Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 17:01:25 // Winter2019/RPGLIKE Player: Kyle Rick Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (477) 2385 Value Destroyed (19032) 19032 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (14294) 14294 TOTAL SCORE: 39651 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 12294 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 424/1000 Matter 300/300 Energy 705/980 System Corruption 0% Temperature Cool (10) Movement Hovering (38) Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine Hybrid Deuterium Engine > --- PROPULSION (6) --- Improved Hover Unit Gravmag System Gravmag System Gravmag System Gravmag System Cooled Airjet > --- UTILITY (6) ------ Improved Signal Interpreter Targeting Computer Advanced Targeting Computer Improved Reaction Control System Hacking Suite System Restoration Module > --- WEAPON (5) ------- Plasma Cannon Phase Cannon Phase Cannon (fused) Heavy Plasma Cannon Heavy Missile Launcher > --- INVENTORY (3) ---- Protomatter-53 Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine Deuterium Engine > --- PROPULSION ------- Airjet Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Signal Interpreter Advanced Targeting Computer Improved Reaction Control System Improved Shield Generator Hacking Suite Recalibrator > --- WEAPON ----------- AWS/Thermal Phase Cannon Phase Cannon Heavy Plasma Cannon > --- INVENTORY -------- Protomatter Katana [Rating: 78] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Gravmag System Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Cannon Energy Gun AWS/Thermal Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 15 | 3 1 1 2 . 1 1 3 1 1 1 Power 1 | . . . . . . . 1 . . . Propulsion 5 | 1 . . 1 . 1 . . 1 . 1 Utility 5 | 1 1 . . . . . 2 . 1 . Weapon 4 | 1 . 1 1 . . 1 . . . . Parts Attached 128 | 4 12 1 33 2 11 1 19 25 10 10 Power 8 | 1 1 . 2 . . . 2 1 . 1 Engine 8 | 1 1 . 2 . . . 2 1 . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | . 4 . 10 . 5 . 2 1 1 2 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 14 | . 4 . . . 4 . 2 1 1 2 Flight 11 | . . . 10 . 1 . . . . . Utility 30 | . 5 . 2 2 2 1 6 3 6 3 Device 24 | . 4 . 1 2 2 1 5 2 4 3 Storage . | . . . . . . . . . . . Processor 4 | . . . 1 . . . 1 1 1 . Hackware 2 | . 1 . . . . . . . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 65 | 3 2 1 19 . 4 . 9 20 3 4 Energy Gun 10 | 2 . 1 4 . 1 . 2 . . . Energy Cannon 35 | . . . 10 . 3 . 6 13 1 2 Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . . . . 2 2 Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . 2 . 5 . . . . . . . Slashing Weapon 8 | . . . . . . . 1 7 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 3 . 1 . 1 1 Parts Lost 1 | . . . . . . . . . 1 . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 94 95 97 99 90 84 88 93 93 93 Engine 10 | . 12 11 9 9 8 7 8 11 11 10 Hover 22 | . 24 22 1 . 18 30 26 28 27 27 Flight 5 | . . . 24 27 13 . . . . . Device 12 | . 20 22 10 8 8 7 12 11 11 10 Processor 9 | . . . 9 9 8 7 9 11 13 15 Hackware 7 | . 9 11 9 9 8 7 6 5 5 5 Energy Gun 6 | . 16 18 5 . 7 7 6 5 3 . Energy Cannon 13 | . . . 15 27 16 15 16 13 16 17 Impact Weapon 3 | . 8 11 9 9 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 7 12 15 25 25 25 25 43 54 58 58 Greatest Support 66 | 8 17 17 25 25 46 46 46 53 54 66 Greatest Overweight (x) 1 | . . . 1 . 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 3 3 3 3 3 3 3 3 Average Capacity 2 | 1 1 1 2 3 3 3 3 3 3 3 Most Carried 3 | . 1 . 3 3 3 1 3 3 3 3 Average Carried 1 | . . . 1 3 1 . 2 2 2 1 Final Capacity 3 | 1 1 1 3 3 3 3 3 3 3 3 Final Carried 3 | . . . 