Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.27 @ 00:00:49 Player: RD Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (216) 1080 Value Destroyed (6932) 6932 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (551) 551 TOTAL SCORE: 12103 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 372 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 99/100 System Corruption 23% Temperature Cool (8) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Mini Assault Cannon Mini Assault Cannon Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Gravmag System Gravmag System VTOL Module VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Salvage Targeting Computer Advanced Targeting Computer Kinecellerator Improved Shield Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Deuterium Engine Improved Cooling System Small Storage Unit Seismic Detector Advanced Targeting Computer Lightning Gun Advanced Beam Cannon Heavy Particle Cannon Heavy Ion Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Cannon Precision Grenade Launcher Remote Datajack [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 3 | . . 1 1 1 . . Utility 5 | . . 1 1 1 . 2 Weapon . | . . . . . . . Parts Attached 151 | 7 14 26 17 22 36 29 Power 14 | 1 1 4 1 1 3 3 Engine 10 | 1 . 4 1 1 2 1 Core 4 | . 1 . . . 1 2 Reactor . | . . . . . . . Propulsion 55 | 2 2 4 7 13 17 10 Treads 21 | 2 2 4 4 4 3 2 Leg 15 | . . . 3 5 7 . Wheel . | . . . . . . . Hover 10 | . . . . 4 4 2 Flight 9 | . . . . . 3 6 Utility 39 | 2 3 6 8 4 7 9 Device 21 | 1 2 2 5 3 3 5 Storage 4 | 1 1 2 . . . . Processor 6 | . . . 1 . 1 4 Hackware 1 | . . 1 . . . . Protection 7 | . . 1 2 1 3 . Artifact . | . . . . . . . Weapon 43 | 2 8 12 1 4 9 7 Energy Gun 10 | 1 1 4 1 . 1 2 Energy Cannon 6 | . 2 1 . 1 . 2 Ballistic Gun 13 | 1 2 4 . 1 3 2 Ballistic Cannon 9 | . 1 2 . 1 4 1 Launcher 2 | . 1 . . 1 . . Special Weapon 2 | . 1 . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 11 | . . 5 1 1 3 1 Parts Lost 63 | . . 3 9 8 19 24 Power 5 | . . 1 . 1 . 3 Propulsion 34 | . . 2 5 5 11 11 Utility 15 | . . . 2 2 5 6 Weapon 9 | . . . 2 . 3 4 Highest Loss Streak 12 | . . 1 3 2 8 12 To Critical Strikes . | . . . . . . . Average Backups 15 | 3 9 17 18 17 17 9 Power 1 | . 1 1 2 2 . . Propulsion . | . . 3 . . . . Utility 3 | 1 2 3 6 4 3 . Weapon 8 | 1 5 8 8 9 11 7 Tool/Special . | . . . . . . . Unused Backups 16 | . . 3 . 2 4 7 Power 2 | . . 1 . . . 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . 1 . 1 1 . Weapon 8 | . . 1 . . 2 5 Tool/Special 2 | . . . . 1 . 1 Average Slot Usage (%) 91 | . 99 99 97 96 94 61 Engine 6 | . 1 9 9 6 6 1 Core 2 | . 12 1 . . . 2 Treads 22 | . 28 32 28 28 14 6 Leg 5 | . . . 5 5 13 4 Hover 1 | . . . . 2 3 . Device 13 | . 14 18 14 17 9 7 Storage 8 | . 14 11 9 7 7 2 Processor 8 | . . . 8 7 13 19 Protection 3 | . . 3 4 5 5 2 Energy Gun 2 | . 2 4 5 . . . Energy Cannon 3 | . 3 3 . 7 1 1 Ballistic Gun 5 | . 12 12 2 1 3 2 Ballistic Cannon 5 | . 8 . 9 4 7 5 Peak Build Rating 45 | 7 10 20 30 43 45 45 Average Rating 27 | 4 9 17 25 38 38 32 On Entrance 20 | . 7 10 19 28 36 41 Avg Prop Armor Cover (%) 7 | . . . 4 4 7 11 Naked Turns 120 | . . . . . . 120 Heaviest Build 75 | 14 31 64 70 75 75 67 Greatest Support 102 | 40 40 66 80 102 80 48 Greatest Overweight (x) 22 | 2 . 