Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.10.31 @ 17:18:59 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (174) 870 Value Destroyed (5464) 5464 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2100) 2100 TOTAL SCORE: 16754 Bonus ------- High Alert Combat Kills 410 Follower Combat Kills 81 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -91 Cogmind --------- Core Integrity 1497/1600 Matter 270/300 Energy 405/405 System Corruption 0% Temperature Cool (0) Movement Flying (215) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- Antimatter Reactor Light Particle Reactor > --- PROPULSION (6) --- Improved Q-thruster > --- UTILITY (14) ----- Large Storage Unit Lightpack 2.0 Enhanced Optical Array Advanced Signal Interpreter Advanced Armor Integrity Analyzer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Power Sword > --- INVENTORY (30) --- Improved Ion Engine Light Quantum Reactor Gravmag System Improved Gravmag System Gravmag Array Antigrav System Antigrav System Gyrokinetic Inverter Improved Antigrav System Impulse Thruster Impulse Thruster Array Transmission Jammer Advanced ECM Suite Maneuvering Thrusters Dynamic Insulation System Improved System Restoration Module Long-range Proton Cannon AWS/Autocannon Advanced EMP Blaster Improved Remote Datajack Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Gravmag Array Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Large Storage Unit Lightpack 2.0 Improved Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Improved Utility Shielding EM Dispersion Field Hacking Suite Hacking Suite > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Micro Nuclear Core Antimatter Reactor Gravmag System Improved Gravmag System Antigrav System Antigrav System Improved Antigrav System Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Q-thruster Impulse Thruster Array Advanced Signal Interpreter Improved Target Analyzer Advanced Armor Integrity Analyzer Transmission Jammer Maneuvering Thrusters Reaction Control System Dynamic Insulation System Improved System Restoration Module Long-range Proton Cannon Advanced EMP Blaster Improved Remote Datajack Power Sword Power Sword Lance [Rating: 141] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . . 1 . . 1 1 . . Utility 12 | . . . . . 2 . . . 1 2 1 1 1 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 184 | 2 10 . 1 10 33 . 6 4 32 15 23 9 27 9 3 Power 19 | . 1 . . . 2 . . . 5 1 4 . 3 2 1 Engine 6 | . 1 . . . 1 . . . 2 . 2 . . . . Core 10 | . . . . . 1 . . . 3 1 2 . 3 . . Reactor 3 | . . . . . . . . . . . . . . 2 1 Propulsion 43 | 2 3 . . 2 4 . 1 1 9 2 5 4 7 3 . Treads 14 | 1 3 . . 2 4 . 1 1 2 . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 9 | 1 . . . . . . . . 5 1 2 . . . . Hover 9 | . . . . . . . . . . . 3 4 2 . . Flight 11 | . . . . . . . . . 2 1 . . 5 3 . Utility 53 | . 2 . 1 . 7 . . . 8 8 10 4 8 4 1 Device 15 | . . . . . . . . . 2 1 2 1 7 1 1 Storage 12 | . 2 . 1 . 3 . . . 2 . 4 . . . . Processor 8 | . . . . . . . . . 2 1 1 1 . 3 . Hackware 2 | . . . . . . . . . . . 2 . . . . Protection 16 | . . . . . 4 . . . 2 6 1 2 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 69 | . 4 . . 8 20 . 5 3 10 4 4 1 9 . 1 Energy Gun 9 | . 2 . . 3 3 . . . 1 . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . Ballistic Gun 29 | . 1 . . 1 15 . 4 2 6 . . . . . . Ballistic Cannon 4 | . . . . . 1 . . . 1 . . 1 1 . . Launcher 11 | . 1 . . 3 1 . 1 1 . 