3 13 . . . 1 . 1 2 2 7 Attach 27 | . 3 1 1 . 5 6 1 . . 2 1 2 . 3 2 Detach 9 | . . . . . 2 1 1 . . 2 . . 1 1 1 Swap 32 | . 7 1 1 1 7 3 . . . 1 . 5 . 1 5 Drop 61 | 1 13 1 2 . 1 22 2 . . 3 . 7 1 . 8 Fire 171 | 7 99 25 . 1 21 . 7 . . 7 . 4 . . . Melee 112 | . . 9 . 8 15 17 4 2 . 3 . . 9 10 35 Ram 7 | . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 143 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Met a group of wandering Federalists 264 | -10/Materials | Lost 4 allies 327 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 8) 638 | -10/Materials | Discovered new exit (range 15) 734 | -10/Materials | Discovered new exit (range 9) 1031 | -10/Materials | Discovered new exit (range 14) 1158 | -10/Materials | Discovered new exit (range 15) 1173 | -10/Materials | Identified exit to Mines 1376 | -10/Materials | Central database locked down 1573 | -10/Materials | Discovered new exit (range 11) 2012 | -10/Materials | Entered Mines 2013 | -10/Mines | Assembled infested the area 2020 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2103 | -10/Mines | Discovered new exit (range 11) 2130 | -10/Mines | Core integrity fell below 50% 2336 | -10/Mines | Discovered new exit (range 9) 2383 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2437 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2603 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2603 | -10/Mines | Discovered new exit (range 6) 2796 | -10/Mines | Entered Exiles 2834 | -10/Exiles | Met 8R-AWN 2857 | -10/Exiles | Met EX-HEX 2902 | -10/Exiles | Met EX-BIN 2921 | -10/Exiles | Aligned with FarCom system 2922 | -10/Exiles | Given EX-Vault access code 2957 | -10/Exiles | Opened EX-Vault 2969 | -10/Exiles | Found Field Lobotomy Kit 3004 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3048 | -10/Exiles | Met EX-DEC 3061 | -10/Exiles | Learned location of Zion (-6) 3155 | -10/Exiles | Discovered new exit (range 14) 3181 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3181 | -10/Exiles | Entered Mines 3232 | -9/Mines | Learned Materials terminal intel 3289 | -9/Mines | Core integrity fell below 20% 4144 | -9/Mines | Discovered new exit (range 15) 4214 | -9/Mines | Found the Drone Emporium 4225 | -9/Mines | Found Prototype Device 4244 | -9/Mines | Entered Materials 4244 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4245 | -8/Materials | Loaded intel: 12 terminal locations 4365 | -8/Materials | Discovered new exit (range 4) 4549 | -8/Materials | Build established: Infiltrator-Mutant 4795 | -8/Materials | Repaired Lgt. Armor Plating 4861 | -8/Materials | Repaired Lgt. Nuclear Core 4916 | -8/Materials | Discovered new exit (range 8) 4952 | -8/Materials | Build established: Mutant 5014 | -8/Materials | Entered Factory 5014 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5024 | -7/Factory | Identified Thief Drone Bay 5132 | -7/Factory | Repaired Imp. VTOL Module 5275 | -7/Factory | Discovered new exit (range 16) 5438 | -7/Factory | Build established: Infiltrator-Sprinter 5443 | -7/Factory | Fabricated Imp. VTOL Module (x1) 5595 | -7/Factory | Fabricated Imp. VTOL Module? 5613 | -7/Factory | Entered Lower Caves 5681 | -7/Lower Caves | Encountered a Warlord checkpoint 5786 | -7/Lower Caves | Discovered new exit (range 5) 5788 | -7/Lower Caves | Entered another Lower Caves area 5873 | -7/Lower Caves | Spotted B-75 Beast 5882 | -7/Lower Caves | Encountered a Warlord checkpoint 5915 | -7/Lower Caves | Discovered new exit (range 7) 5917 | -7/Lower Caves | Entered Data Miner 5917 | -7/Data Miner | Discovered new exit (range 6) 5922 | -7/Data Miner | Met Data Miner 5928 | -7/Data Miner | Learned location of Section 7 (-2) 5928 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5933 | -7/Data Miner | Received God Mode back door access code from Data Miner 5939 | -7/Data Miner | Entered Proximity Caves 6049 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6071 | -6/Proximity Caves | Learned