Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 18:32:29 Player: AngelSpirit Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (113) 565 Value Destroyed (3739) 3739 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 7033 Bonus ------- High Alert Combat Kills 395 Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 240/265 System Corruption 3% Temperature Cool (63) Movement Rolling (145) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Armored Huge Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Light Armor Plating Gun Armor > --- WEAPON (2+1) ----- Subdweller Laser Heavy Particle Gun Light Assault Rifle (+) > --- INVENTORY (25) --- Armored Huge Wheel High-capacity Matter Pod (200) Structural Scanner Trap Scanner Improved Sensor Array Signal Interpreter Improved Signal Interpreter Terrain Scanner Light Armor Plating Tower Shield Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Assault Rifle Shrapnel Trap Piercing Trap Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Light Armor Plating Gun Armor > --- WEAPON ----------- Subdweller Laser Heavy Particle Gun Light Assault Rifle > --- INVENTORY -------- High-capacity Matter Pod Structural Scanner Trap Scanner Improved Sensor Array Signal Interpreter Improved Signal Interpreter Terrain Scanner Light Armor Plating Tower Shield Hacking Suite Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Assault Rifle Shrapnel Trap Piercing Trap [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 77 | 6 12 11 33 15 Power 10 | 1 1 3 3 2 Engine 7 | 1 . 3 2 1 Core 3 | . 1 . 1 1 Reactor . | . . . . . Propulsion 22 | 2 1 4 11 4 Treads 4 | . . . 3 1 Leg 1 | . . . . 1 Wheel 17 | 2 1 4 8 2 Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 5 1 10 5 Device 4 | . 1 1 1 1 Storage 6 | 1 4 . 1 . Processor 1 | . . . 1 . Hackware 2 | . . . 2 . Protection 9 | . . . 5 4 Artifact . | . . . . . Weapon 23 | 2 5 3 9 4 Energy Gun 7 | 1 . 2 2 2 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 2 1 4 2 Ballistic Cannon 3 | . 1 . 2 . Launcher 2 | . 1 . 1 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 33 | . . 4 15 14 Power 4 | . . 1 1 2 Propulsion 13 | . . 2 5 6 Utility 8 | . . 1 5 2 Weapon 8 | . . . 4 4 Highest Loss Streak 10 | . . 2 7 10 To Critical Strikes . | . . . . . Average Backups 15 | . 11 18 19 14 Power 1 | . 1 2 1 . Propulsion 2 | . 2 2 2 . Utility 9 | . 4 9 11 12 Weapon 2 | . 2 3 4 . Tool/Special . | . . . . . Unused Backups 18 | . 2 . 3 13 Power . | . . . . . Propulsion 3 | . 1 . 1 1 Utility 12 | . . . 1 11 Weapon 3 | . 1 . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 98 98 95 87 Engine 4 | . 4 6 5 2 Core 6 | . 9 7 3 4 Treads 3 | . . . 6 6 Wheel 25 | . 28 27 29 14 Device 8 | . 12 13 2 4 Storage 11 | . 14 14 9 7 Processor 1 | . . . 4 . Hackware 3 | . . . 11 3 Protection 4 | . . . 6 14 Energy Gun 5 | . 1 7 3 13 Ballistic Gun 12 | . 21 4 12 7 Ballistic Cannon 3 | . 4 8 . . Launcher 2 | . . 6 1 . Peak Build Rating 38 | 6 11 16 35 38 Average Rating 20 | 4 9 13 28 33 On Entrance 12 | . 6 11 15 32 Avg Prop Armor Cover (%) 10 | . . . 10 11 Naked Turns . | . . . . . Heaviest Build 104 | 12 91 93 100 104 Greatest Support 72 | 32 32 36 72 56 Greatest Overweight (x) 6 | . 2 2 4 6 Average Overweight (x) 1 | . . 2 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 6 16 25 25 25 Most Carried 25 | 1 16 25 25 22 Average Carried 17 | . 11 19 22 17 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 1 16 25 22 19 Class Distribution -------------------- 58% | Mutant 30% | Scavenger-Mutant 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 3635 | 248 586 771 1597 433 Remotely . | . . . . . Salvage Created 3791 | . 576 322 2183 710 Parts 235 | . 48 31 120 36 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 6 | . 1 . 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 85 | . 