2 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . 2 2 . . 5 . 1 Piercing Weapon 5 | . . . . . . . . . . . 2 . 3 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . 3 . 1 . 3 2 1 . 4 1 . Parts Lost 41 | . . . . 4 2 . 1 1 5 4 5 . 5 10 4 Power 8 | . . . . . . . . . 1 2 1 . 1 3 . Propulsion 11 | . . . . . 1 . 1 . 1 . 2 . . 4 2 Utility 9 | . . . . . 1 . . . 1 . . . 4 2 1 Weapon 13 | . . . . 4 . . . 1 2 2 2 . . 1 1 Highest Loss Streak 6 | . . . . 2 1 . 1 1 2 3 3 . 2 6 3 Average Slot Usage (%) 94 | . 97 100 100 94 99 100 100 99 89 84 80 85 74 69 54 Engine 7 | . 14 14 14 14 5 9 9 9 5 4 4 . . . . Core 2 | . . . . . 3 . . . 1 1 1 10 8 4 . Treads 20 | . 25 28 28 28 27 27 27 26 11 . . . . . . Wheel 2 | . 2 . . . . . . . 9 13 9 . . . . Device 1 | . . . . . . . . . 3 5 5 12 5 6 . Storage 24 | . 25 28 28 28 27 27 27 27 23 20 16 10 9 8 8 Processor 2 | . . . . . . . . . 9 9 5 3 4 13 16 Hackware 1 | . . . . . . . . . . . 8 10 9 8 8 Protection 5 | . . . . . 8 9 9 9 1 10 6 4 3 . . Energy Gun 2 | . 13 14 14 7 . . . . . . . . . . . Energy Cannon 1 | . . . . 1 3 . . . . . . . . . . Ballistic Gun 16 | . 14 14 14 6 22 27 26 26 18 8 . . . . . Slashing Weapon 1 | . . . . . . . . . . 3 11 6 3 5 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 136 | 11 41 41 57 60 136 101 101 102 123 132 136 98 99 46 54 Greatest Support 95 | 20 46 46 46 46 69 66 66 66 83 56 60 79 95 77 56 Greatest Overweight (x) 4 | 1 1 . 1 1 1 1 1 2 4 4 4 1 1 . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 32 | 6 16 16 18 18 26 26 26 26 28 28 32 30 30 30 30 Average Capacity 23 | 6 14 16 16 18 24 26 26 26 27 28 28 30 30 30 30 Most Carried 30 | 6 16 16 18 18 25 25 26 26 28 28 28 30 30 29 25 Average Carried 21 | 6 13 15 16 17 20 25 25 25 26 27 27 26 28 26 24 Final Capacity 30 | 6 16 16 18 18 26 26 26 26 28 28 30 30 30 30 30 Final Carried 30 | 6 15 16 18 18 25 25 26 26 26 28 23 30 29 25 25 Class Distribution -------------------- 53% | Hauler-Skirmisher 22% | Mutant 10% | Hauler-Mutant 5% | Hauler-Gunner 3% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Gunner | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Skirmisher | -3/Research Hauler-Sprinter | -2/Research Hauler-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Matter Collected 3807 | 205 160 15 . 233 991 50 181 226 606 412 357 90 226 55 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6013 | 91 366 99 . 140 1892 65 244 418 710 476 467 126 743 68 108 Parts 365 | 1 42 8 . 13 104 6 19 35 38 25 37 5 21 8 3 Haulers Intercepted 5 | . . . . . 2 . 1 . 1 . . . . . 1 Recyclers Shooed 4 | . 1 . . . 2 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 136 | . 12 2 . 23 37 4 4 11 9 10 8 2 13 1 . Melee 11 | . . . . . . . . . . 7 3 . . 1 . Guns 70 | . 10 2 . 6 21 4 4 11 9 3 . . . . . Cannons 25 | . . . . . 10 . . . . . . 2 13 . . AOE 30 | . 2 . . 17 6 . . . . . 5 . . . . Classes Destroyed 15 | 1 4 1 . 1 5 . . 1 1 . . . 1 . . Worker 4 | . . . . . 1 . . . 1 . 2 . . . . Builder 4 | . . . . . 1 . . . . . 3 . . . . Tunneler 3 | . . 1 . 1 . . . . 1 . . . . . . Hauler 5 | . . . . . 2 . 1 . 1 . . . . . 1 Recycler 6 | 1 . . . . 2 . . . 1 . 1 . 1 . . Operator 5 | . 3 . . 1 1 . . . . . . . . . . Watcher 11 | . 3 . . . 2 . . . 1 1 2 1 1 . . Swarmer 35 | . 9 . . 6 4 4 . 4 . 3 5 . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . Grunt 42 | . 3 2 . . 22 . 1 2 1 3 . . 8 . . Brawler 2 | . . . . . 2 . . . . . . . . . . Sentry 26 | . . . . . 9 . 