Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.06 @ 03:11:35 Player: celerysam Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (2017) 2017 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4732 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 101/300 Energy 88/100 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Improved Heat Sink System Shield Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Transmission Jammer > --- WEAPON ----------- Gauss Rifle Missile Launcher Axe > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Xenon Bombardment Thruster Improved Heat Sink System Shield Light EM Pulse Cannon Missile Launcher Remote Datajack Great Maul [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Weapon Axe Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Shock Bomb Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 92 | 4 10 25 26 27 Power 14 | 1 . 5 4 4 Engine 11 | 1 . 5 3 2 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 33 | 2 1 18 8 4 Treads 7 | 2 1 . . 4 Leg 22 | . . 14 8 . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . 4 . . Utility 17 | 1 3 . 4 9 Device 10 | . 1 . . 9 Storage 5 | 1 2 . 2 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 28 | . 6 2 10 10 Energy Gun 9 | . 5 . 1 3 Energy Cannon 7 | . 1 2 2 2 Ballistic Gun 5 | . . . 4 1 Ballistic Cannon . | . . . . . Launcher 5 | . . . 1 4 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 23 | . 1 1 2 19 Power 5 | . . 1 . 4 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 10 | . 1 . 2 7 Highest Loss Streak 15 | . 1 1 1 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 93 99 99 95 Engine 13 | . 14 11 16 10 Core 1 | . . . 1 3 Treads 10 | . 22 . . 13 Leg 19 | . . 33 36 14 Hover 1 | . 5 . . . Device 10 | . 7 11 9 14 Storage 10 | . 15 11 9 7 Processor 5 | . . . 9 6 Energy Gun 8 | . 20 7 3 4 Energy Cannon 4 | . 6 14 5 . Ballistic Gun 4 | . . . 8 6 Launcher 1 | . . . . 2 Slashing Weapon 2 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 56 | 10 33 24 45 56 Greatest Support 104 | 40 40 52 60 104 Greatest Overweight (x) 15 | 1 1 1 1 15 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 Average Capacity 13 | 7 11 10 13 15 Most Carried 15 | 8 10 10 15 15 Average Carried 11 | 4 8 9 13 14 Final Capacity 15 | 8 10 10 15 15 Final Carried 15 | 8 10 10 15 10 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1418 | 218 72 258 521 349 Remotely . | . . . . . Salvage Created 1972 | . 238 263 784 687 Parts 95 | . 11 15 36 33 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 47 | . 5 8 17 17 Melee 3 | . . . . 3 Guns 26 | . 4 3 9 10 Cannons 9 | . . 4 5 . AOE 8 | . 1 . 3 4 Classes Destroyed 9 | . 3 4 . 2 Worker 1 | . 1 . . . Operator 1 | . . 1 . . Watcher 2 | . 1 . 1 . Swarmer 8 | . . 3 3 2 Grunt 25 | . 5 3 9 8 Duelist 2 | . . 1 1 . Sentry 8 | . . 1 4 3 Specialist 2 | . . . . 2 Programmer 2 | . . . . 2 Best Kill Streak 4 | . 4 3 4 4 Combat Bots Only 4 | . 2 3 4 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 454 | . 38 45 133 238 Missed 139 | . 7 11 45 76 Damage Taken 5186 | . 435 399 1281 3071 Core 1136 | . 87 32 282 735 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 133 | . 133 . . . Core Remaining (%) 76 | 100 65 92 48 . Volleys Fired 158 | . 19 20 65 54 Largest 2 | . 2 2 2 2 Hottest 143 | . 118 143 143 136 Shots Fired 286 | . 38 40 121 87 Gun 199 | . 37 14 82 66 Cannon 73 | . 1 26 37 9 Launcher 14 | . . . 2 12 Special . | . . . . . Kinetic 103 | . . . 56 47 Thermal 148 | . 29 40 54 25 Explosive 13 | . . . 2 11 Electromagnetic 22 | . 9 . 9 4 Robot Hit Streak 17 | . 13 7 15 17 Robot Miss Streak 4 | . 2 4 3 1 Penetration Max 1 | . . . . 1 Secondary Targets 3 | . 1 . 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 206 | . 23 22 77 84 Core Hits 97 | . 13 10 31 43 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 8 | . . 2 1 5 Burn 2 | . . 1 1 . Meltdown 1 | . . 1 . . Destroy 3 | . . . . 3 Sever 2 | . . . . 2 Melee Attacks 21 | . . . 3 18 Impact . | . . . . . Slashing 21 | . . . 3 18 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5202 | . 413 459 1839 2491 Guns 2436 | . 290 136 821 1189 Cannons 1276 | . . 323 811 142 Explosions 969 | . 123 . 166 680 Melee 521 | . . . 41 480 Ramming . | . . . . . Kinetic 1282 | . . . 561 721 Thermal 2254 | . 319 459 906 570 Explosive 748 | . . . 115 633 Electromagnetic 397 | . 94 . 216 87 Impact . | . . . . . Slashing 521 | . . . 41 480 Piercing . | . . . . . Highest Corruption 6 | . . . 6 1 Average Corruption 4 | . . . 5 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . . . 26 3 Message Errors 5 | . . . 4 1 Matter Fused 9 | . . . 8 1 Heat Flow Errors 3 | . . . 3 . Energy Discharges 3 | . . . 2 1 Parts Fused 1 | . . . 1 . Data Loss (minor) 6 | . . . 6 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 45 | . . 11 21 13 Projectiles 32 | . . 11 21 . Explosions 13 | . . . . 