12 13 42 18 Guns 54 | . 9 3 26 16 Cannons 5 | . . 3 . 2 AOE 25 | . 3 7 15 . Classes Destroyed 14 | . 7 1 5 1 Worker 5 | . 1 . 4 . Builder 3 | . 1 . 2 . Tunneler 1 | . 1 . . . Hauler 3 | . . . 3 . Recycler 3 | . . . 3 . Mechanic 2 | . . . 2 . Operator 6 | . 4 . 2 . Watcher 5 | . 2 . 3 . Swarmer 23 | . 3 . 10 10 Grunt 35 | . 9 . 23 3 Brawler 1 | . . . 1 . Sentry 12 | . . . 8 4 Hunter 1 | . . . . 1 Subdweller 13 | . . 13 . . Best Kill Streak 7 | . 3 4 7 4 Combat Bots Only 5 | . 3 4 5 4 Max Kills in Single Turn 3 | . 2 1 3 1 Gunslinging 1 | . . . 1 . Exploded 3 | . 2 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 432 | . 48 23 195 166 Missed 122 | . 19 11 59 33 Hits 310 | . 29 12 136 133 Projectile 310 | . 29 12 136 133 Critical Strikes 13 | . . . 7 6 Damage Taken 4436 | . 327 309 2157 1643 Core 690 | . 93 40 403 154 Absorbed by Shields 50 | . . . . 50 Ignored by Resistances 2 | . . . 2 . Core Remaining (%) 73 | 100 . 46 . . Volleys Fired 369 | . 71 84 126 88 Largest 4 | . 2 2 2 4 Hottest 158 | . 100 80 90 158 Shots Fired 652 | . 137 108 222 185 Gun 537 | . 129 40 190 178 Cannon 64 | . 3 46 8 7 Launcher 50 | . 4 22 24 . Special 1 | . 1 . . . Kinetic 442 | . 126 57 161 98 Thermal 124 | . 1 25 11 87 Explosive 37 | . 4 22 11 . Electromagnetic 49 | . 6 4 39 . Robot Hit Streak 18 | . 13 15 18 14 Robot Miss Streak 9 | . 5 1 6 9 Penetration Max . | . . . . . Secondary Targets 8 | . . . 5 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 388 | . 82 41 158 107 Core Hits 217 | . 34 23 115 45 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 3 | . 1 . 2 . Critical Strikes 12 | . 1 . 6 5 Burn 4 | . . . . 4 Destroy 6 | . 1 . 5 . Blast 2 | . . . 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9100 | . 1314 1386 4712 1688 Guns 5680 | . 1069 218 2838 1555 Cannons 460 | . 16 150 161 133 Explosions 2960 | . 229 1018 1713 . Melee . | . . . . . Ramming . | . . . . . Kinetic 4415 | . 1012 304 2384 715 Thermal 1223 | . . . 250 973 Explosive 2194 | . 229 1018 947 . Electromagnetic 1268 | . 73 64 1131 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 3 Average Corruption 2 | . . . 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . . . 24 21 Message Errors 5 | . . . 4 1 Matter Fused 17 | . . . 10 7 Heat Flow Errors 5 | . . . 2 3 Energy Discharges 6 | . . . 2 4 Data Loss (minor) 6 | . . . 4 2 Data Loss (major) 1 | . . . 1 . Misfires 3 | . . . 1 2 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 66 | . 20 34 12 . Projectiles 1 | . . . 1 . Explosions 65 | . 20 34 11 . Melee . | . . . . . Knockbacks 5 | . . 1 2 2 Impact . | . . . . . Kinetic 5 | . . 1 2 2 Secondary . | . . . . . Self-Inflicted Damage 154 | . . 13 141 . Shots 7 | . . 2 5 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | . 28 . 309 330 Average Temperature 83 | . 5 . 76 100 Received Heat Transfer 1821 | . 174 45 1053 549 Effects 6 | . . . 5 1 Energy Bleed 1 | . . . 1 . Interference 4 | . . . 3 1 Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . 1 . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 2096 | . . . 300 1796 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level 3 | . . . 3 3 Low Security (%) 47 | 100 100 . 21 . Level 1 9 | . . . 25 . Level 2 31 | . . . 48 55 Level 3 12 | . . . 5 44 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 950 | . 182 . 777 950 Initial 502 | . . . . 502 Average 360 | . 85 . 413 730 Influence Increases 2435 | . 460 . 1367 608 Destroy 0b10 Robot/C 1480 | . 240 . 840 400 Destroy 0b10 Robot/NC 150 | . 45 . 95 10 Destroy Leader 266 | . 64 . 182 20 Allied During Kill 3 | . . . . 3 Successful Hack 17 | . 10 . 7 . Disable Machine 150 | . 45 . 105 . Anti-Garrison Action 100 | . . . . 100 Destroy Structure 119 | . 26 . 78 15 Lose Combat Pursuer 150 | . 30 . 60 60 Influence Decreases 1485 | . 