18 6 9 22 18 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 Average Capacity 17 | 5 13 19 20 20 20 11 Most Carried 20 | 5 13 20 20 20 20 19 Average Carried 15 | 3 9 17 18 17 17 9 Final Capacity 20 | 8 15 20 20 20 20 5 Final Carried 20 | 4 13 20 20 20 20 5 Class Distribution -------------------- 61% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Storage Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Matter Collected 5793 | 268 323 1001 935 753 1866 647 Remotely . | . . . . . . . Salvage Created 7076 | 152 633 1320 1450 1010 1766 745 Parts 407 | 6 40 90 68 58 105 40 Haulers Intercepted 9 | . 1 4 1 1 2 . Recyclers Shooed 5 | 1 1 2 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Combat Hostiles Destroyed 146 | . 11 25 26 24 41 19 Melee 2 | . . . . 1 . 1 Guns 53 | . 6 18 13 1 13 2 Cannons 60 | . 4 3 6 16 20 11 AOE 26 | . . 4 7 4 7 4 Classes Destroyed 16 | 2 6 4 2 1 . 1 Worker 13 | . 1 1 2 1 7 1 Builder 17 | . . 3 4 3 6 1 Tunneler 6 | 2 . 1 . 1 1 1 Hauler 9 | . 1 4 1 1 2 . Recycler 9 | 1 2 1 1 2 2 . Mechanic 1 | . . 1 . . . . Operator 7 | . 1 2 2 1 1 . Watcher 8 | . 3 3 2 . . . Swarmer 29 | . 5 6 2 2 12 2 Cutter 5 | . . . . . . 5 Grunt 74 | . 6 13 20 13 17 5 Brawler 3 | . . 1 . . . 2 Duelist 1 | . . . 1 . . . Sentry 15 | . . 5 2 1 6 1 Hunter 6 | . . . 1 2 3 . Programmer 13 | . . . . 6 3 4 Best Kill Streak 12 | 1 7 7 12 6 6 4 Combat Bots Only 6 | . 6 6 6 6 5 4 Max Kills in Single Turn 4 | 1 1 2 2 4 2 4 Gunslinging . | . . . . . . . Exploded 4 | . . 2 2 3 2 4 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Hostile Shots Fired 1279 | . 49 98 135 226 480 291 Missed 385 | . 11 26 37 67 148 96 Hits 894 | . 38 72 98 159 332 195 Melee 30 | . . . 2 . 2 26 Projectile 864 | . 38 72 96 159 330 169 AOE 2 | . . . . 1 . 1 Critical Strikes 31 | . 1 1 2 6 3 18 Part Disruptions 2 | . . . . . . 2 Damage Taken 12101 | . 369 957 1830 2200 3588 3157 Core 1828 | . 55 105 231 149 429 859 Absorbed by Shields 264 | . . . . . 264 . Ignored by Resistances 104 | . . . . . . 104 Regen/Repaired (Parts) 651 | . 17 113 225 . 296 . Core Remaining (%) 65 | 100 78 73 58 . 17 . Volleys Fired 563 | 8 54 129 69 82 146 75 Largest 2 | 2 2 2 2 2 2 2 Hottest 140 | 70 100 100 100 133 123 140 Shots Fired 1010 | 16 102 212 126 148 273 133 Gun 434 | 16 69 138 81 6 90 34 Cannon 509 | . 27 36 36 140 171 99 Launcher 23 | . . 8 4 2 9 . Special 44 | . 6 30 5 . 3 . Kinetic 565 | 8 57 121 42 62 207 68 Thermal 275 | 8 18 61 5 84 49 50 Explosive 23 | . . 8 4 2 9 . Electromagnetic 144 | . 27 22 75 . 5 15 Robot Hit Streak 36 | 8 11 13 20 14 36 13 Robot Miss Streak 16 | 3 4 3 4 16 5 3 Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . . 2 . . 2 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 666 | 11 54 115 98 106 201 81 Core Hits 395 | 5 27 60 97 64 111 31 Critical Kills 4 | . 1 . . 2 . 1 Critical Parts Destroyed 3 | . . 2 . . 1 . Critical Strikes 22 | 2 3 2 . 3 9 3 Burn 2 | 2 . . . . . . Meltdown 4 | . 1 . . 2 . 1 Destroy 3 | . . 2 . . 1 . Blast 12 | . 1 . . 1 8 2 Corrupt 1 | . 1 . . . . . Melee Attacks 1 | . . 1 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16954 | 100 740 2289 2496 3542 5263 2524 Guns 4967 | 100 444 1377 1212 55 1379 400 Cannons 8401 | . 277 377 514 2479 3101 1653 Explosions 3489 | . . 521 770 965 772 461 Melee . | . . . . . . . Ramming 97 | . 