3 3 . . 3 3 2 2 Class Distribution -------------------- 82% | Hacker-Scout 4% | Hacker-Skirmisher 4% | Scavenger-Mutant 4% | Scavenger-Scout Dominant Class ---------------- Hacker-Scout | -10/Materials Hacker-Scout | -10/Mines Hacker-Scout | -9/Materials Hacker-Scout | -9/Mines Hacker-Scout | -9/Exiles Hacker-Scout | -8/Mines Hacker-Scout | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Matter Collected 2192 | 240 120 10 330 20 123 38 190 310 378 433 Remotely . | . . . . . . . . . . . Salvage Created 17953 | . 1228 133 2661 298 2206 244 2838 1864 2527 3954 Parts 1017 | . 74 6 159 16 106 26 176 107 134 213 Haulers Intercepted 13 | . 2 . 6 . . . 4 . 1 . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 435 | . 26 3 54 2 60 4 61 42 75 108 Melee 5 | . . . . . . . . 5 . . Guns 81 | . 25 2 11 . 31 . 8 4 . . Cannons 266 | . . . 38 2 22 4 52 31 44 73 AOE 51 | . . . . . . . . . 22 29 Classes Destroyed 20 | . 8 . 6 . 3 . 1 1 1 . Worker 18 | . 5 . 3 . . 2 3 . 1 4 Builder 10 | . 1 . 2 2 . . 1 . 1 3 Tunneler 9 | . 1 1 . 3 . 3 . . . 1 Hauler 13 | . 2 . 6 . . . 4 . 1 . Recycler 9 | . . . 3 1 . 1 . . 1 3 Mechanic 6 | . . . 1 . . . . . . 5 Operator 10 | . 2 . 1 . . . 4 . 1 2 Watcher 18 | . 3 . 5 . . . 5 1 2 2 Swarmer 65 | . 6 . 15 . 1 4 13 6 8 12 Cutter 2 | . . . . . . . 2 . . . Grunt 215 | . 20 3 24 1 26 . 31 13 37 60 Brawler 25 | . . . 3 1 5 . 2 3 6 5 Duelist 17 | . . . 2 . 3 . 1 1 5 5 Protector 12 | . . . 1 . . . 2 . 4 5 Sentry 47 | . . . 9 . . . 9 11 13 5 Demolisher 1 | . . . . . 1 . . . . . Hunter 26 | . . . . . 13 . 1 . 1 11 Programmer 19 | . . . . . 11 . . 3 . 5 Heavy 1 | . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . 2 . . Thug 2 | . . . . . . . . 2 . . Savage 1 | . . . . . . . . 1 . . Best Kill Streak 33 | . 9 1 14 4 21 4 9 5 33 22 Combat Bots Only 33 | . 8 1 7 2 21 4 9 5 33 20 Max Kills in Single Turn 4 | . 2 1 3 1 2 1 1 2 4 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 3 Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 1552 | . 111 18 124 . 307 10 174 117 260 431 Missed 715 | . 31 1 50 . 133 1 77 56 142 224 Damage Taken 11648 | . 932 232 880 . 2597 77 1477 936 1935 2582 Core 9424 | . 768 188 724 . 2116 57 1198 741 1553 2079 Absorbed by Shields 292 | . . . . . . . . . . 292 Redirected to Core 7556 | . 523 143 517 . 1627 57 952 686 1358 1693 Regen/Repaired (Parts) 542 | . 35 . 171 . . . 229 . . 107 Core Remaining (%) 64 | 100 . 34 . . . 98 . . 27 . Volleys Fired 1046 | . 206 19 168 8 77 21 156 61 129 201 Largest 4 | . 2 2 3 3 2 2 3 3 3 4 Hottest 340 | . 90 115 204 204 136 136 218 260 260 340 Shots Fired 2347 | . 249 29 383 24 280 42 391 181 292 476 Gun 533 | . 249 29 66 . 129 . 34 24 2 . Cannon 1770 | . . . 317 24 151 42 357 157 271 451 Launcher 44 | . . . . . . . . . 19 25 Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 2259 | . 205 29 383 24 280 42 391 181 273 451 Explosive 44 | . . . . . . . . . 19 25 Electromagnetic 44 | . 44 . . . . . . . . . Robot Hit Streak 87 | . 18 9 48 40 52 24 46 87 65 61 Robot Miss Streak 3 | . 3 1 2 2 2 1 2 1 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Autonomous 204 | . . . . . 130 . 38 32 4 . Shots Hit Robots 1510 | . 139 25 179 15 248 20 256 156 184 288 Core Hits 753 | . 61 7 83 5 67 10 107 58 134 221 Critical Kills 27 | . . . 5 . 3 . 2 2 9 6 Critical Parts Destroyed 3 | . 2 . . 1 . . . . . . Critical Strikes 50 | . 13 3 10 1 3 . 2 3 9 6 Burn 19 | . 11 3 5 . . . . . . . Meltdown 26 | . . . 4 . 3 . 2 2 9 6 Smash 4 | . 2 . 1 1 . . . . . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 155 | . 34 7 45 3 . . 6 60 . . Impact 89 | . 34 7 45 3 . . . . . . Slashing 66 | . . . . . . . 6 60 . . Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . 3 1 3 1 . . . 9 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 49549 | . 2232 379 3984 554 6712 441 5918 4620 9392 15317 Guns 8294 | . 1803 321 793 . 3793 . 932 597 55 . Cannons 29291 | . . . 2851 291 2919 441 4986 3342 5733 8728 Explosions 10468 | . 189 . 86 . . . . . 3604 6589 Melee 1496 | . 240 58 254 263 . . . 681 . . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 38096 | . 1553 321 3644 291 6712 441 5918 3939 5972 9305 Explosive 9619 | . 101 . 86 . . . . . 3420 6012 Electromagnetic 338 | . 338 . . . . . . . . . Impact 815 | . 240 58 254 263 . . . . . . Slashing 681 | . . . . . . . . 681 . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . 11 11 1 2 4 1 Average Corruption 3 | . . . . . 9 11 1 1 2 1 Corruption Purged 4 | . . . . . . . . . 2 2 Corruption Blocked . | . . . . . . . . . . . Effects 83 | . . . . . 31 13 7 23 9 . Message Errors 16 | . . . . . 8 3 3 2 . . Matter Fused 15 | . . . . . 3 3 . 8 1 . Heat Flow Errors 16 | . . . . . 5 3 1 4 3 . Energy Discharges 12 | . . . . . 4 1 1 5 1 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . 4 . 2 2 2 . Data Loss (major) 6 | . . . . . 2 1 . 2 1 . Alerts 1 | . . . . . . 1 . . . . Misdirections 3 | . . . . . 2 1 . . . . Weapon Failures 3 | . . . . . 3 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1486 | . 207 . 153 221 14 . 60 177 193 461 Projectiles 570 | . . . 18 2 14 . 60 69 180 227 Explosions 294 | . 47 . . . . . . . 13 234 Melee 622 | . 160 . 135 219 . . . 108 . . Knockbacks 2 | . 2 . . . . . . . . . Impact 2 | . 2 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 311 | . 60 . . . . . . . 20 231 Shots 8 | . 2 . . . . . . . 1 5 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 512 | . 369 . 253 9 272 217 212 304 454 512 Average Temperature 105 | . 166 . 9 4 119 115 35 94 133 132 Received Heat Transfer 3648 | . 423 141 315 . 162 . 543 360 936 768 Effects 25 | . 4 . . . . . . 1 11 9 Shutdowns 10 | . 1 . . . . . . . 6 3 Energy Bleed 6 | . 1 . . . . . . 1 . 4 Interference 2 | . 1 . . . . . . . 1 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . 1 1 Damage (minor) 3 | . 1 . . . . . . . 2 . Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 12 | . 4 . 2 6 . . . . . . Impact Corruptions 16 | . 7 . 5 4 . . . . . . Robots Melted 37 | . 2 1 6 . 7 . 3 2 10 6 Combat Hostiles 32 | . 1 1 5 . 7 . 1 2 9 6 Parts Melted 153 | . 11 4 23 . 27 1 23 15 24 25 Heat Transferred 57755 | . 5021 1110 7021 518 9324 777 9286 5426 7253 12019 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Peak Influence 5919 | . 850 536 2284 996 . 210 1782 2933 4010 5919 Initial 1824 | . . 331 208 890 . . 81 1117 1429 1824 Average 1697 | . 475 395 1329 943 . 94 1083 2168 2584 3696 Maximum Alert Level 5 | . 3 2 5 3 . 1 5 5 5 5 Low Security (%) 4 | 100 5 . . . . 82 3 . . . Level 1 7 | . 23 54 5 . . 17 3 . . . Level 2 16 | . 60 45 14 . . . 21 . . . Level 3 9 | . 11 . 11 100 . . 23 . . . Level 4 15 | . . . 37 . . . 26 9 21 . Level 5 36 | . . . 30 . . . 21 90 23 68 High Security 10 | . . . . . . . . . 54 31 Max Security . | . . . . . . . . . . . Sterilizations 3 | . . . 1 . . . 1 . 1 . Squads Dispatched 85 | . 9 . 11 . . . 17 . 13 35 Investigation 31 | . 8 . 6 . . . 4 . 2 11 Extermination 1 | . . . . . . . . . . 1 Reinforcement 12 | . 1 . 1 . . . 7 . 1 2 Assault 35 | . . . 4 . . . 3 . 10 18 Garrison 6 | . . . . . . . 3 . . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Distress Signals 6 | . 1 . 1 . . . 1 . 3 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 592 | . 37 5 64 2 73 4 90 38 126 153 Peak Tracking Total 35 | . 