Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.15 @ 21:56:59 Player: shreknel Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (2253) 2253 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (443) 443 TOTAL SCORE: 6431 Bonus ------- Pacifist 200 Follower Combat Kills 243 Cogmind --------- Core Integrity 0/850 Matter 550/550 Energy 99/100 System Corruption 12% Temperature Cool (24) Movement Core (100) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Matter Compressor Signal Interpreter Advanced Signal Interpreter Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Deuterium Engine Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Matter Compressor Enhanced Optical Array Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Target Analyzer Core Analyzer Core Shielding > --- WEAPON ----------- Flak Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Cooled Ion Engine Medium Treads Medium Treads Advanced Signal Interpreter Advanced Terrain Scanner Gatling Laser Advanced Beam Cannon Gauss Rifle [Rating: 55] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Utility Small Storage Unit Device Advanced Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Slots Evolved 8 | . . 2 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 7 | . . 2 2 . 2 1 . Weapon . | . . . . . . . . Parts Attached 60 | 6 2 3 2 21 1 9 16 Power 7 | 1 . . . 4 . . 2 Engine 7 | 1 . . . 4 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . . . 5 . 3 4 Treads 12 | . . . . 5 . 3 4 Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | 1 2 1 2 6 1 4 5 Device 4 | . . . . 1 . 1 2 Storage 4 | 1 . . . 2 . . 1 Processor 9 | . 1 1 1 . 1 3 2 Hackware 1 | . . . 1 . . . . Protection 4 | . 1 . . 3 . . . Artifact . | . . . . . . . . Weapon 17 | 2 . 2 . 6 . 2 5 Energy Gun 5 | 1 . 1 . 1 . . 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 8 | 1 . 1 . 3 . 1 2 Ballistic Cannon 3 | . . . . 2 . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . 1 Parts Lost 37 | . . . 1 11 . 5 20 Power 4 | . . . . 2 . . 2 Propulsion 10 | . . . . 2 . 1 7 Utility 15 | . . . 1 5 . 3 6 Weapon 8 | . . . . 2 . 1 5 Highest Loss Streak 10 | . . . 1 6 . 4 10 To Critical Strikes . | . . . . . . . . Average Backups 7 | 3 7 7 7 7 8 7 7 Power . | . 1 1 1 . 1 1 1 Propulsion 2 | 2 4 3 3 3 3 1 1 Utility 1 | . . 1 1 . 1 1 1 Weapon 2 | . 1 1 2 2 3 2 2 Tool/Special . | . . . . . . . . Unused Backups 20 | . 2 4 1 3 2 3 5 Power 3 | . . 1 . . . . 2 Propulsion 8 | . . 2 . 3 1 2 . Utility 2 | . . . . . . 1 1 Weapon 6 | . 2 1 1 . 1 . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 91 99 96 95 91 88 91 Engine 7 | . 14 11 9 7 7 6 5 Treads 13 | . . . . 12 15 19 18 Wheel 5 | . 28 22 18 5 . . . Device 3 | . . . . 1 . 5 6 Storage 13 | . 14 11 9 14 15 13 12 Processor 21 | . 1 22 27 19 22 21 28 Protection 10 | . 4 10 9 15 15 8 4 Energy Gun 2 | . 14 8 9 3 . . 1 Ballistic Gun 5 | . 14 13 9 3 . 3 5 Ballistic Cannon 7 | . . . . 11 15 8 4 Peak Build Rating 55 | 6 7 13 18 25 27 46 55 Average Rating 28 | 4 6 10 17 20 26 37 47 On Entrance 17 | . 6 7 13 15 25 27 46 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 33 | 14 15 17 17 32 32 33 33 Greatest Support 78 | 32 32 32 32 44 44 78 78 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 8 8 3 Class Distribution -------------------- 38% | Mutant 27% | Skirmisher 16% | Scavenger-Mutant 14% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Mutant | -6/Factory Skirmisher | -6/Extension Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Matter Collected 2408 | 224 46 201 . 