Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.25 @ 22:14:46 Player: Cracklepappy Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (465) 2325 Value Destroyed (18853) 18853 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (12995) 12995 TOTAL SCORE: 43333 Bonus ------- High Alert Combat Kills 3965 Follower Combat Kills 740 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 7598 Friendly Fire -1308 Cogmind --------- Core Integrity 0/1300 Matter 20/300 Energy 14/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Zionite Biocell (600) V3-11A's Pendant Graviton Cannon Vortex Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Antimatter-Nuclear Reactor > --- PROPULSION ------- Myomer-HC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Power Amplifier Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Makeshift Salvage Targeting Computer Experimental Transmission Jammer > --- WEAPON ----------- Heavy Gauss Cannon EM HERF Construct/C > --- INVENTORY -------- Vortex Chain Reactor Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Zionite Biocell Zionite Biocell Advanced Quantum Shading Machine Experimental Armor Integrity Analyzer Improved Kinecellerator Experimental Transmission Jammer Experimental Transmission Jammer Improved Hardlight Generator Makeshift Hacking Suite Experimental Field Recycling Unit Stealth Drone Bay V3-11A's Pendant Rainbow Chip Dimensional Node Initializer Heavy Missile Launcher Vortex Catalyst Activator Improved Remote Datajack Vortex Lance [Rating: 168] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Advanced Treads Treads Advanced Treads Leg Constructs Wheel Subdweller Monowheel Hover Unit Zionite Glidesys I Utility Cobbler Unit Device Cobbler Unit Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Zionite Weapon Casing Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Constructs Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . . 2 . . 4 . . . . . 2 . . 2 2 . . . . 2 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . 1 . . 1 . . . . . 1 . . . 1 . . . . . . Utility 6 | . . . . 1 . . 1 . . . . . 1 . . 2 1 . . . . . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 318 | 8 5 5 41 7 17 26 3 1 1 1 17 2 21 3 44 20 6 13 5 16 13 30 13 Power 31 | 1 1 1 3 1 2 3 . . . . . . . . 6 4 2 2 2 . . 2 1 Engine 17 | 1 1 . 3 1 2 3 . . . . . . . . 4 2 . . . . . . . Core 4 | . . 1 . . . . . . . . . . . . 2 1 . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . 1 2 2 2 . . 2 1 Propulsion 29 | 3 . 1 5 4 3 9 . . . . 1 . . . . . . 1 2 . . . . Treads 24 | 2 . 1 3 3 3 9 . . . . . . . . . . . 1 2 . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 119 | 2 4 1 13 1 7 9 2 . . . 11 . 11 1 7 6 3 6 1 7 11 13 3 Device 64 | 1 . . 4 . 2 3 1 . . . 7 . 5 1 4 3 1 5 1 5 10 8 3 Storage 16 | 1 2 . 4 . . 2 . . . . 1 . 2 . . 1 1 . . . . 2 . Processor 4 | . . . . . 1 . . . . . . . . . 1 1 . 1 . . . . . Hackware 6 | . . . . . . 4 1 . . . . . . . . . . . . . . 1 . Protection 29 | . 2 1 5 1 4 . . . . . 3 . 4 . 2 1 1 . . 2 1 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 . 2 20 1 5 5 1 1 1 1 5 2 10 2 31 10 1 4 . 9 2 15 9 Energy Gun 28 | . . . 4 . . 3 . . . . 3 . 1 2 10 . . . . . . 3 2 Energy Cannon 26 | . . . 8 . . 2 1 1 1 1 . . 1 . 6 1 . 1 . 2 . . 1 Ballistic Gun 25 | 2 . 2 5 1 3 . . . . . . . 2 . 1 4 . 1 . . 1 2 1 Ballistic Cannon 14 | . . . . . . . . . . . . . 1 . 1 1 . . . . . 6 5 Launcher 38 | . . . 2 . 1 . . . . . 1 2 4 . 12 4 1 2 . 4 1 4 . Special Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . . . Impact Weapon 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . 1 . . 2 . . . . 7 . 4 1 3 1 . 1 . 1 4 7 2 Corrupted Parts 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . System Corruption 75 | . . . . . . . . . . . . . . . 75 . . . . . . . . Parts Lost 77 | . . 4 8 . 3 . . . . . 5 . 3 . 20 4 2 6 . 1 3 11 7 Power 19 | . . . 1 . 2 . . . . . . . . . 6 2 1 3 . . . 1 3 Propulsion 5 | . . 1 3 . . . . . . . . . . . 1 . . . . . . . . Utility 30 | . . 1 3 . 1 . . . . . 3 . 3 . 4 1 1 2 . 1 2 7 1 Weapon 23 | . . 2 1 . . . . . . . 2 . . . 9 1 . 1 . . 1 3 3 Highest Loss Streak 6 | . . 3 1 . 1 . . . . . 5 . 1 . 6 2 2 4 . 1 1 5 5 To Critical Strikes 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . Average Slot Usage (%) 79 | . 100 99 97 85 98 81 53 53 53 52 51 57 53 53 52 57 49 51 59 57 48 51 34 Engine 9 | . 14 12 9 11 10 10 7 7 7 7 6 7 6 6 5 3 . . . . . . . Treads 23 | . 28 28 14 29 33 27 . . . . 1 . . . . 5 5 8 6 4 3 . . Leg 1 | . . . 13 . . . . . . . . 1 3 . . . . . . . . 1 4 Wheel 1 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . Device 10 | . 6 . 8 . 4 10 7 7 7 7 11 7 9 13 13 13 14 12 18 19 15 18 11 Storage 6 | . 14 14 14 11 11 5 7 7 7 7 7 7 6 6 6 5 6 6 5 5 5 4 4 Processor 4 | . . . . . 8 5 . . . . . . . . . 2 5 8 10 9 5 3 . Protection 1 | . 7 14 3 11 8 . . . . . 2 7 8 6 4 4 . 1 . . 2 . . Energy Gun 7 | . . . 2 . . 8 . . . . 2 6 . 4 5 . . . . . . . 3 Energy Cannon 8 | . . . 15 . . 9 7 7 7 6 1 . 4 . 2 7 5 1 . . 4 2 . Ballistic Gun 1 | . 28 27 9 22 22 . . . . . . . . . . 3 4 . . . . 