6 2 6 2 17 3 10 5 35 15 Tactical Retreats 25 | . 1 1 1 . 2 . 5 2 10 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 11 | . 1 . . . . . . 4 4 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 185 | . 25 6 42 1 1 6 21 11 20 52 Max in Single Turn 9 | . 1 1 2 1 1 1 2 1 3 9 Garrison Access 2 | . . . . . . . . . . 2 Garrison Relay 5 | . . . . . . . . 5 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 51 | . 10 . 12 . . . 10 4 2 13 Terminals 32 | . 7 . 9 . . . 4 4 2 6 Fabricators 2 | . . . . . . . . . . 2 Repair Stations 8 | . 1 . 2 . . . 2 . . 3 Recycling Units 7 | . 2 . 1 . . . 2 . . 2 Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 229 | . 38 . 87 . . . 30 12 17 45 Successful 135 | . 20 . 62 . . . 23 4 8 18 Failed 90 | . 17 . 24 . . . 6 8 8 27 Catastrophic 6 | . . . 2 . . . . 1 1 2 Database Lockouts 4 | . 1 . 1 . . . 1 . 1 . Manual 70 | . 11 . 16 . 1 . 8 10 14 10 Terminals 165 | . 32 . 67 . . . 13 12 17 24 Fabricators 5 | . . . . . . . . . . 5 Repair Stations 49 | . 4 . 19 . . . 12 . . 14 Recycling Units 7 | . 2 . 1 . . . 2 . . 2 Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 85 | . 14 . 43 . . . 8 4 8 8 Record 6 | . . . 6 . . . . . . . Part Schematic 2 | . . . . . . . . . . 2 Robot Analysis 13 | . 2 . 6 . . . 4 . 1 . Prototype ID Bank 10 | . 1 . 4 . . . 1 . 4 . Open Door 1 | . . . . . . . . 1 . . Level Access Points 2 | . . . 1 . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . Machine Index 1 | . 1 . . . . . . . . . Terminal Index 4 | . . . 2 . . . . 1 . 1 Scanalyzer Index 1 | . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . 1 Alert Level 10 | . . . 10 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 9 | . 2 . 3 . . . . . . 4 Dispatch Records 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Assault Status 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . Hauler Manifests 6 | . 1 . 3 . . . 1 . 1 . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 11 | . 3 . 5 . . . 2 . 1 . Patrol Navigation 1 | . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 38 | . 4 . 18 . . . 10 . . 6 Scan Component 21 | . 2 . 9 . . . 5 . . 5 Repair 17 | . 2 . 9 . . . 5 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Analyze 1 | . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 7 | . 2 . 1 . . . 2 . . 2 Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 2 . 1 . . . 2 . . 2 Tunnel 7 | . 2 . 1 . . . 2 . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . 1 . 1 . . . 1 . . 1 Used . | . . . . . . . . . . . Hacking Detections 39 | . 8 . 11 . . . 5 3 2 10 Full Trace Events 32 | . 8 . 10 . . . 2 3 1 8 Feedback Events 2 | . . . . . . . 1 . . 1 Corruption 2 | . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . 2 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 42 | . . . . . . . . . . 42 Total Part Build Rating 8 | . . . . . . . . . . 8 Parts Repaired 17 | . 2 . 9 . . . 5 . . 1 Time 663 | . 52 . 382 . . . 194 . . 35 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 8 . 1 Machine Destruction 9 | . . . . . . . . 8 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 13 | . 2 . 6 . . . 4 . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Turns Passed 11854 | 22 1548 364 1735 217 937 333 2112 1829 1202 1555 Spaces Moved 10635 | 31 1210 458 1333 486 1104 538 1593 1140 1243 1499 Core 69 | 31 37 . 1 . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 8473 | . 1173 458 152 . 677 538 1593 1140 1243 1499 Flight 2093 | . . . 1180 486 427 . . . . . Fastest Speed 29 | 50 50 56 29 34 31 48 48 44 44 38 Average Speed 46 | 50 55 56 35 34 42 48 48 53 48 41 Slowest Speed 120 | 50 60 56 115 34 120 48 48 104 104 44 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . 2 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 77 | 3 96 87 90 94 90 93 89 98 76 34 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 1 . . . 2 . . 2 Known Exits Taken 3 | . . . . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 1 . 2 . . . . Spaces Dug 29 | . 4 . 5 . . . 2 . 12 6 Terrain Destroyed 1142 | . 145 . 218 13 6 . 33 . 285 442 Melee 11 | . 4 . 5 . . . 2 . . . Projectile 132 | . . . 6 . 6 . 21 . 54 45 AOE 999 | . 141 . 207 13 . . 10 . 231 397 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Total 15406 | 36 1773 521 2161 509 1424 570 2612 2138 1608 2054 Wait 2753 | . 277 30 493 13 106 8 719 769 155 183 Move 10613 | 30 1209 457 1328 477 1103 537 1592 1139 1242 1499 Hop 6 | . . . 2 4 . . . . . . Pick Up 51 | . 4 . 8 . 6 . 17 3 6 7 Fast Attach 79 | 4 10 1 20 2 10 . 11 6 8 7 Attach 12 | . . . 4 . 1 . 3 . 1 3 Detach 23 | 1 1 . 10 . . . 3 . 2 6 Swap 38 | . 2 . 9 . . 1 5 19 2 . Drop 100 | 1 9 . 18 2 19 1 15 10 14 11 Fire 1046 | . 206 19 168 8 77 21 156 61 129 201 Melee 155 | . 34 7 45 3 . . 6 60 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 23 . 11 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 496 | . 21 7 56 . 102 2 85 48 49 126 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Destroyed 8 combat bots 235 | -10/Materials | Discovered new exit (range 13) 280 | -10/Materials | Central database locked down 280 | -10/Materials | Discovered new exit (range 20) 386 | -10/Materials | Reached level 2 389 | -10/Materials | Upgraded with Utility slot (x1) 391 | -10/Materials | Discovered new exit (range 12) 603 | -10/Materials | Build established: Scavenger-Mutant 629 | -10/Materials | Discovered new exit (range 15) 645 | -10/Materials | Repaired Hover Unit 672 | -10/Materials | Repaired Hover Unit 895 | -10/Materials | Reached level 3 1077 | -10/Materials | Discovered new exit (range 13) 1208 | -10/Materials | Discovered new exit (range 16) 1258 | -10/Materials | Reached level 4 1315 | -10/Materials | Build established: Hacker-Scout 1372 | -10/Materials | Core integrity fell below 50% 1571 | -10/Materials | Entered Mines 1573 | -10/Mines | Reached level 5 1573 | -10/Mines | Upgraded with Weapon slot (x1) 1582 | -10/Mines | Learned Materials terminal intel 1597 | -10/Mines | Met a Derelict bent on vengeance 1747 | -10/Mines | Discovered new exit (range 4) 1844 | -10/Mines | Learned Materials stockpile data 1868 | -10/Mines | Core integrity fell below 20% 1916 | -10/Mines | Discovered new exit (range 10) 1935 | -10/Mines | Entered Materials 1936 | -9/Materials | Core integrity fell below 50% 1937 | -9/Materials | Loaded intel: 12 terminal locations 1937 | -9/Materials | Reached level 6 2027 | -9/Materials | Reached level 7 2073 | -9/Materials | Discovered new exit (range 13) 2164 | -9/Materials | Repaired Imp. Terrain Scanner 2192 | -9/Materials | Repaired Med. Laser 2225 | -9/Materials | Repaired Particle Gun 2277 | -9/Materials | Reached level 8 2281 | -9/Materials | Upgraded with Propulsion slot (x1) 2298 | -9/Materials | Destroyed 7 combat bots 2336 | -9/Materials | Discovered new exit (range 12) 2416 | -9/Materials | Identified exit to Materials 2495 | -9/Materials | Reached level 9 2542 | -9/Materials | Destroyed 7 combat bots 2668 | -9/Materials | Repaired Adv. Beam Cannon 2701 | -9/Materials | Repaired VTOL Module 2735 | -9/Materials | First assault squad dispatched 2754 | -9/Materials | Repaired Adv. Beam Cannon 2979 | -9/Materials | Repaired Remote Shield 3032 | -9/Materials | Repaired Adv. Beam Cannon 3084 | -9/Materials | Repaired Imp. Flight Unit 3172 | -9/Materials | Reached