Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 19:21:38 Player: SovietPaperclip Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (93) 465 Value Destroyed (2577) 2577 Prototype IDs (36) 720 Alien Tech Used (1) 200 Bonus (985) 985 TOTAL SCORE: 12547 Bonus ------- Follower Combat Kills 385 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1150 Matter 235/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (2) ------- Dispersion Rifle > --- INVENTORY (5) ---- Improved Matter Compressor (191) Quantum Capacitor Enhanced Gauss Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Particle Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Gravmag Array Antigrav System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter ECM Suite Advanced Cloaking Device Hacking Suite Advanced System Shield > --- WEAPON ----------- Phase Gun Power Sword > --- INVENTORY -------- Micro Fission Core Fusion Reactor Antigrav System Energy Well Advanced Energy Well Improved Matter Compressor Improved Transmission Jammer Experimental Power Shielding Long-range Tractor Beam Mass Driver Mass Driver Enhanced Gauss Cannon Shock Bomb Launcher Falx [Rating: 99] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Sword Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . . . 1 1 . . . . 2 . . 1 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 127 | 7 1 1 13 1 1 5 6 22 2 1 . 2 15 . 11 2 4 14 1 1 4 3 10 Power 13 | 1 . . 1 . . 1 . 2 . . . . 2 . . . 1 2 . . . . 3 Engine 5 | 1 . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Core 4 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 Propulsion 40 | 2 . . 4 . . 2 4 10 . . . 1 6 . . 1 1 4 . . . 1 4 Treads 7 | 2 . . 4 . . . 1 . . . . . . . . . . . . . . . . Leg 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . Wheel 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Hover 20 | . . . . . . . 2 6 . . . 1 5 . . 1 1 3 . . . 1 . Flight 9 | . . . . . . . 1 4 . . . . 1 . . . . . . . . . 3 Utility 50 | 2 1 . 5 . 1 . . 9 2 1 . . 6 . 10 . 1 6 1 . 4 . 1 Device 19 | 1 . . 1 . . . . 4 1 . . . 4 . 5 . 1 2 . . . . . Storage 7 | 1 1 . . . 1 . . . . . . . . . 1 . . 1 . . 2 . . Processor 7 | . . . . . . . . 2 . . . . 1 . 2 . . 1 . . . . 1 Hackware 8 | . . . . . . . . 1 . 1 . . 1 . 1 . . 2 1 . 1 . . Protection 9 | . . . 4 . . . . 2 1 . . . . . 1 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 . 1 3 1 . 2 2 1 . . . 1 1 . 1 1 1 2 . 1 . 2 2 Energy Gun 5 | 1 . . . . . . . . . . . . . . 1 . . 1 . . . 1 1 Energy Cannon 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Ballistic Gun 4 | 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . 1 1 . . . . . . . . 1 1 . . . . . . Launcher 4 | . . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . 2 2 . . . . 3 . 1 . . 1 . . 4 . 1 Parts Lost 57 | . . . 7 2 . 7 2 4 . . . 3 3 . 5 . . 5 . . . 8 11 Power 8 | . . . 1 . . 2 . . . . . . . . . . . 1 . . . 2 2 Propulsion 25 | . . . 3 1 . 2 . 1 . . . 2 2 . 1 . . 4 . . . 3 6 Utility 15 | . . . 2 1 . 1 . 3 . . . . 1 . 3 . . . . . . 2 2 Weapon 9 | . . . 1 . . 2 2 . . . . 1 . . 1 . . . . . . 1 1 Highest Loss Streak 8 | . . . 3 1 . 5 1 2 . . . 2 2 . 2 . . 4 . . . 8 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 1 2 3 7 10 11 12 12 12 12 13 13 12 10 14 13 4 4 11 9 9 11 14 11 Power . | . 1 1 . . . . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 Propulsion 1 | . . . . . . . 1 3 3 3 3 2 1 4 3 1 2 3 1 1 1 . . Utility 4 | . 1 1 3 4 5 6 6 3 4 4 4 4 4 6 6 1 1 3 3 3 3 6 5 Weapon 3 | . . . 3 5 6 6 4 4 3 4 4 3 2 2 2 1 1 3 4 4 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . . . . . . . 2 2 . . . . . . 10 . 1 1 1 . . . 8 Power 5 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 Propulsion 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . Utility 14 | . . . . . . . 2 1 . . . . . . 6 . . 1 1 . . . 3 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 82 | . 100 100 77 86 77 61 51 85 89 91 92 92 89 87 90 79 92 93 87 88 87 82 36 Engine 3 | . 14 14 6 11 11 . . 1 . . . . . . 2 5 5 4 5 5 5 4 . Core 2 | . . . . . . 7 . 4 7 7 7 7 5 6 3 . . 4 . . . . 1 Treads 6 | . 28 28 27 30 22 13 4 . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . . 30 38 38 38 37 32 33 32 28 29 28 23 23 23 21 5 Device 9 | . 14 14 5 1 . . . 6 7 7 7 7 12 13 20 17 22 13 16 17 16 14 . Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 5 . . 4 5 5 5 5 3 Processor 5 | . . . . . . . . 6 7 7 7 7 6 6 6 11 11 11 11 11 11 11 9 Hackware 6 | . . . . . . . . 5 . 6 7 7 13 13 9 5 5 14 11 11 11 11 5 Protection 3 | . . . 6 11 11 7 . 4 6 7 7 7 6 6 . . . . . . . . . Energy Gun 1 | . 14 14 6 . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 11 11 7 . . 4 . . . 3 1 5 . . . . . . . . Ballistic Gun 1 | . 14 13 5 1 . 6 4 . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 7 4 . . . . . . . . 9 11 2 . . . . . Launcher 1 | . . . . 9 11 . 7 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 6 . . . . 6 7 7 7 6 . . . . . 4 5 5 5 4 . Peak Build Rating 99 | 7 7 11 14 12 12 13 19 48 53 48 48 53 73 73 83 71 91 98 87 87 96 99 76 Average Rating 49 | 5 7 7 11 11 11 11 15 40 47 47 48 47 59 69 73 69 87 88 86 86 88 87 47 On Entrance 45 | . 7 7 11 12 11 11 13 18 48 44 48 48 42 73 69 64 71 89 81 87 87 92 50 Avg Prop Armor Cover (%) 11 | . . . . . . 9 16 4 . . . . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 14 29 30 37 33 33 35 29 36 43 36 36 42 46 46 46 27 44 62 52 52 51 51 50 Greatest Support 65 | 40 40 40 60 60 40 40 10 41 41 41 41 41 45 65 57 45 52 63 49 57 49 57 31 Greatest Overweight (x) 8 | . . . 1 . . 8 2 1 1 . . 1 1 1 1 . . 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . . 2 . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 14 15 15 15 15 11 Most Carried 15 | 2 3 5 11 12 13 14 15 15 13 13 13 14 15 15 15 5 5 15 12 10 14 15 15 Average Carried 11 | 1 2 3 8 11 12 13 13 12 12 13 13 12 10 14 14 4 5 12 9 9 11 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 15 15 15 15 15 5 Final Carried 15 | 2 2 5 10 12 13 12 15 13 13 13 13 11 14 15 5 5 5 10 9 10 14 14 5 Class Distribution -------------------- 39% | Mutant 17% | Hacker-Mutant 11% | Hacker-Assassin 7% | Hacker-Ninja 6% | Scavenger-Mutant 4% | Infiltrator-Mutant 4% | Infiltrator-Scout 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Mutant | -6/Factory Infiltrator-Scout | -5/Factory Infiltrator-Scout | -5/Waste Hacker-Ninja | -5/Factory Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Upper Caves Hacker-Assassin | -5/Zhirov Hacker-Assassin | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 2803 | 272 14 33 139 55 102 301 124 362 29 39 . 32 191 . 384 78 67 159 96 20 . 306 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3079 | 117 41 40 663 160 . 430 183 564 66 . . 51 67 . 284 . . 164 . . . 184 65 Parts 183 | 7 4 3 52 10 . 21 3 37 1 . . 2 4 . 22 . . 7 . . . 6 4 Haulers Intercepted 5 | . . . 1 . . . . 2 . . . . . . 1 . . 1 . . . . . Recyclers Shooed 3 | 1 . . . . . 2 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 2 . 2 . . . . . . . . . 4 . Prevented 5 | . . . . . . . . . . 3 . . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 76 | . 3 1 20 12 . 7 7 8 1 . . 1 1 . 5 . . 1 . . . 7 2 Melee 20 | . . 1 9 . . . . 7 1 . . . . . . . . 1 . . . 1 . Guns 19 | . 3 . 9 2 . 2 1 . . . . . . . . . . . . . . . 2 Cannons 17 | . . . 2 2 . 5 . 1 . . . 1 1 . 5 . . . . . . . . AOE 20 | . . . . 8 . . 6 . . . . . . . . . . . . . . 6 . Classes Destroyed 19 | 2 1 1 6 1 . 1 . 3 1 . . . . . 1 . . . . . . 1 1 Worker 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Builder 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Tunneler 5 | 3 . . . . . 2 . . . . . . . . . . . . . . . . . Hauler 5 | . . . 1 . . . . 2 . . . . . . 1 . . 1 . . . . . Recycler 4 | 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . Swarmer 34 | . 3 . 12 3 . 3 . 4 . . . . . . 3 . . . . . . 6 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 18 | . . 1 3 3 . 2 6 2 . . . . . . . . . 1 . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Sentry 6 | . . . 3 . . . 1 . . . . . 1 . 1 . . . . . . . . Hunter 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 7 | 2 3 1 7 6 . 4 3 4 1 . . 1 1 . 3 . . 3 . . . 7 2 Combat Bots Only 7 | . 3 1 7 6 . 3 3 4 1 . . 1 1 . 3 . . 1 . . . 7 2 Max Kills in Single Turn 4 | 1 1 1 2 4 . 2 1 1 1 . . 1 1 . 1 . . 1 . . . 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . 1 . . . . . . . . . . . . . . 2 . Melee 1 | . . 1 1 . . . . 1 1 . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 741 | . 11 5 101 34 . 70 24 50 6 . . 97 6 . 119 . . 23 . 14 . 49 132 Missed 288 | . . 1 25 9 . 13 8 18 2 . . 60 4 . 50 . . 16 . 7 . 20 55 Hits 453 | . 