Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 12:22:42 Player: DoFeek Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (3887) 3887 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 9621 Bonus ------- High Alert Combat Kills 19 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 31/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Fusion Compressor Fusion Compressor Micro Fission Core Encrypted Comm Array Improved Targeting Computer Improved Targeting Computer Phase Shifter Advanced Shield Generator Advanced Shield Generator Hacking Suite Coil Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Encrypted Comm Array Improved Targeting Computer Improved Targeting Computer Improved Medium Armor Plating Advanced Shield Generator Long-range Tractor Beam > --- WEAPON ----------- Coil Gun Coil Gun Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Fusion Compressor Micro Fission Core Armored Treads Armored Treads Improved Targeting Computer Improved Targeting Computer Advanced Shield Generator Advanced Shield Generator Advanced Shield Generator Hacking Suite Long-range Tractor Beam Magnetic Acceleration Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Missile Launcher [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Improved Targeting Computer Device Long-range Tractor Beam Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 . 2 . . 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 5 | . . 2 . 1 . 1 . . 1 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 92 | 6 2 16 17 2 5 15 10 1 18 Power 12 | 1 . 2 2 1 2 . 3 . 1 Engine 5 | 1 . 2 . . 1 . 1 . . Core 7 | . . . 2 1 1 . 2 . 1 Reactor . | . . . . . . . . . . Propulsion 24 | 2 . 3 7 . . 4 1 . 7 Treads 24 | 2 . 3 7 . . 4 1 . 7 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 1 1 4 2 1 . 7 5 . 4 Device 13 | . . 2 1 1 . 3 2 . 4 Storage 4 | 1 . 1 1 . . 1 . . . Processor 6 | . 1 1 . . . 2 2 . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . 1 1 . . Artifact . | . . . . . . . . . . Weapon 31 | 2 1 7 6 . 3 4 1 1 6 Energy Gun 2 | 1 . 1 . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 13 | 1 . 3 3 . 1 2 . 1 2 Ballistic Cannon 9 | . . 1 2 . 1 1 1 . 3 Launcher 6 | . 1 1 1 . 1 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 42 | . . 6 1 . 4 1 7 . 23 Power 7 | . . 2 . . 1 . 2 . 2 Propulsion 10 | . . 2 . . . 1 . . 7 Utility 15 | . . . 1 . 2 . 4 . 8 Weapon 10 | . . 2 . . 1 . 1 . 6 Highest Loss Streak 8 | . . 5 1 . 4 1 5 . 8 To Critical Strikes 3 | . . . . . . 1 . . 2 Average Slot Usage (%) 93 | . 95 94 93 92 81 99 91 100 90 Engine 5 | . 14 10 1 . 2 6 4 6 4 Core 5 | . . . 7 15 10 6 5 6 4 Treads 24 | . 28 20 27 23 23 25 25 26 19 Device 9 | . . 11 8 15 6 11 8 6 13 Storage 7 | . 14 11 9 7 7 6 6 6 5 Processor 15 | . 9 20 18 15 15 15 14 20 12 Protection 2 | . . . . . . 4 4 6 4 Ballistic Gun 10 | . 14 12 6 . 3 12 10 13 10 Ballistic Cannon 7 | . . 2 14 15 10 6 7 6 8 Naked Turns . | . . . . . . . . . . Heaviest Build 96 | 13 14 23 43 55 56 79 79 80 96 Greatest Support 106 | 40 40 40 62 62 62 96 106 106 106 Greatest Overweight (x) 20 | . . 4 . . . . . . 20 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 15 15 15 20 20 20 20 Average Capacity 15 | 6 8 9 12 15 15 17 20 20 20 Most Carried 19 | 5 4 10 12 11 15 15 19 12 19 Average Carried 10 | 1 2 6 10 10 10 12 15 12 12 Final Capacity 20 | 8 8 10 15 15 15 20 20 20 20 Final Carried 14 | 2 4 9 12 11 12 14 13 12 12 Class Distribution -------------------- 39% | Gunner 27% | Scavenger-Gunner 23% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Matter Collected 3671 | 251 36 484 783 . 365 316 643 . 793 Remotely 2579 | . . 232 783 . 193 256 451 . 664 Salvage Created 3165 | . 192 664 793 . 258 371 220 . 667 Parts 211 | . 14 51 52 . 12 29 5 . 48 Haulers Intercepted 2 | . . 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 2 5 . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 91 | . 7 20 19 . 10 10 6 . 19 Guns 31 | . 3 8 6 . . 7 1 . 6 Cannons 49 | . . 10 13 . 8 3 5 . 10 AOE 11 | . 4 2 . . 2 . . . 3 Classes Destroyed 16 | . 5 2 3 . 1 2 1 . 2 Worker 6 | . 1 . 4 . . . . . 1 Builder 4 | . . . . . . . . . 4 Tunneler 1 | . . . . . . . . . 1 Hauler 2 | . . 1 1 . . . . . . Recycler 1 | . . . 1 . . . . . . Operator 3 | . 1 1 1 . . . . . . Watcher 7 | . 1 1 3 . . 2 . . . Swarmer 34 | . 3 8 7 . 4 7 . . 5 Grunt 27 | . 4 5 7 . 3 . 1 . 7 Brawler 1 | . . . 1 . . . . . . Sentry 11 | . . 7 3 . . 1 . . . Specialist 2 | . . . . . 2 . . . . Hunter 6 | . . . . . . 1 . . 5 Programmer 3 | . . . . . . 1 . . 2 Heavy 2 | . . . 1 . 1 . . . . Behemoth 1 | . . . . . . . 1 . . Thug 4 | . . . . . . . 4 . . Best Kill Streak 8 | . 6 8 6 . 6 3 2 . 6 Combat Bots Only 6 | . 4 6 6 . 6 3 2 . 5 Max Kills in Single Turn 3 | . 3 2 2 . 2 3 1 . 3 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . 2 1 . . 2 . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 802 | . 26 131 85 . 83 49 86 . 342 Missed 229 | . 9 28 29 . 31 13 20 . 99 Damage Taken 8700 | . 235 1069 803 . 905 577 1385 . 3726 Core 1675 | . 22 276 133 . 75 52 104 . 1013 Absorbed by Shields 923 | . . . . . 168 . . . 755 Regen/Repaired (Parts) 314 | . . 143 . . . . . . 171 Core Remaining (%) 77 | 100 91 31 75 . 89 . . 81 . Volleys Fired 274 | . 23 63 56 . 27 22 24 . 59 Largest 4 | . 2 2 3 . 2 3 3 . 4 Hottest 199 | . 70 110 104 . 104 113 136 . 199 Shots Fired 661 | . 47 105 154 . 54 66 70 . 165 Gun 320 | . 41 44 84 . 8 44 42 . 57 Cannon 314 | . . 47 70 . 45 22 28 . 102 Launcher 27 | . 6 14 . . 1 . . . 6 Special . | . . . . . . . . . . Kinetic 572 | . 23 47 154 . 53 66 70 . 159 Thermal 62 | . 18 44 . . . . . . . Explosive 27 | . 6 14 . . 1 . . . 6 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 7 14 16 . 21 6 14 . 15 Robot Miss Streak 6 | . 4 3 5 . 4 6 2 . 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 398 | . 22 73 87 . 33 29 57 . 97 Core Hits 185 | . 16 36 41 . 13 19 13 . 47 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . . . 1 Critical Strikes 14 | . 2 3 1 . 3 . . . 5 Burn 2 | . 2 . . . . . . . . Destroy 2 | . . 1 . . . . . . 1 Blast 10 | . . 2 1 . 3 . . . 4 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10654 | . 561 1248 1846 . 1368 620 1689 . 3322 Guns 3677 | . 216 388 782 . 16 475 929 . 871 Cannons 5468 | . . 635 1064 . 1164 145 760 . 1700 Explosions 1509 | . 345 225 . . 188 . . . 751 Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 8486 | . 103 477 1846 . 1180 620 1689 . 2571 Thermal 659 | . 113 546 . . . . . . . Explosive 1509 | . 345 225 . . 188 . . . 751 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . 5 . . . . . . . 4 Average Corruption 4 | . 4 . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . 9 . . . . . . . 1 Message Errors 3 | . 3 . . . . . . . . Matter Fused 2 | . 1 . . . . . . . 1 Energy Discharges 2 | . 2 . . . . . . . . Data Loss (minor) 2 | . 2 . . . . . . . . Misfires 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 294 | . 35 . 88 . 54 . 18 . 99 Projectiles 259 | . . . 88 . 54 . 18 . 99 Explosions 35 | . 35 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 42 | . . . 7 . 3 . 6 . 26 Impact . | . . . . . . . . . . Kinetic 38 | . . . 7 . 3 . 5 . 23 Secondary 4 | . . . . . . . 1 . 3 Self-Inflicted Damage 102 | . 81 . . . . . . . 21 Shots 5 | . 4 . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 530 | . 144 225 271 . 450 236 436 . 530 Average Temperature 113 | . 41 56 71 . 135 77 189 . 164 Received Heat Transfer 2048 | . 48 261 315 . 46 12 525 . 841 Effects 24 | . . 3 . . 1 1 7 . 12 Shutdowns 5 | . . . . . 1 . 2 . 2 Energy Bleed 4 | . . . . . . 1 1 . 2 Interference 9 | . . 3 . . . . 2 . 4 Matter Decay 2 | . . . . . . . 1 . 1 Short Circuit 3 | . . . . . . . 1 . 