1 . Ballistic Cannon 1 | . . . . . . 1 7 7 7 7 2 . . 8 1 2 . 4 5 4 3 3 3 Naked Turns 64 | . . . . . . 63 . . . . . . . . . . . . . . . . 1 Heaviest Build 197 | 12 51 50 101 108 108 97 28 32 34 34 34 33 84 75 98 124 132 136 144 182 197 165 126 Greatest Support 154 | 40 40 40 40 64 66 89 68 68 68 68 80 51 154 115 143 72 72 99 99 146 146 93 93 Greatest Overweight (x) 5 | . 1 1 5 5 1 5 . . . . . 1 . . 2 2 1 1 1 1 2 1 1 Average Overweight (x) . | . . 1 2 1 1 . . . . . . . . . . 1 1 1 1 . 1 . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 10 10 10 10 10 10 20 20 20 25 25 25 25 25 25 25 20 Average Capacity 10 | 7 11 20 21 25 25 7 10 10 10 10 10 10 17 20 20 20 25 25 25 25 25 24 19 Most Carried 25 | 8 20 20 25 25 25 25 9 10 10 10 10 10 20 20 20 25 25 25 25 25 25 25 20 Average Carried 7 | 5 11 19 20 24 24 4 8 9 10 10 9 9 16 20 18 19 22 23 24 24 23 23 15 Final Capacity 25 | 8 20 20 25 25 25 10 10 10 10 10 10 10 20 20 20 25 25 25 25 25 25 20 5 Final Carried 25 | 8 20 17 25 25 25 10 9 10 10 10 10 10 20 20 20 25 25 25 25 25 25 20 5 Scrap Engine Consumption 895 | . . . . . . 621 6 2 1 6 29 6 53 2 48 8 13 13 6 29 20 32 . Constructs Created 8 | . . . . . . 3 . . . . . . . . . 2 . 2 . . . 1 . Constructs Modified 421 | . . . . . . 297 2 . . . 17 4 26 . 23 3 5 5 4 9 17 9 . Class Distribution -------------------- 70% | Mutant 24% | Construct 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -7/Deep Caves Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Scavenger-Mutant | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Matter Collected 50505 | 175 507 344 854 280 672 41120 52 21 17 54 750 103 497 . 1674 623 277 344 113 584 547 790 107 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 58203 | 114 497 274 561 492 1574 41641 . . . . 346 123 1476 . 2807 1245 1089 917 214 2099 821 1672 241 Parts 1905 | 7 29 17 36 45 98 1090 . . . . 21 6 58 . 148 55 41 34 10 57 48 94 11 Haulers Intercepted 18 | . 2 . . 3 5 . . . . . . . 2 . 3 . 1 . . . 1 1 . Recyclers Shooed 246 | . 1 . . . 1 236 . . . . . . 1 . 3 2 . . . . . 2 . Parts Field Recycled 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Retrieved Matter 34 | . . . . . . . . . . . . . . . . . . 32 . . . . 2 Parts Self-Destructed 102 | . . . 22 . . . . . . . . 4 . . . . . 24 5 . 47 . . Prevented 8 | . . . . . . . . . . . . . . . . . . 7 . . 1 . . Kills | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 321 | . 9 10 13 9 29 . . . . . 6 7 26 . 52 25 15 16 4 54 7 34 5 Melee 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . Guns 79 | . 9 10 5 9 27 . . . . . . 1 3 . 6 4 4 . . . . 1 . Cannons 78 | . . . 6 . . . . . . . 3 . 7 . 10 5 4 10 2 2 7 19 3 AOE 146 | . . . 2 . 2 . . . . . 3 6 10 . 32 14 5 4 2 52 . 14 . Classes Destroyed 31 | 2 5 . 3 1 . 1 . . . . 4 . 4 . 5 . . . 1 3 1 1 . Worker 26 | . 2 . . . 1 . . . . . . . 1 . 15 1 1 . . . . 5 . Builder 52 | . . . . . . 34 . . . . . . 2 . 5 2 . . . . . 9 . Tunneler 5 | 2 1 . . . . . . . . . . . . . 2 . . . . . . . . Hauler 18 | . 2 . . 3 5 . . . . . . . 2 . 3 . 1 . . . 1 1 . Recycler 542 | 1 . . . . 2 530 . . . . . . 1 . 3 2 2 . . . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . Operator 3 | . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . Watcher 15 | . 2 . . 2 2 . . . . . . . 1 . 3 2 1 . . . . 2 . Swarmer 68 | . 3 7 4 6 6 . . . . . . 6 7 . 3 3 5 4 3 6 . 5 . Cutter 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Grunt 111 | . 6 3 . 1 11 . . . . . . . 9 . 22 10 5 11 . 28 . 3 2 Brawler 8 | . . . . . . . . . . . . . 1 . 1 2 1 . . 3 . . . Duelist 13 | . . . . . . . . . . . . . 1 . 4 3 1 . . 2 . 2 . Protector 7 | . . . . . . . . . . . . . . . 3 2 . . . 1 . 1 . Sentry 22 | . . . . 2 12 . . . . . . 1 . . 1 2 1 1 1 . . 1 . Specialist 5 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . Hunter 28 | . . . . . . . . . . . . . . . 6 . . . . 7 . 12 3 Programmer 28 | . . . . . . . . . . . . . 5 . 6 3 1 . . . 5 8 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . Executioner 5 | . . . . . . . . . . . . . . . . . . . . 3 1 1 . Artisan 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 10 | . . . 9 1 . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Thug 3 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . Wizard 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 25 | 2 4 2 4 4 9 6 . . . . 3 3 7 . 25 9 6 5 3 21 5 22 3 Combat Bots Only 21 | . 4 2 4 4 6 . . . . . 3 3 6 . 10 8 5 5 3 21 3 11 3 Max Kills in Single Turn 6 | 1 2 1 2 2 2 1 . . . . 1 2 4 . 4 5 5 2 1 6 1 5 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 . 2 . . . . . 1 2 3 . 3 5 5 2 1 6 . 4 . Melee 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Damage Taken 28283 | . 287 374 1142 257 935 . 112 . 15 . 1718 371 1795 . 5589 1329 1297 1095 165 2053 1649 5699 2401 Core 3072 | . 40 65 58 15 123 . . . . . 100 58 92 . 488 91 97 77 . 336 117 799 516 Absorbed by Shields 1014 | . . . . . . . . . . . . . 290 . . . 30 . 36 26 . 632 . Redirected to Shielding 467 | . . 13 . . . . . . . . 184 86 184 . . . . . . . . . . Ignored by Resistances 17 | . . . . . . . . . . . 