11 4 76 25 . 57 16 32 4 . . 37 2 . 69 . . 7 . 7 . 29 77 Melee 23 | . . . 6 . . 2 . . . . . . . . . . . . . . . . 15 Projectile 430 | . 11 4 70 25 . 55 16 32 4 . . 37 2 . 69 . . 7 . 7 . 29 62 AOE 6 | . . . 1 . . . . . . . . . . . . . . 3 . . . . 2 Critical Strikes 15 | . . . 6 . . . . 1 . . . 1 . . . . . 1 . . . . 6 Damage Taken 8869 | . 93 56 1287 337 . 629 344 984 73 . . 469 230 . 1037 . . 576 . 123 . 554 2077 Core 2464 | . 7 13 169 41 . 99 70 250 21 . . 52 63 . 245 . . 130 . 23 . 122 1159 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 267 | . . . . . . . . . . . . . . . . . 191 76 . . . . . Core Remaining (%) 69 | 100 . 92 . . . 22 87 . . . . 53 . . 63 . . . . . . 72 . Volleys Fired 304 | 14 12 3 20 20 . 38 16 4 . . . 5 45 . 113 3 . . . . . 7 4 Largest 2 | 2 2 2 2 2 . 2 2 1 . . . 1 1 . 1 1 . . . . . 1 1 Hottest 93 | 70 70 70 83 83 . 93 61 90 . . . 90 90 . 90 37 . . . . . 36 88 Shots Fired 383 | 28 24 6 33 29 . 67 17 4 1 . . 5 45 . 110 3 . . . . . 7 4 Gun 136 | 28 24 6 29 9 . 32 4 . . . . . . . . . . . . . . . 4 Cannon 217 | . . . 4 13 . 35 . 4 1 . . 2 45 . 110 3 . . . . . . . Launcher 30 | . . . . 7 . . 13 . . . . 3 . . . . . . . . . 7 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 130 | 14 12 3 29 9 . 49 4 . . . . . . . 7 3 . . . . . . . Thermal 223 | 14 12 3 4 13 . 18 . 4 1 . . 2 45 . 103 . . . . . . . 4 Explosive 20 | . . . . 7 . . 13 . . . . . . . . . . . . . . . . Electromagnetic 10 | . . . . . . . . . . . . 3 . . . . . . . . . 7 . Robot Hit Streak 19 | 4 2 3 7 8 . 10 7 2 . . . 2 1 . 19 . . . . . . 2 1 Robot Miss Streak 6 | 2 6 2 1 6 . 2 2 2 1 . . 2 . . 4 . . . . . . 1 2 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 207 | 16 7 5 43 14 . 44 11 19 5 . . 2 1 . 30 . . 5 . . . 2 3 Core Hits 129 | 5 5 2 26 17 . 17 17 11 2 . . 2 1 . 8 . . 3 . . . 10 3 Critical Kills 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 12 | 3 1 1 3 . . 1 . 1 2 . . . . . . . . . . . . . . Burn 4 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . Destroy 3 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Sever 5 | . . . 2 . . . . 1 2 . . . . . . . . . . . . . . Melee Attacks 154 | . . 1 37 . . . . 58 6 . . . . . . . . 38 3 . . 2 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 145 | . . 1 37 . . . . 58 6 . . . . . . . . 38 3 . . 2 . Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Sneak Attacks 9 | . . . 2 . . . . 6 . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7640 | 159 90 77 1077 706 . 875 746 1066 180 . . 202 56 . 1069 . . 275 . . . 379 683 Guns 1182 | 159 90 39 306 38 . 459 37 . . . . . . . . . . . . . . . 54 Cannons 1980 | . . . 52 143 . 416 . 188 . . . 56 56 . 1069 . . . . . . . . Explosions 2277 | . . . . 525 . . 709 . . . . 146 . . . . . . . . . 343 554 Melee 2201 | . . 38 719 . . . . 878 180 . . . . . . . . 275 . . . 36 75 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1257 | 61 40 14 306 38 . 648 37 . . . . . . . 113 . . . . . . . . Thermal 2459 | 98 50 25 52 143 . 227 . 188 . . . 56 56 . 956 . . . . . . . 608 Explosive 1234 | . . . . 525 . . 709 . . . . . . . . . . . . . . . . Electromagnetic 489 | . . . . . . . . . . . . 146 . . . . . . . . . 343 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2126 | . . 38 719 . . . . 878 180 . . . . . . . . 275 . . . 36 . Piercing 75 | . . . . . . . . . . . . . . . . . . . . . . . 75 Highest Corruption 9 | . . . . . . . . 5 5 5 5 5 3 9 9 . . . . . . . 4 Average Corruption 5 | . . . . . . . . 3 5 5 5 5 2 6 6 . . . . . . . 3 Corruption Purged 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . . 11 11 10 . 5 1 2 37 . . . . . . . . Message Errors 21 | . . . . . . . . 5 3 4 . . 1 . 8 . . . . . . . . Matter Fused 22 | . . . . . . . . 2 4 4 . 1 . 1 10 . . . . . . . . Heat Flow Errors 7 | . . . . . . . . 1 . 2 . 2 . . 2 . . . . . . . . Energy Discharges 8 | . . . . . . . . 1 1 . . 2 . . 4 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . . . 1 . . . . . 5 . . . . . . . . Data Loss (major) 3 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . . Misfires 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . Weapon Failures 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . Overload Shots 21 | . . . . . . . . 4 . . . 2 1 . 14 . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 358 | . . . 14 . . 2 . 