Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.15 @ 14:19:15 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2057) 2057 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4498 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 236/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Warm (103) Movement Core (450) Ox8 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Ion Cannon Heavy Flail > --- INVENTORY (10) --- Light Nuclear Core Carbon-fiber Leg Improved Sensor Array Improved Sensor Array ECM Suite Beam Rifle Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Sensor Array Particle Charger > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Sensor Array ECM Suite Improved Light Armor Plating Improved Light Armor Plating System Restoration Module Improved EM Pulse Cannon Improved EM Pulse Cannon [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 85 | 7 8 34 26 10 Power 7 | 1 1 3 2 . Engine 6 | 1 1 3 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 21 | 2 . 12 6 1 Treads . | . . . . . Leg 19 | 2 . 10 6 1 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . 2 . . Utility 36 | 2 5 13 11 5 Device 25 | 1 4 10 7 3 Storage 4 | 1 1 1 1 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . 2 2 2 Artifact . | . . . . . Weapon 21 | 2 2 6 7 4 Energy Gun 8 | . 2 3 3 . Energy Cannon 5 | . . . 2 3 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 4 | . . 2 2 . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 20 | . 1 3 7 9 Power . | . . . . . Propulsion 10 | . . 2 4 4 Utility 9 | . 1 1 2 5 Weapon 1 | . . . 1 . Highest Loss Streak 5 | . 1 2 5 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 98 96 94 Engine 9 | . 14 10 2 . Core 1 | . . . 6 9 Leg 31 | . 28 32 34 31 Device 15 | . 13 18 17 4 Storage 11 | . 14 11 9 9 Processor 1 | . . . 1 9 Protection 3 | . . 3 5 13 Energy Gun 14 | . 9 21 10 . Energy Cannon 2 | . . . 5 17 Ballistic Gun 4 | . 18 . . . Naked Turns . | . . . . . Heaviest Build 36 | 15 22 29 36 36 Greatest Support 45 | 20 20 30 45 45 Greatest Overweight (x) 10 | 1 1 2 1 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 2 10 10 10 10 Average Carried 9 | 1 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 10 10 10 8 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1467 | 224 376 357 406 104 Remotely . | . . . . . Salvage Created 2367 | 23 363 834 552 595 Parts 148 | 3 27 63 32 23 Haulers Intercepted 6 | . 1 3 1 1 Recyclers Shooed 8 | 1 2 2 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 54 | . 11 24 11 8 Guns 33 | . 11 17 5 . Cannons 7 | . . . . 7 AOE 13 | . . 7 6 . Classes Destroyed 13 | 1 5 3 3 1 Worker 3 | . . 3 . . Builder 5 | . . 3 2 . Tunneler 2 | 1 . . 1 . Hauler 6 | . 1 3 1 1 Recycler 3 | . . . 2 1 Operator 5 | . 1 2 1 1 Watcher 9 | . 3 3 2 1 Swarmer 19 | . 9 10 . . Grunt 26 | . 2 12 8 4 Duelist 1 | . . . . 1 Sentry 6 | . . 2 1 3 Hunter 1 | . . . 1 . Heavy 1 | . . . 1 . Best Kill Streak 10 | 1 5 10 10 3 Combat Bots Only 9 | . 5 6 9 2 Max Kills in Single Turn 4 | 1 2 4 2 1 Gunslinging 1 | . 1 . . . Exploded 2 | . . 2 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 321 | . 44 101 61 115 Missed 86 | . 15 30 17 24 Damage Taken 3367 | . 238 869 902 1358 Core 519 | . 41 164 158 156 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 9 | . . 9 . . Core Remaining (%) 80 | 100 83 59 . . Volleys Fired 212 | 3 41 83 47 38 Largest 2 | 2 2 2 2 2 Hottest 138 | 40 130 130 138 138 Shots Fired 403 | 6 83 151 88 75 Gun 292 | 6 83 143 60 . Cannon 87 | . . . 12 75 Launcher 24 | . . 8 16 . Special . | . . . . . Kinetic 74 | 6 68 . . . Thermal 289 | . 15 143 60 71 Explosive 24 | . . 8 16 . Electromagnetic 16 | . . . 