19 14 . 43 11 10 Kinetic 7367 | 40 358 1142 580 885 3567 795 Thermal 5626 | 60 117 377 415 2262 850 1545 Explosive 2000 | . . 521 355 352 772 . Electromagnetic 1864 | . 246 235 1146 . 63 174 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 23 | . 1 . . 4 6 23 Average Corruption 9 | . 1 . . 2 5 20 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 170 | . 7 . . 5 66 92 Message Errors 41 | . 2 . . 2 15 22 Matter Fused 34 | . 1 . . 2 17 14 Heat Flow Errors 22 | . . . . . 10 12 Energy Discharges 20 | . . . . . 11 9 Parts Rejected 1 | . . . . . 1 . Parts Fused 2 | . . . . . 1 1 Data Loss (minor) 22 | . 3 . . . 4 15 Data Loss (major) 5 | . 1 . . . 4 . Misfires 4 | . . . . 1 . 3 Alerts 3 | . . . . . 2 1 Misdirections 8 | . . . . . . 8 Weapon Failures 8 | . . . . . 1 7 Overload Shots . | . . . . . . . Overflow Damage 611 | . . 46 39 152 44 330 Projectiles 200 | . . . 3 47 30 120 Explosions 411 | . . 46 36 105 14 210 Melee . | . . . . . . . Knockbacks 68 | . 1 . 18 18 26 5 Impact 1 | . . . . 1 . . Kinetic 59 | . 1 . 13 17 23 5 Secondary 8 | . . . 5 . 3 . Self-Inflicted Damage 694 | . . 131 208 23 111 221 Shots 16 | . . 3 5 1 3 4 Rammed 18 | . 5 2 . 7 1 3 Targets Rammed 23 | . 5 2 . 11 2 3 Kicked 3 | . . . . 2 1 . Crushed 2 | . . . . 2 . . Highest Temperature 395 | 50 192 90 82 22 271 395 Average Temperature 51 | 24 58 16 18 12 44 89 Received Heat Transfer 2956 | . 99 309 747 588 910 303 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 3 | . . . 3 . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted 4 | . 1 . . 2 . 1 Combat Hostiles 4 | . 1 . . 2 . 1 Parts Melted 18 | . 4 3 . 7 1 3 Heat Transferred 7635 | 333 259 740 500 2657 1295 1851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . . 1 7 . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Maximum Alert Level 3 | . . 1 2 2 3 3 Low Security (%) 45 | 100 100 44 37 52 22 32 Level 1 43 | . . 55 57 42 47 46 Level 2 9 | . . . 4 5 27 13 Level 3 1 | . . . . . 2 8 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 764 | 5 162 379 426 437 764 718 Initial 344 | . . 1 159 147 197 344 Average 224 | 2 42 187 251 188 343 278 Influence Increases 6419 | 15 452 967 886 967 1921 1211 Destroy 0b10 Robot/C 3160 | . 220 500 520 480 1060 380 Destroy 0b10 Robot/NC 350 | 15 40 80 60 45 95 15 Destroy Leader 824 | . 58 154 106 132 284 90 Allied During Kill 150 | . . . . . 150 . Trap Triggered on 0b10 50 | . 20 . 30 . . . Successful Hack 103 | . 33 12 10 14 17 17 Disable Machine 555 | . 30 60 45 195 45 180 Anti-Garrison Action 150 | . . . . . . 150 Destroy Structure 417 | . 6 86 55 86 105 79 Partial Spotted 45 | . . . . . 15 30 Lose Combat Pursuer 615 | . 45 75 60 15 150 270 Influence Decreases 5712 | 15 446 596 938 857 1598 1262 Entered New Map 1053 | . . 5 218 178 238 414 Time Decay 3370 | 15 446 551 480 599 670 609 Lost Part 619 | . . 20 90 80 190 239 Lost Ally 220 | . . 20 . . 200 . Purge Threat 450 | . . . 150 . 300 . Squads Dispatched 59 | . 3 6 7 10 23 10 Investigation 11 | . 1 3 3 3 1 . Extermination 12 | . . . . 3 4 5 Reinforcement 21 | . 2 3 4 1 8 3 Assault 2 | . . . . . . 2 Garrison 13 | . . . . 3 10 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . 2 . 3 . Haulers Reinforced 3 | . . . . . 3 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Distress Signals 5 | . . 