Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.08 @ 16:36:05 Player: Cogchaaaan Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (81) 405 Value Destroyed (3052) 3052 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1412) 1412 TOTAL SCORE: 7609 Bonus ------- High Alert Combat Kills 337 Follower Combat Kills 75 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 32/300 Energy 56/240 System Corruption 11% Temperature Critical (890) Movement Core (850) Ox16 Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- EMP Blaster > --- INVENTORY (20) --- Deuterium Engine Micro Nuclear Core Light Treads Light Treads Armored Medium Treads Armored Wheel Huge Storage Unit Experimental Sensor Array Light Armor Plating Light Armor Plating Relay Coupler [Behemoth] (10) Trap Reconfigurator Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Micro Nuclear Core Light Treads Light Treads Armored Medium Treads Armored Wheel Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Light Armor Plating Relay Coupler [Behemoth] Trap Reconfigurator EMP Blaster Rocket Launcher [Rating: 49] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 83 | 7 22 15 1 5 8 25 Power 8 | 1 2 2 . 1 . 2 Engine 7 | 1 2 2 . 1 . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 16 | 2 6 3 . 1 1 3 Treads 8 | . . 3 . 1 1 3 Leg 8 | 2 6 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 27 | 2 9 7 1 3 3 2 Device 18 | 1 8 6 . 1 1 1 Storage 3 | 1 1 . . 1 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 5 | . . 1 1 1 1 1 Artifact . | . . . . . . . Weapon 32 | 2 5 3 . . 4 18 Energy Gun 10 | . . 2 . . 4 4 Energy Cannon 3 | . 3 . . . . . Ballistic Gun 8 | 2 1 1 . . . 4 Ballistic Cannon 5 | . . . . . . 5 Launcher 5 | . . . . . . 5 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 24 | . 1 7 . 1 . 15 Power 2 | . . 2 . . . . Propulsion 8 | . 1 2 . 1 . 4 Utility 5 | . . 1 . . . 4 Weapon 9 | . . 2 . . . 7 Highest Loss Streak 10 | . 1 5 . 1 . 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 99 95 100 100 99 89 Engine 11 | . 14 10 14 14 9 8 Treads 18 | . . 25 28 28 27 19 Leg 6 | . 27 2 . . . . Device 8 | . 13 9 . 1 9 8 Storage 12 | . 14 14 14 14 9 9 Processor 3 | . . . . . 9 9 Protection 6 | . . 4 14 12 9 8 Energy Gun 10 | . . 17 14 14 17 8 Energy Cannon 2 | . 6 6 . . . . Ballistic Gun 13 | . 21 3 14 14 9 16 Peak Build Rating 49 | 7 11 16 13 19 29 49 Average Rating 19 | 5 9 10 12 14 25 37 On Entrance 12 | . 7 9 12 13 15 29 Naked Turns . | . . . . . . . Heaviest Build 77 | 13 33 43 29 56 64 77 Greatest Support 95 | 20 20 40 40 40 60 95 Greatest Overweight (x) 16 | 3 3 1 . 1 1 16 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 Average Capacity 16 | 7 10 15 15 18 20 20 Most Carried 20 | 5 15 15 15 17 17 20 Average Carried 13 | 3 8 12 14 16 15 16 Final Capacity 20 | 8 15 15 15 20 20 20 Final Carried 17 | 5 15 15 15 17 17 12 Class Distribution -------------------- 63% | Mutant 33% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 2084 | 282 562 201 . 110 130 799 Remotely . | . . . . . . . Salvage Created 2693 | 125 691 330 . 265 219 1063 Parts 155 | 4 34 25 . 18 7 67 Haulers Intercepted 3 | . 2 . . . . 1 Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 67 | . 8 13 . 7 6 33 Guns 53 | . 8 8 . 7 6 24 Cannons 7 | . . 5 . . . 2 AOE 7 | . . . . . . 7 Classes Destroyed 11 | 2 4 1 . 1 . 3 Builder 2 | . 1 . . 1 . . Tunneler 2 | 2 . . . . . . Hauler 3 | . 2 . . . . 1 Recycler 4 | 1 2 . . 1 . . Watcher 3 | . 