Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 16:14:12 Player: Shimejimeji Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (88) 440 Value Destroyed (2446) 2446 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5586 Bonus ------- None Cogmind --------- Core Integrity 248/700 Matter 257/300 Energy 5/100 System Corruption 7% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (7) ------ Improved Heat Sink Coolant Injector Large Storage Unit Weight Redist. System Visual Processing Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- Beam Rifle Flak Gun > --- INVENTORY (15) --- Improved Melee Analysis Suite Microactuators Flak Gun Grenade Launcher Heavy Missile Launcher Mining Laser Flamer Flail Flail Spear Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Visual Processing Unit Advanced Targeting Computer Microactuators Improved Light Armor Plating > --- WEAPON ----------- Lightning Gun Lightning Gun > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Microactuators Beam Rifle Beam Rifle Grenade Launcher Heavy Missile Launcher Mining Laser Flamer [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Power Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Battle Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . . . 3 2 . Weapon . | . . . . . . . Parts Attached 65 | 7 10 1 8 20 17 2 Power 8 | 1 . 1 1 2 3 . Engine 7 | 1 . 1 1 2 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 16 | 2 4 . 2 4 3 1 Treads 2 | . 2 . . . . . Leg 3 | . 2 . . . . 1 Wheel 11 | 2 . . 2 4 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 2 . 2 7 8 . Device 9 | 1 . . 2 2 4 . Storage 4 | 1 2 . . 1 . . Processor 3 | . . . . 2 1 . Hackware . | . . . . . . . Protection 5 | . . . . 2 3 . Artifact . | . . . . . . . Weapon 20 | 2 4 . 3 7 3 1 Energy Gun 8 | 2 2 . . 3 1 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . 1 . 1 Ballistic Cannon 2 | . . . . 2 . . Launcher 3 | . . . 2 . 1 . Special Weapon 2 | . 1 . . 1 . . Impact Weapon 2 | . . . 1 . 1 . Slashing Weapon 1 | . 1 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 34 | . 3 1 3 8 16 3 Power 6 | . . 1 1 1 2 1 Propulsion 11 | . 1 . 1 4 4 1 Utility 10 | . 1 . 1 2 6 . Weapon 7 | . 1 . . 1 4 1 Highest Loss Streak 6 | . 3 1 3 3 6 3 To Critical Strikes . | . . . . . . . Average Backups 10 | 1 7 10 11 10 11 11 Power 1 | . 1 1 1 1 1 . Propulsion 1 | 1 1 3 3 . 1 . Utility . | . . . . . 1 2 Weapon 6 | . 4 5 6 7 7 8 Tool/Special . | . . . . . . . Unused Backups 7 | . 1 . . . . 6 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 5 | . 1 . . . . 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 94 84 91 88 88 80 Engine 9 | . 14 13 14 9 6 . Treads 6 | . 6 28 17 . . . Wheel 15 | . 20 . 10 22 16 1 Device 10 | . 10 . 6 10 14 23 Storage 10 | . 14 14 14 9 7 7 Processor 9 | . . . . 13 15 23 Protection 5 | . . . . 5 10 . Energy Gun 13 | . 25 28 20 8 7 13 Ballistic Cannon 1 | . . . . 2 2 . Launcher 1 | . . . 6 . . . Impact Weapon 2 | . . . 1 1 4 . Peak Build Rating 42 | 7 9 8 10 25 42 29 Average Rating 20 | 4 7 7 8 16 33 27 On Entrance 12 | . 7 7 8 10 25 29 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 91 | 14 91 30 32 39 41 33 Greatest Support 44 | 20 40 40 40 36 44 16 Greatest Overweight (x) 10 | . 8 . 1 3 10 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 35 | 8 25 15 15 35 15 15 Average Capacity 15 | 7 15 15 15 15 15 15 Most Carried 15 | 3 12 13 13 13 15 12 Average Carried 10 | 1 7 10 12 10 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 13 | 3 7 13 12 11 12 10 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Matter Collected 1503 | 256 91 91 114 588 363 . Remotely . | . . . . . . . Salvage Created 2916 | 104 118 104 120 952 1462 56 Parts 123 | 7 14 15 6 43 38 . Haulers Intercepted 4 | . 1 . . 2 1 . Recyclers Shooed 4 | . . 2 . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . 12 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Combat Hostiles Destroyed 57 | . 3 4 6 17 26 1 Melee 5 | . . . . . 5 . Guns 25 | . 3 3 1 10 7 1 Cannons 1 | . . . . 1 . . AOE 14 | . . 1 5 5 3 . Classes Destroyed 13 | 2 3 1 1 3 3 . Worker 5 | . . . . 4 1 . Builder 2 | . . . . . 2 . Tunneler 4 | 1 . 2 . . 1 . Hauler 4 | . 1 . . 2 1 . Recycler 7 | 1 . . . 4 2 . Operator 2 | . . . . 1 1 . Watcher 7 | . 1 . . 3 3 . Swarmer 16 | . 3 3 3 7 . . Grunt 28 | . . 1 . 8 19 . Sentry 4 | . . . . 2 1 1 Hunter 2 | . . . . . 2 . Programmer 4 | . . . . . 4 . Subdweller 3 | . . . 3 . . . Best Kill Streak 14 | 2 3 2 3 14 5 1 Combat Bots Only 7 | . 2 2 3 7 5 1 Max Kills in Single Turn 4 | 1 1 1 3 4 3 1 Gunslinging 1 | . . . . 1 . . Exploded 3 | . . 1 3 2 2 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Hostile Shots Fired 464 | . 8 14 24 111 235 72 Missed 153 | . 1 6 5 30 79 32 Hits 311 | . 7 8 19 81 156 40 Projectile 311 | . 7 8 19 81 156 40 Critical Strikes 8 | . . . 1 4 3 . Damage Taken 4136 | . 369 97 399 894 2076 301 Core 720 | . 69 7 . 192 383 69 Absorbed by Shields 7 | . . . . . 7 . Redirected to Shielding 108 | . . . . . 108 . Core Remaining (%) 78 | 100 . . 69 65 . . Volleys Fired 180 | 4 8 8 19 88 45 8 Largest 2 | 2 2 2 2 2 2 2 Hottest 112 | 80 100 96 112 110 112 112 Shots Fired 314 | 8 14 16 32 153 77 14 Gun 247 | 8 12 16 22 110 65 14 Cannon 29 | . . . . 25 4 . Launcher 19 | . . . 10 6 3 . Special 19 | . 2 . . 12 5 . Kinetic 61 | . . . . 56 4 1 Thermal 181 | 4 8 8 15 85 48 13 Explosive 19 | . . . 10 6 3 . Electromagnetic 53 | 4 6 8 7 6 22 . Robot Hit Streak 36 | 3 4 3 11 16 21 36 Robot Miss Streak 5 | 1 1 2 1 5 2 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . 2 1 . Max Gunslinging Chain 1 | . . . . 1 1 . Shots Hit Robots 268 | 6 7 8 18 107 109 13 Core Hits 110 | 2 6 5 8 49 35 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 12 | . . . . 2 10 . Critical Strikes 18 | . . . . 4 13 1 Burn 5 | . . . . 1 3 1 Corrupt 1 | . . . . 1 . . Smash 12 | . . . . 2 10 . Melee Attacks 75 | . 7 . . 6 62 . Impact 68 | . . . . 6 62 . Slashing 7 | . 7 . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 2 5 . Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 7584 | 77 89 180 428 2611 4003 196 Guns 2640 | 77 89 108 14 1211 945 196 Cannons 511 | . . . . 440 71 . Explosions 1685 | . . 28 414 797 446 . Melee 2685 | . . . . 163 2522 . Ramming 63 | . . 44 . . 19 . Kinetic 819 | . . . . 727 71 21 Thermal 1746 | 35 41 102 14 796 583 175 Explosive 1657 | . . . 414 797 446 . Electromagnetic 614 | 42 48 34 . 128 362 . Impact 2685 | . . . . 163 2522 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 6 6 6 . 7 7 Average Corruption 4 | . 6 6 6 . 3 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 67 | . 4 15 23 . 25 . Message Errors 15 | . . 4 5 . 6 . Matter Fused 18 | . 1 5 4 . 8 . Heat Flow Errors 5 | . . 1 1 . 3 . Energy Discharges 11 | . 1 1 6 . 3 . Parts Rejected 2 | . . . 1 . 1 . Data Loss (minor) 5 | . . 2 3 . . . Data Loss (major) 3 | . 1 1 1 . . . Misfires 4 | . . . 1 . 3 . Alerts 2 | . 1 1 . . . . Weapon Failures 2 | . . . 1 . 1 . Overload Shots . | . . . . . . . Overflow Damage 994 | . . . 1 78 915 . Projectiles 16 | . . . . 16 . . Explosions 56 | . . . 1 7 48 . Melee 922 | . . . . 55 867 . Knockbacks 23 | . . 1 . 3 19 . Impact 15 | . . 1 . . 14 . Kinetic 4 | . . . . 3 1 . Secondary 4 | . . . . . 4 . Self-Inflicted Damage 84 | . . 30 45 . 9 . Shots 4 | . . 1 3 . . . Rammed 12 | . . 9 . . 3 . Targets Rammed 14 | . . 11 . . 3 . Kicked . | . . . . . . . Crushed 2 | . . 2 . . . . Highest Temperature 302 | 56 72 192 69 107 302 8 Average Temperature 46 | 31 28 71 30 25 78 4 Received Heat Transfer 1258 | . . 6 90 351 721 90 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 15 | . . . . 1 14 . Combat Hostiles 12 | . . . . 