13 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 109 | . 29 . . 80 Shots 5 | . 1 . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 483 | . 144 367 483 186 Average Temperature 126 | . 55 139 154 48 Received Heat Transfer 1578 | . 243 126 666 543 Effects 14 | . . 1 13 . Shutdowns 4 | . . . 4 . Interference 7 | . . . 7 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . 1 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 7 | . 1 4 1 1 Heat Transferred 4429 | . 650 1036 1493 1250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 2 . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 389 | . 116 230 389 261 Initial 140 | . . 12 96 140 Average 123 | . 31 145 250 75 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 73 | 100 100 76 36 85 Level 1 26 | . . 23 63 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 1 4 Investigation 1 | . . . . 1 Extermination 2 | . . . . 2 Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 1 1 2 Communications Jammed 7 | . . . . 7 Distress Signals 1 | . . . . 1 Times Spotted 73 | . 13 11 27 22 Peak Tracking Total 6 | . 3 6 5 4 Tactical Retreats 4 | . . . 2 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 1 1 2 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 2 2 4 Terminals 8 | . 2 2 2 2 Fabricators 2 | . . . . 2 Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 6 5 5 9 Successful 14 | . 5 4 1 4 Failed 11 | . 1 1 4 5 Catastrophic 5 | . . 1 4 . Database Lockouts . | . . . . . Manual 6 | . . 1 1 4 Terminals 16 | . 3 5 5 3 Fabricators 6 | . . . . 6 Repair Stations 3 | . 3 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 2 4 1 2 Record 2 | . . 1 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 3 | . 1 2 . . Alert Level 1 | . . 1 . . Unreport Threat 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks 2 | . . . . 2 Network Status 2 | . . . . 2 Repair Station Hacks 3 | . 3 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 8 | . 1 2 2 3 Full Trace Events 4 | . 1 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4231 | 93 1053 382 1319 1384 Spaces Moved 2550 | 53 501 322 934 740 Core 19 | 10 . . . 9 Treads 814 | 43 501 . . 270 Legs 1590 | . . 195 934 461 Wheels . | . . . . . Hover . | . . . . . Flight 127 | . . 127 . . Fastest Speed 31 | 50 160 31 90 120 Average Speed 130 | 147 186 74 111 141 Slowest Speed 800 | 160 240 190 186 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 67 31 42 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 1 1 Terrain Destroyed 94 | . 8 3 23 60 Melee 2 | . . . 1 1 Projectile 5 | . . 3 2 . AOE 87 | . 8 . 20 59 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3134 | 68 587 429 1089 961 Wait 169 | . 31 31 16 91 Move 2546 | 52 500 321 933 740 Hop . | . . . . . Pick Up 76 | 12 16 11 24 13 Fast Attach 9 | . 1 3 . 5 Attach 27 | 4 4 5 4 10 Detach 3 | . . 2 . 1 Swap 56 | . 5 17 22 12 Drop 69 | . 11 19 22 17 Fire 158 | . 19 20 65 54 Melee 21 | . . . 3 18 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 749 | -10/Materials | Repaired Lgt. Treads 1125 | -10/Materials | Discovered new exit (range 10) 1147 | -10/Materials | Entered another Materials area 1147 | -9/Materials | Evolved 2 slots: Propulsion x2 1297 | -9/Materials | Discovered new exit (range 9) 1504 | -9/Materials | Discovered new exit (range 16) 1529 | -9/Materials | Entered another Materials area 1529 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2837 | -8/Materials | Discovered new exit (range 10) 2841 | -8/Materials | Core integrity fell below 50% 2848 | -8/Materials | Entered Factory 2848 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3585 | -7/Factory | Discovered new exit (range 14) 3914 | -7/Factory | Cargo convoy interrupted 4218 | -7/Factory | Core integrity fell below 50% 4227 | -7/Factory | Core integrity fell below 20% 4232 | -7/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04191_ H-61 Shepherd IFF system glitched. 04191_ T-07 Excavator destroyed. 04194_ U-05 Engineer builds a Door. 04197_ Acquired 22 matter. 04199_ U-05 Engineer lays Concrete. 04201_ Penetrated by Slug. 04201_ Lgt. Nuclear Core destroyed. 04201_ Plasma Cannon destroyed. 04202_ U-05 Engineer builds a Wall. 04207_ U-05 Engineer lays Concrete. 04212_ Slug penetrates Terminal. 04212_ U-05 Engineer lays Concrete. 04217_ Knocked back. 04217_ U-05 Engineer lays Concrete. 04220_ The unstable cave ceiling collapses. 04220_ U-05 Engineer lays Concrete. 04227_ Lgt. Angular Momentum Engine destroyed. 04229_ U-05 Engineer lays Concrete. 04232_ Penetrated by Slug. 04232_ Knocked back. Map ----- +----------------------------------------------------+ | ???????? ? # ???????###T | | """"""""" ?????"""" ?? "??????? | | ???? ??? #?????? | | ?????? ???# #??#### | | ????? #### #### | | ###+#??????# | | #??????????????###### ! | | """ #??????????????######!!! """ | | """ #?????????????? #!! 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