3 . . . . . Swarmer 31 | . . 9 . 3 2 17 Grunt 27 | . 8 4 . 3 4 8 Brawler 1 | . . . . 1 . . Sentry 3 | . . . . . . 3 Hunter 1 | . . . . . . 1 Programmer 4 | . . . . . . 4 Best Kill Streak 5 | 2 4 3 . 3 3 5 Combat Bots Only 5 | . 2 3 . 3 3 5 Max Kills in Single Turn 3 | 1 2 1 . 1 1 3 Gunslinging 1 | . . . . . . 1 Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 374 | . 59 79 . 12 18 206 Missed 94 | . 22 13 . 3 7 49 Damage Taken 4954 | . 481 1081 . 87 129 3176 Core 846 | . 32 164 . 10 38 602 Absorbed by Shields . | . . . . . . . Reduced by Siege Mode 73 | . . . . . . 73 Regen/Repaired (Parts) 22 | . 22 . . . . . Core Remaining (%) 58 | 100 . . . 17 . . Volleys Fired 266 | 6 84 40 . 11 11 114 Largest 3 | 2 2 2 . 2 3 3 Hottest 171 | 40 100 100 . 64 164 171 Shots Fired 525 | 12 164 76 . 22 32 219 Gun 435 | 12 147 53 . 22 32 169 Cannon 73 | . 13 23 . . . 37 Launcher 13 | . . . . . . 13 Special 4 | . 4 . . . . . Kinetic 318 | 12 147 5 . 11 11 132 Thermal 194 | . 17 71 . 11 21 74 Explosive 11 | . . . . . . 11 Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 24 | 12 17 16 . 8 12 24 Robot Miss Streak 7 | . 3 7 . 6 4 5 Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 1 . . . 5 Max Gunslinging Chain 1 | . 1 1 . . . 1 Shots Hit Robots 331 | 12 103 46 . 14 22 134 Core Hits 165 | 6 44 19 . 10 13 73 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . 2 . . . . . Critical Strikes 13 | . 3 . . . . 10 Burn 6 | . . . . . . 6 Meltdown 1 | . 1 . . . . . Destroy 2 | . 2 . . . . . Blast 4 | . . . . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6329 | 98 1034 664 . 225 425 3883 Guns 4028 | 98 927 364 . 205 387 2047 Cannons 1327 | . 107 298 . . . 922 Explosions 914 | . . . . . . 914 Melee . | . . . . . . . Ramming 60 | . . 2 . 20 38 . Kinetic 3385 | 98 927 27 . 136 143 2054 Thermal 2008 | . 107 635 . 69 244 953 Explosive 864 | . . . . . . 864 Electromagnetic 12 | . . . . . . 12 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 3 11 Average Corruption 4 | . . . . . 3 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . . . . . 9 45 Message Errors 14 | . . . . . 3 11 Matter Fused 12 | . . . . . 2 10 Heat Flow Errors 4 | . . . . . 2 2 Energy Discharges 5 | . . . . . . 5 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 7 | . . . . . 1 6 Data Loss (major) 1 | . . . . . . 1 Misfires 5 | . . . . . . 5 Alerts 1 | . . . . . . 1 Weapon Failures 3 | . . . . . 1 2 Overload Shots . | . . . . . . . Overflow Damage 92 | . 12 14 . . 3 63 Projectiles 26 | . 12 14 . . . . Explosions 63 | . . . . . . 63 Melee 3 | . . . . . 3 . Knockbacks 2 | . . . . . 1 1 Impact 1 | . . . . . 1 . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 94 | . . . . . . 94 Shots 3 | . . . . . . 3 Rammed 6 | . . 2 . 1 3 . Targets Rammed 8 | . . 2 . 3 3 . Kicked . | . . . . . . . Crushed 2 | . . . . 2 . . Highest Temperature 1420 | . 9 207 . 96 143 1420 Average Temperature 175 | . 5 76 . 36 50 273 Received Heat Transfer 1815 | . 294 105 . 18 54 1344 Effects 30 | . . . . . . 30 Shutdowns 5 | . . . . . . 5 Energy Bleed 3 | . . . . . . 3 Interference 6 | . . . . . . 6 Matter Decay 4 | . . . . . . 4 Short Circuit 3 | . . . . . . 3 Damage (minor) 6 | . . . . . . 6 Damage (major) 1 | . . . . . . 1 Damage (core) 2 | . . . . . . 2 Siege Activations 4 | . . . . . . 4 Total Turns 85 | . . . . . . 85 Longest Duration 44 | . . . . . . 44 Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted 2 | . 1 . . . . 