12 4 Robot Hit Streak 12 | 4 6 12 6 9 Robot Miss Streak 5 | 1 5 5 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 253 | 4 45 93 51 60 Core Hits 125 | 1 20 45 43 16 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . . 7 . 1 Burn 7 | . . 7 . . Smash 1 | . . . . 1 Melee Attacks 10 | . . 2 . 8 Impact 8 | . . . . 8 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6396 | 64 601 2400 1751 1580 Guns 2652 | 64 585 1401 602 . Cannons 1580 | . . . 226 1354 Explosions 1807 | . . 884 923 . Melee 158 | . . . . 158 Ramming 199 | . 16 115 . 68 Kinetic 534 | 64 470 . . . Thermal 3412 | . 115 1401 636 1260 Explosive 1773 | . . 884 889 . Electromagnetic 320 | . . . 226 94 Impact 158 | . . . . 158 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . 21 . . . Message Errors 5 | . 5 . . . Matter Fused 5 | . 5 . . . Heat Flow Errors 6 | . 6 . . . Energy Discharges 2 | . 2 . . . Data Loss (minor) 2 | . 2 . . . Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 56 | . . 12 10 34 Projectiles 7 | . . . 3 4 Explosions 19 | . . 12 7 . Melee 30 | . . . . 30 Knockbacks 5 | . . 3 . 2 Impact 5 | . . 3 . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 97 | . . 70 27 . Shots 4 | . . 3 1 . Rammed . | . . . . . Targets Rammed 28 | . 3 19 . 6 Kicked 28 | . 3 19 . 6 Crushed . | . . . . . Highest Temperature 556 | . 294 442 429 556 Average Temperature 136 | . 111 90 118 224 Received Heat Transfer 1269 | . 18 216 261 774 Effects 14 | . . 4 1 9 Shutdowns 3 | . . . . 3 Energy Bleed 4 | . . 2 1 1 Interference 1 | . . 1 . . Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 2 | . . 1 . 1 Damage (major) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 4 2 Impact Corruptions 2 | . . . . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . . 7 1 2 Heat Transferred 7561 | . 259 3848 1456 1998 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 587 | 5 226 393 587 222 Initial 204 | . 3 1 165 204 Average 184 | . 84 190 418 96 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 59 | 100 94 51 9 83 Level 1 29 | . 5 48 13 16 Level 2 10 | . . . 77 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 6 3 . Investigation 3 | . . 3 . . Extermination . | . . . . . Reinforcement 7 | . 1 3 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 13 | . 2 6 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 120 | . 22 55 27 16 Peak Tracking Total 7 | . 6 4 7 6 Tactical Retreats 21 | . 2 15 3 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 5 | . 2 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . 1 . . Reused 1 | . . 1 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 6 | . 1 4 1 . Max in Single Turn 2 | . 1 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 28 | . 9 12 2 5 Terminals 18 | . 7 6 1 4 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 5 | . 2 2 . 1 Scanalyzers 3 | . . 2 1 . Garrison Access . | . . . . . Total Hacks 83 | . 27 37 5 14 Successful 49 | . 18 20 3 8 Failed 34 | . 9 17 2 6 Catastrophic 8 | . 1 5 1 1 Database Lockouts . | . . . . . Manual 40 | . 16 14 1 9 Terminals 48 | . 21 14 1 12 Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units 11 | . 6 3 . 2 Scanalyzers 18 | . . 14 4 . Garrison Access . | . . . . . Terminal Hacks 16 | . 9 3 . 4 Prototype ID Bank 4 | . 3 . . 1 Terminal Index 2 | . 1 1 . . Unreport Threat 2 | . 1 . . 1 Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . . 1 . . Patrol Status 1 | . . . . 1 Recall Investigation 2 | . 1 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks 5 | . 3 1 . 1 Process 1 | . 1 . . . Report Inventory 4 | . 2 1 . 1 Scanalyzer 13 | . . 10 3 . Insert Component 6 | . . 5 1 . Analyze 7 | . . 5 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 6 3 . 