183 . . . . . . 63 . . 9 . . . 14 73 Projectiles 91 | . . . . . . 2 . 26 . . . . . . 63 . . . . . . . . Explosions 84 | . . . . . . . . . . . . . . . . . . . . . . 11 73 Melee 183 | . . . 14 . . . . 157 . . . . . . . . . 9 . . . 3 . Knockbacks 4 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . 2 . . . . . . . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . . . . 81 . . 78 . . . . . . . . . . . . . . . 207 Shots 7 | . . . . 2 . . 2 . . . . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | 120 70 77 63 60 . 288 7 128 . 122 . 328 42 . 258 . . . . . . 12 12 Average Temperature 70 | 50 26 37 31 22 . 97 7 63 . 62 . 131 29 . 74 . . . . . . 6 6 Received Heat Transfer 1237 | . . 36 171 30 . 54 135 114 . . . 144 . . 123 . . . . 18 . 93 319 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . Heat Transferred 3418 | 444 222 148 111 296 . 481 . 150 . . . 50 50 . 1042 . . . . . . . 424 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 Low Security (%) 93 | 100 100 100 100 100 . 100 100 100 . . . . 100 100 100 100 100 76 . . . . 46 Level 1 5 | . . . . . . . . . . . . . . . . . . 18 . . . . 44 Level 2 1 | . . . . . . . . . . . . . . . . . . 5 . . . . 8 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 529 | 5 70 30 167 182 . 61 197 185 . . . . 30 2 46 22 . 435 . . . . 529 Initial 240 | . . 19 11 58 . . 11 39 . . . . 6 2 . 11 . . . . . . 240 Average 53 | . 8 3 56 80 . 22 117 25 . . . . 2 . 7 12 . 104 . . . . 230 Influence Increases 4069 | 20 85 30 544 188 . 227 257 450 . 70 . 105 66 . 238 21 . 795 . . . 210 763 Destroy 0b10 Robot/C 1620 | . 60 20 400 120 . 140 140 160 . 60 . 20 20 . 100 . . 220 . . . 120 40 Destroy 0b10 Robot/NC 135 | 20 . . 15 . . 25 . 35 . . . . . . 10 . . 25 . . . 5 . Destroy Leader 344 | . 10 10 84 20 . 30 30 34 . 10 . 10 10 . 22 . . 54 . . . 10 10 Allied During Kill 265 | . . . . . . . . . . . . . . . . . . 265 . . . . . Successful Hack 81 | . 15 . . . . . 14 13 . . . . 22 . 5 6 . 6 . . . . . Disable Machine 150 | . . . 15 . . 15 . 15 . . . . . . 15 . . 30 . . . . 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 349 | . . . . 48 . 2 73 28 . . . . 14 . 26 . . 90 . . . . 68 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 Partial Spotted 60 | . . . . . . . . . . . . . . . . 15 . 45 . . . . . Lose Combat Pursuer 765 | . . . 30 . . 15 . 165 . . . 75 . . 60 . . 60 . . . 75 285 Influence Decreases 3540 | 20 35 50 423 339 . 197 200 352 185 70 . 95 70 6 215 42 2 795 . . . 66 378 Entered New Map 355 | . . 31 19 93 . . 19 48 69 . . . 4 4 . 12 2 . . . . . 54 Time Decay 2095 | 20 35 19 227 226 . 136 160 226 116 50 . 65 66 2 192 30 . 285 . . . 26 214 Lost Part 406 | . . . 62 20 . 61 10 21 . . . 30 . . 23 . . 29 . . . 40 110 Lost Ally 277 | . . . . . . . . . . 20 . . . . . . . 257 . . . . . Purge Threat 407 | . . . 115 . . . 11 57 . . . . . . . . . 224 . . . . . Squads Dispatched 23 | . 1 . . . . . 1 4 . . . 1 2 . 4 . . 6 . . . . 4 Investigation 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . Extermination 7 | . . . . . . . . 2 . . . . 1 . 2 . . 2 . . . . . Reinforcement 10 | . 1 . . . . . 1 . . . . . 1 . 1 . . 4 . . . . 2 Assault 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 7 | . . . 2 . . . . . . . . . . . . . . . . . . . 5 Communications Jammed 38 | . . . . . . . . . . . . . . . . . . 38 . . . . . Distress Signals 38 | . . . . . . . . . . . . . . . . . . 38 . . . . . Times Spotted 195 | . 8 2 28 12 . 8 8 21 1 . . 15 2 6 10 . . 21 . 10 . 12 31 Peak Tracking Total 11 | . 3 2 8 6 . 4 3 10 1 . . 11 1 6 4 . . 4 . 5 . 8 11 Tactical Retreats 26 | . . . 2 . . 1 . 4 . . . 2 . . 2 . . 5 . 2 . 3 5 ECM-based Alert Blocks 14 | . . . . . . . . . . . . . . . . . . 4 . 10 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 16 | . . . . . . . . 4 . . . . 4 . 3 1 . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled 12 | . . . 1 . . 1 . 1 1 . . . . . 1 . . 2 . . . . 5 Max in Single Turn 5 | . . . 1 . . 1 . 1 1 . . . . . 1 . . . . . . . 5 Garrison Access 5 | . . . . . . . . . . . . . 1 . 3 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 67 | . 3 . 2 . 1 . 4 11 . . 3 . 11 . 9 3 . 11 . . 6 . 3 Terminals 36 | . 3 . 2 . . . 3 6 . . . . 7 . 3 3 . 8 . . . . 1 Fabricators 6 | . . . . . . . . 3 . . . . 1 . 1 . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Units 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 Scanalyzers 3 | . . . . . . . 1 . . . . . . . 1 . . 1 . . . . . Garrison Access 6 | . . . . . . . . 1 . . . . 1 . 3 . . . . . . . 1 Total Hacks 178 | . 8 . 3 . 1 . 14 31 . . 23 . 23 . 20 4 . 28 . . 19 . 4 Successful 98 | . 3 . 1 . 1 . 8 12 . . 23 . 8 . 8 1 . 12 . . 19 . 2 Failed 80 | . 5 . 2 . . . 6 19 . . . . 15 . 12 3 . 16 . . . . 2 Catastrophic 26 | . 1 . . . . . . 7 . . . . 2 . 5 2 . 7 . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 2 . 2 . . . 4 11 . . . . 9 . 2 3 . 8 . . . . . Terminals 86 | . 8 . 3 . . . 9 18 . . . . 17 . 6 4 . 20 . . . . 1 Fabricators 14 | . . . . . . . . 9 . . . . 2 . 2 . . 1 . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Recycling Units 11 | . . . . . . . . 3 . . . . 3 . . . . 3 . . . . 2 Scanalyzers 11 | . . . . . . . 5 . . . . . . . 2 . . 4 . . . . . Garrison Access 9 | . . . . . . . . 1 . . . . 1 . 6 . . . . . . . 1 Terminal Hacks 67 | . 3 . 1 . 1 . 3 6 . . 23 . 3 . 1 1 . 6 . . 19 . . Record 15 | . . . . . 1 . . . . . 6 . . . . . . 1 . . 7 . . Part Schematic 17 | . . . . . . . . 1 . . 10 . 1 . . 1 . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 8 | . . . . . . . . 1 . . 3 . . . . . . . . . 4 . . Branch Access Points 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . Unreport Threat 5 | . . . 1 . . . 1 1 . . . . . . . . . 2 . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 4 | . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . . . . 1 . 2 . . 1 . . . . . Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 Report Inventory 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 9 | . . . . . . . 4 . . . . . . . 1 . . 4 . . . . . Insert Component 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . Analyze 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . 1 . 3 . . . . . . . . Unauthorized Hacks 4 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . Terminals 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 3 . 1 . . . 3 10 . . . . 9 . 6 3 . 10 . . . . 2 Full Trace Events 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 2 1 . . 10 . 1 . . 1 . 1 . . 4 . . Parts Built 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 310 | . . . . . . . . 106 . . . . . . 204 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . 6 . . . . . . 8 . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . Parts Damaged 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 25 | . . . . . . . 1 . 4 . . . . . . . 20 . . . . . . Largest Group 20 | . . . . . . . 1 1 4 4 . . . . . . 20 20 . . . . . Highest-Rated Group 735 | . . . . . . . 10 10 76 76 . . . . . . 735 735 . . . . . Highest-Rated Ally 50 | . . . . . . . 10 10 20 20 . . . . . . 50 50 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 139 | . . . . . . . . . . 13 . . . . . . . 126 . . . . . Total Damage 2581 | . . . . . . . . . . 229 . . . . . . . 2352 . . . . . Kills 16 | . . . . . . . . . . 3 . . . . . . . 13 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 6692 | 27 223 168 226 . . . . 716 457 363 30 147 707 41 996 66 172 834 245 304 172 434 364 Optics 2602 | . . . . . . . . . . . . . . . 11 66 172 834 245 304 172 434 364 Sensors 5043 | . . . . . . . . 626 457 363 30 147 613 . 663 45 172 834 244 304 172 373 . IFF 187 | . . . . . . . . . . . . . 2 . 185 . . . . . . . . Terrain 89 | . . . . . . . . 89 . . . . . . . . . . . . . . . Structural 18 | . . . . . . . . 18 . . . . . . . . . . . . . . . Seismic 644 | 27 223 168 226 . . . . . . . . . . . . . . . . . . . . Cloaking 1359 | . . . . . . . . . . . . . 36 41 191 . 1 2 242 304 172 370 . Jamming 1740 | . . . . . . . . . . . . . 384 41 485 12 . 818 . . . . . ECM 1332 | . . . . . . . . 2 . . . . . . 4 12 147 123 245 304 150 345 . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 1 . 1 . . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 9061 | 172 223 168 620 511 263 430 368 824 457 363 30 147 720 41 1045 66 172 834 245 304 172 434 452 Spaces Moved 9834 | 77 111 93 279 272 163 150 286 1310 486 252 87 300 939 122 1428 169 233 1280 240 342 180 457 578 Core 78 | 2 . . . . . 13 . . . . . . . . . . . . . . . . 63 Treads 1122 | 75 111 93 279 272 163 129 . . . . . . . . . . . . . . . . . Legs 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . Wheels 356 | . . . . . . 