815 10 432 680 Remotely . | . . . . . . . . Salvage Created 2146 | . . 221 . 984 . 283 658 Parts 112 | . . 21 . 51 . 13 27 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Combat Hostiles Destroyed 47 | . . 5 . 20 . 10 12 Guns 26 | . . 5 . 11 . 3 7 Cannons 20 | . . . . 9 . 7 4 Classes Destroyed 11 | . . 3 . 7 . 1 . Worker 2 | . . . . 2 . . . Recycler 2 | . . . . 1 . . 1 Operator 1 | . . . . 1 . . . Watcher 3 | . . 2 . . . . 1 Swarmer 5 | . . 3 . . . 2 . Grunt 21 | . . . . 11 . 5 5 Brawler 3 | . . . . 1 . 2 . Duelist 1 | . . . . 1 . . . Sentry 14 | . . 2 . 6 . . 6 Hunter 1 | . . . . 1 . . . Programmer 2 | . . . . . . 1 1 Best Kill Streak 5 | . . 5 . 5 . 5 3 Combat Bots Only 5 | . . 4 . 5 . 5 3 Max Kills in Single Turn 2 | . . 1 . 2 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Hostile Shots Fired 611 | . . 13 4 125 10 65 394 Missed 184 | . . 1 2 29 3 22 127 Hits 427 | . . 12 2 96 7 43 267 Melee 9 | . . . . 6 . 3 . Projectile 418 | . . 12 2 90 7 40 267 Critical Strikes 9 | . . . . 5 . 3 1 Actively Blocked 1 | . . . . . . 1 . Part Disruptions 1 | . . . . . . . 1 Damage Taken 5728 | . . 122 28 1531 67 798 3182 Core 1096 | . . 32 . 191 5 109 759 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 108 | . . 7 . 34 1 23 43 Regen/Repaired (Parts) 183 | . . . . 149 . 34 . Core Remaining (%) 91 | 100 100 92 . 65 99 . . Volleys Fired 170 | . . 14 . 69 . 42 45 Largest 2 | . . 2 . 2 . 2 2 Hottest 148 | . . 68 . 96 . 80 148 Shots Fired 314 | . . 28 . 138 . 69 79 Gun 174 | . . 28 . 79 . 16 51 Cannon 140 | . . . . 59 . 53 28 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 246 | . . 16 . 101 . 69 60 Thermal 52 | . . . . 33 . . 19 Explosive . | . . . . . . . . Electromagnetic 16 | . . 12 . 4 . . . Robot Hit Streak 22 | . . 9 . 22 . 8 15 Robot Miss Streak 4 | . . 3 . 3 . 3 4 Penetration Max 1 | . . . . 1 . . 1 Secondary Targets 3 | . . . . 3 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 223 | . . 14 . 102 . 41 66 Core Hits 165 | . . 10 . 44 . 32 79 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 11 | . . . . 6 . 4 1 Burn 1 | . . . . 1 . . . Destroy 1 | . . . . 1 . . . Blast 9 | . . . . 4 . 4 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5203 | . . 235 . 2197 . 1117 1654 Guns 2910 | . . 235 . 1163 . 295 1217 Cannons 2293 | . . . . 1034 . 822 437 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4147 | . . 84 . 1724 . 1117 1222 Thermal 831 | . . . . 399 . . 432 Explosive . | . . . . . . . . Electromagnetic 225 | . . 151 . 74 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . 6 . 5 12 Average Corruption 6 | . . . . 5 . 3 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 66 | . . . . 23 . 11 32 Message Errors 15 | . . . . 7 . 2 6 Matter Fused 13 | . . . . . . 5 8 Heat Flow Errors 6 | . . . . 3 . 1 2 Energy Discharges 11 | . . . . 5 . 2 4 Parts Rejected 2 | . . . . . . . 2 Parts Fused 3 | . . . . 2 . . 1 Data Loss (minor) 5 | . . . . 4 . . 1 Data Loss (major) 2 | . . . . 1 . . 1 Misfires 4 | . . . . 1 . . 3 Alerts 2 | . . . . . . . 2 Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 30 | . . . . 4 . 26 . Projectiles 30 | . . . . 4 . 26 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 17 | . . . . 8 . 