17 . . . . . . . . . . . . Regen/Repaired (Parts) 7074 | . . . . . . . . . . . 806 126 1089 . 1413 79 167 327 25 603 1593 846 . Core Remaining (%) 63 | 100 . . 34 . . 65 . . . . . 77 . . 31 90 . . . . 45 . . Volleys Fired 2769 | 6 38 26 98 34 81 1745 3 . . 4 56 11 88 21 164 60 41 40 9 55 36 126 27 Largest 4 | 2 2 2 2 2 2 2 1 . . 1 1 1 1 1 3 3 2 1 1 1 1 4 4 Hottest 339 | 40 40 40 160 53 53 124 56 . . 56 56 44 132 108 339 339 181 113 56 137 137 280 240 Shots Fired 3573 | 12 76 52 142 68 161 2177 3 . . 4 56 11 86 21 166 114 75 40 9 55 37 166 42 Gun 1056 | 12 76 52 57 68 160 440 . . . . . 4 17 13 59 40 36 . . . . 11 11 Cannon 2388 | . . . 77 . . 1737 3 . . 4 51 . 55 8 62 68 38 37 7 30 37 143 31 Launcher 124 | . . . 8 . 1 . . . . . 5 7 14 . 45 6 1 3 2 20 . 12 . Special 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Kinetic 862 | 12 76 52 52 68 160 19 3 . . 4 51 7 25 8 15 60 36 11 7 27 36 115 18 Thermal 2558 | . . . 90 . . 2158 . . . . . 4 40 13 95 48 38 15 . 3 1 39 14 Explosive 85 | . . . . . 1 . . . . . 5 . 1 . 42 6 1 3 2 20 . 4 . Electromagnetic 45 | . . . . . . . . . . . . . 10 . 14 . . 11 . . . . 10 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . Phasic 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . Robot Hit Streak 17 | 6 11 8 14 9 15 17 . . . . 9 10 15 10 14 12 11 13 8 14 7 7 10 Robot Miss Streak 11 | 1 4 2 4 3 6 6 . . . . 4 . 4 2 4 3 3 2 3 2 5 11 6 Penetration Max 2 | . . . . . . . . . . . . . 1 1 1 1 2 . . . . . . Secondary Targets 4 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2308 | 8 52 32 76 46 120 1473 . . . . 31 4 67 18 106 60 46 26 4 18 25 73 23 Core Hits 1275 | 5 27 14 30 19 56 590 . . . . 13 10 46 4 142 57 39 19 9 102 10 72 11 Critical Kills 29 | . . . . 1 1 20 . . . . . . . . 1 2 2 2 . . . . . Critical Parts Destroyed 10 | . 2 . . 1 2 . . . . . 2 . 2 . . 1 . . . . . . . Critical Strikes 84 | . 2 . 1 2 3 58 . . . . 3 . 2 . 3 3 2 2 . . . 1 2 Burn 40 | . . . . . . 38 . . . . . . . . 2 . . . . . . . . Meltdown 26 | . . . . . . 20 . . . . . . . . 1 2 1 2 . . . . . Destroy 13 | . 2 . 1 2 3 . . . . . 3 . . . . 1 1 . . . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 Smash 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Melee Attacks 22 | . . . 3 . . . . . . . . 5 14 . . . . . . . . . . Impact 19 | . . . . . . . . . . . . 5 14 . . . . . . . . . . Slashing 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 91414 | 102 569 322 1829 730 2084 29203 . . . . 2754 647 3380 656 11100 4401 2649 1905 563 13033 2563 11615 1309 Guns 12031 | 98 560 314 531 730 1863 4308 . . . . . 130 416 299 989 449 1042 . . . . 158 144 Cannons 44308 | . . . 868 . . 24659 . . . . 2493 . 1453 357 1674 1463 913 1551 325 299 2563 4545 1145 Explosions 34175 | . . . 430 . 114 . . . . . 261 517 1105 . 8363 2476 686 348 238 12734 . 6903 . Melee 406 | . . . . . . . . . . . . . 406 . . . . . . . . . . Ramming 494 | 4 9 8 . . 107 236 . . . . . . . . 74 13 8 6 . . . 9 20 Kinetic 18715 | 98 560 314 797 730 1863 358 . . . . 2493 481 765 357 537 766 1042 470 325 79 2563 3790 327 Thermal 38900 | . . . 1032 . . 28609 . . . . . 166 1027 299 1900 1411 986 823 . 1149 . 913 585 Explosive 24460 | . . . . . 114 . . . . . 261 . 269 . 7980 2211 278 348 238 11805 . 956 . Electromagnetic 2187 | . . . . . . . . . . . . . 608 . 609 . 335 258 . . . . 377 Impact 406 | . . . . . . . . . . . . . 406 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5947 | . . . . . . . . . . . . . . . . . . . . . . 5947 . Phasic 305 | . . . . . . . . . . . . . 305 . . . . . . . . . . Highest Corruption 97 | . . . . . . . 1 1 1 1 . . 4 4 97 4 . 1 . 3 5 8 8 Average Corruption 10 | . . . . . . . 1 1 1 1 . . 1 4 26 3 . 1 . 3 2 2 8 Corruption Purged 8 | . . . . . . . . . . . . . 3 . . . . 1 . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 232 | . . . . . . . . 1 2 1 . . 20 3 149 7 . 4 . 1 32 4 8 Message Errors 48 | . . . . . . . . 1 1 1 . . 4 1 25 3 . 3 . . 7 . 2 Matter Fused 47 | . . . . . . . . . 1 . . . 4 1 29 . . 1 . 1 8 2 . Heat Flow Errors 33 | . . . . . . . . . . . . . 2 . 25 1 . . . . 4 1 . Energy Discharges 26 | . . . . . . . . . . . . . 2 1 11 3 . . . . 6 1 2 Parts Rejected 4 | . . . . . . . . . . . . . 1 . 2 . . . . . . . 1 Parts Fused 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . . . . . . . 1 . 10 . . . . . 3 . 1 Data Loss (major) 10 | . . . . . . . . . . . . . 4 . 4 . . . . . 1 . 1 Misfires 6 | . . . . . . . . . . . . . . . 5 . . . . . 1 . . Alerts 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . Misdirections 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . Weapon Failures 20 | . . . . . . . . . . . . . 2 . 17 . . . . . . . 1 Overload Shots 8 | . . . . . . . . . . . . . 7 . . . . . . . . . 1 Overflow Damage 4075 | . . . 9 . 9 1026 . . . . 190 . 262 . 671 41 54 53 . 510 530 720 . Projectiles 2364 | . . . 9 . . 1026 . . . . 190 . 42 . 7 13 21 38 . 94 530 394 . Explosions 1472 | . . . . . . . . . . . . . . . 654 28 33 15 . 416 . 326 . Melee 239 | . . . . . 9 . . . . . . . 220 . 10 . . . . . . . . Knockbacks 65 | . . . . . . 