2 286 . . . . . . . . . . . . . . . 68 Hover 7899 | . . . . . . . . 1159 486 252 87 300 939 122 1428 169 233 1280 240 342 180 457 225 Flight 373 | . . . . . . . . 151 . . . . . . . . . . . . . . 222 Fastest Speed 15 | 50 160 160 160 160 160 110 110 28 34 34 34 34 34 15 30 32 32 16 95 33 43 33 20 Average Speed 63 | 157 160 160 160 160 160 201 110 34 64 34 34 35 52 32 34 32 32 38 95 86 86 79 61 Slowest Speed 450 | 160 160 160 240 160 160 450 110 98 94 34 34 98 95 84 84 34 40 88 95 95 95 95 150 Overloaded Moves 230 | . . . . . . . . . . . . . . 17 6 . . 47 . 47 . 49 64 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 27 27 41 81 51 36 23 33 65 44 69 57 29 94 39 9 89 47 59 69 63 63 12 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 7 | . . . . 1 1 . . . . . 1 1 . . . . . . . . 3 . . Known Exits Taken 11 | . . . . . . . . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . . . . 4 1 . 1 . . . . . . 2 3 . 3 . Spaces Dug 140 | . . . . 34 . . . 28 . . . . 15 . 26 . . 30 3 . . . 4 Terrain Destroyed 313 | . . . . 63 . 4 98 29 . . . 1 15 . 34 . . 30 3 . . . 36 Melee 65 | . . . . . . . . 28 . . . . . . . . . 30 3 . . . 4 Projectile 58 | . . . . . . 4 3 1 . . . 1 15 . 34 . . . . . . . . AOE 190 | . . . . 63 . . 95 . . . . . . . . . . . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Total 12063 | 99 135 105 376 318 165 209 324 1629 622 528 86 335 1123 123 1871 177 328 1545 251 350 195 517 652 Wait 1310 | . 11 6 19 24 . 15 3 163 90 276 . 23 92 . 255 1 88 158 1 7 . 43 35 Move 9813 | 76 110 92 278 271 162 149 285 1309 485 251 86 299 939 121 1427 169 232 1279 239 341 179 456 578 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 93 | 2 . 2 8 2 1 1 8 19 . . . 1 9 . 16 1 1 14 . . 3 . 5 Fast Attach 83 | 7 . . 7 . 1 3 2 7 1 1 . . 5 1 9 1 3 14 1 1 7 1 11 Attach 72 | . . . 3 . . 2 5 18 1 . . 4 12 . 13 1 . 6 2 . . 4 1 Detach 34 | . . . . . . . 3 4 1 . . 1 6 1 4 . . 4 3 1 2 4 . Swap 28 | . 1 1 3 1 . 1 . 1 . . . 1 11 . 2 . 2 3 1 . . . . Drop 84 | . 1 . 1 . 1 . 2 20 2 . . 1 4 . 19 1 2 16 1 . 4 . 9 Fire 304 | 14 12 3 20 20 . 38 16 4 . . . 5 45 . 113 3 . . . . . 7 4 Melee 154 | . . 1 37 . . . . 58 6 . . . . . . . . 38 3 . . 2 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 52 | . . . . . . . . 26 . . . . . . 13 . . 13 . . . . . Rewire 36 | . . . . . . . . . 36 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 173 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 12) 396 | -10/Materials | Entered Mines 411 | -10/Mines | Learned Materials stockpile data 433 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 458 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 461 | -10/Mines | Found Scrap Suit 544 | -10/Mines | Discovered new exit (range 5) 548 | -10/Mines | Discovered new exit (range 13) 564 | -10/Mines | Entered Materials 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 842 | -9/Materials | Destroyed 7 combat bots 1040 | -9/Materials | Lost 3 parts (1n1u1w) 1162 | -9/Materials | Discovered new exit (range 14) 1184 | -9/Materials | Entered Mines 1191 | -9/Mines | Met a Derelict bent on vengeance 1247 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1388 | -9/Mines | Build established: Scavenger-Mutant 1457 | -9/Mines | Assembled infested the area 1469 | -9/Mines | Learned location of Zion (-6) 1506 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1509 | -9/Mines | Found Prototype Device 1564 | -9/Mines | Core integrity fell below 50% 1688 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1688 | -9/Mines | Discovered new exit (range 5) 1695 | -9/Mines | Entered Exiles 1734 | -9/Exiles | Met 8R-AWN 1761 | -9/Exiles | Met EX-HEX 1814 | -9/Exiles | Met EX-BIN 1833 | -9/Exiles | Met EX-DEC 1844 | -9/Exiles | Build established: Mutant 1942 | -9/Exiles | Discovered new exit (range 12) 1958 | -9/Exiles | Entered Mines 2237 | -8/Mines | Discovered new exit (range 7) 2300 | -8/Mines | Lost 5 parts (1p1n1u2w) 2388 | -8/Mines | Entered Materials 2388 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2467 | -8/Materials | Identified Exp. Sensor Array 2620 | -8/Materials | Discovered new exit (range 13) 2756 | -8/Materials | Entered Factory 2756 | -7/Factory | Accompanied by 1 ally 2756 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2937 | -7/Factory | Crushed by falling