6 3 Impact . | . . . . . . . . Kinetic 16 | . . . . 7 . 6 3 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 280 | . . 8 . 280 . 247 256 Average Temperature 73 | . . 5 . 78 . 51 72 Received Heat Transfer 1728 | . . 18 18 594 18 216 864 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 3 | . . . . 2 . . 1 Heat Transferred 1996 | . . . . 1073 . . 923 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 94 | 100 100 100 100 82 100 100 100 Level 1 5 | . . . . 17 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 311 | . 15 95 16 311 128 75 58 Initial 128 | . . . 16 . 128 . 21 Average 54 | . 1 51 8 126 51 22 12 Influence Increases 1776 | . 15 159 . 844 161 291 306 Destroy 0b10 Robot/C 1120 | . . 100 . 500 80 200 240 Destroy 0b10 Robot/NC 45 | . . 10 . 25 . . 10 Destroy Leader 268 | . . 34 . 152 10 40 32 Allied During Kill 122 | . . . . 94 28 . . Successful Hack 57 | . . . . 24 13 4 16 Disable Machine 30 | . . . . 30 . . . Destroy Structure 29 | . . . . 19 . 2 8 Lose Combat Pursuer 105 | . 15 15 . . 30 45 . Influence Decreases 1776 | . 15 120 39 562 443 248 349 Entered New Map 199 | . . . 23 . 154 . 22 Time Decay 1191 | . 15 120 16 442 168 207 223 Lost Part 245 | . . . . 100 . 41 104 Lost Ally 141 | . . . . 20 121 . . Squads Dispatched 12 | . 1 . . 6 . 4 1 Investigation 3 | . 1 . . 1 . . 1 Extermination 2 | . . . . . . 2 . Reinforcement 2 | . . . . 2 . . . Assault . | . . . . . . . . Garrison 5 | . . . . 3 . 2 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Distress Signals 10 | . 1 2 1 3 . 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 89 | . 2 12 5 32 7 14 17 Peak Tracking Total 6 | . 2 5 6 5 5 5 5 Tactical Retreats 6 | . 1 1 . . 1 3 . Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Traps Triggered 7 | . . . . 2 . 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Machines Disabled 2 | . . . . 2 . . . Max in Single Turn 1 | . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Machines Accessed 31 | . 4 3 2 9 2 6 5 Terminals 20 | . 3 2 2 6 2 1 4 Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . 2 . 1 . Recycling Units 3 | . 1 . . . . 1 1 Scanalyzers 2 | . . 1 . . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 54 | . 7 6 5 14 3 10 9 Successful 34 | . 5 5 2 9 2 8 3 Failed 20 | . 2 1 3 5 1 2 6 Catastrophic 3 | . . . . 2 . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 29 | . 4 2 5 8 3 1 6 Fabricators 1 | . . . . . . 1 . Repair Stations 6 | . . . . 4 . 2 . Recycling Units 7 | . 3 . . . . 1 3 Scanalyzers 8 | . . 4 . . . 4 . Garrison Access 3 | . . . . 2 . 1 . Terminal Hacks 17 | . 4 2 2 5 2 1 1 Record 1 | . . . . . 1 . . Part Schematic 1 | . . . . . 1 . . Open Door 2 | . . . . 1 . 1 . Branch Access Points 2 | . . . 1 . . . 1 Alert Level 1 | . . 1 . . . . . Locate Traps 6 | . 2 1 . 3 . . . Zone Layout 4 | . 2 . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . . 4 . 2 . Scan Component 3 | . . . . 2 . 1 . Repair 3 | . . . . 2 . 1 . Recycling Unit Hacks 4 | . 1 . . . . 1 2 Report Inventory 4 | . 1 . . . . 1 2 Scanalyzer 6 | . . 3 . . . 3 . Retrieve Study 6 | . . 3 . . . 3 . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 17 | . 2 1 1 4 2 4 3 Full Trace Events 3 | . 1 . . 1 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 6 | . . 3 . . . 3 . Parts Repaired 3 | . . . . 2 . 1 . Time 78 | . . . . 52 . 