Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.10 @ 21:36:53 Player: Xero Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2791) 2791 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 6466 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 572 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Walking (260) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Improved Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Mace > --- INVENTORY (20) --- Nuclear Core Light Nuclear Core Light Nuclear Core Improved Cooling System Advanced Visual Processing Unit Kinecellerator Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Shield Generator System Restoration Module Lightning Gun Lightning Gun Lightning Gun High-powered Shotgun Gauss Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Sensor Array Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Assault Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Advanced Treads Medium Treads Improved Cooling System Large Matter Pod Advanced Visual Processing Unit Kinecellerator Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Shield Generator System Restoration Module System Restoration Module Lightning Gun Lightning Gun Lightning Gun High-powered Shotgun Grenade Launcher [Rating: 38] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 1 . Weapon . | . . . . . . Parts Attached 82 | 7 4 19 13 11 28 Power 10 | 1 . 2 2 2 3 Engine 3 | 1 . 2 . . . Core 7 | . . . 2 2 3 Reactor . | . . . . . . Propulsion 27 | 2 1 8 3 3 10 Treads 14 | . . 8 3 2 1 Leg 13 | 2 1 . . 1 9 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 . 4 2 2 3 Device 4 | 1 . 1 . . 2 Storage 3 | 1 . 1 . 1 . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection 4 | . . 2 1 . 1 Artifact . | . . . . . . Weapon 32 | 2 3 5 6 4 12 Energy Gun 6 | 2 2 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 10 | . 1 3 . . 6 Ballistic Cannon 8 | . . 2 3 3 . Launcher 7 | . . . 3 1 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . . . 9 12 Power 4 | . . . . 2 2 Propulsion 8 | . . . . 3 5 Utility 5 | . . . . 3 2 Weapon 4 | . . . . 1 3 Highest Loss Streak 10 | . . . . 4 10 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 93 | . 100 99 100 86 79 Engine 5 | . 14 11 . . . Core 6 | . . . 8 10 13 Treads 19 | . . 32 36 21 4 Leg 10 | . 28 . . 4 20 Device 8 | . 14 12 9 5 1 Storage 11 | . 14 11 9 8 14 Processor 4 | . . . 9 12 7 Protection 5 | . . 9 9 5 . Energy Gun 4 | . 23 1 . . . Ballistic Gun 8 | . 4 17 . . 12 Ballistic Cannon 6 | . . 3 17 13 . Naked Turns . | . . . . . . Heaviest Build 69 | 13 13 63 63 69 62 Greatest Support 80 | 20 20 60 80 80 55 Greatest Overweight (x) 14 | . . 1 1 1 14 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 15 | 6 8 11 20 20 20 Most Carried 20 | 6 8 12 18 19 20 Average Carried 12 | 4 7 8 15 17 16 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 18 | 6 8 12 18 15 17 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Gar Matter Collected 2334 | 228 83 359 512 346 806 Remotely . | . . . . . . Salvage Created 2157 | 21 231 567 449 299 590 Parts 114 | 5 18 35 26 10 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Combat Hostiles Destroyed 62 | . 7 13 20 11 11 Guns 22 | . 6 12 . . 4 Cannons 23 | . . 1 13 7 2 AOE 17 | . 1 . 7 4 5 Classes Destroyed 12 | 1 4 2 2 2 1 Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Recycler 2 | . 1 . 1 . . Mechanic 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 18 | . 5 2 7 . 4 Grunt 26 | . 2 4 9 7 4 Brawler 2 | . . . . 2 . Duelist 2 | . . 1 . 1 . Sentry 11 | . . 6 4 . 1 Specialist 2 | . . . . . 2 Programmer 1 | . . . . 1 . Best Kill Streak 6 | 1 3 2 6 3 4 Combat Bots Only 4 | . 3 2 4 3 4 Max Kills in Single Turn 3 | 1 2 1 3 2 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 . 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Damage Taken 4548 | . 204 462 704 1347 1831 Core 844 | . 41 19 81 189 514 Absorbed by Shields 12 | . . . . . 12 Core Remaining (%) 90 | 100 83 95 85 . . Volleys Fired 195 | 1 13 37 40 45 59 Largest 2 | 2 2 2 2 2 2 Hottest 92 | 90 90 88 88 92 46 Shots Fired 334 | 2 26 74 74 60 98 Gun 187 | 2 26 72 . . 87 Cannon 129 | . . 