level 10 3176 | -9/Materials | Upgraded with Weapon slot (x1) 3454 | -9/Materials | Central database locked down 3581 | -9/Materials | Sterilization system engaged 3581 | -9/Materials | Non-combat units ordered to evacuate 3670 | -9/Materials | Entered Mines 3675 | -9/Mines | Discovered exit to Materials (range 15) 3757 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3806 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3807 | -9/Mines | Found Prototype Device 3807 | -9/Mines | Identified Exp. Sensor Array 3814 | -9/Mines | Discovered exit to Materials (range 11) 3816 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3886 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3886 | -9/Mines | Discovered new exit (range 5) 3887 | -9/Mines | Entered Exiles 3896 | -9/Exiles | Met 8R-AWN 3902 | -9/Exiles | Met EX-HEX 3913 | -9/Exiles | Met EX-BIN 3916 | -9/Exiles | Aligned with FarCom system 3917 | -9/Exiles | Given EX-Vault access code 3925 | -9/Exiles | Opened EX-Vault 3927 | -9/Exiles | Found Prototype Device 3927 | -9/Exiles | Identified PSU Rigger 3935 | -9/Exiles | Found Prototype Energy Cannon 3935 | -9/Exiles | Identified YOLO Cannon 3939 | -9/Exiles | Found Prototype Energy Gun 3939 | -9/Exiles | Identified AWS/Thermal 3953 | -9/Exiles | Exiles lab attacked by MAIN.C 3978 | -9/Exiles | Discovered new exit (range 16) 3998 | -9/Exiles | Reached level 11 4001 | -9/Exiles | Upgraded with Propulsion slot (x1) 4043 | -9/Exiles | Destroyed 9 combat bots 4141 | -9/Exiles | Lost 7 allies 4183 | -9/Exiles | Destroyed 21 combat bots 4294 | -9/Exiles | Destroyed 11 combat bots 4337 | -9/Exiles | System corruption reached 10% 4384 | -9/Exiles | Destroyed 8 combat bots 4393 | -9/Exiles | Core integrity fell below 20% 4419 | -9/Exiles | Discovered new exit (range 16) 4824 | -9/Exiles | Left Exiles lab with AWS/Thermal 4824 | -9/Exiles | Entered Mines 4826 | -8/Mines | Reached level 12 4826 | -8/Mines | Upgraded with Weapon slot (x1) 4862 | -8/Mines | Discovered exit to Materials (range 16) 4870 | -8/Mines | Discovered exit to Materials (range 12) 5157 | -8/Mines | Entered Materials 5179 | -8/Materials | Identified exit to Garrison 5198 | -8/Materials | Reached level 13 5219 | -8/Materials | Upgraded with Utility slot (x1) 5221 | -8/Materials | Central database locked down 5223 | -8/Materials | Garrison activated, responded to threat 5465 | -8/Materials | Repaired Adv. Beam Cannon 5570 | -8/Materials | Repaired Cld. Ion Engine 5622 | -8/Materials | Repaired Adv. Beam Cannon 5681 | -8/Materials | Discovered new exit (range 7) 6023 | -8/Materials | Reached level 14 6118 | -8/Materials | Repaired Gravmag System 6139 | -8/Materials | Repaired Imp. Terrain Scanner 6169 | -8/Materials | Upgraded with Utility slot (x1) 6194 | -8/Materials | Discovered new exit (range 15) 6282 | -8/Materials | Discovered new exit (range 7) 6621 | -8/Materials | Upgraded with Power slot (x1) 6757 | -8/Materials | First assault squad dispatched 6781 | -8/Materials | Sterilization system engaged 6781 | -8/Materials | Non-combat units ordered to evacuate 6860 | -8/Materials | Destroyed 9 combat bots 6881 | -8/Materials | Combat units ordered to evacuate 7081 | -8/Materials | Ambient heat levels rising (+10) 7231 | -8/Materials | Ambient heat levels rising (+10) 7269 | -8/Materials | Entered Garrison 7337 | -8/Garrison | Triggered checkpoint 7338 | -8/Garrison | Reached level 15 7342 | -8/Garrison | Upgraded with Propulsion slot (x1) 7347 | -8/Garrison | Triggered checkpoint 7380 | -8/Garrison | Garrison Relay disabled 7450 | -8/Garrison | Triggered checkpoint 7607 | -8/Garrison | Triggered checkpoint 7611 | -8/Garrison | Garrison Relay disabled 7631 | -8/Garrison | Spotted B-75 Beast 7669 | -8/Garrison | Triggered checkpoint 7679 | -8/Garrison | Installed Relay Interface Framework 7689 | -8/Garrison | Discovered new exit (range 10) 7695 | -8/Garrison | Triggered checkpoint 8091 | -8/Garrison | Garrison Relay disabled 8161 | -8/Garrison | Garrison Relay disabled 8173 | -8/Garrison | Triggered checkpoint 8193 | -8/Garrison | Discovered new exit (range 3) 8196 | -8/Garrison | Identified exit to Materials 8283 | -8/Garrison | Triggered checkpoint 8320 | -8/Garrison | Spotted B-75 Beast 8362 | -8/Garrison | Destroyed B-75 Beast 8391 | -8/Garrison | Discovered exit to Materials (range 11) 8647 | -8/Garrison | Destroyed B-75 Beast 8794 | -8/Garrison | Garrison Relay disabled 8811 | -8/Garrison | Triggered checkpoint 9091 | -8/Garrison | Build established: Hacker-Skirmisher 9098 | -8/Garrison | Entered Materials 9381 | -8/Materials | Central database locked down 9387 | -8/Materials | Identified exit to Factory 9498 | -8/Materials | First assault squad dispatched 9511 | -8/Materials | Reached level 16 9515 | -8/Materials | Upgraded with Utility slot (x1) 9641 | -8/Materials | High security lockdown imminent 9721 | -8/Materials | High security lockdown engaged 9846 | -8/Materials | Build established: Hacker-Scout 9906 | -8/Materials | Core integrity fell below 50% 9977 | -8/Materials | Sterilization system engaged 9977 | -8/Materials | Non-combat units ordered to evacuate 10014 | -8/Materials | Core integrity fell below 20% 10048 | -8/Materials | Destroyed 33 combat bots 10077 | -8/Materials | Combat units ordered to evacuate 10277 | -8/Materials | Ambient heat levels rising (+10) 10300 | -8/Materials | Entered Factory 10301 | -7/Factory | Core integrity fell below 50% 10375 | -7/Factory | Reached level 17 10438 | -7/Factory | Garrison activated, responded to threat 10560 | -7/Factory | Destroyed 8 combat bots 10676 | -7/Factory | Destroyed 10 combat bots 10700 | -7/Factory | First assault squad dispatched 10833 | -7/Factory | Reached level 18 10836 | -7/Factory | Upgraded with Propulsion slot (x1) 10897 | -7/Factory | Fabricated Hyb. Deuterium Engine (x2) 10997 | -7/Factory | Discovered new exit (range 8) 11199 | -7/Factory | Repaired Broken Phase Cannon 11328 | -7/Factory | Destroyed 8 combat bots 11361 | -7/Factory | High security lockdown imminent 11441 | -7/Factory | High security lockdown engaged 11559 | -7/Factory | Destroyed 12 combat bots 11607 | -7/Factory | Reached level 19 11676 | -7/Factory | Destroyed 20 combat bots 11755 | -7/Factory | Discovered new exit (range 13) 11764 | -7/Factory | Build established: Scavenger-Scout 11782 | -7/Factory | Destroyed 14 combat bots 11855 | -7/Factory | Self-destructed Last Messages --------------- 11806_ L-41 Fighter destroyed. 11818_ Dropped Protomatter-51. 11824_ Acquired Protomatter-11. 11827_ Dropped Protomatter-11. 11829_ Used Protomatter to restore core integrity (+33, depleted) 11830_ Dropped Protomatter-69. 11832_ Acquired Protomatter-53. 11837_ Acquired 20 matter. 11840_ Acquired 15 matter. 11841_ Acquired 54 matter. 11851_ C-30 ARC bursts open, deploying its payload. 11851_ B-48 Gladiator unfolds itself. 11851_ G-47 Trooper unfolds itself. 11851_ M-28 Smith unfolds itself. 11852_ C-30 ARC bursts open, deploying its payload. 11852_ B-48 Gladiator unfolds itself. 11852_ G-47 Trooper unfolds itself. 11852_ I-36 Angel unfolds itself. 11852_ Acquired 19 matter. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ???# ######## | | ???# * | | ???# | | ???# """ !! | | ???+ """ !! | | ???