431 29 594 431 Entered New Map 286 | . . 15 . 271 Time Decay 889 | . 431 14 444 . Lost Part 290 | . . . 150 140 Lost Ally 20 | . . . . 20 Squads Dispatched 8 | . 4 . 4 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 4 . 2 . Assault 1 | . . . 1 . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 119 | . 23 13 59 24 Peak Tracking Total 6 | . 4 3 6 5 Tactical Retreats 8 | . 2 . 3 3 Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 7 | . . 1 2 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 2 Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 13 | . 3 1 7 2 Max in Single Turn 1 | . 1 1 1 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 15 | . 5 1 8 1 Terminals 8 | . 3 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . 1 . Total Hacks 41 | . 12 1 26 2 Successful 26 | . 6 1 18 1 Failed 14 | . 6 . 7 1 Catastrophic 4 | . 2 . 1 1 Database Lockouts 1 | . . . 1 . Manual 20 | . 7 . 13 . Terminals 25 | . 9 . 14 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 3 . 1 . Scanalyzers 10 | . . . 10 . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . 2 1 3 1 Robot Analysis 2 | . 2 . . . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Level Access Points 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer 9 | . . . 9 . Insert Component 4 | . . . 4 . Analyze 3 | . . . 3 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 2 . 4 . Terminals 6 | . 2 . 4 . Botnet 5 | . 1 . 4 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 10 | . 3 . 6 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 3 . 9 . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 9 | . . . . 9 Machine Destruction 9 | . . . . 9 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 12 | . . . . 12 Total Damage 147 | . . . . 147 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 2272 | . 1239 1032 . 1 Sensors 1032 | . . 1032 . . Structural 1240 | . 1239 . . 1 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 4678 | 38 1375 1090 1306 869 Spaces Moved 2748 | 29 941 658 698 422 Core 1 | 1 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2747 | 28 941 658 698 422 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 129 105 114 Average Speed 118 | 98 109 129 111 133 Slowest Speed 180 | 100 130 130 140 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 2 | . . 2 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 88 34 66 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 9 | . . 9 . . Spaces Dug 14 | . 14 . . . Terrain Destroyed 209 | . 28 98 83 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 206 | . 28 98 80 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 3558 | 35 1143 782 1010 588 Wait 200 | . 83 3 93 21 Move 2745 | 28 940 657 698 422 Hop . | . . . . . Pick Up 63 | 1 20 16 21 5 Fast Attach 28 | 6 2 2 13 5 Attach 33 | . 1 5 17 10 Detach . | . . . . . Swap 48 | . 14 7 22 5 Drop 43 | . 12 8 20 3 Fire 369 | . 71 84 126 88 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 29 | . . . . 29 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Scr]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 14) 303 | -10/Materials | Build established: Mutant 640 | -10/Materials | Discovered new exit (range 10) 711 | -10/Materials | Discovered new exit (range 15) 925 | -10/Materials | Discovered new exit (range 14) 997 | -10/Materials | Discovered new exit (range 8) 1414 | -10/Materials | Entered Subcaves 1415 | -10/Subcaves | Approached by a straggling Scientist 1520 | -10/Subcaves | Visited 4L-MR0's lab 1537 | -10/Subcaves | Found Tower Shield 1584 | -10/Subcaves | Ambushed by Subdweller buried in earth 1781 | -10/Subcaves | Learned location of Zion (-7) 1781 | -10/Subcaves | Met a Zionite searching for "candidates" 2012 | -10/Subcaves | Identified exit to Materials 2044 | -10/Subcaves | Disturbed a concealed Subdweller 