3 . . . . 21 . 4 . 4 3 . 3 . . 3 21 3 Impact 5 | . . . . . . 2 . . . . . . 2 . 1 . . . . . . . . Kinetic 55 | . . . . . . 1 . . . . 20 . 2 . 3 3 . 3 . . 2 18 3 Secondary 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 3 . Self-Inflicted Damage 1799 | . . . . . . . . . . . 13 20 87 . 1075 181 . 63 53 171 . 136 . Shots 31 | . . . . . . . . . . . 1 1 2 . 16 4 . 2 2 2 . 1 . Rammed 53 | 2 . 1 . . 11 29 . . . . . . . . 6 1 2 1 . . . . . Targets Rammed 64 | 2 2 1 . . 11 32 . . . . . . . . 7 1 2 1 . . . 4 1 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . 4 1 Crushed 6 | . 2 . . . . 3 . . . . . . . . 1 . . . . . . . . Highest Temperature 505 | . 27 33 135 14 49 357 32 . . 36 174 52 367 505 405 447 123 19 . 185 324 280 207 Average Temperature 65 | . 7 15 32 4 10 58 19 . . 20 80 25 78 179 117 107 29 11 . 97 113 92 105 Received Heat Transfer 3902 | . 138 96 96 39 330 . 54 . 9 . 275 48 515 . 1203 129 235 177 9 72 48 252 177 Effects 28 | . . . . . . 9 . . . . . . 2 3 12 1 . . . . 1 . . Shutdowns 5 | . . . . . . . . . . . . . . 1 4 . . . . . . . . Energy Bleed 10 | . . . . . . 4 . . . . . . 1 1 4 . . . . . . . . Interference 5 | . . . . . . 4 . . . . . . 1 . . . . . . . . . . Matter Decay 4 | . . . . . . 1 . . . . . . . 1 2 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . 4 . . . . . . . . . 2 Combat Hostiles 6 | . . . . . . . . . . . . . 4 . . . . . . . . . 2 Parts Fried 12 | . . . . . . . . . . . . . 6 . 2 . . 1 . . . 1 2 Impact Corruptions 14 | . . . . . 1 . . . . . . . 9 . 1 . . . . . 1 2 . Robots Melted 29 | . . . . . . 20 . . . . . . 2 . 2 2 1 2 . . . . . Combat Hostiles 8 | . . . . . . . . . . . . . 1 . 2 2 1 2 . . . . . Parts Melted 109 | . . . 2 . . 87 . . . . . . 7 . 2 . 3 8 . . . . . Heat Transferred 68137 | . . . 1384 . . 57535 . . . . . 50 1438 407 2509 1336 901 481 . 911 . 750 435 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . . . . . 1 1 . 2 2 . . . 6 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Peak Influence 2808 | 15 247 150 . 167 424 2808 887 . . . . . 643 194 1938 1541 1461 . . . . 1367 896 Initial 949 | . 9 16 . 24 34 106 887 . . . . . . 179 135 949 754 . . . . . 749 Average 1627 | 7 92 42 . 56 244 1777 800 . . . . . 120 188 642 1233 1009 . . . . 558 825 Maximum Alert Level 5 | . 1 . . . 2 5 3 . . . . . 2 . 5 4 4 . . . . 4 3 Low Security (%) 12 | 100 90 100 . 100 36 6 . . . . . . 84 100 30 . . . . . . 27 . Level 1 5 | . 9 . . . 56 4 . . . . . . 1 . 23 . . . . . . 25 . Level 2 4 | . . . . . 7 4 . . . . . . 13 . 1 . . . . . . 11 . Level 3 7 | . . . . . . 7 100 . . . . . . . 23 37 65 . . . . 18 100 Level 4 9 | . . . . . . 8 . . . . . . . . 11 62 34 . . . . 16 . Level 5 60 | . . . . . . 67 . . . . . . . . 8 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 1 . . . 4 . 1 . . . . . 11 . 20 6 3 . . . . 10 1 Investigation 6 | . . . . . 1 . 1 . . . . . 1 . 1 . . . . . . 2 . Extermination 10 | . . . . . . . . . . . . . 4 . 4 1 . . . . . 1 . Reinforcement 19 | . 1 . . . 1 . . . . . . . 3 . 8 . 1 . . . . 4 1 Assault 17 | . . . . . 2 . . . . . . . . . 5 5 2 . . . . 3 . Garrison 5 | . . . . . . . . . . . . . 3 . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 2 . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Distress Signals 18 | . 1 . . 3 3 . . . . . . . 1 . 5 1 3 . . 1 . . . Communications Jammed 26 | . . . . . . . . . . . . . . . . . . . . . . 17 9 Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . 15 9 Times Spotted 464 | . 18 15 25 24 33 1 11 . 1 . 11 7 38 6 81 33 22 18 5 34 9 62 10 Peak Tracking Total 18 | . 5 3 4 4 9 . 8 . 2 . 5 3 7 6 11 6 6 7 4 18 6 17 5 Tactical Retreats 27 | . . 3 1 1 2 . 2 . 1 . 1 . 6 1 2 . 3 . 1 1 . 2 . Traps | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Traps Triggered 15 | . 1 . 5 . 1 . 1 . . . . . 3 . 2 1 . . . . . 1 . Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Triggered 18 | . . . . . . . . . . . . . 1 . 1 . . 1 . 15 . . . Most Traps Carried 5 | . . . . . . 5 . . . . . . . . . . . 2 1 1 . . . Machines | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Machines Disabled 89 | . . . 1 1 1 3 . . . 1 1 . 9 . 35 8 15 2 . 4 . 6 2 Max in Single Turn 8 | . . . 1 . 1 1 . . . 1 1 . 4 . 8 4 6 1 . 3 . 2 1 Garrison Access 7 | . . . . . 1 . . . . . . . 1 . 3 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Machines Accessed 65 | . 7 . 2 3 9 10 3 1 1 1 . . 7 . 4 3 1 2 1 3 . 6 1 Terminals 41 | . 5 . . 2 7 5 3 . . . . . 5 . 3 2 1 1 1 . . 5 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . 1 1 5 . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . 1 . 1 1 . . . . . 1 . Total Hacks 163 | . 15 . 12 4 20 34 12 1 1 5 . . 12 . 7 6 2 10 1 6 . 14 1 Successful 77 | . 7 . 12 1 7 13 5 1 1 5 . . 3 . 2 . 1 10 1 6 . 2 . Failed 86 | . 8 . . 3 13 21 7 . . . . . 9 . 5 6 1 . . . . 12 1 Catastrophic 23 | . 2 . . . 4 5 1 . . . . . 2 . 3 3 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 4 . . 3 17 17 5 . . 1 . . 1 . 3 . . . . 1 . 6 1 Terminals 110 | . 11 . . 3 16 23 12 . . . . . 9 . 6 5 2 9 1 . . 12 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 4 . . 