2 66 57 4 Launcher 18 | . . . 8 3 7 Special . | . . . . . . Kinetic 273 | . 1 58 66 57 91 Thermal 33 | 1 16 16 . . . Explosive 18 | . . . 8 3 7 Electromagnetic 10 | 1 9 . . . . Robot Hit Streak 30 | 1 12 21 29 21 30 Robot Miss Streak 3 | 1 3 2 2 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 282 | 1 19 61 59 50 92 Core Hits 135 | 1 12 25 38 19 40 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . . . 1 3 4 Destroy 2 | . . . . . 2 Blast 4 | . . . 1 3 . Smash 2 | . . . . . 2 Melee Attacks 9 | . . . . . 9 Impact 9 | . . . . . 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6645 | 13 334 754 2181 1756 1607 Guns 1699 | 13 228 706 . . 752 Cannons 2645 | . . 48 1314 1213 70 Explosions 2077 | . 106 . 867 543 561 Melee 224 | . . . . . 224 Ramming . | . . . . . . Kinetic 3940 | . . 591 1314 1213 822 Thermal 436 | 13 260 163 . . . Explosive 1971 | . . . 867 543 561 Electromagnetic 74 | . 74 . . . . Impact 224 | . . . . . 224 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 9 Average Corruption 7 | . . . . 6 8 Corruption Purged 9 | . . . . . 9 Corruption Blocked . | . . . . . . Effects 32 | . . . . 8 24 Message Errors 9 | . . . . 4 5 Matter Fused 6 | . . . . 1 5 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 5 | . . . . . 5 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 4 | . . . . . 4 Misfires 1 | . . . . 1 . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 118 | . . . 35 65 18 Projectiles 63 | . . . 24 21 18 Explosions 55 | . . . 11 44 . Melee . | . . . . . . Knockbacks 32 | . . . 13 18 1 Impact . | . . . . . . Kinetic 29 | . . . 12 16 1 Secondary 3 | . . . 1 2 . Self-Inflicted Damage 201 | . 44 . . 157 . Shots 3 | . 1 . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 471 | 30 198 37 423 471 241 Average Temperature 97 | 18 75 13 144 151 29 Received Heat Transfer 1989 | . 90 165 504 450 780 Effects 11 | . . . 4 6 1 Energy Bleed 4 | . . . 2 1 1 Interference 4 | . . . 1 3 . Short Circuit 2 | . . . 1 1 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 945 | 37 533 375 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Peak Influence 966 | 5 185 193 338 298 966 Initial 131 | . 2 18 . 131 87 Average 166 | 1 27 61 132 118 485 Maximum Alert Level 3 | . . . 1 1 3 Low Security (%) 73 | 100 100 100 69 91 8 Level 1 15 | . . . 30 8 38 Level 2 4 | . . . . . 22 Level 3 6 | . . . . . 30 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . 2 4 . Investigation 1 | . . . 1 . . Extermination 1 | . . . . 1 . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Distress Signals 5 | . . 1 1 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 18 25 36 18 29 Peak Tracking Total 7 | . 5 3 6 7 4 Tactical Retreats 4 | . . 1 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Traps Triggered 7 | . . . 1 . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Gar Machines Disabled 7 | . . . . 5 2 Max in Single Turn 2 | . . . . 2 1 Garrison Relay 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Machines Accessed 18 | . 8 4 1 3 2 Terminals 16 | . 8 4 1 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Total Hacks 30 | . 14 8 1 4 3 Successful 14 | . 6 3 1 2 2 Failed 16 | . 8 5 . 2 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 17 | . 8 8 1 . . Terminals 27 | . 14 8 1 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 5 | . 2 . . 1 2 Open DSF 1 | . . . . 1 . Emergency Access Points 3 | . 2 . . . 1 Patrol Navigation 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 8 | . 4 3 1 . . Terminals 8 | . 4 3 1 . . Assimilate 8 | . 4 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 2 1 2 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 8 | . . . . . 8 Machine Destruction 8 | . . . . . 8 Fabnet Peak Effective % . | . . . . . . Robots Rewired 4 | . . . . . 4 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Jun Mat Mat Mat Fac Gar Total Allies 5 | . . . 1 . 4 Largest Group 4 | . . . 1 . 4 Highest-Rated Group 160 | . . . 26 . 160 Highest-Rated Ally 40 | . . . 26 . 40 Total Orders . | . . . . . . Ally Attacks 58 | . . . . . 58 Total Damage 1492 | . . . . . 1492 Kills 18 | . . . . . 