3 4 4 1 1 2 2 . . Hunter 4 | . . . . . . . . 1 1 . . . 2 . . Programmer 9 | . . . . . . . . . 3 3 2 . . 1 . Assembled 17 | . . . . 17 . . . . . . . . . . . Best Kill Streak 17 | 1 5 2 . 17 7 4 1 4 2 3 8 3 6 1 1 Combat Bots Only 17 | . 5 2 . 17 6 4 1 4 2 3 5 2 6 1 . Max Kills in Single Turn 4 | 1 2 1 . 4 2 2 1 3 2 1 3 1 1 1 1 Gunslinging 2 | . . . . . 1 1 . 2 . . . . . . . Exploded 3 | . 2 . . 3 2 . . . . . 2 . . . . Melee 1 | . . . . . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Damage Taken 10473 | . 335 139 . 522 1686 55 131 390 1356 1455 807 166 1756 1436 239 Core 1656 | . 51 22 . 86 104 . 47 33 150 321 14 . 293 432 103 Absorbed by Shields 16 | . . . . . . . . 16 . . . . . . . Core Remaining (%) 76 | 100 . . . 36 . . . 66 78 62 98 100 77 70 . Volleys Fired 273 | 5 39 15 . 30 82 3 12 23 45 13 6 . . . . Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 1 . . . . Hottest 112 | 60 65 65 . 90 99 71 71 69 112 99 36 . . . . Shots Fired 766 | 10 71 30 . 35 264 9 36 59 135 38 6 12 61 . . Gun 614 | 10 70 30 . 21 231 9 36 56 126 25 . . . . . Cannon 126 | . . . . . 31 . . . 9 13 . 12 61 . . Launcher 26 | . 1 . . 14 2 . . 3 . . 6 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 646 | 5 38 15 . 2 253 9 36 56 121 38 . 12 61 . . Thermal 24 | 5 . . . 5 . . . . 14 . . . . . . Explosive 24 | . 1 . . 14 2 . . 3 . . 4 . . . . Electromagnetic 72 | . 32 15 . 14 9 . . . . . 2 . . . . Robot Hit Streak 22 | 3 11 7 . 6 22 3 10 13 20 6 2 10 16 . . Robot Miss Streak 10 | 3 3 2 . 4 3 1 1 3 5 10 1 1 3 . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . . 1 2 2 . 2 . . . . . . . Max Gunslinging Chain 2 | . 1 . . 1 2 1 . 2 . . . . . . . Autonomous 95 | . . . . . 22 . . . . . . 12 61 . . Shots Hit Robots 602 | 6 40 20 . 19 194 5 28 39 103 46 24 12 54 10 2 Core Hits 308 | 2 21 7 . 39 86 4 10 24 48 21 21 3 17 4 1 Critical Hits 10 | . . . . . 2 . . . 1 1 . 1 4 1 . Critical Kills 4 | . . . . . . . . . . . . 1 3 . . Critical Parts Destroyed 6 | . . . . . 2 . . . 1 1 . . 1 1 . Melee Attacks 136 | . . . . . . . . . 3 28 37 6 24 33 5 Thermal 4 | . . . . . . . . . . . . . 3 1 . Impact . | . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . . 3 28 19 2 7 13 5 Piercing 55 | . . . . . . . . . . . 18 4 14 19 . Sneak Attacks 8 | . . . . . . . . . . 1 3 . 1 2 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . Follow-up Attacks 8 | . . . . . . . . . . 1 7 . . . . Damage Inflicted 18601 | 62 752 310 . 1387 4894 98 416 634 1797 1414 2040 559 3532 562 144 Guns 6187 | 62 587 211 . 166 2204 98 416 520 1698 225 . . . . . Cannons 5757 | . . . . . 1823 . . . 89 74 . 515 3256 . . Explosions 3221 | . 152 38 . 1183 749 . . 114 . . 985 . . . . Melee 3037 | . . . . . . . . . . 1029 1055 44 203 562 144 Ramming 399 | . 13 61 . 38 118 . . . 10 86 . . 73 . . Kinetic 10771 | 18 148 52 . 6 3826 98 416 520 1617 299 . 515 3256 . . Thermal 1063 | 44 38 38 . 108 561 . . . 170 . 104 . . . . Explosive 2246 | . 114 . . 1113 188 . . 114 . . 717 . . . . Electromagnetic 1085 | . 439 159 . 122 201 . . . . . 164 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2065 | . . . . . . . . . . 1029 376 . 203 313 144 Piercing 972 | . . . . . . . . . . . 679 44 . 249 . Highest Corruption 8 | . . . . 1 . . . . 1 7 4 . 8 2 . Average Corruption 1 | . . . . 1 . . . . 1 1 1 . 3 1 . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 23 | . . . . 7 . . . . . 5 5 . 5 1 . Message Errors 9 | . . . . 2 . . . . . 1 4 . 