debris 3348 | -7/Factory | Identified exit to Storage 3348 | -7/Factory | Identified exit to Lower Caves 3403 | -7/Factory | Discovered new exit (range 4) 3404 | -7/Factory | Identified exit to Factory 3488 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 3580 | -7/Factory | Entered Lower Caves 3594 | -7/Lower Caves | Learned Factory terminal intel 3704 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3872 | -7/Lower Caves | Encountered a Warlord checkpoint 3948 | -7/Lower Caves | Discovered new exit (range 13) 3952 | -7/Lower Caves | Identified exit to Lower Caves 4037 | -7/Lower Caves | Entered another Lower Caves area 4037 | -7/Lower Caves | Accompanied by 4 allies 4040 | -7/Lower Caves | Discovered exit to Factory (range 9) 4042 | -7/Lower Caves | Identified exit to Data Miner 4064 | -7/Lower Caves | Build established: Commander-Mutant 4148 | -7/Lower Caves | Encountered a Warlord checkpoint 4387 | -7/Lower Caves | Build established: Mutant 4400 | -7/Lower Caves | Entered Data Miner 4400 | -7/Data Miner | Discovered new exit (range 6) 4407 | -7/Data Miner | Met Data Miner 4414 | -7/Data Miner | Learned location of Section 7 (-3) 4414 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4419 | -7/Data Miner | Received God Mode back door access code from Data Miner 4429 | -7/Data Miner | Identified exit to Proximity Caves 4430 | -7/Data Miner | Entered Proximity Caves 4492 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4558 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4575 | -6/Proximity Caves | Discovered exit to Factory (range 6) 4577 | -6/Proximity Caves | Entered Factory 4577 | -6/Factory | Evolved 2 slots: Utility x2 4578 | -6/Factory | Loaded intel: 26 terminal locations 4937 | -6/Factory | Build established: Hacker-Mutant 5150 | -6/Factory | Discovered new exit (range 6) 5151 | -6/Factory | Identified exit to Factory 5297 | -6/Factory | Sucked down chute 5297 | -6/Factory | Entered Waste 5301 | -6/Waste | Spotted C-40 Crusher 5311 | -6/Waste | Spotted C-40 Crusher 5312 | -6/Waste | EMP discharged 5313 | -6/Waste | Spotted C-40 Crusher 5316 | -6/Waste | Spotted C-40 Crusher 5316 | -6/Waste | Spotted C-40 Crusher 5324 | -6/Waste | Spotted C-40 Crusher 5324 | -6/Waste | Discovered new exit (range 12) 5338 | -6/Waste | Identified exit to Factory 5338 | -6/Waste | Entered Factory 5653 | -6/Factory | Fabricated Exp. Sensor Array? 5884 | -6/Factory | Discovered new exit (range 2) 5884 | -6/Factory | Identified exit to Lower Caves 6195 | -6/Factory | Discovered exit to Lower Caves (range 11) 6222 | -6/Factory | Build established: Infiltrator-Mutant 6285 | -6/Factory | Spotted B-75 Beast 6298 | -6/Factory | Discovered exit to Factory (range 9) 6383 | -6/Factory | Entered another Factory area 6383 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6449 | -5/Factory | Sucked down chute 6449 | -5/Factory | Entered Waste 6450 | -5/Waste | Joined by Warlord forces that had cleared the area 6525 | -5/Waste | Discovered new exit (range 13) 6607 | -5/Waste | Build established: Infiltrator-Scout 6615 | -5/Waste | Identified exit to Factory 6621 | -5/Waste | Entered Factory 6621 | -5/Factory | Accompanied by 20 allies 6874 | -5/Factory | Lost 12 allies 7078 | -5/Factory | Discovered new exit (range 21) 7105 | -5/Factory | Identified exit to Upper Caves 7105 | -5/Factory | Identified exit to Extension 7106 | -5/Factory | Build established: Hacker-Ninja 7432 | -5/Factory | Lost 4 parts (1p3n) 7455 | -5/Factory | Entered Upper Caves 7691 | -5/Upper Caves | Discovered new exit (range 11) 7699 | -5/Upper Caves | Identified exit to Upper Caves 7700 | -5/Upper Caves | Entered another Upper Caves area 7704 | -5/Upper Caves | Discovered new exit (range 18) 7729 | -5/Upper Caves | Identified exit to Factory 7751 | -5/Upper Caves | Build established: Hacker-Assassin 7768 | -5/Upper Caves | Learned Factory stockpile data 8001 | -5/Upper Caves | Discovered new exit (range 9) 8003 | -5/Upper Caves | Identified exit to Zhirov 8004 | -5/Upper Caves | Entered Zhirov 8004 | -5/Zhirov | Discovered new exit (range 3) 8006 | -5/Zhirov | Identified exit to Proximity Caves 8022 | -5/Zhirov | Met Zhirov 8040 | -5/Zhirov | Learned location of Testing (-2) 8040 | -5/Zhirov | Learned location of Command (-1) 8040 | -5/Zhirov | Learned location of Quarantine (-3) 8058 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8088 | -5/Zhirov | Found Alien Artifact 8088 | -5/Zhirov | Identified Integrated Reactor 8088 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8176 | -5/Zhirov | Entered Proximity Caves 8555 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8576 | -4/Proximity Caves | Spotter reported a threat 8606 | -4/Proximity Caves | Destroyed 7 combat bots 8607 | -4/Proximity Caves | Lost 8 parts (2p3n2u1w) 8607 | -4/Proximity Caves | Spotted B-86 Titan 8610 | -4/Proximity Caves | Entered Factory 8610 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8619 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 8674 | -4/Factory | Found Quantum Capacitor 8827 | -4/Factory | Build established: Hacker-Mutant 8897 | -4/Factory | Lost 6 parts (2p2n2u) 8923 | -4/Factory | Core integrity fell below 50% 8998 | -4/Factory | Core integrity fell below 20% 9062 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08991_ Dispersion Rifle severed. 08992_ Acquired Dispersion Rifle. 08994_ C-35 Carver destroyed. 08996_ Acquired Imp. Surge Thruster. 08996_ Assembly Bed disabled. 08998_ Acquired Imp. Surge Thruster. 09000_ Nuclear Pulse Array destroyed. 09015_ Knocked back. 09035_ H-71 Marshal calls for reinforcements. 09035_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09035_ Slug penetrates Wall. 09036_ ALERT: Security rotation in progress. 09037_ Knocked back. 09039_ ALERT: Cargo convoy en route, clear transfer corridor. 09057_ Imp. Surge Thruster destroyed. 09057_ System corrupted by crushing effect (+2). 09057_ Knocked back. 09057_ T-07 Excavator knocked back. 09059_ Imp. Surge Thruster destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##############??????????????????##############??? | | ?# #??????????????????# #??? | | ?# """" #??????????????????# #??? | | ?# """" ![! #?????????????????## #??? | | ?# """" ![ ###########???????## """ """ #??? | | ?# """" ! # #???????## """ """ #??? | | ?# """"% %! # / #????????# """ """ #??? | | ?# """ ! # #????????# #??? | | ?# # ! #????????# """ """ #??? | | ?# # ** #????????# """ """ #??? | | ?# # * #????????# """ """ #??? | | ?# # #????????# #??? | | ?# # #???????## #??? | | ?###/#######;## # # ############# ## ######### | | ?# | | # g w | | + p c | | # u c@ | | # pp tc | | ?# #### T## ##########+### # | | ?# #??############?# # """ """ # | | ?# #???????????????# # """ """ # | | ?# #???????????????# # """ """ # | | ?# #???????????????# """ + "" "" # | | ?# #??#######??????# """"" # "" "" # | | ?# #? ??????# """" # # | | ?# #? ??????# # """ """ # | | ?# # ??????## !! # """ """ # | | ?# # """" ???????# [ !! # """ """ # | | ?# / """" ???????## ! # "" "" # | | ?+ # """" ]????????# # "" "" # | | ?# # """" ?????????# # # | | ?# #? ?????????##########+### """ # | | ?# #?##/###?????????????????# #?# """ # | | ?# #??? ??????????????????# #?# """ # | | ?# #???? ?????????????????# ### "" " " | | ?# #????? ????????????????# "" "T" | | ?# #?????? ???????????????# """ | | ?# #??????? ??????????????## | | ?# #???????????????????????# | | ?# #???????????????????????# ##########+#### | | ?# #???????###+###?????????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 47 Energy Capacity 870 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Jamming Range 14 Cloak Strength 4 Additional Mass Support 12 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 66 Launcher Accuracy 30 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Plasma Rifle | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Adv. Transmission Jammer | -6/Factory | Hacked Lrg. Storage Unit | -5/Factory | Hacked Cmb. Antigrav System | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Adv. Hacking Suite | x1 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Mic. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Ew, Corruption Express Service Hackathon Heavy Suspicion Item+ Challenges ------------ None Game ------ Seed AlloyThrowingChip Manual? 0 Play Time 02:18:35 Cumulative 167.3 hours Start 2026.04.17 @ 13:43:38 End 2026.04.21 @ 19:21:38 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 53 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 363aac3e-96e6-4d30-8331-ae4e3e4fe45e