2 Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . Heat Transferred 1665 | . 481 1184 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Peak Influence 419 | . 317 419 361 84 286 357 . . 340 Initial 149 | . . 49 144 79 62 149 . . 9 Average 175 | . 123 274 224 79 221 152 . . 104 Maximum Alert Level 2 | . 1 2 1 . 1 1 . . 1 Low Security (%) 58 | 100 76 18 38 100 33 82 . . 76 Level 1 40 | . 23 79 61 . 66 17 . . 23 Level 2 . | . . 2 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Squads Dispatched 18 | . 2 4 2 1 1 3 . . 5 Investigation 4 | . . 2 . 1 . . . . 1 Extermination 4 | . . . . . . 2 . . 2 Reinforcement 10 | . 2 2 2 . 1 1 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Distress Signals 3 | . 1 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 126 | . 11 27 25 . 11 15 6 . 31 Peak Tracking Total 9 | . 4 5 4 . 5 4 4 . 9 Tactical Retreats 6 | . . 1 1 . 1 1 . . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Traps Triggered 8 | . 3 2 . . . 1 . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Disabled 17 | . 5 1 4 . 1 1 . . 5 Max in Single Turn 3 | . 3 1 1 . 1 1 . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Machines Accessed 11 | . 2 2 1 2 . 1 1 . 2 Terminals 7 | . 2 1 1 2 . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . 1 . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 28 | . 6 6 4 4 . 1 1 . 6 Successful 16 | . 3 4 2 2 . 1 1 . 3 Failed 12 | . 3 2 2 2 . . . . 3 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 18 | . 6 2 4 4 . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . 4 . . . . . . 4 Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . 3 . 2 2 . . 1 . 1 Open Door 1 | . . . . . . . 1 . . Open DSF 2 | . . . . 1 . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . Transport Status 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . 4 . . . . . . 2 Scan Component 3 | . . 2 . . . . . . 1 Repair 3 | . . 2 . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . 2 1 1 1 . 1 . . 2 Full Trace Events 2 | . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . 2 . . . . . . 1 Time 122 | . . 52 . . . . . . 70 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Turns Passed 6886 | 75 486 898 1325 152 265 1348 1156 53 1128 Spaces Moved 3386 | 54 260 378 679 93 99 747 627 33 416 Core 41 | 22 . 12 . . . . . . 7 Treads 3345 | 32 260 366 679 93 99 747 627 33 409 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 161 161 163 162 162 162 Average Speed 166 | 115 160 162 160 161 161 166 163 162 197 Slowest Speed 1050 | 160 160 250 166 161 161 170 165 162 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 5 46 37 47 2 70 13 77 5 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . 1 . Scrap Searched 2 | . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 212 | . 49 61 13 . 15 3 7 . 64 Melee . | . . . . . . . . . . Projectile 48 | . . . 13 . 6 3 7 . 19 AOE 164 | . 49 61 . . 9 . . . 45 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Fac Total 4099 | 67 288 559 792 95 145 813 706 33 601 Wait 221 | . 1 75 8 . 4 5 38 . 90 Move 3377 | 53 259 377 678 92 98 746 626 32 416 Hop . | . . . . . . . . . . Pick Up 99 | 8 3 21 19 1 7 17 7 . 16 Fast Attach . | . . . . . . . . . . Attach 61 | 6 1 10 5 2 2 9 8 1 17 Detach 4 | . . 1 . . . . 1 . 2 Swap 31 | . 1 6 12 . 3 6 2 . 1 Drop 32 | . . 6 14 . 4 8 . . . Fire 274 | . 23 63 56 . 27 22 24 . 