1 1 . Matter Fused 2 | . . . . . . . . . . 2 . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . Energy Discharges 4 | . . . . 2 . . . . . . . . 2 . . Data Loss (minor) 5 | . . . . 2 . . . . . 1 . . 2 . . Targeting Errors 2 | . . . . 1 . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1117 | . . . . 76 238 . . 13 . 90 192 8 348 111 41 Projectiles 488 | . . . . . 226 . . . . . . 8 254 . . Explosions 262 | . . . . 76 10 . . 13 . . 122 . . . 41 Melee 367 | . . . . . 2 . . . . 90 70 . 94 111 . Knockbacks 17 | . . . . . 3 . . . 1 1 . . 12 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . 3 . . . 1 1 . . 10 . . Secondary 2 | . . . . . . . . . . . . . 2 . . Self-Inflicted Damage 976 | . 47 35 . 160 299 . . 33 5 42 213 . 35 . 107 Shots 18 | . 2 1 . 4 5 . . 1 . . 4 . . . 1 Rammed 38 | . 3 7 . 6 10 . . . 1 7 . . 4 . . Targets Rammed 39 | . 3 8 . 6 10 . . . 1 7 . . 4 . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 173 | 20 96 78 . 94 162 27 45 72 173 166 150 3 88 . . Average Temperature 35 | 13 25 29 . 38 35 14 15 16 58 78 65 1 27 . . Received Heat Transfer 1603 | . 24 30 . 40 549 . 36 135 369 204 9 27 162 18 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . . . 2 . . . . . 1 . . . . Impact Corruptions 3 | . . . . . 1 . . . . 1 . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred 1357 | 100 50 100 . 211 500 . . . 296 . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 1 . . 2 . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Peak Influence 878 | 5 247 109 . 100 716 560 409 489 316 174 292 638 878 813 550 Initial 493 | . 3 1 . . 1 465 273 153 256 84 39 58 334 493 487 Average 201 | 3 90 29 . 40 226 520 308 348 191 81 86 188 568 552 541 Maximum Alert Level 3 | . 1 . . . 3 2 2 2 1 . 1 2 3 3 2 Low Security (%) 59 | 100 88 100 . 100 46 . . 21 63 100 97 77 . . . Level 1 17 | . 11 . . . 23 . 76 18 36 . 2 7 22 . . Level 2 22 | . . . . . 29 100 23 59 . . . 15 56 94 100 Level 3 1 | . . . . . . . . . . . . . 21 6 . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . . . 3 . . . 3 5 1 1 4 3 . Investigation 2 | . . . . . . . . . . . . . . 2 . Extermination 9 | . . . . . . . . . 2 3 1 1 1 1 . Reinforcement 10 | . 3 . . . 3 . . . 1 2 . . 1 . . Assault 2 | . . . . . . . . . . . . . 2 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . 1 . . . 3 . . . . . . . 1 2 . Communications Jammed 1 | . . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . . 1 . . . . . . Times Spotted 246 | . 23 6 . 22 51 4 10 15 13 12 13 2 37 37 1 Peak Tracking Total 23 | . 4 2 . 8 6 3 3 3 2 3 5 2 12 23 2 Tactical Retreats 24 | . . . . . 2 . . 5 1 . . . 8 8 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Traps Triggered 13 | . . . . . . . 1 4 1 1 2 . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Machines Disabled 16 | . 1 . . 4 7 . . . . . 3 . . . 1 Max in Single Turn 3 | . 1 . . 2 3 . . . . . 2 . . . 1 Garrison Access 5 | . . . . . . . . . 1 . 1 1 1 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Machines Accessed 62 | . 8 . 5 . 15 . 3 . 7 4 6 4 4 4 2 Terminals 33 | . 6 . . . 9 . 1 . 4 3 1 1 3 3 2 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 5 | . 1 . . . 2 . . . 1 . 1 . . . . Recycling Units 6 | . 1 . . . 2 . . . 1 1 1 . . . . Scanalyzers 5 | . . . . . 1 . 1 . . . 2 1 . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 1 1 1 . Total Hacks 200 | . 25 . 50 . 38 . 13 . 22 9 12 14 7 7 3 Successful 148 | . 19 . 50 . 26 . 12 . 10 4 10 8 4 5 . Failed 51 | . 