3 Terminals 8 | . 5 1 . 2 Botnet 5 | . 3 . . 2 Operators 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 1 . 1 Reject 3 | . 1 1 . 1 Scanalyzers 1 | . . 1 . . Extract 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 22 | . 8 8 1 5 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . 8 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter 167 | . 167 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 6 | . . 5 1 . Part Schematics Acquired 6 | . . 5 1 . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat 1 | . . 1 . . Combat . | . . . . . Robot Hacks Applied 1 | . . 1 . . find_station 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 5614 | 76 1349 2778 786 625 Spaces Moved 3112 | 50 791 1558 423 290 Core 10 | 9 . . . 1 Treads . | . . . . . Legs 3102 | 41 791 1558 423 289 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 111 144 120 122 141 Slowest Speed 550 | 120 190 260 190 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 95 81 26 54 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 150 | . . 25 119 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 144 | . . 25 119 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 4300 | 61 918 2306 602 413 Wait 756 | . 49 581 74 52 Move 3108 | 49 790 1557 422 290 Hop . | . . . . . Pick Up 48 | 2 15 9 18 4 Fast Attach 29 | 7 3 8 8 3 Attach 17 | . 1 5 7 4 Detach 3 | . 1 2 . . Swap 39 | . 4 21 11 3 Drop 50 | . 11 19 15 5 Fire 212 | 3 41 83 47 38 Melee 10 | . . 2 . 8 Ram . | . . . . . Kick 28 | . 3 19 . 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 9) 313 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 6) 512 | -10/Materials | Discovered new exit (range 15) 512 | -10/Materials | Discovered new exit (range 18) 891 | -10/Materials | Discovered new exit (range 16) 1426 | -10/Materials | Entered another Materials area 1426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2089 | -9/Materials | Discovered new exit (range 16) 2796 | -9/Materials | Repaired ECM Suite 3483 | -9/Materials | Discovered new exit (range 15) 3627 | -9/Materials | Discovered new exit (range 4) 3726 | -9/Materials | Build established: Scavenger-Mutant 4204 | -9/Materials | Entered another Materials area 4204 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4406 | -8/Materials | Lost 5 parts (3n2u) 4407 | -8/Materials | Destroyed 9 combat bots 4434 | -8/Materials | Discovered new exit (range 15) 4990 | -8/Materials | Entered Storage 5270 | -8/Storage | Discovered new exit (range 16) 5353 | -8/Storage | Lost 3 parts (1n2u) 5602 | -8/Storage | Core integrity fell below 50% 5615 | -8/Storage | Self-destructed Last Messages --------------- 05584_ Aluminum Leg destroyed. 05584_ Critical hit (Burn: +37). 05585_ Dropped Ion Cannon. 05586_ Acquired Hvy. Flail. 05587_ G-47 Trooper suffers critical hit (Smash). 05587_ Destroyed Particle Gun. 05587_ G-47 Trooper system corrupted by crushing effect. 05587_ G-47 Trooper knocked back. 05588_ G-47 Trooper system terminally corrupted. 05590_ Power failure, Nuclear Core shutdown. 05599_ Carbon-fiber Leg destroyed. 05602_ Overheating: Energy bleed (-45). 05605_ G-47 Trooper knocked back. 05608_ Critical hit (Burn: +37). 05609_ R-06 Scavenger collects Carbon-fiber Leg. 05611_ Lgt. Armor Plating destroyed. 05611_ Critical hit (Burn: +37). 05614_ Imp. Light Armor Plating destroyed. 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Grenade Launcher | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsHeatShearcannon Manual? 0 Play Time 00:44:54 Cumulative 24.7 hours Start 2024.03.15 @ 12:54:53 End 2024.03.15 @ 14:19:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e4ac0e0-05d2-471e-855f-c568a400b124