1 Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 4 . 1 . 2 Heat Transferred 4533 | . 222 1379 . 150 519 2263 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 1303 | 15 216 170 . 95 201 1303 Initial 80 | . 9 . . . 29 80 Average 249 | 5 49 38 . 40 80 733 Maximum Alert Level 4 | . 1 . . . 1 4 Low Security (%) 70 | 100 90 100 . 100 94 9 Level 1 5 | . 9 . . . 5 10 Level 2 7 | . . . . . . 26 Level 3 10 | . . . . . . 36 Level 4 4 | . . . . . . 16 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . 2 . . . 1 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 17 22 . 7 10 35 Peak Tracking Total 4 | . 4 3 . 3 4 4 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 8 | . 2 . . . . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 8 | . . . . . 1 7 Max in Single Turn 1 | . . . . . . 1 Garrison Relay 4 | . . . . . . 4 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 22 | . 10 1 1 . 8 2 Terminals 15 | . 7 . . . 6 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 53 | . 25 1 1 . 23 3 Successful 27 | . 11 1 1 . 12 2 Failed 26 | . 14 . . . 11 1 Catastrophic 7 | . 5 . . . 2 . Database Lockouts . | . . . . . . . Manual 30 | . 15 . 1 . 14 . Terminals 41 | . 20 . . . 18 3 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 7 | . 3 . . . 4 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 13 | . 4 1 1 . 5 2 Part Schematic 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 Unreport Threat 1 | . 1 . . . . . Locate Traps 3 | . 2 . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Garrison Registry 1 | . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . 4 . . . 5 . Terminals 7 | . 4 . . . 3 . Botnet 7 | . 4 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Reject 1 | . . . . . 1 . Mask 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 8 . . . 8 2 Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 38 | . 38 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 17 | . . . . . . 17 Machine Destruction 14 | . . . . . . 14 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 4 | . . 3 . 1 . . Largest Group 3 | . . 3 . 1 1 . Highest-Rated Group 40 | . . 40 . 31 31 . Highest-Rated Ally 31 | . . 16 . 31 31 . Total Orders 7 | . . 5 . 2 . . EXPLORE 4 | . . 3 . 1 . . RETURN 3 | . . 2 . 1 . . Ally Attacks 22 | . . 7 . . 15 . Total Damage 201 | . . 76 . . 125 . Kills 3 | . . . . . 3 . Allies Corrupted 6 | . . . . 6 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches 60 | . . 40 . 20 . . Drone Recoveries 52 | . . 40 . 12 . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 6995 | 116 1525 1673 336 706 676 1963 Spaces Moved 3160 | 63 716 651 209 311 342 868 Core 16 | 15 . . . . . 1 Treads 2318 | . . 589 209 311 342 867 Legs 826 | 48 716 62 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 Average Speed 167 | 125 143 173 160 209 171 172 Slowest Speed 850 | 200 330 240 160 240 240 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 65 | 4 98 93 61 89 35 78 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 6 | . 4 . . . . 2 Terrain Destroyed 96 | . 4 . . . . 92 Melee . | . . . . . . . Projectile 5 | . 4 . . . . 1 AOE 91 | . . . . . . 91 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 4374 | 86 1058 1117 211 342 406 1154 Wait 759 | 6 211 400 . 4 31 107 Move 3154 | 62 715 650 208 310 341 868 Hop . | . . . . . . . Pick Up 54 | 5 15 6 1 6 6 15 Fast Attach 30 | 7 12 4 . . 4 3 Attach 22 | . . 6 . 1 4 11 Detach 1 | . . 1 . . . . Swap 31 | . 10 5 1 4 . 11 Drop 37 | . 