Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 16:05:13 Player: Alpha272 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (216) 216 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1181 Bonus ------- None Cogmind --------- Core Integrity 262/400 Matter 233/300 Energy 156/265 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Structural Scanner Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (20) --- Aluminum Leg Compact Wheel Heat Sink Huge Storage Unit Cargo Storage Unit Visual Processing Unit Improved Terrain Scan Processor Improved Terrain Scan Processor EM Pulse Gun Field Laser Field Laser Field Laser Field Laser Heavy Assault Rifle Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Compact Wheel Compact Wheel Heat Sink Huge Storage Unit Cargo Storage Unit Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Improved Terrain Scan Processor EM Pulse Gun Field Laser Field Laser Field Laser Field Laser Heavy Assault Rifle Mini Grenade Launcher Plasma Cutter [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 26 | 8 3 15 Power 4 | 2 . 2 Engine 4 | 2 . 2 Core . | . . . Reactor . | . . . Propulsion 4 | 3 . 1 Treads . | . . . Leg 2 | 2 . . Wheel 2 | 1 . 1 Hover . | . . . Flight . | . . . Utility 10 | 1 3 6 Device 6 | . 2 4 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 4 | . . 4 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 95 92 Engine 12 | . 14 11 Leg 24 | . 28 21 Device 12 | . 9 14 Storage 12 | . 14 11 Processor 3 | . . 5 Protection 3 | . . 6 Energy Gun 7 | . . 13 Ballistic Gun 16 | . 28 8 Naked Turns . | . . . Heaviest Build 53 | 13 49 53 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 1 2 3 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 18 20 Most Carried 20 | 8 13 20 Average Carried 13 | 4 9 16 Final Capacity 20 | 8 20 20 Final Carried 17 | 4 13 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 438 | 179 84 175 Remotely . | . . . Salvage Created 264 | . 84 180 Parts 9 | . 1 8 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 2 3 Guns 5 | . 2 3 Classes Destroyed 2 | . 1 1 Grunt 2 | . 2 . Sentry 3 | . . 3 Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 752 | . 151 601 Core 138 | . . 138 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 35 | . 6 29 Largest 2 | . 2 2 Hottest 80 | . 40 80 Shots Fired 62 | . 12 50 Gun 59 | . 12 47 Cannon . | . . . Launcher . | . . . Special 3 | . . 3 Kinetic 43 | . 12 31 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic 16 | . . 16 Robot Hit Streak 19 | . 5 19 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 50 | . 9 41 Core Hits 12 | . 5 7 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 561 | . 103 458 Guns 530 | . 103 427 Cannons . | . . . Explosions 31 | . . 31 Melee . | . . . Ramming . | . . . Kinetic 372 | . 103 269 Thermal 31 | . . 31 Explosive . | . . . Electromagnetic 158 | . . 158 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . . 41 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 64 | . 18 64 Average Temperature 20 | . 10 22 Received Heat Transfer 270 | . 90 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 58 | . 50 58 Initial 5 | . . 5 Average 14 | . 20 11 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 3 4 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1611 | 60 657 894 Spaces Moved 491 | 41 238 212 Core 16 | 16 . . Treads . | . . . Legs 467 | 23 238 206 Wheels 8 | 2 . 6 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 145 Average Speed 223 | 102 214 256 Slowest Speed 260 | 120 260 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 5 33 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile . | . . . AOE 5 | . . 5 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 945 | 57 376 512 Wait 353 | . 118 235 Move 489 | 40 237 212 Hop . | . . . Pick Up 35 | 9 10 16 Fast Attach 2 | 1 . 1 Attach 19 | 5 2 12 Detach 2 | . 1 1 Swap 5 | 2 1 2 Drop 5 | . 1 4 Fire 35 | . 6 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 9) 307 | -10/Materials | Build established: Mutant 702 | -10/Materials | Discovered new exit (range 5) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Utility x2 1016 | -9/Materials | Lost 4 parts (1p1u2w) 1612 | -9/Materials | Self-destructed Last Messages --------------- 01408_ R-06 Scavenger collects Heat Sink. 01570_ K-01 Serf cleans the Processing Tank. 01577_ Lgt. Armor Plating destroyed. 01577_ Critical hit (Burn: +37). 01586_ K-01 Serf cleans the Processing Tank. 01586_ Aluminum Leg destroyed. 01589_ Y-45 Defender misfires. 01589_ Processing Tank disabled. 01591_ K-01 Serf cleans the Processing Tank. 01592_ Lgt. Ion Engine destroyed. 01592_ Aluminum Leg destroyed. 01596_ K-01 Serf collects debris. 01598_ Heat Sink fried. 01598_ Beam Rifle fried. 01598_ Y-45 Defender destroyed. 01599_ K-01 Serf collects debris. 01602_ Acquired 60 matter. 01604_ K-01 Serf collects debris. 01608_ K-01 Serf cleans the Processing Tank. 01608_ K-01 Serf collects debris. 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S?#???? ##???????????????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? ##???????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 253 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingNodeCore Manual? 0 Play Time 00:16:16 Cumulative 3.7 hours Start 2022.03.25 @ 13:32:11 End 2022.04.14 @ 16:05:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85ed3413-cbce-4330-b75d-0704fb5ff59a