Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.23 @ 16:58:51 Player: JackNine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3345) 3345 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1481) 1481 TOTAL SCORE: 8591 Bonus ------- High Alert Combat Kills 1192 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 170/170 System Corruption 52% Temperature Cool (9) Movement Walking (197) (Slowed +77) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (14) --- Light Nuclear Core Micro Nuclear Core Light EM Pulse Cannon Light EM Pulse Cannon Improved Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite System Backup Module > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Fission Core Aluminum Leg Aluminum Leg Weapon Shielding Hardened Medium Armor Plating Medium Reactive Plating Light EM Pulse Cannon Light EM Pulse Cannon Improved Grenade Launcher Axe Greatsword Greatsword [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Improved Melee Analysis Suite Device System Backup Module Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Weapon Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 173 | 7 30 3 1 1 71 60 Power 14 | 1 2 . . . 6 5 Engine 5 | 1 2 . . . 2 . Core 9 | . . . . . 4 5 Reactor . | . . . . . . . Propulsion 43 | 2 10 2 . . 12 17 Treads . | . . . . . . . Leg 40 | 2 7 2 . . 12 17 Wheel 3 | . 3 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 76 | 2 6 1 . . 40 27 Device 34 | 1 2 . . . 16 15 Storage 12 | 1 4 . . . 5 2 Processor 8 | . . 1 . . 7 . Hackware . | . . . . . . . Protection 22 | . . . . . 12 10 Artifact . | . . . . . . . Weapon 40 | 2 12 . 1 1 13 11 Energy Gun 16 | 2 8 . . 1 5 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | . 2 . . . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 5 | . . . 1 . 1 3 Special Weapon 1 | . 1 . . . . . Impact Weapon 4 | . . . . . 4 . Slashing Weapon 10 | . . . . . 3 7 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 39 | . 4 . . . 6 29 Power 2 | . . . . . 1 1 Propulsion 16 | . 1 . . . 2 13 Utility 15 | . . . . . 3 12 Weapon 6 | . 3 . . . . 3 Highest Loss Streak 9 | . 3 . . . 3 9 Average Slot Usage (%) 92 | . 98 100 100 100 93 82 Engine 6 | . 14 14 14 14 3 . Core 3 | . . . . . 5 6 Leg 27 | . 22 28 28 28 27 28 Device 9 | . 13 . . . 13 10 Storage 10 | . 14 14 14 14 9 7 Processor 13 | . . 13 14 14 18 14 Protection 2 | . . . . . 3 5 Energy Gun 10 | . 19 28 26 28 3 . Impact Weapon 2 | . . . . . 6 . Slashing Weapon 3 | . . . . . 3 6 Naked Turns . | . . . . . . . Heaviest Build 51 | 13 48 21 22 21 38 51 Greatest Support 66 | 20 26 20 20 20 51 66 Greatest Overweight 28 | . 28 1 2 1 5 15 Average Overweight -3 | -8 -5 1 1 1 -7 . Largest Inventory Capacity 24 | 7 19 9 9 9 14 24 Average Capacity 10 | 6 7 9 9 9 9 14 Most Carried 14 | 5 9 9 9 9 14 14 Average Carried 9 | 2 7 8 9 9 8 11 Final Capacity 14 | 7 9 9 9 9 14 14 Final Carried 14 | 5 9 9 9 9 14 6 Class Distribution -------------------- 49% | Mutant 26% | Gladiator 19% | Scavenger-Mutant 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 2127 | 270 343 40 . 39 680 755 Remotely . | . . . . . . . Salvage Created 4166 | 19 766 127 . . 1672 1582 Parts 224 | 5 45 3 . . 76 95 Haulers Intercepted 9 | . 1 . . . 6 2 Recyclers Shooed 3 | . 1 . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 77 | . 17 3 . . 23 34 Melee 36 | . . . . . 15 21 Guns 18 | . 12 3 . . 3 . Cannons 4 | . 3 . . . . 1 AOE 14 | . 2 . . . . 12 Classes Destroyed 17 | 1 5 1 . . 6 4 Worker 5 | . . . . . 2 3 Builder 3 | . . . . . 1 2 Tunneler 1 | 1 . . . . . . Hauler 9 | . 1 . . . 6 2 Recycler 4 | . 1 . . . 1 2 Mechanic 1 | . . . . . 1 . Operator 1 | . . . . . 1 . Watcher 5 | . 1 . . . 4 . Swarmer 15 | . 3 . . . 6 6 Grunt 38 | . 14 2 . . 8 14 Brawler 2 | . . . . . . 