1 11 . Parts Fried 18 | . . . . 3 15 . Impact Corruptions 37 | . . . . 2 35 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . . . 1 5 3 Heat Transferred 4701 | 75 99 235 37 2109 1628 518 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 71 | 100 100 100 . 73 54 . Level 1 28 | . . . . 26 45 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 330 | 5 63 61 . 270 330 . Initial 115 | . . . . . 115 . Average 107 | . 10 10 . 81 171 . Influence Increases 1903 | 10 111 121 70 633 938 20 Destroy 0b10 Robot/C 1080 | . 60 80 60 340 520 20 Destroy 0b10 Robot/NC 155 | 10 10 10 . 70 55 . Destroy Leader 242 | . 14 10 10 80 128 . Successful Hack 41 | . 5 . . 2 34 . Disable Machine 15 | . . . . . 15 . Destroy Structure 70 | . 7 6 . 36 21 . Partial Spotted 30 | . . . . . 30 . Lose Combat Pursuer 270 | . 15 15 . 105 135 . Influence Decreases 1731 | 10 111 121 70 379 886 154 Entered New Map 253 | . . . . . 139 114 Time Decay 1148 | 10 81 111 40 299 597 10 Lost Part 330 | . 30 10 30 80 150 30 Squads Dispatched 18 | . 1 . . 5 12 . Investigation 5 | . 1 . . 1 3 . Extermination 4 | . . . . . 4 . Reinforcement 8 | . . . . 3 5 . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 6 5 4 33 46 1 Peak Tracking Total 8 | . 3 3 3 8 4 1 Tactical Retreats 12 | . 1 1 . 6 4 . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Traps Triggered 3 | . . . . . 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . 4 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Machines Disabled 2 | . 1 . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Machines Accessed 15 | . 2 . . 6 7 . Terminals 11 | . 2 . . 5 4 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 30 | . 4 . . 14 12 . Successful 12 | . 1 . . 6 5 . Failed 18 | . 3 . . 8 7 . Catastrophic 4 | . 1 . . . 3 . Database Lockouts . | . . . . . . . Manual 13 | . 3 . . 5 5 . Terminals 22 | . 4 . . 12 6 . Fabricators 4 | . . . . . 4 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . . 2 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 7 | . 1 . . 4 2 . Record 1 | . . . . 1 . . Part Schematic 1 | . . . . . 1 . Branch Access Points 1 | . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . Disarm Traps 1 | . . . . 1 . . Hauler Manifests 2 | . 1 . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 2 | . . . . 2 . . Retrieve Study 2 | . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 1 . . 5 4 . Full Trace Events 3 | . 1 . . . 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 2 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Active Infowar (turns) 3000 | 3 331 . . 901 1728 37 Optics 2666 | . . . . 901 1728 37 Seismic 334 | 3 331 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Turns Passed 4857 | 64 460 520 800 977 1999 37 Spaces Moved 3279 | 49 265 290 570 629 1470 6 Core 11 | 9 . . . . 2 . Treads 629 | . 58 290 281 . . . Legs 6 | . . . . . . 6 Wheels 2633 | 40 207 . 289 629 1468 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 160 95 70 85 190 Average Speed 107 | 74 112 160 127 85 98 213 Slowest Speed 550 | 80 200 160 240 115 550 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . Exploration Rate (%) 30 | 5 34 54 41 37 39 3 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 54 | . 5 . 37 12 . . Terrain Destroyed 158 | . 5 6 67 61 19 . Melee 3 | . 3 . . . . . Projectile 14 | . 2 . . 12 . . AOE 141 | . . 6 67 49 19 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Total 4129 | 66 396 324 608 880 1839 16 Wait 398 | . 81 8 1 108 200 . Move 3273 | 48 264 289 569 628 1469 6 Hop . | . . . . . . . Pick Up 55 | 6 9 7 4 13 16 . Fast Attach 17 | 5 1 . . 5 6 . Attach 39 | 2 5 1 6 9 14 2 Detach 10 | . 4 . 1 2 3 . Swap 41 | . 10 . 7 15 9 . Drop 19 | 1 7 . 1 6 4 . Fire 180 | 4 8 8 19 88 45 8 Melee 75 | . 7 . . 6 62 . Ram 3 | . . . . . 3 . Kick . | . . . . . . . Crush 11 | . . 11 . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 5 exits: [*Fac] / Sto x2 / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 7) 396 | -10/Materials | Crushed by falling debris 427 | -10/Materials | Lost 3 parts (1n1u1w) 525 | -10/Materials | Entered Mines 561 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 594 | -10/Mines | Learned location of Storage (-7) 848 | -10/Mines | Excavation squad dispatched 848 | -10/Mines | A large section of the Mines collapsed 1013 | -10/Mines | Discovered new exit (range 9) 1036 | -10/Mines | Discovered new exit (range 5) 1045 | -10/Mines | Entered Subcaves 1046 | -10/Subcaves | Approached by a straggling Scientist 1134 | -10/Subcaves | Learned location of Zion (-7) 1134 | -10/Subcaves | Met a Zionite searching for "candidates" 1565 | -10/Subcaves | Lost 3 parts (1p1n1u) 1758 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1803 | -10/Subcaves | Discovered new exit (range 9) 1825 | -10/Subcaves | Build established: Scavenger-Mutant 1845 | -10/Subcaves | Entered Materials 1845 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1987 | -8/Materials | Lost 3 parts (1p1n1u) 2599 | -8/Materials | Destroyed 7 combat bots 2784 | -8/Materials | Discovered new exit (range 18) 2808 | -8/Materials | Garrison activated, responded to threat 2822 | -8/Materials | Entered Factory 2822 | -7/Factory | Evolved 2 slots: Utility x2 2823 | -7/Factory | Identified exit to Storage 3501 | -7/Factory | Identified exit to Lower Caves 3661 | -7/Factory | Build established: Mutant 4432 | -7/Factory | Lost 6 parts (3u3w) 4461 | -7/Factory | Core integrity fell below 50% 4526 | -7/Factory | Discovered new exit (range 8) 4732 | -7/Factory | Lost 3 parts (1p2n) 4821 | -7/Factory | Entered Lower Caves 4823 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4858 | -7/Lower Caves | Self-destructed Last Messages --------------- System corrupted: Energy discharge (-33). Acquired Spear. Acquired Flak Gun. 1HDWDKPSGB1ELCL6OYWIH|BXD= L0BCI= Acquired Weight Redist. System. System corrupted: Energy discharge (-38). LOCATION=LOWER CAVES GOAL=ESCAPE Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Wheel+ destroyed. Y-54 Guardian suffers critical hit (Burn). Y-54 Guardian heat damages Imp. Light Armor Plating. Lgt. Nuclear Core destroyed. Melted Imp. Deuterium Engine. Y-54 Guardian heat spikes uncontrollably. Beam Rifle+ destroyed. Y-54 Guardian heat damages Imp. Light Armor Plating. Melted Lgt. Treads. Imp. Heat Sink melted. Y-54 Guardian destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????#???????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #?????????????????? | | ??????????????????????????? ##???????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????? #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ??????????????????????????## #???????????????? | | ??????????????????????????# #???????????????? | | ??????????????????????????# ##??????????????? | | ?????????????????????????## #??????????????? | | ?????????????????????##### #??????????????? | | ?????????????????????# #??????????????? | | ?????????????????????# @ ##??????????????? | | ?????????????? % ##???????????????? | | ????????? #????????????????? | | ????????# #### #### #????????????????? | | ??????????????# ?????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????#########????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 46 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Imp. Arc Projector | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hammer Time Unlikely Earthworm Challenges ------------ None Game ------ Seed AntimissileClaymoresShredder Manual? 0 Play Time 01:11:10 Cumulative 10.1 hours Start 2025.11.24 @ 14:57:29 End 2025.11.24 @ 16:14:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 949ef86d-4394-4de2-bf4a-1658901c056d