26 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 9 1 . Highest-Rated Group 173 | . . . . 173 157 29 . Highest-Rated Ally 29 | . . . . 29 29 29 . Total Orders 2 | . . . . 2 . . . FOLLOW 1 | . . . . 1 . . . AID 1 | . . . . 1 . . . Ally Attacks 88 | . . . . 45 40 3 . Total Damage 852 | . . . . 540 293 19 . Kills 10 | . . . . 6 4 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Active Infowar (turns) 3423 | . . . 53 1206 384 866 914 Optics 3050 | . . . 53 1206 384 493 914 Terrain 1621 | . . . . . . 811 810 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Turns Passed 4014 | 61 232 298 53 1206 384 866 914 Spaces Moved 2298 | 45 200 232 54 595 248 459 465 Core 10 | 2 . . . . . . 8 Treads 1515 | . . . . 351 248 459 457 Legs . | . . . . . . . . Wheels 773 | 43 200 232 54 244 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 90 90 90 145 145 100 Average Speed 131 | 97 100 92 90 126 145 149 154 Slowest Speed 160 | 100 100 100 90 160 145 155 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 5 36 25 6 87 5 11 44 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 24 | . . . . 15 . 1 8 Melee . | . . . . . . . . Projectile 24 | . . . . 15 . 1 8 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Total 2976 | 59 233 288 58 915 274 570 579 Wait 362 | 3 25 26 . 200 22 46 40 Move 2291 | 44 199 231 53 594 247 458 465 Hop . | . . . . . . . . Pick Up 49 | 6 4 7 2 15 2 7 6 Fast Attach 30 | 6 1 1 1 8 1 5 7 Attach 24 | . 1 2 1 8 . 4 8 Detach 5 | . 1 . . 2 . . 2 Swap 13 | . . 1 . 8 . 2 2 Drop 32 | . 2 6 1 11 2 6 4 Fire 170 | . . 14 . 69 . 42 45 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 5) 239 | -10/Materials | Discovered new exit (range 10) 293 | -10/Materials | Identified exit to Materials 294 | -10/Materials | Entered another Materials area 294 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 579 | -9/Materials | Discovered new exit (range 11) 591 | -9/Materials | Identified exit to Materials 592 | -9/Materials | Entered another Materials area 592 | -8/Materials | Evolved 2 slots: Utility x2 618 | -8/Materials | Identified exit to Storage 645 | -8/Materials | Entered Storage 908 | -8/Storage | Garrison activated, responded to threat 1065 | -8/Storage | Lost 6 parts (2n3u1w) 1611 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1711 | -8/Storage | Repaired Sml. Storage Unit 1761 | -8/Storage | Repaired Lgt. Armor Plating 1782 | -8/Storage | Discovered new exit (range 18) 1805 | -8/Storage | Identified exit to Factory 1851 | -8/Storage | Entered Factory 1851 | -7/Factory | Accompanied by 9 allies 1851 | -7/Factory | Evolved 2 slots: Utility x2 1913 | -7/Factory | Build established: Commander-Mutant 1965 | -7/Factory | Discovered new exit (range 12) 1981 | -7/Factory | Identified exit to Factory 1991 | -7/Factory | Discovered exit to Factory (range 17) 2218 | -7/Factory | Lost 6 allies 2235 | -7/Factory | Entered another Factory area 2235 | -6/Factory | Accompanied by 1 ally 2235 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2493 | -6/Factory | Garrison activated, responded to threat 2559 | -6/Factory | Lost 4 parts (1n2u1w) 2851 | -6/Factory | Repaired Core Shielding 2910 | -6/Factory | Build established: Mutant 3095 | -6/Factory | Discovered new exit (range 6) 3100 | -6/Factory | Identified exit to Extension 3101 | -6/Factory | Entered Extension 3280 | -6/Extension | Build established: Skirmisher 3537 | -6/Extension | Spotted B-75 Beast 3577 | -6/Extension | System corruption reached 10% 3667 | -6/Extension | Identified exit to Cetus 3867 | -6/Extension | Lost 9 parts (1p3n2u3w) 3980 | -6/Extension | Spotted B-75 Beast 3993 | -6/Extension | Core integrity fell below 50% 4012 | -6/Extension | Core integrity fell below 20% 4015 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 03983_ Acquired 7 matter. 