########## %"" ! ############ ##"" | | ???# # %* #???????####+###" | | ???# ! # ######### #" | | ???# / !% + " | | ???# """ %% ############## """" " | | ???# """ / %= ##???########## """" " =%= | | ???# """ ] % % ##??# ! # """" # | | ???# "" ##??# * "# "" " # =% | | ???# "" ! #??# "# " !!%= | | ???# % #??#"" "#"" " =%% % | | ???######## #??#"" T#"" " %"=% ! | | ?????????# # #??#""" "#" "g "%" | | ?????????## ##??#""" "#"" C#" " | | ??????????## ##???#""" "#"" #" ! | | ???????????## #????# # #gg % " | | ???????????## ##########+######+## %#g ### | | ???????????#; !%!% =%% #?# | | ????????????# = ! =%*!= #?# | | ????????????# * %!% !%%%% #?# | | ????????????# [==* % %%= #?# | | ????????????# =@[%= #?# | | ????????????# #########; = ###### | | ????????????# #???# ## ## | | ????????????# #???# """" ## | | ????????????# #???# # """"" ## | | ????????????# #???# ;# """ ## | | ????????????+ "???# = ;# Y "" | | ????????????# ##??#### %%# "# " """ ## | | ????????????# #??? # # "=## """"" ## | | ????????????# # "" # #*## """ ## | | ????????????#" # = " " ###### ## ## | | ????????????#%" # """ #####??#!############# | | ????????????#"" # """" #??????# #####"# #### | | ????????????#"%" + [ """" #??????# Y ! | | ????????????# " # """" #??????# ! | | ????????????# # ? #??????# | | ????????????# ###########??????# | | ???????????? ? ??????????# | | ???????????? ??????????# ############# | | ??????????? #?????????# ############# | | ??????????? ? #?????????# ## # | | ?????????? ? #?????????# ## # | | ?????????????#+###?# #?????????# ?# # | | ???????????????????# #?????????# ## + | | ???????????????????# #?????##### ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 37 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 510 Evasion (%) 67 Targeting Accuracy 13 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Hyb. Deuterium Engine | -7/Factory | Hacked Imp. Launcher Guidance Computer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hyb. Deuterium Engine | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Torch Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Levels Raised 18 | . 3 1 5 . 1 1 2 1 1 3 XP Earned 30345 | 3000 5706 1094 7757 282 1517 781 3477 1421 1310 4000 XP Spent 28290 | 2650 4800 1500 7040 . 1100 2300 3000 1400 1700 2800 Upgrades 64 | 8 22 2 21 . 1 3 3 1 1 2 Power Slot 1 | . . . . . . . 1 . . . Propulsion Slot 5 | 1 . . 1 . 1 . . 1 . 1 Utility Slot 5 | 1 1 . . . . . 2 . 1 . Weapon Slot 4 | 1 . 1 1 . . 1 . . . . Core Integrity 8 | . . . 8 . . . . . . . Heat Dissipation 8 | . 5 . 3 . . . . . . . Energy Generation 1 | . 1 . . . . . . . . . Mass Support 3 | 1 . . 1 . . . . . . 1 Inventory Capacity 3 | 1 . . 2 . . . . . . . Sight Range 2 | . 1 . . . . 1 . . . . Sensor Range 8 | . 5 . 3 . . . . . . . Terrain Scan Density 5 | . 5 . . . . . . . . . Ranged Accuracy 6 | 1 2 1 2 . . . . . . . Hack Attack % 3 | 1 1 . . . . 1 . . . . Hack Defense % 2 | 1 1 . . . . . . . . . Protomatter Created 5641 | . 303 53 632 . 946 14 769 616 908 1400 Integrity Restored 10155 | . 418 159 1184 . 2244 42 1629 942 895 2642 Core 8848 | . 404 159 1117 . 2116 42 1213 741 828 2228 Parts 1307 | . 14 . 67 . 128 . 416 201 67 414 Protomatter Decayed 1323 | . 29 . 74 97 230 . 82 178 471 162 Game ------ Seed ProtonRecoilKinecellerator Manual? 0 Play Time 02:19:02 Cumulative 121.8 hours Start 2024.05.23 @ 22:06:23 End 2024.05.24 @ 17:01:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 85 Rogue 84 Adventurer 0 Explorer 1 Win Type - Total 3 Types 1/0/1/0/0/0/1/0/0 Lore% 62 Gallery% 59 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45124ccc-070f-4a06-9989-bba47daf23ed