Factory security intel 6073 | -6/Proximity Caves | Discovered new exit (range 6) 6074 | -6/Proximity Caves | Entered Factory 6074 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6086 | -6/Factory | Identified exit to DSF 6086 | -6/Factory | Entered DSF 6089 | -6/DSF | Assimilated X-67 Chaingunner with FLK Orb 6105 | -6/DSF | Assimilated H-61 Shepherd with FLK Orb 6115 | -6/DSF | Additional patrols routed to DSF 6165 | -6/DSF | Assimilated X-62 Marksman with FLK Orb 6184 | -6/DSF | Discovered new exit (range 10) 6219 | -6/DSF | Entered Factory 6219 | -5/Factory | Evolved 2 slots: Utility x2 6306 | -5/Factory | Central database locked down 6394 | -5/Factory | Discovered new exit (range 11) 6450 | -5/Factory | Repaired Imp. Light Armor Plating 6463 | -5/Factory | Entered another Factory area 6463 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6582 | -4/Factory | Discovered new exit (range 16) 6598 | -4/Factory | Discovered new exit (range 5) 6620 | -4/Factory | Entered Research 6620 | -3/Research | Evolved 2 slots: Utility x2 7127 | -3/Research | Spotted B-86 Titan 7206 | -3/Research | Lost 3 parts (1p1n1u) 7355 | -3/Research | System corruption reached 10% 7380 | -3/Research | Core integrity fell below 50% 7408 | -3/Research | Core integrity fell below 20% 7416 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- corruption cleaned. 07385_ Structural Scanner destroyed. 07388_ Acquired Scythe. 07392_ B-74 Champion heat spikes uncontrollably. 07393_ B-74 Champion heat short circuits Rnf. Antimatter Reactor. 07396_ B-74 Champion heat damages Med. Treads. 07397_ B-74 Champion heat short circuits Med. Treads. 07397_ Slammed into P-80 Master. 07398_ Impulse Thruster Array destroyed. 07399_ B-74 Champion heat damages Med. Treads. 07399_ Slammed into P-80 Master. 07402_ U-05 Engineer builds a Door. 07402_ Slammed into P-80 Master. 07402_ Door malfunctions. 07403_ Slammed into P-80 Master. 07405_ System corrupted: Energy discharge (-26). 07408_ P-80 Master resets G-67 Veteran, system corruption cleaned. Map ----- +----------------------------------------------------+ | ####### ! """ !## % ### ^""""" # | | ########### """ ## % ### ""Y"" # | | ######???## ## ### ^ ^ ## | | ########### ## ### ## | | ###############+########/#### ## | | ## ## | | ## ## | | ## g | | ## """ """ """ ## | | + "T" p""" """ ## | | ############# """p g""" #########+#### | | ## p p ######## # | | ## # #! # | | ## # # ! ]!# | | ## """ """ p""" # # # | | # """ """p """ + # # | | # """ p""" """ # # # | | + # ######## | | # # ######## | | # # ##?????? | | # ########## ! ##?????? | | # ## # ##?????? | | # ##?????? # ##?????? | | ############ """"" ##?????? # ##?????? | | ### = + """"" ##?????? # ##?????? | | + # """""w @##??????+#########?????? | | ###""" # ???? ?????? | | ###""" # ####???????????????????? | | ?##""" # # ???????????????????? | | ?## ########## # ?????????w???????????? | | ?## # # # ?????????????????????? | | ?## # ?????? # # ?????????????????????? | | ?## # ?????? # # ?????????????????????? | | ?########### ?????? + + ?????????????????????? | | ?########### ?????? # # ?????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 65 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Matter Compressor | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Nuclear Pulse Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Repaired ---------- Lgt. Armor Plating | 5% | -8/Materials Lgt. Nuclear Core | 14% | -8/Materials Imp. VTOL Module | 78% | -7/Factory Imp. Light Armor Plating | 1% | -5/Factory Studied --------- Flight Unit | -7/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Cya! I Laugh At Your Crits Watch This! Challenges ------------ None Game ------ Seed HelicalComponentRailgun Manual? 0 Play Time 01:33:36 Cumulative 51.6 hours Start 2026.04.18 @ 22:11:28 End 2026.04.18 @ 23:43:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 437ab7d2-35d9-46a7-9e7c-ac5197c168d4