Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 20:30:45 Player: UberDoot Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (374) 374 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 954 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (175) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Beam Cannon > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Large Storage Unit Huge Storage Unit Structural Scanner Improved Terrain Scanner Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Tractor Beam Small Laser Improved Medium Laser Improved Medium Laser Beam Cannon Light Assault Rifle Grenade Launcher Grenade Launcher Plasma Cutter Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Wheel Large Storage Unit Huge Storage Unit Structural Scanner Improved Terrain Scanner Seismic Detector Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Tractor Beam Small Laser Improved Medium Laser Beam Cannon Beam Cannon Light Assault Rifle Grenade Launcher Grenade Launcher Plasma Cutter Hammer [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 8 12 4 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 3 | . 3 . Leg 2 | 2 . . Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 3 | 1 2 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 3 | . 2 1 Energy Cannon 1 | . . 1 Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 3 | . 2 1 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 19 | . 19 14 Wheel 7 | . 7 14 Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 25 | . 25 22 Ballistic Gun 2 | . 2 . Peak Build Rating 16 | 7 15 16 Average Rating 13 | 5 14 14 On Entrance 7 | . 7 15 Naked Turns . | . . . Heaviest Build 90 | 14 90 90 Greatest Support 40 | 20 40 16 Greatest Overweight (x) 5 | 2 5 5 Average Overweight (x) 2 | . 2 5 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 7 18 25 Most Carried 25 | 7 24 25 Average Carried 15 | 4 15 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 7 24 25 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 538 | 332 176 30 Remotely . | . . . Salvage Created 735 | 141 571 23 Parts 45 | 10 29 6 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 12 3 Guns 12 | . 12 . AOE 3 | . . 3 Classes Destroyed 7 | 2 5 . Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 6 | . 6 . Best Kill Streak 8 | 3 8 3 Combat Bots Only 8 | . 8 3 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 86 | . 77 9 Missed 18 | . 16 2 Damage Taken 984 | . 645 339 Core 274 | . 125 149 Absorbed by Shields . | . . . Regen/Repaired (Parts) 126 | . 126 . Core Remaining (%) 100 | 100 . . Volleys Fired 64 | 13 50 1 Largest 2 | 2 2 1 Hottest 112 | 40 112 30 Shots Fired 125 | 26 98 1 Gun 124 | 26 98 . Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 54 | 26 28 . Thermal 70 | . 70 . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 12 | 8 12 . Robot Miss Streak 3 | 3 3 . Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 84 | 19 65 . Core Hits 29 | 5 21 3 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 7 . Burn 6 | . 6 . Destroy 1 | . 1 . Melee Attacks 3 | . . 3 Impact 3 | . . 3 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1346 | 189 1041 116 Guns 1230 | 189 1041 . Cannons . | . . . Explosions 116 | . . 116 Melee . | . . . Ramming . | . . . Kinetic 410 | 189 221 . Thermal 820 | . 820 . Explosive 116 | . . 116 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 401 | . 401 . Average Temperature 108 | . 108 . Received Heat Transfer 189 | . 189 . Effects 2 | . 2 . Shutdowns 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 9 | . 9 . Heat Transferred 2220 | . 2220 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 312 | 15 312 94 Initial 9 | . 9 1 Average 80 | 5 86 91 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 91 100 Level 1 7 | . 8 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 31 6 Peak Tracking Total 6 | . 6 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 9 | . 9 . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 14 | . 14 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Part Schematic 1 | . 1 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2056 | 151 1832 73 Spaces Moved 1037 | 82 932 23 Core 9 | 9 . . Treads 403 | . 403 . Legs 98 | 73 25 . Wheels 527 | . 504 23 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 175 Average Speed 163 | 116 167 175 Slowest Speed 175 | 150 175 175 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 5 96 7 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug 2 | . . 2 Terrain Destroyed 9 | . . 9 Melee 2 | . . 2 Projectile . | . . . AOE 7 | . . 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1274 | 110 1116 48 Wait 103 | 2 85 16 Move 1035 | 81 931 23 Hop . | . . . Pick Up 33 | 6 26 1 Fast Attach 10 | 7 3 . Attach 4 | . 4 . Detach . | . . . Swap 10 | 1 5 4 Drop 12 | . 12 . Fire 64 | 13 50 1 Melee 3 | . . 3 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 469 | -10/Materials | Destroyed 8 combat bots 491 | -10/Materials | Discovered new exit (range 10) 531 | -10/Materials | Repaired Lgt. Treads 649 | -10/Materials | Discovered new exit (range 16) 1205 | -10/Materials | Discovered new exit (range 11) 1494 | -10/Materials | Central database locked down 1554 | -10/Materials | Discovered new exit (range 14) 1868 | -10/Materials | Discovered new exit (range 5) 1984 | -10/Materials | Entered Mines 2012 | -10/Mines | Assembled infested the area 2017 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2019 | -10/Mines | Core integrity fell below 50% 2055 | -10/Mines | Discovered new exit (range 7) 2056 | -10/Mines | Core integrity fell below 20% 2057 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 02013_ Found Grenade Launcher. 02013_ Found Hcp. Battery. 02013_ Found 49 Matter. 02014_ Acquired 7 matter. 02017_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 02018_ 3I-ZEG(h): "I'll hold them off! Go on ahead or try to find another way!" 02020_ 3I-ZEG(h) destroyed. 02021_ The unstable cave ceiling collapses. 02050_ U-05 Engineer builds a Wall. 02051_ as-08205 destroyed. 02054_ R-06 Scavenger collects Lgt. Assault Rifle. 02055_ EXIT=FOUND 02055_ U-05 Engineer builds a Wall. 02057_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????###???????????????? | | ?????????????????????????????? ##??????????????? | | ??????????????????????####### ???????????????? | | ?????????????????????## # # < ????????????????? | | ?????????????????????# ??????????????????? | | ????????????????????## #????%""????????????? | | ????????????????????# ## """????????????? | | ???????????????????### "" #?????????? | | ???????????????????# @ #????????? | | ???????????????????# d #????????? | | ??????????????????## d #????????? | | ??????????????????# = ?????????? | | ??????????????????# *[ #?????????? | | ??????????????????## = r # ## #??????????? | | ??????????????????## # #u# ? ??????????? | | ???????????????????####### # ## ???????????? | | ??????????????????????????## #?###### ???????????? | | ???????????????????????????? #???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralAlloyShielding Manual? 0 Play Time 00:12:58 Cumulative 112.4 hours Start 2025.02.16 @ 20:18:50 End 2025.02.16 @ 20:30:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92c13589-36fd-46b1-8b20-9ccfe27e10c8