2 Duelist 2 | . . . . . . 2 Protector 1 | . . . . . . 1 Sentry 9 | . . . . . 7 2 Hunter 4 | . . . . . 2 2 Programmer 5 | . . . . . . 5 Assembled 1 | . . 1 . . . . Best Kill Streak 12 | 1 8 2 . . 4 12 Combat Bots Only 8 | . 7 2 . . 4 8 Max Kills in Single Turn 5 | 1 2 1 . . 2 5 Gunslinging . | . . . . . . . Exploded 3 | . 2 . . . . 3 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 6849 | . 578 15 32 . 1817 4407 Core 1120 | . 79 . . . 332 709 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 . . . 68 39 . Volleys Fired 113 | 1 55 10 2 . 25 20 Largest 2 | 2 2 2 1 . 2 1 Hottest 106 | 80 100 90 33 . 106 56 Shots Fired 194 | 2 104 20 2 . 49 17 Gun 164 | 2 93 20 . . 49 . Cannon 15 | . 10 . . . . 5 Launcher 14 | . . . 2 . . 12 Special 1 | . 1 . . . . . Kinetic 37 | . 37 . . . . . Thermal 39 | . 37 . . . 2 . Explosive 14 | . . . 2 . . 12 Electromagnetic 104 | 2 30 20 . . 47 5 Robot Hit Streak 16 | 1 9 8 . . 16 9 Robot Miss Streak 3 | . 3 3 . . 3 1 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 282 | 1 66 9 . . 135 71 Core Hits 152 | 1 39 6 . . 41 65 Critical Hits 10 | . . . . . 4 6 Critical Kills 3 | . . . . . 1 2 Critical Parts Destroyed 6 | . . . . . 3 3 Melee Attacks 242 | . . . . . 129 113 Impact 63 | . . . . . 63 . Slashing 179 | . . . . . 66 113 Piercing . | . . . . . . . Sneak Attacks 12 | . . . . . 6 6 Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . 5 1 Damage Inflicted 12129 | 13 998 107 . 4 4906 6101 Guns 1392 | 13 706 107 . . 566 . Cannons 228 | . 130 . . . . 98 Explosions 2505 | . 151 . . . . 2354 Melee 7986 | . . . . . 4337 3649 Ramming 18 | . 11 . . 4 3 . Kinetic 269 | . 269 . . . . . Thermal 453 | . 453 . . . . . Explosive 2430 | . 76 . . . . 2354 Electromagnetic 973 | 13 189 107 . . 566 98 Impact 1468 | . . . . . 1468 . Slashing 6518 | . . . . . 2869 3649 Piercing . | . . . . . . . Highest Corruption 47 | . . . . . . 47 Average Corruption 17 | . . . . . . 17 Corruption Purged 9 | . . . . . . 9 Effects 86 | . . . . . . 86 Message Errors 21 | . . . . . . 21 Matter Fused 16 | . . . . . . 16 Heat Flow Errors 5 | . . . . . . 5 Energy Discharges 8 | . . . . . . 8 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 14 | . . . . . . 14 Data Loss (major) 2 | . . . . . . 2 Misdirections 16 | . . . . . . 16 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 1037 | . 37 . . . 617 383 Projectiles . | . . . . . . . Explosions 96 | . 37 . . . . 59 Melee 941 | . . . . . 617 324 Knockbacks 7 | . 1 . . . 6 . Impact 6 | . . . . . 6 . Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 317 | . 152 . . . . 165 Shots 8 | . 2 . . . . 6 Rammed 1 | . 1 . . . . . Targets Rammed 12 | . 6 . . 4 1 1 Kicked 11 | . 5 . . 4 1 1 Crushed . | . . . . . . . Highest Temperature 345 | 18 228 150 . . 345 256 Average Temperature 86 | 12 64 53 . . 134 105 Received Heat Transfer 1593 | . 180 . . . 711 702 Effects 3 | . 3 . . . . . Interference 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Parts Fried 15 | . . . . . 15 . Impact Corruptions 20 | . . . . . 20 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 . . . . 1 Heat Transferred 1066 | . 1066 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 1459 | 5 253 115 . . 1097 1459 Initial 446 | . 3 66 . . . 446 Average 522 | 1 109 67 . . 491 1067 Maximum Alert Level 4 | . 1 . . . 3 4 Low Security (%) 47 | 100 93 100 . 100 40 . Level 1 6 | . 6 . . . 13 . Level 2 8 | . . . . . 7 18 Level 3 22 | . . . . . 38 26 Level 4 16 | . . . . . . 54 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 5 . . . 4 13 Investigation 4 | . 1 . . . . 3 Extermination 4 | . . . . . . 4 Reinforcement 9 | . 4 . . . 4 1 Assault 5 | . . . . . . 5 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 6 | . 1 2 . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 188 | . 32 4 5 . 65 82 Peak Tracking Total 10 | . 4 2 9 . 7 10 Tactical Retreats 25 | . 1 . . . 9 15 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 9 | . 2 1 2 . 1 3 Max in Single Turn 2 | . 2 . 1 . 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills 4 | . . . . . . 4 Fab Network Shutdowns 1 | . . . . . . 1 Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 25 | . 4 1 1 . 6 13 Terminals 18 | . 4 1 . . 4 9 Fabricators 1 | . . . . . . 1 Repair Stations 5 | . . . . . 2 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 69 | . 11 3 1 . 13 41 Successful 36 | . 5 2 1 . 6 22 Failed 33 | . 6 1 . . 7 19 Catastrophic 4 | . 1 . . . 1 2 Database Lockouts . | . . . . . . . Manual 30 | . 8 1 1 . 6 14 Terminals 47 | . 11 3 . . 10 23 Fabricators 3 | . . . . . . 3 Repair Stations 18 | . . . . . 3 15 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 4 1 1 . 3 3 Robot Analysis 3 | . 2 . . . . 1 Prototype ID Bank 1 | . 1 . . . . . Terminal Index 1 | . . . . . . 1 Alert Level 2 | . . . . . 1 1 Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Dispatch Records 1 | . . 1 . . . . Zone Layout 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 14 | . . . . . 2 12 Scan Component 8 | . . . . . 1 7 Repair 6 | . . . . . 1 5 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . 1 1 . . 1 6 Terminals 7 | . 1 1 . . 1 4 Track 1 | . . 1 . . . . Botnet 4 | . 1 . . . . 3 Disrupt 2 | . . . . . 1 1 Fabricators 2 | . . . . . . 2 Prioritize 1 | . . . . . . 1 Overload 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 4 1 . . 5 13 Full Trace Events 2 | . . . . . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 2 | . . . . . . 2 Matter 212 | . . . . . . 212 Time 53 | . . . . . . 53 Total Part Build Rating 12 | . . . . . . 12 Parts Repaired 6 | . . . . . 1 5 Time 234 | . . . . . 44 190 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . 14 . . . . Total Damage 182 | . . 182 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 2 . . . . 1 Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 7924 | 71 1097 585 590 663 2737 2181 Spaces Moved 4447 | 47 686 233 360 405 1596 1120 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 4302 | 42 546 233 360 405 1596 1120 Wheels 140 | . 140 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 162 162 162 120 120 Average Speed 131 | 112 119 162 162 162 123 125 Slowest Speed 190 | 120 189 162 165 162 171 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 6 | . . . . . . 6 Exploration Rate (%) 58 | 4 94 48 71 86 77 32 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . . Spaces Dug 43 | . 1 . . . 9 33 Terrain Destroyed 103 | . 24 . 6 . 9 64 Melee 42 | . . . . . 9 33 Projectile 1 | . 1 . . . . . AOE 60 | . 23 . 6 . . 31 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 5848 | 59 874 423 363 409 2075 1645 Wait 700 | . 49 172 1 . 184 294 Move 4441 | 46 685 232 359 404 1595 1120 Hop . | . . . . . . . Pick Up 72 | 5 18 2 . . 25 22 Fast Attach 45 | 7 5 . . . 24 9 Attach 40 | . 4 . . . 9 27 Detach 14 | . 2 . . . 6 6 Swap 88 | . 21 3 1 1 38 24 Drop 90 | . 29 4 . . 47 10 Fire 113 | 1 55 10 2 . 25 20 Melee 233 | . . . . . 121 112 Ram 1 | . 1 . . . . . Kick 11 | . 5 . . 