2105 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2270 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2270 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2444 | -10/Subcaves | A Subdweller sparked back to life 2452 | -10/Subcaves | Core integrity fell below 50% 2475 | -10/Subcaves | Found Gun Armor 2504 | -10/Subcaves | Entered Materials 2504 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2833 | -8/Materials | Central database locked down 2945 | -8/Materials | Discovered new exit (range 12) 3000 | -8/Materials | Build established: Scavenger-Mutant 3236 | -8/Materials | Identified exit to Factory 3304 | -8/Materials | First assault squad dispatched 3431 | -8/Materials | Core integrity fell below 50% 3477 | -8/Materials | Lost 7 parts (1p3n1u2w) 3721 | -8/Materials | Garrison activated, responded to threat 3810 | -8/Materials | Identified exit to Garrison 3810 | -8/Materials | Entered Garrison 3860 | -8/Garrison | Triggered checkpoint 3876 | -8/Garrison | Core integrity fell below 20% 3879 | -8/Garrison | Attached Gun Armor, gained temporary slots: Weapon x2 3931 | -8/Garrison | Lost 10 parts (1p4n2u3w) 4000 | -8/Garrison | Rescued a captive Derelict 4115 | -8/Garrison | Garrison Relay disabled 4116 | -8/Garrison | Triggered checkpoint 4284 | -8/Garrison | Triggered checkpoint 4398 | -8/Garrison | Discovered new exit (range 8) 4439 | -8/Garrison | Garrison Relay disabled 4444 | -8/Garrison | Triggered checkpoint 4481 | -8/Garrison | Build established: Scavenger-Tank 4679 | -8/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04653_ Triggered Stasis Trap. 04653_ A bubble of rippling energy engulfs the area. 04653_ Field strength at 90. 04654_ Field strength at 80. 04655_ Field strength at 70. 04656_ Field strength at 60. 04657_ Field strength at 50. 04658_ Field strength at 40. 04659_ Field strength at 30. 04660_ Field strength at 20. 04661_ Field strength at 10. 04662_ Stasis field depleted. 04662_ Acquired 7 matter. 04670_ Dropped Lgt. Armor Plating. 04671_ System corrupted: Component data lost. 04672_ H-55 Commando suffers critical hit (Burn). 04679_ H-55 Commando heat spikes uncontrollably. 04679_ Penetrated by Slug. 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"?????????? | | ????????????????????????#@ ## ## #?????????? | | ??????????????###########! ## ## ########### | | ??????????????# %! | | ??????????????# *! ![! | | ??????????????# ######## !%[*= | | ??????????????# #??????###### ##%"######??# | | ??????????????# #???????????# ## #???????# | | ??????????????# #???????????####### #???????# | | ??????????????# #?????????????????# #???????#^ | | ??????????????# #?????????????????# #???????# | | ??????????????# #?????????????????# #???????# | | ??????????????# #?????????????????# ######### | | ??????????????# #?????????????????# # | | ??????????????# #?????????????????# " | | ?????########## #?????????????????###### ##### | | ?????# #??????????????????????# #???# | | ?????# #??????????????????????# #???# | | ?????# < ##### ###??????????????????##### #???# | | ?????# #???# #????????????????????#!!## #???# | | ?????#####???# #?????????######?????# #???# | | ????#######??# #?????????""!""#?????#!!## #???# | | ????# #### ###########!!!##?????#!!## #?### | | ????# ==%%" #?????#!!## ###% | | ????# # #########%!=########?????#!!## # % | | ????# ## #???????# % #????????????##### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 210 Resistance: KI 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointyHardcellFalx Manual? 0 Play Time 00:46:08 Cumulative 287.2 hours Start 2025.12.13 @ 17:47:18 End 2025.12.13 @ 18:32:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/0/0/1 Lore% 73 Gallery% 66 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b572bfc7-9c90-4db1-b41d-451522d062b4