11 3 1 3 6 13 Fire 266 | 6 84 40 . 11 11 114 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . . 2 . 3 3 . Escape Stasis 12 | . . . . . . 12 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 147 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 920 | -10/Materials | Discovered new exit (range 16) 1442 | -10/Materials | Discovered new exit (range 16) 1501 | -10/Materials | Repaired Imp. Heat Sink 1642 | -10/Materials | Entered Mines 1661 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1718 | -10/Mines | Assembled infested the area 1781 | -10/Mines | Lost 3 allies 1787 | -10/Mines | Core integrity fell below 50% 1820 | -10/Mines | Lost 5 parts (1p2n1u1w) 2451 | -10/Mines | Discovered new exit (range 8) 2489 | -10/Mines | Found the Drone Emporium 2529 | -10/Mines | Found Prototype Device 2530 | -10/Mines | Identified Sensor Drone Bay 2778 | -10/Mines | Identified exit to Materials 2778 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2952 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3035 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3085 | -10/Mines | Found a hidden stash of uninstalled traps 3307 | -10/Mines | Discovered new exit (range 5) 3315 | -10/Mines | Entered Exiles 3359 | -10/Exiles | Met 8R-AWN 3383 | -10/Exiles | Met EX-HEX 3426 | -10/Exiles | Met EX-BIN 3445 | -10/Exiles | Aligned with FarCom system 3447 | -10/Exiles | Given EX-Vault access code 3487 | -10/Exiles | Opened EX-Vault 3497 | -10/Exiles | Found Trap Reconfigurator 3530 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3574 | -10/Exiles | Met EX-DEC 3634 | -10/Exiles | Discovered new exit (range 11) 3651 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3651 | -10/Exiles | Entered Mines 3662 | -9/Mines | Met a Derelict bent on vengeance 3750 | -9/Mines | Lost 8 allies 3772 | -9/Mines | Learned Materials stockpile data 3992 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3996 | -9/Mines | Found Prototype Device 4246 | -9/Mines | Learned location of Storage (-9) 4318 | -9/Mines | Core integrity fell below 20% 4326 | -9/Mines | Discovered new exit (range 7) 4327 | -9/Mines | Escorted by a lone wolf Derelict 4357 | -9/Mines | Entered Materials 4357 | -8/Materials | Accompanied by 1 ally 4357 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4650 | -8/Materials | Discovered new exit (range 16) 4713 | -8/Materials | Build established: Scavenger-Skirmisher 5030 | -8/Materials | Identified exit to Garrison 5033 | -8/Materials | Entered Garrison 5125 | -8/Garrison | Triggered checkpoint 5171 | -8/Garrison | Triggered checkpoint 5305 | -8/Garrison | Triggered checkpoint 5323 | -8/Garrison | Triggered checkpoint 5476 | -8/Garrison | Discovered new exit (range 8) 5512 | -8/Garrison | Garrison Relay disabled 5540 | -8/Garrison | Triggered checkpoint 5774 | -8/Garrison | Garrison Relay disabled 5907 | -8/Garrison | Discovered new exit (range 10) 5946 | -8/Garrison | Triggered checkpoint 5984 | -8/Garrison | Triggered checkpoint 6083 | -8/Garrison | Garrison Relay disabled 6229 | -8/Garrison | Triggered checkpoint 6270 | -8/Garrison | Garrison Relay disabled 6343 | -8/Garrison | Triggered checkpoint 6436 | -8/Garrison | Discovered new exit (range 10) 6621 | -8/Garrison | Discovered new exit (range 61) 6621 | -8/Garrison | Discovered new exit (range 60) 6621 | -8/Garrison | Discovered new exit (range 78) 6679 | -8/Garrison | Phase Generator disabled 6738 | -8/Garrison | System corruption reached 10% 6767 | -8/Garrison | Installed Relay Interface Framework 6768 | -8/Garrison | Lost 3 parts (1n1u1w) 6919 | -8/Garrison | Spotted B-75 Beast 6966 | -8/Garrison | Core integrity fell below 50% 6983 | -8/Garrison | Core integrity fell below 20% 6997 | -8/Garrison | Core destroyed Last Messages --------------- 06977_ Mass Driver destroyed. 