1 2 11 . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . . . . 2 . 1 1 . . . . . 2 . Terminal Hacks 62 | . 5 . 12 1 2 7 5 1 1 5 . . 2 . 1 . 1 10 1 6 . 2 . Record 27 | . . . 11 . . . . . . . . . . . . . . 10 1 5 . . . Part Schematic 7 | . 2 . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . 1 . . 1 1 . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . Alert Level 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . 1 5 1 . . . . . 1 . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . Zone Layout 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . . . . . 3 4 . . . . . . . . 1 . . . . . . . . Terminals 4 | . . . . . 3 . . . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Mask 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 6 . . 3 8 8 3 . . . . . 6 . 3 3 1 1 . . . 6 1 Full Trace Events 4 | . . . . . . . 1 . . . . . . . . . . 1 . . . 2 . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 2 . . . . . . . . 5 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 13 . . . 1 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . . . . . . 3 . 6 6 . . . . . 2 . Machine Destruction 10 | . . . . . . . . . . . . . . . 6 2 . . . . . 2 . Programmers 7 | . . . . . . . . . . . . . 3 . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Total Allies 33 | . . 3 12 . 2 . . . . 7 . . . . 4 . . . . 5 . . . Largest Group 7 | . . 3 7 7 2 2 . . . 7 7 . . . 3 . . . . 5 . . . Highest-Rated Group 349 | . . 40 133 133 62 62 . . . 349 349 . . . 93 . . . . 301 . . . Highest-Rated Ally 96 | . . 16 19 19 31 31 . . . 96 96 . . . 31 . . . . 68 . . . Total Orders 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 193 | . . 6 39 48 . 13 . . . . 45 . . . 26 . . . . 16 . . . Total Damage 3838 | . . 68 543 672 . 227 . . . . 1001 . . . 443 . . . . 884 . . . Kills 33 | . . 1 6 12 . 3 . . . . 6 . . . 3 . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 3 . . . . 3 . . . 1 . . . . . 2 2 . . . . Drone Launches 4 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Turns Passed 176581 | 117 1546 1721 11672 1649 2060 135000 213 207 269 646 1942 1162 2571 122 3101 1529 558 3138 2051 2122 1886 1080 219 Spaces Moved 64676 | 57 797 655 3424 592 704 44847 448 492 649 1268 1601 571 1790 163 2285 491 168 1042 721 740 538 510 123 Core 372 | 4 . . . . . 366 . . . . . . . . . . . . . . . . 2 Treads 50378 | 38 797 655 1992 537 704 41448 . . . . 198 15 282 . 104 491 168 1042 721 633 441 112 . Legs 2938 | . . . 1432 . . 110 . . . . . 126 786 . 148 . . . . 5 . 210 121 Wheels 2927 | 15 . . . 55 . 2506 . . . . . . . . 347 . . . . . 4 . . Hover 1677 | . . . . . . . . . . . 535 430 5 . 512 . . . . 102 93 . . Flight 6384 | . . . . . . 417 448 492 649 1268 868 . 717 163 1174 . . . . . . 188 . Fastest Speed 41 | 50 160 240 160 160 225 41 41 41 41 41 41 80 42 42 42 170 228 256 256 194 184 78 50 Average Speed 155 | 136 174 240 328 254 230 146 41 41 41 41 73 127 107 42 94 226 246 257 264 265 281 139 105 Slowest Speed 470 | 160 240 240 470 360 233 300 41 41 41 41 138 158 159 42 248 248 263 263 272 272 350 184 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . 7 2 1 . . . . 7 . 15 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 62 | 4 96 96 95 45 92 100 16 70 79 85 70 73 46 81 50 13 6 97 83 88 66 21 20 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 4 | . . . . . . . . . . 1 . . . . . . . 2 1 . . . . Known Exits Taken 7 | . . . 1 1 . . 1 . . . . 1 . . 1 . 1 . . . . 1 . Unknown Exits Taken 14 | 1 1 1 . . 1 1 . 1 1 1 1 . . . . 1 . 1 1 1 1 . . Scrap Searched 39 | . . 2 20 . . . . 3 . 4 . 2 . . . . . 3 2 . 3 . . Spaces Dug 144 | . . . 2 . . . 3 . . 3 . 5 5 . 38 14 3 14 31 19 . 7 . Terrain Destroyed 1563 | . . . 91 . 12 . 3 . . 3 34 67 75 1 424 143 144 47 34 227 10 243 5 Melee 9 | . . . . . . . . . . . . 5 4 . . . . . . . . . . Projectile 259 | . . . 7 . . . 3 . . 3 12 . 15 1 22 18 59 4 3 22 10 75 5 AOE 1295 | . . . 84 . 12 . . . . . 22 62 56 . 402 125 85 43 31 205 . 168 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Sub Mat Sto Rec Fac Low Low Zio Dee Pro Fac Was Fac Fac Fac Upp Upp War Pro Res Tes Total 138104 | 80 889 761 3733 682 973 113153 471 495 651 1389 2311 994 2323 194 3013 806 237 1460 858 848 873 737 173 Wait 66564 | . 16 63 28 6 137 63350 19 2 1 116 608 401 355 7 486 209 6 330 117 7 276 18 6 Move 64591 | 56 796 654 3423 591 703 44832 443 489 648 1267 1600 570 1776 162 2254 490 167 1041 720 739 537 510 123 Hop 32 | . . . . . . 7 2 1 . . . . 7 . 15 . . . . . . . . Pick Up 1332 | 8 20 6 87 21 9 1056 1 1 . . 12 1 34 . 16 14 8 14 1 6 3 14 . Fast Attach 124 | 7 1 . 10 3 6 13 . 1 . 1 10 . 4 1 21 6 2 3 3 6 6 16 4 Attach 97 | . . 4 13 1 1 5 2 . . . 4 2 9 . 15 4 3 10 2 . 2 11 9 Detach 49 | . . . 1 . . 6 . . . . 1 2 3 . 9 1 1 8 1 2 2 10 2 Swap 97 | 1 4 1 18 3 10 8 1 . 1 . 3 . 8 2 8 10 1 . . 10 5 3 . Drop 2348 | . 12 6 48 22 14 2099 . 1 1 1 17 2 25 1 17 11 6 12 5 15 6 26 1 Fire 2769 | 6 38 26 98 34 81 1745 3 . . 4 56 11 88 21 164 60 41 40 9 55 36 126 27 Melee 22 | . . . 3 . . . . . . . . 5 14 . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 Crush 56 | 2 2 1 . . 11 32 . . . . . . . . 4 1 2 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 10 | . . . 2 . . . . . . . . . . . . . . . . 8 . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Miscellaneous 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Mat / *Rec) -9/Materials (discovered 4 exits: Mat / Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 28 | -11/Junkyard | Discovered new exit (range 15) 118 | -11/Junkyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 7) 537 | -10/Materials | Discovered new exit (range 15) 650 | -10/Materials | Discovered new exit (range 16) 868 | -10/Materials | Discovered new exit (range 16) 1664 | -10/Materials | Entered Mines 1813 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2033 | -10/Mines | Discovered new exit (range 13) 2261 | -10/Mines | Learned 2 Materials zone layouts 2354 | -10/Mines | Discovered new exit (range 9) 2933 | -10/Mines | Discovered new exit (range 5) 3316 | -10/Mines | Lost 3 parts (1u2w) 3385 | -10/Mines | Entered Subcaves 3393 | -10/Subcaves | Identified exit to Materials 3476 | -10/Subcaves | Core integrity fell below 50% 3935 | -10/Subcaves | Build established: Subdweller-Mutant 4299 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 4304 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4764 | -10/Subcaves | Ambushed by Subdweller buried in earth 5060 | -10/Subcaves | Build established: Mutant 5451 | -10/Subcaves | Learned 4 Materials zone layouts 5846 | -10/Subcaves | Visited 4L-MR0's lab 5886 | -10/Subcaves | Found Rainbow Chip 6635 | -10/Subcaves | Visited triangular shrine 6656 | -10/Subcaves | Found Prototype Device 6656 | -10/Subcaves | Identified V3-11A's Pendant 6661 | -10/Subcaves | Befriended Subdweller 7066 | -10/Subcaves | Befriended Subdweller 7209 | -10/Subcaves | Learned Materials terminal intel 7355 | -10/Subcaves | Discovered new exit (range 10) 7395 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 7403 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 7421 | -10/Subcaves | Befriended Subdweller 7421 | -10/Subcaves | Befriended Subdweller 7611 | -10/Subcaves | Befriended Subdweller 7680 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 7711 | -10/Subcaves | Befriended Subdweller 7751 | -10/Subcaves | Befriended Subdweller 7771 | -10/Subcaves | Befriended Subdweller 8044 | -10/Subcaves | Shifting Twisted Machinery released Flamer 8046 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 8137 | -10/Subcaves | Visited Clippyterm 8147 | -10/Subcaves | Learned 40 Factory zone layouts 8818 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 10091 | -10/Subcaves | Befriended Subdweller 10266 | -10/Subcaves | Befriended Subdweller 10414 | -10/Subcaves | Discovered new exit (range 9) 10482 | -10/Subcaves | Disturbed a concealed Subdweller 10486 | -10/Subcaves | Befriended Subdweller 10615 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 10616 | -10/Subcaves | Befriended Subdweller 10847 | -10/Subcaves | Build established: Derelict-Mutant 15057 | -10/Subcaves | Entered Materials 15057 | -9/Materials | Accompanied by 7 allies 15057 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 15058 | -9/Materials | Identified exit to Storage 15059 | -9/Materials | Identified exit to Materials 15060 | -9/Materials | Loaded intel: 12 terminal locations 15179 | -9/Materials | Identified exit to Mines 16258 | -9/Materials | Build established: Mutant 16706 | -9/Materials | Entered Storage 17659 | -9/Storage | Discovered exit to Materials (range 16) 18126 | -9/Storage | Used back door to open Recycling access 18126 | -9/Storage | Discovered new exit (range 5) 18721 | -9/Storage | Met a pair of Derelict thieves 18766 | -9/Storage | Entered Recycling 18766 | -9/Recycling | Accompanied by 2 allies 19680 | -9/Recycling | Discovered new exit (range 14) 128937 | -9/Recycling | Found Scrap Engine 130094 | -9/Recycling | Build established: Construct 153766 | -9/Recycling | Entered Factory 153766 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 153767 | -7/Factory | Identified exit to Factory 153767 | -7/Factory | Identified exit to Lower Caves 153979 | -7/Factory | Entered Lower Caves 154020 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 154033 | -7/Lower Caves | Encountered a Warlord checkpoint 154066 | -7/Lower Caves | Learned location of 2 exits from Factory 154116 | -7/Lower Caves | Spotted B-75 Beast 154122 | -7/Lower Caves | Discovered new exit (range 11) 154134 | -7/Lower Caves | Learned location of 1 exit from Factory 154142 | -7/Lower Caves | Learned 4 Factory zone layouts 154186 | -7/Lower Caves | Entered another Lower Caves area 154262 | -7/Lower Caves | Discovered exit to Factory (range 15) 154274 | -7/Lower Caves | Encountered a Warlord checkpoint 154383 | -7/Lower Caves | Discovered new exit (range 14) 154455 | -7/Lower Caves | Entered Zion 154471 | -7/Zion | Discovered new exit (range 10) 154484 | -7/Zion | Given A8's code to call for help 154518 | -7/Zion | System