Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 13:39:27 Player: Lunace Result: Destroyed self with Improved Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (587) 587 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1122 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 284/300 Energy 139/140 System Corruption 1% Temperature Cool (0) Movement Rolling (135) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Assault Rifle Improved Grenade Launcher > --- INVENTORY (25) --- Light Deuterium Engine Wheel Wheel Wheel Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Battery (200) Large Battery (200) Large Matter Pod (150) Large Matter Pod (150) Large Matter Pod (150) High-capacity Matter Pod (200) Compact Matter Pod (150) Hacking Suite Small Laser Small Laser Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array > --- WEAPON ----------- Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Light Deuterium Engine Wheel Wheel Wheel Wheel Improved Heat Sink Improved Heat Sink Improved Heat Sink Large Battery Large Battery Medium Matter Pod Medium Matter Pod Large Matter Pod Large Matter Pod High-capacity Matter Pod Hacking Suite Small Laser Small Laser Small Laser Mining Laser [Rating: 22] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 39 | 7 15 17 Power 6 | 1 3 2 Engine 3 | 1 1 1 Core 3 | . 2 1 Reactor . | . . . Propulsion 14 | 2 6 6 Treads 5 | . 2 3 Leg . | . . . Wheel 9 | 2 4 3 Hover . | . . . Flight . | . . . Utility 10 | 2 3 5 Device 6 | 1 1 4 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . 1 2 Power 1 | . 1 . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 99 Engine 3 | . 1 5 Core 10 | . 11 8 Treads 2 | . 3 . Wheel 25 | . 24 27 Device 12 | . 13 10 Storage 14 | . 14 14 Protection 1 | . . 3 Energy Cannon 1 | . . 2 Ballistic Gun 22 | . 27 14 Launcher 3 | . . 8 Naked Turns . | . . . Heaviest Build 100 | 13 90 100 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 3 | . 3 3 Average Overweight (x) 2 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 21 25 Most Carried 24 | 4 16 24 Average Carried 13 | 2 10 18 Final Capacity 25 | 8 25 25 Final Carried 20 | 4 16 20 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 1858 | 223 586 1049 Remotely . | . . . Salvage Created 841 | 26 586 229 Parts 54 | 4 36 14 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 9 12 Guns 14 | . 9 5 Cannons 1 | . . 1 AOE 6 | . . 6 Classes Destroyed 7 | 1 3 3 Builder 1 | . . 1 Tunneler 2 | 1 . 1 Recycler 2 | . 2 . Watcher 2 | . 2 . Swarmer 3 | . . 3 Grunt 13 | . 9 4 Assembled 5 | . . 5 Best Kill Streak 5 | 1 2 5 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 109 | . 50 59 Missed 29 | . 15 14 Damage Taken 1151 | . 471 680 Core 290 | . 90 200 Absorbed by Shields . | . . . Regen/Repaired (Parts) 192 | . 192 . Core Remaining (%) 100 | 100 . . Volleys Fired 83 | 2 56 25 Largest 2 | 2 2 2 Hottest 75 | 40 40 75 Shots Fired 161 | 4 112 45 Gun 152 | 4 112 36 Cannon 4 | . . 4 Launcher 5 | . . 5 Special . | . . . Kinetic 142 | 4 112 26 Thermal 14 | . . 14 Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 14 | 4 14 8 Robot Miss Streak 6 | . 6 5 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 97 | 4 71 22 Core Hits 46 | 1 25 20 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1732 | 54 887 791 Guns 1209 | 54 887 268 Cannons 25 | . . 25 Explosions 498 | . . 498 Melee . | . . . Ramming . | . . . Kinetic 1166 | 54 887 225 Thermal 68 | . . 68 Explosive 498 | . . 498 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . 10 5 Message Errors 4 | . 4 . Matter Fused 4 | . 3 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . 1 . Data Loss (minor) 4 | . 2 2 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 101 | . . 101 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 277 | . 2 277 Average Temperature 78 | . 2 95 Received Heat Transfer 264 | . 255 9 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 137 | . . 137 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 186 | 5 158 186 Initial 3 | . 3 . Average 45 | . 45 51 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 21 15 Peak Tracking Total 4 | . 4 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 11 | . 10 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 24 1 Successful 11 | . 10 1 Failed 14 | . 14 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . . 1 Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2013 | 64 1234 715 Spaces Moved 1255 | 50 767 438 Core 3 | 3 . . Treads 51 | . 50 1 Legs . | . . . Wheels 1201 | 47 717 437 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 135 Average Speed 126 | 88 123 135 Slowest Speed 320 | 100 160 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 59 | 3 98 78 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug 15 | . . 15 Terrain Destroyed 59 | . . 59 Melee . | . . . Projectile 3 | . . 3 AOE 56 | . . 56 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1518 | 62 937 519 Wait 84 | . 77 7 Move 1253 | 49 766 438 Hop . | . . . Pick Up 35 | 4 16 15 Fast Attach 17 | 7 5 5 Attach 5 | . 1 4 Detach 1 | . . 1 Swap 17 | . 9 8 Drop 23 | . 7 16 Fire 83 | 2 56 25 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 384 | -10/Materials | Repaired Assault Rifle 493 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Identified exit to Mines 824 | -10/Materials | Discovered new exit (range 12) 1033 | -10/Materials | Repaired Assault Rifle 1299 | -10/Materials | Entered Mines 1300 | -10/Mines | Assembled infested the area 1311 | -10/Mines | Core integrity fell below 50% 1354 | -10/Mines | Core integrity fell below 20% 1434 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1628 | -10/Mines | Met a Derelict testing a Signal Generator 1631 | -10/Mines | Discovered new exit (range 9) 1681 | -10/Mines | Discovered new exit (range 9) 1908 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1911 | -10/Mines | Found Prototype Device 1912 | -10/Mines | Identified Exp. Sensor Array 2014 | -10/Mines | Destroyed self with Improved Grenade Launcher Last Messages --------------- good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." Acquired Prototype Device. Dropped Imp. Light Armor Plating. Identified Exp. Sensor Array. System corrupted: Component data lost. Extracted 10 matter. System corrupted: IFF burst signal emitted. Acquired Com. Matter Pod. Acquired Med. Matter Pod. Extracted 10 matter. Acquired Med. Matter Pod. Extracted 10 matter. Acquired Lrg. Matter Pod. Dropped Med. Matter Pod. Extracted 10 matter. Dropped Med. Matter Pod. 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