18 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Jun Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Gar Turns Passed 6232 | 84 1118 1690 1149 843 1348 Spaces Moved 2744 | 62 707 721 443 302 509 Core 14 | 13 . . . . 1 Treads 1551 | . . 714 443 302 92 Legs 1179 | 49 707 7 . . 416 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 155 112 Average Speed 167 | 105 120 170 184 207 201 Slowest Speed 750 | 120 120 240 240 240 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 96 53 34 7 44 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 115 | . 4 . 45 40 26 Melee . | . . . . . . Projectile 9 | . . . 6 3 . AOE 106 | . 4 . 39 37 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Jun Mat Mat Mat Fac Gar Total 4031 | 75 952 1118 701 462 723 Wait 856 | . 217 306 188 91 54 Move 2740 | 61 706 720 442 302 509 Hop . | . . . . . . Pick Up 47 | 6 5 13 11 6 6 Fast Attach 48 | 7 4 15 4 3 15 Attach 20 | . . 3 2 8 7 Detach 4 | . . . . 1 3 Swap 14 | . . 1 7 . 6 Drop 52 | . 7 23 7 6 9 Fire 195 | 1 13 37 40 45 59 Melee 9 | . . . . . 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 14 | . . . . . 14 Rewire 32 | . . . . . 32 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 85 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 14) 725 | -10/Materials | Discovered new exit (range 4) 878 | -10/Materials | Discovered new exit (range 13) 1002 | -10/Materials | Discovered new exit (range 16) 1203 | -10/Materials | Entered another Materials area 1203 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2314 | -9/Materials | Discovered new exit (range 7) 2736 | -9/Materials | Discovered new exit (range 4) 2893 | -9/Materials | Entered another Materials area 2893 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3928 | -8/Materials | Discovered new exit (range 15) 4042 | -8/Materials | Entered Factory 4042 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4100 | -7/Factory | Identified exit to DSF 4631 | -7/Factory | Garrison activated, responded to threat 4697 | -7/Factory | Lost 4 parts (1p1n2u) 4760 | -7/Factory | Lost 4 parts (1p1n1u1w) 4885 | -7/Factory | Identified exit to Garrison 4885 | -7/Factory | Entered Garrison 4918 | -7/Garrison | Triggered checkpoint 5126 | -7/Garrison | Triggered checkpoint 5278 | -7/Garrison | Garrison Relay disabled 5473 | -7/Garrison | Build established: Scavenger-Mutant 5510 | -7/Garrison | Triggered checkpoint 5572 | -7/Garrison | Garrison Relay disabled 5698 | -7/Garrison | Triggered checkpoint 5704 | -7/Garrison | Triggered checkpoint 5758 | -7/Garrison | Triggered checkpoint 5820 | -7/Garrison | Triggered checkpoint 6134 | -7/Garrison | Triggered checkpoint 6204 | -7/Garrison | Core integrity fell below 50% 6213 | -7/Garrison | Core integrity fell below 20% 6233 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06157_ Destroyed Flak Gun. 06157_ Y-54 Guardian springs to life. 06157_ Slug penetrates Y-54 Guardian. 06158_ Marksman 4c destroyed. 06161_ Marksman 4b destroyed. 06180_ Lgt. Nuclear Core destroyed. 06186_ Y-54 Guardian destroyed. 06186_ Switching to secondary target: Y-54 Guardian. 06188_ Assault Rifle destroyed. 06189_ Aluminum Leg destroyed. 06192_ Imp. Light Armor Plating destroyed. 06196_ VSS Leg destroyed. 06199_ Lgt. Nuclear Core destroyed. 06199_ Y-54 Guardian suffers critical hit (Smash). 06202_ Autogun destroyed. 06203_ Carbon-fiber Leg destroyed. 06203_ Imp. Carbon-fiber Leg destroyed. 06216_ Acquired Imp. Carbon-fiber Leg. 06226_ Lrg. Matter Pod destroyed. 06228_ Y-54 Guardian suffers critical hit (Smash). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????/??????????????????? | | ????????????????????????????+??+????????????????? | | ????????????????????????+???????????????????????? | | ????????????????????????????+??+????????????????? | | ?????+???????????????????????/??????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????+????????????????????????? | | ?????+??????????????????????????????????????????? | | ??????????????##????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????###?????????????????????? | | ?????????????# ???????? 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