corruption cleaned by Quarantine Array 154605 | -7/Zion | Gained Derelict followers 154630 | -7/Zion | Discovered new exit (range 5) 154630 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 154906 | -7/Zion | Enhanced Grunt warped into view, answering call for help 154906 | -7/Zion | Enhanced Grunt warped into view, answering call for help 155101 | -7/Zion | Entered Deep Caves 155101 | -7/Deep Caves | Accompanied by 7 allies 155243 | -7/Deep Caves | Attacked by Z-Imprinter 155263 | -7/Deep Caves | Allies destroyed Z-Imprinter 155318 | -7/Deep Caves | Found Prototype Protection 155318 | -7/Deep Caves | Identified Zio. Weapon Casing 155359 | -7/Deep Caves | Z-Facility disabled 155523 | -7/Deep Caves | Discovered new exit (range 7) 155732 | -7/Deep Caves | Spotted as-59308 155807 | -7/Deep Caves | Found Prototype Device 155807 | -7/Deep Caves | Identified Exp. Thermal Shield 155839 | -7/Deep Caves | Lost 5 parts (3u2w) 156129 | -7/Deep Caves | Found Zio. Weapon Casing 156208 | -7/Deep Caves | Found Zio. Weapon Casing 156957 | -7/Deep Caves | Found Zio. Weapon Casing 157043 | -7/Deep Caves | Entered Proximity Caves 157045 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 157665 | -6/Proximity Caves | Discovered exit to Factory (range 9) 158205 | -6/Proximity Caves | Entered Factory 158205 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 158206 | -6/Factory | Identified exit to Factory 158206 | -6/Factory | Identified exit to Lower Caves 159992 | -6/Factory | Garrison activated, responded to threat 160776 | -6/Factory | Sucked down chute 160776 | -6/Factory | Entered Waste 160788 | -6/Waste | Spotted C-40 Crusher 160792 | -6/Waste | Spotted C-40 Crusher 160820 | -6/Waste | Spotted C-40 Crusher 160837 | -6/Waste | Spotted C-40 Crusher 160839 | -6/Waste | Spotted C-40 Crusher 160841 | -6/Waste | Spotted C-40 Crusher 160858 | -6/Waste | Discovered new exit (range 15) 160898 | -6/Waste | Entered Factory 160926 | -6/Factory | Allied Derelicts emerged from ambush trap array 162590 | -6/Factory | System corruption reached 10% 162648 | -6/Factory | First assault squad dispatched 162660 | -6/Factory | Lost 4 parts (1p3w) 162676 | -6/Factory | Garrison activated, responded to threat 162781 | -6/Factory | System corruption reached 30% 162803 | -6/Factory | Lost 4 parts (1p1n2w) 163064 | -6/Factory | Build established: Scavenger-Mutant 163218 | -6/Factory | Cargo convoy interrupted 163354 | -6/Factory | Core integrity fell below 50% 163393 | -6/Factory | Lost 6 parts (2p2u2w) 163406 | -6/Factory | Destroyed 10 combat bots 163647 | -6/Factory | Build established: Mutant 163759 | -6/Factory | Garrison activated, responded to threat 163961 | -6/Factory | Discovered exit to Factory (range 12) 163999 | -6/Factory | Entered another Factory area 163999 | -5/Factory | Evolved 2 slots: Utility x2 164000 | -5/Factory | Identified exit to Upper Caves 164591 | -5/Factory | Build established: Scavenger-Mutant 164599 | -5/Factory | First assault squad dispatched 164798 | -5/Factory | Destroyed 8 combat bots 165400 | -5/Factory | Discovered new exit (range 13) 165506 | -5/Factory | Build established: Construct 165528 | -5/Factory | Entered another Factory area 165528 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 165724 | -4/Factory | Identified exit to Upper Caves 165724 | -4/Factory | Identified exit to Extension 165724 | -4/Factory | Identified exit to Armory 165778 | -4/Factory | First assault squad dispatched 166086 | -4/Factory | Entered Upper Caves 166195 | -4/Upper Caves | Build established: Mutant 166569 | -4/Upper Caves | Build established: Construct 166748 | -4/Upper Caves | Spotted B-86 Titan 167054 | -4/Upper Caves | Learned 4 Research zone layouts 167056 | -4/Upper Caves | Attracted the attention of an 0b10 base 167114 | -4/Upper Caves | Lost 4 parts (1p2u1w) 167156 | -4/Upper Caves | Learned 8 Research zone layouts 167156 | -4/Upper Caves | Learned Armory trap positions 167156 | -4/Upper Caves | Learned Factory stockpile data 168873 | -4/Upper Caves | Found Alien Artifact 169128 | -4/Upper Caves | Discovered new exit (range 13) 169224 | -4/Upper Caves | Entered another Upper Caves area 169255 | -4/Upper Caves | Discovered new exit (range 8) 169423 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 169767 | -4/Upper Caves | Learned Research terminal intel 170353 | -4/Upper Caves | Encountered a Warlord checkpoint 170805 | -4/Upper Caves | Discovered new exit (range 14) 171275 | -4/Upper Caves | Entered Warlord 172213 | -4/Warlord | Met Warlord 172238 | -4/Warlord | Warlord's base attacked by MAIN.C 172588 | -4/Warlord | Warlord forces counterattacked 172725 | -4/Warlord | Found Prototype Launcher 172732 | -4/Warlord | Found Prototype Piercing Weapon 172828 | -4/Warlord | Build established: Commander-Construct 172913 | -4/Warlord | Warlord base infiltrated, sounded retreat 173001 | -4/Warlord | Found Prototype Reactor 173045 | -4/Warlord | Found Prototype Processor 173178 | -4/Warlord | Destroyed Executioner 173180 | -4/Warlord | Destroyed Striker 173198 | -4/Warlord | Spotted Executioner 173202 | -4/Warlord | Destroyed Executioner 173208 | -4/Warlord | Destroyed Executioner 173233 | -4/Warlord | Destroyed 21 combat bots 173245 | -4/Warlord | Build established: Construct 173251 | -4/Warlord | Spotted Striker 173262 | -4/Warlord | Destroyed Striker 173283 | -4/Warlord | Destroyed 16 combat bots 173338 | -4/Warlord | Spotted Striker 173342 | -4/Warlord | Destroyed Striker 173347 | -4/Warlord | Crushed by falling debris 173370 | -4/Warlord | Discovered new exit (range 12) 173371 | -4/Warlord | Destroyed 17 combat bots 173397 | -4/Warlord | Entered Proximity Caves 174048 | -3/Proximity Caves | Spotted B-86 Titan 174061 | -3/Proximity Caves | Destroyed B-86 Titan 174360 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 174477 | -3/Proximity Caves | Destroyed Executioner 174484 | -3/Proximity Caves | Core integrity fell below 50% 174555 | -3/Proximity Caves | Found Prototype Device 174555 | -3/Proximity Caves | Identified Exp. Transmission Jammer 174562 | -3/Proximity Caves | Found Exp. Transmission Jammer 174996 | -3/Proximity Caves | Found Exp. Transmission Jammer 175068 | -3/Proximity Caves | Discovered new exit (range 11) 175283 | -3/Proximity Caves | Entered Research 175283 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 175284 | -3/Research | Identified exit to Testing 175285 | -3/Research | Loaded intel: 24 terminal locations 175487 | -3/Research | Found Quantum Capacitor 175895 | -3/Research | Destroyed 9 combat bots 175984 | -3/Research | Identified Vortex Catalyst Activator 175988 | -3/Research | Spotted Executioner 175989 | -3/Research | Cargo convoy interrupted 175992 | -3/Research | Spotted Striker 175996 | -3/Research | Destroyed Striker 175996 | -3/Research | Destroyed Executioner 176017 | -3/Research | Destroyed 11 combat bots 176026 | -3/Research | Lost 3 parts (1u2w) 176070 | -3/Research | Found Prototype Device 176070 | -3/Research | Identified Exp. ECM Suite 176283 | -3/Research | First assault squad dispatched 176354 | -3/Research | Core integrity fell below 50% 176363 | -3/Research | Entered Testing 176393 | -3/Testing | Lost 5 parts (1p4u) 176452 | -3/Testing | Identified Vortex Chain Reactor 176497 | -3/Testing | Core integrity fell below 20% 176500 | -3/Testing | Lost 5 parts (1p1u3w) 176561 | -3/Testing | Found Prototype Energy Cannon 176561 | -3/Testing | Identified Null Cannon 176581 | -3/Testing | Released all parts (8) 176582 | -3/Testing | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 76556_ Slug penetrates Wall. 76559_ Slug penetrates Reinforced Shell. 76562_ Acquired Prototype Energy Cannon. 76562_ Identified Null Cannon. 76565_ Slug penetrates Reinforced Shell. 76570_ U-05 Engineer builds a Wall. 76572_ Penetrated by Slug. 76574_ Slug penetrates Reinforced Shell. 76575_ Penetrated by Slug. 76575_ Vortex Chain Reactor destroyed. 76581_ Kicked Y-72 Warden out of the way. 76582_ Penetrated by Slug. 76582_ Released Hcp. Storage Unit. 76582_ Released Exp. Transmission Jammer. 76582_ Released Myomer-HC Exoskeleton. 76582_ Released Adv. Coolant Injector. 76582_ Released Exp. Field Recycling Unit. 76582_ Released Cld. Phase Gun. 76582_ Released Null Cannon. 76583_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????#####?????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????# ####### #??????????????? | | ???????# #??????????????? | | ???#####+#####+## #??????????????? | | ???# u # #??????????????? | | ???# u # #??????????????? | | ???# Y # #??????????????? | | ???# # ################ | | ???# # | | ???# ! + | | ???# @!!![ # | | ???# " !!Y!h # | | ???# """ "!"[ ####+############# | | ???# """" "!" #??????????????? | | ???# "" """ #?????????????? | | ???# ? #????????????? """ | | ???########?#####???????????# ""? | | ????????????????????????????# ""? | | ??????????????????########### ?? | | ??????????????????# T ####### | | ??????????????????# # | | ??????????????????# # | | ??????????????????# # = | | ??????????????????# # | | ??????????????????# """ # ! | | ??????????????????# """ # | | ??????????????????# """ # | | ??????????????????# # | | ??????????????????######+######### | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????############## | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 70 Energy Capacity 830 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 2 Power Amplification 30 Armor Coverage 800 Resistance: KI 10 Core Shielding 20 Weapon Shielding 100 Evasion (%) 61 Targeting Accuracy 6 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 33 Defensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SniperSpectralProtomatter Manual? 0 Play Time 11:42:53 Cumulative 564.5 hours Start 2023.06.24 @ 12:54:32 End 2023.06.25 @ 22:14:46 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 382 Rogue 382 Adventurer 0 Explorer 0 Win Type - Total 17 Types 9/3/1/0/0/1/2/1/0 Lore% 81 Gallery% 90 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad93ae1a-118c-4a86-aa28-1630490b4259