59 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 11) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Utility x2 790 | -9/Materials | Lost 5 parts (1p2n2w) 808 | -9/Materials | Core integrity fell below 50% 1107 | -9/Materials | Discovered new exit (range 5) 1148 | -9/Materials | Build established: Scavenger-Mutant 1163 | -9/Materials | Repaired Lgt. Treads 1191 | -9/Materials | Repaired Grenade Launcher 1330 | -9/Materials | Discovered new exit (range 5) 1460 | -9/Materials | Entered another Materials area 1460 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1761 | -8/Materials | Build established: Scavenger-Gunner 2217 | -8/Materials | Discovered new exit (range 12) 2785 | -8/Materials | Entered Factory 2785 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2937 | -7/Factory | Identified exit to DSF 2937 | -7/Factory | Entered DSF 2958 | -7/DSF | Additional patrols routed to DSF 3086 | -7/DSF | Discovered new exit (range 15) 3088 | -7/DSF | Lost 4 parts (1p2u1w) 3107 | -7/DSF | Sterilization system engaged 3127 | -7/DSF | Ambient heat levels rising (+10) 3142 | -7/DSF | Ambient heat levels rising (+10) 3157 | -7/DSF | Ambient heat levels rising (+10) 3172 | -7/DSF | Ambient heat levels rising (+10) 3187 | -7/DSF | Ambient heat levels rising (+10) 3202 | -7/DSF | Ambient heat levels rising (+10) 3202 | -7/DSF | Entered Factory 3202 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3787 | -6/Factory | Build established: Gunner 4472 | -6/Factory | Discovered new exit (range 16) 4550 | -6/Factory | Entered Lower Caves 4565 | -6/Lower Caves | Met a Warlord Commander 4566 | -6/Lower Caves | Learned location of Warlord (-4) 4567 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4569 | -6/Lower Caves | Found Encrypted Comm Array 4620 | -6/Lower Caves | Encountered a Warlord checkpoint 4788 | -6/Lower Caves | Learned 8 Factory zone layouts 4796 | -6/Lower Caves | Identified exit to Lower Caves 5072 | -6/Lower Caves | Spotted B-75 Beast 5110 | -6/Lower Caves | Destroyed B-75 Beast 5169 | -6/Lower Caves | Ambushed by wild Derelicts 5247 | -6/Lower Caves | Lost 5 parts (1p3u1w) 5509 | -6/Lower Caves | Build established: Mutant 5706 | -6/Lower Caves | Entered another Lower Caves area 5707 | -6/Lower Caves | Discovered new exit (range 12) 5759 | -6/Lower Caves | Entered Factory 5759 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5760 | -5/Factory | Identified exit to Extension 6009 | -5/Factory | Build established: Gunner 6428 | -5/Factory | Repaired Broken Magnetic Acceleration Cannon 6608 | -5/Factory | Cargo convoy interrupted 6725 | -5/Factory | Lost 3 parts (2n1w) 6822 | -5/Factory | Lost 8 parts (1p2n3u2w) 6862 | -5/Factory | Lost 4 parts (1p1n1u1w) 6876 | -5/Factory | Core integrity fell below 50% 6885 | -5/Factory | Core integrity fell below 20% 6887 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. Angular Momentum Engine destroyed. Critical hit (Burn: +27). G-50 Soldier destroyed. R-10 Processor collects Wheel. R-10 Processor collects Lgt. Ion Engine. Adv. Shield Generator destroyed. Enh. Gauss Cannon destroyed. R-10 Processor collects Sml. Matter Pod. Penetrated by Slug. R-10 Processor collects Lgt. Ion Engine. R-10 Processor collects Wheel. Penetrated by Slug. Imp. Targeting Computer destroyed. R-10 Processor collects Terrain Scanner. Critical hit (Burn: +37). Penetrated by Slug. System corrupted: Matter fused (-8). Slug penetrates S-27 Virus. S-27 Virus destroyed. Slug penetrates Assembly Bed. Map ----- +----------------------------------------------------+ | ?????????########/## !| #??????? | | ???????????# * # ######## | | ???????????# ! ! #!!! | | ???????????# # #!!! """ | | ???????????# """"" " # #!!! 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T#????? | | ?????????????????????????" #????? | | ?????????????????????????" ##????? | | ?????????????????????????" #?????? | | ????????????????????????? #?????? | | ????????????????????????? #?????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 22 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed CatalystBeamThrower Manual? 0 Play Time 00:53:47 Cumulative 9.9 hours Start 2024.04.02 @ 11:26:13 End 2024.04.02 @ 12:22:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8b8d79b8-54fb-401a-aaaa-2db66357ce00