1 2 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 230 | . 21 39 38 34 60 38 Peak Tracking Total 7 | . 7 4 5 5 5 5 Tactical Retreats 31 | . 2 5 3 1 8 12 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Traps Triggered 5 | . . 2 1 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 9 | . 3 . 6 . . . Reused 5 | . 2 . 3 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 5 | . 2 . 3 . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Disabled 38 | . 2 4 3 13 3 13 Max in Single Turn 6 | . 1 1 1 6 2 6 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Machines Accessed 42 | . 7 8 4 8 7 8 Terminals 29 | . 5 6 3 4 5 6 Fabricators 2 | . . . . 2 . . Repair Stations 6 | . 1 2 1 1 1 . Recycling Units 4 | . 1 . . 1 . 2 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 111 | . 19 21 16 22 19 14 Successful 62 | . 13 14 12 9 9 5 Failed 49 | . 6 7 4 13 10 9 Catastrophic 7 | . . 1 1 2 . 3 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 74 | . 13 15 12 12 12 10 Fabricators 5 | . . . . 5 . . Repair Stations 21 | . 4 6 4 3 4 . Recycling Units 8 | . 2 . . 2 . 4 Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 42 | . 8 9 8 6 7 4 Record 1 | . . . . . . 1 Prototype ID Bank 3 | . . 1 1 1 . . Open Door 2 | . . . . . 2 . Open DSF 2 | . . . . 1 . 1 Branch Access Points 1 | . 1 . . . . . Emergency Access Points 2 | . . 1 . . . 1 Terminal Index 1 | . . 1 . . . . Alert Level 6 | . 2 1 1 . 2 . Unreport Threat 3 | . . . 1 . 2 . Locate Traps 3 | . 1 . 1 1 . . Reprogram Traps 2 | . 1 . 1 . . . Dispatch Records 5 | . 1 2 . 1 . 1 Maintenance Status 1 | . . . . 1 . . Patrol Status 1 | . . . 1 . . . Transport Status 1 | . . . . . 1 . Reinforcement Status 1 | . . 1 . . . . Recall Reinforcements 2 | . . 1 1 . . . Hauler Manifests 3 | . 1 1 . 1 . . Registered Components 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . 2 . . Network Status 2 | . . . . 2 . . Repair Station Hacks 15 | . 3 5 4 1 2 . Scan Component 9 | . 2 3 2 1 1 . Repair 6 | . 1 2 2 . 1 . Recycling Unit Hacks 3 | . 2 . . . . 1 Report Inventory 1 | . 1 . . . . . Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 31 | . 4 6 4 7 4 6 Full Trace Events 12 | . 2 3 3 3 1 . Feedback Events 2 | . 1 . . . 1 . Corruption 2 | . 1 . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 6 | . 1 2 2 . 1 . Time 168 | . 26 52 52 . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 1 | . . 1 . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Total Allies 11 | . . 1 . . 10 . Largest Group 10 | . . 1 . . 10 . Highest-Rated Group 173 | . . 15 . . 173 . Highest-Rated Ally 29 | . . 15 . . 29 . Total Orders 1 | . . 1 . . . . FOLLOW 1 | . . 1 . . . . Ally Attacks 87 | . . 1 . . 86 . Total Damage 1080 | . . 30 . . 1050 . Kills 12 | . . . . . 12 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Active Infowar (turns) 7909 | 11 1408 2225 1182 1591 1048 444 Structural 349 | . . 349 . . . . Seismic 7554 | 11 1408 1904 1182 1591 1048 410 Cloaking 34 | . . . . . . 34 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Turns Passed 12745 | 88 1460 2575 1723 2227 2594 2078 Spaces Moved 5083 | 41 653 957 510 910 612 1400 Core 357 | 15 . 1 . . 1 340 Treads 3544 | 26 653 956 498 813 376 222 Legs 373 | . . . 12 36 205 120 Wheels . | . . . . . . . Hover 219 | . . . . 