06979_ Overheating: Energy bleed (-12). 06979_ Dropped Broken Rnf. Ion Engine. 06981_ Power failure, Deuterium Engine shutdown. 06981_ System corrupted: Component data lost. 06985_ Overheating: Hcp. Storage Unit damaged (-81). 06986_ Power failure, Nuclear Core shutdown. 06986_ Chain reaction triggered in Corrupted Rnf. Deuterium Engine. 06988_ Overheating: System interference. 06988_ EMP Blaster temporarily disabled. 06990_ Overheating: Matter decay (-6). 06991_ Overheating: Nuclear Core damaged (-41). 06992_ Overheating: Energy bleed (-5). 06993_ Overheating: Matter decay (-3). 06995_ Overheating: Hcp. Storage Unit damaged (-66). 06996_ Overheating: EMP Blaster damaged (-23). 06997_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | ?# #?????????????????????????????????????????????? | | ?# #????#####????????????????????????????????????? | | ?# #????#%[ #????????#######?????????????????????? | | ?########%%%##########"" ""#?????????????????????? | | ?# ^^!!!=[%![* =*=[== ! !##?????????????????????? | | ?## ^^########### #########??????????????????????? | | ?#"""!"#???# #??# #??????????????????????????????? | | ?#######???# #??#|#???#####??????????????????????? | | ???????????# #??# #???# #??????????????????????? | | ???????????# #### ##### < #??????????????????????? | | ???#######?# #??????????????????????? | | ???# ###?#### #??????????????????????? | | ???# # ##????# ##########??????????????????????? | | ???# #????# #?????????##?#??????????????????? | | ???## #????# #???###### # ###????????????????? | | ???# ##????# #???#""%* "#????????????????? | | ???## ######### #?###" ^@!| "#????????????????? | | ????# ### #????????????????? | | ????# ######### BB! #????????????????? | | ###?# #???????# ; BB[ #????????????????? | | ### #???????# ### %= [ ] #????????????????? | | [ # ##??????#*!#?# ; ! #????????????????? | | ######## #?# " #????????????????? | | ! #?###"]!!!]="""#????????????????? | | #???#""""""""""#????????????????? | | ## ###########???############????????????????? | | ^ # ###???????????????????????????????????????? | | ^ =#???????????????????????????????????????? | | ^^ [ #???????????????????????????????????????? | | #???????????????????????????????????????? | | ^ #???????????????????????????????????????? | | ## ###???????????????????????????????????????? | | # #######################################???? | | # #^""""#???? | | # ^ "#???? | | ######## #################### # """"#???? | | ##% ##??????# #??????????????????# #######???? | | ## #???????# #??????????????????# #?????????? | | #### #???????# #??????????????????# #?????????? | | ???# #???????# #??????????????????# #?????????? | | ???# #???????# #??????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed CorruptionGuidanceArchive Manual? 0 Play Time 00:45:51 Cumulative 146.6 hours Start 2025.03.08 @ 15:52:18 End 2025.03.08 @ 16:36:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 12 Types 12/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 50 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 84e684d9-b2bc-441b-a1e2-c9b8e4e301f9