03990_ System corrupted: Heat flow error (+101). 03992_ Machine disabled. 03993_ Y-54 Guardian destroyed. 03995_ Lgt. Treads+ destroyed. 03996_ Acquired 10 matter. 03998_ Gatling Laser destroyed. 04001_ Cld. Ion Engine destroyed. 04002_ Med. Treads+ destroyed. 04002_ Flak Gun+ destroyed. 04002_ Knocked back. 04005_ Terrain Scanner destroyed. 04007_ U-05 Engineer builds a Wall. 04007_ Lgt. Treads+ destroyed. 04007_ Knocked back. 04008_ R-10 Processor collects Unknown Engine. 04011_ Imp. Heat Sink destroyed. 04012_ K-01 Serf destroyed. 04015_ Enh. Optical Array destroyed. 04015_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ########## ###?###?## #???? ??????????????????? | | ####?##### #?#######???????? ?????????????????? | | ########## #####?#?## #???????????????????????? | | ########?# ######?### #?##?? ?????????????????? | | ?##?###### |=#######?## #???#???????????????????? | | ##?##?#### = [########## #???????????????????????? | | ############# ######?##? ????#???????????????????? | | ########?##T#!####?#?#?? ?? ?????????????????????? | | ######### " # ########## #???????????????????????? | | ########? " #?######?# +???? ??????????????????? | | ########### # ###?#?###? # ?? ???????????????????? | | #####?####### ####?###?? # ?? ???????????????????? | | ####?######## ##?##?###? #??? ???????????????????? | | #####?##??### ####?##### #???????????????????????? | | #?########### ########?#t#???????????????????????? | | ?############ ##; ## ### ###?????????????????????? | | ???##???#?#" !%" "" ""#?????????????????????? | | #??#?#??###%"% " " #?????????????????????? | | ####????### =|!%BB #?????????????????????? | | ???##?????# %BBBB #?????????????????????? | | ########### BB #################?????? | | % ?????? | | % ????? | | % ?????? | | % ??????? | | ut% % =% R @ R R ????????? | | ########### = ########??????????????? | | ?????##??## % #?????????????????????? | | ?????#????# % % #?????????????????????? | | ??????????# #?????????????????????? | | ?????##???# #?????????????????????? | | ??????????######T#"""####;##?????????????????????? | | ???????????#???### ???#??##??????????????????????? | | ?????????????????????#???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 280 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 300 Core Shielding 20 Evasion (%) 42 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- Imp. Transmission Jammer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 33% | -8/Storage Lgt. Armor Plating | 45% | -8/Storage Core Shielding | 32% | -6/Factory Studied --------- Com. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Adv. Treads | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Flak Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaThermalBattery Manual? 0 Play Time 01:27:07 Cumulative 36.6 hours Start 2026.04.15 @ 10:21:15 End 2026.04.15 @ 21:56:59 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 5da026c3-0b7e-4e4f-b156-8e48aff85eca