61 20 138 Flight 590 | . . . . . 10 580 Fastest Speed 29 | 50 160 160 155 161 162 29 Average Speed 168 | 122 160 162 216 184 254 111 Slowest Speed 1150 | 160 160 950 540 660 1150 950 Overloaded Moves 27 | . . . . . . 27 Propulsion Burnouts . | . . . . . . . Robots Hopped 17 | . . . . . . 17 Potential Cave-ins 2 | . . . . 2 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 4 93 66 35 17 64 22 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 54 | . 6 30 5 5 2 6 Terrain Destroyed 450 | . 6 102 49 87 110 96 Melee . | . . . . . . . Projectile 109 | . 6 30 5 13 33 22 AOE 341 | . . 72 44 74 77 74 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Total 8147 | 63 949 1689 975 1306 1388 1777 Wait 1916 | . 194 480 323 210 493 216 Move 5046 | 40 652 956 509 909 611 1369 Hop 14 | . . . . . . 14 Pick Up 163 | 8 12 38 15 28 37 25 Fast Attach 27 | 3 1 2 1 . 10 10 Attach 102 | 4 1 11 13 21 25 27 Detach 14 | . 1 . 1 5 1 6 Swap 187 | . 24 49 41 21 42 10 Drop 91 | . 5 21 3 19 21 22 Fire 563 | 8 54 129 69 82 146 75 Melee 1 | . . 1 . . . . Ram 2 | . . . . . . 2 Kick 3 | . . . . 2 1 . Crush 18 | . 5 2 . 9 1 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 89 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 5) 685 | -10/Materials | Build established: Scavenger-Mutant 994 | -10/Materials | Discovered new exit (range 16) 1027 | -10/Materials | Build established: Mutant 1310 | -10/Materials | Repaired Grenade Launcher 1525 | -10/Materials | Discovered new exit (range 16) 1549 | -10/Materials | Entered another Materials area 1549 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2005 | -9/Materials | Repaired Lgt. Treads 2198 | -9/Materials | Build established: Scavenger-Mutant 2569 | -9/Materials | Discovered new exit (range 3) 2579 | -9/Materials | Build established: Mutant 3490 | -9/Materials | Discovered new exit (range 7) 3964 | -9/Materials | Repaired Lgt. Armor Plating 4010 | -9/Materials | Discovered new exit (range 10) 4124 | -9/Materials | Entered another Materials area 4124 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4249 | -8/Materials | Build established: Scavenger-Mutant 4685 | -8/Materials | Lost 3 parts (1n1u1w) 4818 | -8/Materials | Lost 3 parts (1n1u1w) 5117 | -8/Materials | Repaired Lgt. Treads 5145 | -8/Materials | Repaired Lgt. Treads 5235 | -8/Materials | Build established: Mutant 5263 | -8/Materials | Discovered new exit (range 9) 5847 | -8/Materials | Entered Factory 5847 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5881 | -7/Factory | Garrison activated, responded to threat 6129 | -7/Factory | Discovered new exit (range 11) 7704 | -7/Factory | Discovered new exit (range 6) 8074 | -7/Factory | Entered Storage 8263 | -7/Storage | Garrison activated, responded to threat 8628 | -7/Storage | Garrison activated, responded to threat 8653 | -7/Storage | Core integrity fell below 50% 8686 | -7/Storage | Lost 8 parts (5n1u2w) 8966 | -7/Storage | Garrison activated, responded to threat 9050 | -7/Storage | Lost 3 parts (2n1w) 9538 | -7/Storage | Garrison activated, responded to threat 9707 | -7/Storage | Repaired Arm. Treads 9844 | -7/Storage | Build established: Scavenger-Mutant 9902 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 10246 | -7/Storage | Lost 3 allies 10592 | -7/Storage | Core integrity fell below 20% 10629 | -7/Storage | Discovered new exit (range 16) 10668 | -7/Storage | Entered Factory 10668 | -6/Factory | Evolved 2 slots: Utility x2 11064 | -6/Factory | System corruption reached 10% 11139 | -6/Factory | Lost 12 parts (1p5n3u3w) 11361 | -6/Factory | Build established: Mutant 11685 | -6/Factory | Lost 3 parts (1p2n) 12225 | -6/Factory | Build established: Scavenger-Mutant 12510 | -6/Factory | Core integrity fell below 50% 12560 | -6/Factory | Lost 4 parts (4n) 12630 | -6/Factory | Core integrity fell below 20% 12746 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 12641_ C-17 Slicer destroyed. [Achievement: Fist Fight] 12642_ Acquired 18 matter. 12655_ Slammed into Y-54 Guardian. 12656_ ZS85UW#UHUHPEFLLHC/ &JJ 6YKSI 12671_ System corrupted: Component data lost. 12680_ Acquired Prototype Flight Unit. 12680_ Identified Cld. Cesium-ion Thruster. 12696_ System corrupted: Component data lost. 12710_ Acquired Unknown Flight Unit. 12710_ Identified Nuclear Pulse Thruster. 12713_ Connecting with Recycling Unit... 12727_ U1JZEU0/R=NLFRCFZQ&L20 UA8N3PS 12727_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7V. 12729_ Dropped Imp. Heat Sink. 12731_ Dropped Concussive RPG. 12732_ Acquired Greatsword. 12742_ System corrupted: Heat flow error (+115). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#####################??????????????????? | | ??????????# !!! # #??????????????????? | | ??????????# ! !!! # ! #??????????????????? | | ??????????# !!!] # *#??????????????????? | | ??????????# ! # #??????????????#???? | | ??????????###+#####+#####@#####?????????????? ???? | | ????????????# Y#?????????????????? ???? | | ?????######## #######???????????? ???? | | ?????# """ # Y ############ ???? | | ?????# ""R" + ? ???? | | ?????# "" " # #?? ???? | | ?????# # #?# #??? | | ?????# ! = + #?# #??? | | ?????# # ############## #?# #??? | | ????######### ##! ! #????# #?# #??? | | ????# #??# ## ###### #?# #??? | | ????# #??# ## """ + #?# #??? | | ????# #### ## """ ###### #?# #??? | | ????# + ## """ #????# ###+#### | | ????# # ## #??#####+##### # | | ????# # #####+###??# # # """ | | ????# + #???#"" "" # #! """ | | ????# #### #???#"Y "" # # """ | | ????# #??# #???#"" """ # # | | ????######??# ##???# """ # # """ | | ????????????# #????# """ # + """ | | ????????????# #????#! # # """ | | ????????????# #????# ## ### # | | ????????????# #####+#????############ ### ######## | | ????????????# #?????????????????????# # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 375 Resistance: EM 25 Evasion (%) 64 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 5 Particle Charging 15 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 71% | -10/Materials Lgt. Treads | 39% | -9/Materials Lgt. Armor Plating | 68% | -9/Materials Lgt. Treads | 9% | -8/Materials Lgt. Treads | 30% | -8/Materials Arm. Treads | 1% | -7/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club A New Friend Cya! Deductive Reasoning Fist Fight Hey, That's Mine! More Dakka Please Challenges ------------ None Game ------ Seed TransdimensionalImpulsePit Manual? 0 Play Time 03:06:03 Cumulative 10.8 hours Start 2026.02.25 @ 23:50:47 End 2026.02.27 @ 00:00:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19b2f924-125c-4151-943f-7c1cc281f1da