4 1 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Lost 3 parts (1n2w) 271 | -10/Materials | Destroyed 7 combat bots 303 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Discovered new exit (range 11) 603 | -10/Materials | Discovered new exit (range 8) 698 | -10/Materials | Build established: Scavenger-Mutant 1012 | -10/Materials | Discovered new exit (range 7) 1169 | -10/Materials | Entered Mines 1194 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1287 | -10/Mines | Assembled infested the area 1290 | -10/Mines | Learned Materials garrison access intel 1319 | -10/Mines | Build established: Mutant 1688 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1741 | -10/Mines | Discovered new exit (range 5) 1754 | -10/Mines | Entered Exiles 1793 | -10/Exiles | Met 8R-AWN 1823 | -10/Exiles | Met EX-HEX 1895 | -10/Exiles | Met EX-DEC 1946 | -10/Exiles | Met EX-BIN 1968 | -10/Exiles | Aligned with FarCom system 1970 | -10/Exiles | Given EX-Vault access code 2010 | -10/Exiles | Opened EX-Vault 2041 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2260 | -10/Exiles | Discovered new exit (range 15) 2303 | -10/Exiles | Attacked by the Exiles 2344 | -10/Exiles | Entered Mines 2374 | -9/Mines | Met a Derelict bent on vengeance 2422 | -9/Mines | Discovered new exit (range 5) 2979 | -9/Mines | Discovered new exit (range 10) 3007 | -9/Mines | Entered Materials 3007 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3266 | -8/Materials | Discovered new exit (range 3) 3598 | -8/Materials | Discovered new exit (range 13) 4171 | -8/Materials | Repaired Greatsword 4429 | -8/Materials | Discovered new exit (range 14) 4443 | -8/Materials | Identified exit to Factory 4502 | -8/Materials | Build established: Scavenger-Gladiator 4551 | -8/Materials | Core integrity fell below 50% 4584 | -8/Materials | Lost 3 parts (1p2n) 4807 | -8/Materials | Build established: Scavenger-Mutant 5652 | -8/Materials | Build established: Gladiator 5744 | -8/Materials | Entered Factory 5744 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6092 | -7/Factory | Fabricated Mic. Fission Core? 6148 | -7/Factory | Local fabrication network quarantined 6628 | -7/Factory | Repaired Titanium Leg 6670 | -7/Factory | Repaired Titanium Leg 6709 | -7/Factory | Repaired Hrd. Medium Armor Plating 6937 | -7/Factory | Repaired Titanium Leg 6944 | -7/Factory | First assault squad dispatched 6976 | -7/Factory | Repaired Titanium Leg? 7081 | -7/Factory | System corruption reached 10% 7102 | -7/Factory | Destroyed 8 combat bots 7132 | -7/Factory | Lost 9 parts (3n6u) 7602 | -7/Factory | Crushed by falling debris 7608 | -7/Factory | Crushed by falling debris 7639 | -7/Factory | Lost 5 parts (1n4u) 7645 | -7/Factory | Crushed by falling debris 7645 | -7/Factory | Core integrity fell below 50% 7645 | -7/Factory | System corruption reached 30% 7648 | -7/Factory | Crushed by falling debris 7678 | -7/Factory | Crushed by falling debris 7679 | -7/Factory | Lost 4 parts (2n1u1w) 7891 | -7/Factory | Core integrity fell below 20% 7925 | -7/Factory | Crushed by falling debris 7925 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07912_ System corrupted: Component data lost. 07913_ U-05 Engineer lays Concrete. 07915_ Aluminum Leg destroyed. 07916_ U-05 Engineer lays Concrete. 07920_ C-30 ARC bursts open, deploying its payload. 07920_ G-50 Soldier unfolds itself. 07920_ L-41 Fighter unfolds itself. 07920_ G-47 Trooper unfolds itself. 07920_ M-28 Smith unfolds itself. 07920_ U-05 Engineer lays Concrete. 07925_ The unstable cave ceiling collapses. 07925_ Crushed by falling debris. 07925_ Carbon-fiber Leg destroyed. 07925_ System corrupted by crushing effect (+5). 07925_ U-05 Engineer lays Concrete. 07925_ C-30 ARC bursts open, deploying its payload. 07925_ G-50 Soldier unfolds itself. 07925_ G-47 Trooper unfolds itself. 07925_ B-48 Gladiator unfolds itself. 07925_ M-28 Smith unfolds itself. 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Fission Core | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ForceTerrainRouter Manual? 0 Play Time 01:37:51 Cumulative 201.6 hours Start 2021.01.22 @ 19:49:01 End 2021.01.23 @ 16:58:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2664cb00-2fb7-4e42-bf12-7b325b97f718