5 . . . 12 . 1 . 12 5 2 6 3 2 3 Catastrophic 7 | . . . . . 2 . . . . 2 . . 1 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 67 | . 14 . 2 . 13 . 1 . 12 4 4 8 5 2 2 Terminals 97 | . 22 . . . 22 . 3 . 17 8 5 5 6 6 3 Fabricators 6 | . . . . . . . . . . . . 6 . . . Repair Stations 12 | . 2 . . . 6 . . . 2 . 2 . . . . Recycling Units 9 | . 1 . . . 3 . . . 2 1 2 . . . . Scanalyzers 19 | . . . . . 6 . 9 . . . 2 2 . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 1 1 1 . Terminal Hacks 79 | . 11 . 50 . 7 . 1 . 2 2 2 . 1 3 . Record 51 | . 2 . 49 . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . 3 . . . . . . . . 1 . Locate Traps 5 | . 2 . . . 2 . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . Zone Layout 6 | . 1 . . . . . 1 . 2 1 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 11 | . 2 . . . 6 . . . 1 . 2 . . . . Scan Component 6 | . 1 . . . 3 . . . 1 . 1 . . . . Repair 5 | . 1 . . . 3 . . . . . 1 . . . . Recycling Unit Hacks 6 | . 1 . . . 2 . . . . 1 2 . . . . Report Inventory 5 | . 1 . . . 2 . . . . 1 1 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 17 | . . . . . 6 . 9 . . . . 2 . . . Insert Component 8 | . . . . . 3 . 4 . . . . 1 . . . Analyze 9 | . . . . . 3 . 5 . . . . 1 . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 1 1 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . Seal Access 5 | . . . . . . . . . 1 . 1 1 1 1 . Unauthorized Hacks 26 | . 5 . . . 4 . 1 . 6 1 3 3 2 1 . Terminals 25 | . 5 . . . 4 . 1 . 6 1 3 2 2 1 . Track 6 | . 1 . . . . . . . 3 . 1 . 1 . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 15 | . 3 . . . 4 . 1 . 2 1 1 1 1 1 . Operators 3 | . . . . . . . . . 1 . 1 1 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 2 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 48 | . 7 . . . 14 . 3 . 6 4 3 3 3 3 2 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . 3 . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . Matter 146 | . . . . . . . . . . . . 146 . . . Time 36 | . . . . . . . . . . . . 36 . . . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . . . Parts Repaired 5 | . 1 . . . 3 . . . . . 1 . . . . Time 147 | . 32 . . . 96 . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . Parts Scanalyzed 7 | . . . . . 3 . 3 . . . . 1 . . . Part Schematics Acquired 6 | . . . . . 2 . 3 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Total Allies 6 | . 1 2 . 3 . . . . . . . . . . . Largest Group 4 | . 1 3 2 4 . . . . . . . . . . . Highest-Rated Group 59 | . 10 59 41 50 . . . . . . . . . . . Highest-Rated Ally 31 | . 10 31 31 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 23 | . . 13 . 10 . . . . . . . . . . . Total Damage 299 | . . 215 . 84 . . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Turns Passed 22092 | 31 1246 1449 1080 1480 9102 242 616 1023 1519 1352 1341 360 749 350 152 Spaces Moved 10599 | 13 705 860 649 751 1323 127 275 374 851 866 984 433 1325 819 244 Core . | . . . . . . . . . . . . . . . . Treads 5183 | . 550 860 649 751 1323 127 275 374 274 . . . . . . Legs 8 | 8 . . . . . . . . . . . . . . . Wheels 2469 | 5 155 . . . . . . . 577 866 866 . . . . Hover 1099 | . . . . . . . . . . . 118 433 548 . . Flight 1840 | . . . . . . . . . . . . . 777 819 244 Fastest Speed 28 | 90 90 160 160 180 180 183 183 183 110 110 55 48 29 28 30 Average Speed 123 | 108 144 160 165 180 182 183 183 183 139 119 114 59 40 29 30 Slowest Speed 205 | 120 160 160 180 180 183 183 183 205 182 140 155 105 100 32 104 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . . . . . 3 21 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 97 99 93 89 92 32 31 57 22 17 22 12 26 28 8 Regions Visited 15 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 46 | . . . . . . . . . 3 . 9 3 11 18 2 Terrain Destroyed 474 | . 12 6 . 169 108 . . 31 5 3 78 8 26 18 10 Melee 46 | . . . . . . . . . 3 . 9 3 11 18 2 Projectile 27 | . . . . . 2 . . . 2 3 . 5 15 . . AOE 401 | . 12 6 . 169 106 . . 31 . . 69 . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Acc Total 18860 | 19 870 902 659 837 7848 132 365 666 1085 1108 1155 528 1511 862 313 Wait 7407 | . 85 17 . 38 6346 4 67 258 109 166 60 67 109 21 60 Move 10538 | 12 704 859 648 750 1322 125 274 372 850 865 983 432 1318 782 242 Hop 19 | . . . . . . . . . . . . . 3 15 1 Pick Up 125 | . 17 2 4 3 24 . 2 1 11 8 28 11 9 4 1 Fast Attach 47 | . 2 . . 1 9 . 1 1 10 6 7 . 8 1 1 Attach 66 | . . . . 3 10 . 1 1 8 3 11 4 15 8 2 Detach 25 | . . . . . 6 . . . 4 . 5 1 7 1 1 Swap 72 | 2 8 . 1 6 14 . 4 2 14 6 6 5 4 . . Drop 113 | . 12 1 6 . 25 . 4 1 22 7 14 4 17 . . Fire 273 | 5 39 15 . 30 82 3 12 23 45 13 6 . . . . Melee 113 | . . . . . . . . . 3 27 27 4 17 30 5 Ram 13 | . 1 . . . . . . . 1 7 . . 4 . . Kick . | . . . . . . . . . . . . . . . . Crush 26 | . 2 8 . 6 10 . . . . . . . . . . Escape Stasis 23 | . . . . . . . . 7 8 . 8 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 32 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 10) 190 | -10/Materials | Discovered new exit (range 14) 296 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 12) 596 | -10/Materials | Repaired Imp. Treads 1039 | -10/Materials | Discovered new exit (range 9) 1042 | -10/Materials | Central database locked down 1278 | -10/Materials | Entered Mines 1278 | -10/Mines | Accompanied by 1 ally 1282 | -10/Mines | Met a Derelict bent on vengeance 1347 | -10/Mines | Discovered new exit (range 5) 1566 | -10/Mines | Learned Materials trap positions 1586 | -10/Mines | Discovered new exit (range 9) 1730 | -10/Mines | Learned location of 1 exit from Materials 1929 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1929 | -10/Mines | Discovered new exit (range 5) 2208 | -10/Mines | Learned location of Storage (-9) 2727 | -10/Mines | Entered Exiles 2727 | -10/Exiles | Accompanied by 2 allies 2757 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2764 | -10/Exiles | Met 8R-AWN 2793 | -10/Exiles | Met EX-HEX 2859 | -10/Exiles | Met EX-DEC 2867 | -10/Exiles | Learned location of Zion (-6) 3007 | -10/Exiles | Visited The Gauntlet 3217 | -10/Exiles | Met EX-BIN 3241 | -10/Exiles | Aligned with FarCom system 3243 | -10/Exiles | Given EX-Vault access code 3310 | -10/Exiles | Opened EX-Vault 3329 | -10/Exiles | Found Lightpack 2.0 3337 | -10/Exiles | Found AWS/Autocannon 3369 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3789 | -10/Exiles | Discovered new exit (range 11) 3807 | -10/Exiles | Stole two prototypes: Lightpack 2.0, AWS/Autocannon 3807 | -10/Exiles | Entered Mines 3807 | -9/Mines | Accompanied by 1 ally 3903 | -9/Mines | Discovered new exit (range 7) 3962 | -9/Mines | Learned Materials security intel 4155 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4182 | -9/Mines | Discovered new exit (range 3) 4449 | -9/Mines | Build established: Commander-Mutant 4490 | -9/Mines | Assembled infested the area 4495 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4541 | -9/Mines | Core integrity fell below 50% 4615 | -9/Mines | Destroyed 17 combat bots 4814 | -9/Mines | Build established: Mutant 5287 | -9/Mines | Entered Materials 5287 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5288 | -8/Materials | Identified exit to Factory 5289 | -8/Materials | Loaded intel: 15 trap records 5643 | -8/Materials | Build established: Hauler-Skirmisher 10025 | -8/Materials | Repaired Imp. Treads 10374 | -8/Materials | Discovered exit to Factory (range 16) 10501 | -8/Materials | Repaired Med. Armor Plating 10534 | -8/Materials | Repaired Imp. Treads 13810 | -8/Materials | Discovered exit to Factory (range 15) 14388 | -8/Materials | Identified exit to Garrison 14389 | -8/Materials | Entered Garrison 14399 | -8/Garrison | Installed Relay Interface Framework 14480 | -8/Garrison | Triggered checkpoint 14546 | -8/Garrison | Triggered checkpoint 14617 | -8/Garrison | Discovered new exit (range 8) 14631 | -8/Garrison | Entered Materials 15098 | -8/Materials | Discovered exit to Factory (range 9) 15245 | -8/Materials | Identified exit to Garrison 15247 | -8/Materials | Entered Garrison 15580 | -8/Garrison | Triggered checkpoint 15719 | -8/Garrison | Discovered exit to Factory (range 10) 15854 | -8/Garrison | Discovered exit to Factory (range 15) 15944 | -8/Garrison | Triggered checkpoint 16150 | -8/Garrison | Triggered checkpoint 16228 | -8/Garrison | Discovered exit to Factory (range 9) 16261 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 16270 | -8/Garrison | Entered Factory 16270 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16272 | -7/Factory | FarCom data flow suspended 16429 | -7/Factory | Discovered new exit (range 9) 16492 | -7/Factory | Identified exit to Factory 16675 | -7/Factory | Build established: Hauler-Gunner 17721 | -7/Factory | Discovered exit to Factory (range 15) 17789 | -7/Factory | Entered another Factory area 17789 | -6/Factory | Evolved 2 slots: Utility x2 18103 | -6/Factory | Build established: Hauler-Skirmisher 18393 | -6/Factory | Discovered new exit (range 7) 18410 | -6/Factory | Identified exit to Factory 18812 | -6/Factory | Found Prototype Launcher 18812 | -6/Factory | Identified Rocket Array 18813 | -6/Factory | Lost 3 parts (1p2w) 18925 | -6/Factory | Discovered new exit (range 6) 18938 | -6/Factory | Build established: Hauler-Mutant 19141 | -6/Factory | Entered another Factory area 19141 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19401 | -5/Factory | Discovered new exit (range 8) 19401 | -5/Factory | Identified exit to Upper Caves 19777 | -5/Factory | Discovered new exit (range 15) 19949 | -5/Factory | Repaired Imp. Propulsion Shielding 20374 | -5/Factory | Lost 3 parts (1p2n) 20482 | -5/Factory | Entered another Factory area 20482 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20590 | -4/Factory | Fabricated Adv. Signal Interpreter (x2) 20770 | -4/Factory | Discovered new exit (range 15) 20788 | -4/Factory | Local fabrication network quarantined 20811 | -4/Factory | Identified exit to Research 20842 | -4/Factory | Entered Research 20842 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20896 | -3/Research | Spotted B-86 Titan 20912 | -3/Research | Found Prototype Device 20912 | -3/Research | Identified EM Dispersion Field 21015 | -3/Research | Found Prototype Device 21015 | -3/Research | Identified Exp. Transmission Jammer 21092 | -3/Research | First assault squad dispatched 21587 | -3/Research | Discovered new exit (range 11) 21590 | -3/Research | Build established: Hauler-Sprinter 21590 | -3/Research | Identified exit to Research 21591 | -3/Research | Entered another Research area 21591 | -2/Research | Evolved 2 slots: Utility x2 21712 | -2/Research | Spotted B-90 Cyclops 21746 | -2/Research | Identified exit to Access 21752 | -2/Research | Lost 3 parts (1p1n1w) 21938 | -2/Research | Lost 6 parts (2p2n2u) 21941 | -2/Research | Entered Access 21941 | -1/Access | Evolved 2 slots: Utility x2 21944 | -1/Access | Energy Cycler disabled 22093 | -1/Access | Self-destructed Last Messages --------------- 21944_ ALERT: Power surge detected, dispatching additional patrols. 21944_ Energy Cycler explodes. 21944_ Power Sword destroyed. 21944_ Destroyed Power Sword. 21955_ Sneak attack on A-15 Conveyor. 21955_ A-15 Conveyor Med. Treads severed. 21957_ A-15 Conveyor destroyed. 21961_ Acquired Imp. Ion Engine. 21970_ Acquired Adv. ECM Suite. 21990_ Connecting with Terminal... 22092_ Slug penetrates Wall. 22092_ Electron Diverter destroyed. 22092_ Triggered Gamma Bomb Trap. 22092_ A bubble of electromagnetic force engulfs the area. 22092_ Gamma Bomb Trap short circuited. 22092_ A bubble of electromagnetic force engulfs the area. 22092_ Impulse Thruster Array destroyed. 22092_ Slug penetrates Wall. 22092_ Adv. Signal Interpreter destroyed. 22092_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????? ########?????? | | ????????????????????????????????? #? ???? | | ????????????????????????????????? #!????? | | ????????????????????????????????? # ????? | | ?????????????????????????????????? +?????? | | ?????????????????????????????????? #?????? | | ??????????????????????????????????? #?????? | | ??????????????????????????????????? #?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ????????????????????#############??# #?????? | | ????????????????????#"""""""""""#??# #?????? | | ????????????????##### """"T"""" #### #?????? | | ????????????????# # #?????? | | ????????????????# # #?????? | | ????????????????# """"" # #?????? | | ????????????????# """""""" # #?????? | | ????????????????# """""""" # #?????? | | ????????????????# """"" + ####### | | ????????????????# # # | | ????????????????# ! # # | | ??????????????###################### # | | ??????????????# # | | ??????????????# # | | ??????????????# # | | ??????????????# @ + | | ??????????????# # "" | | ??????????????# # "" | | ???????????##?# # " | | ???????????# #####h################# # | | ????????????# #?????????# # | | ????????????# #######???# ####""" | | ????????????# # ** ???# #??#""" | | ????????????# " # ** ??# #??#### | | ????????????# """" # ** ??# #?????? | | ????????????# """"" # ?# #?????? | | ????????????# """"" # ?# #?????? | | ????????????# """" # # #?????? | | ????????????# " # # #?????? | | ????????????# #"" + #?????? | | ????????????# #"" # #?????? | | ????????????# #"" # #?????? | | ???????????# #############T ?# #?????? | | ???????????##????????????#"" ?# #?????? | | ?????????????????????????#"" ??# #?????? | | ?????????????????????????#"" ??# #?????? | | ?????????????????????????# ???# #?????? | | ?????????????????????????# ???# #?????? | | ?????????????????????????# ####????# #?????? | | ?????????????????????????##????????# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 13 Terrain Scan Density 10 Jamming Range 8 EM Shielding 2 Armor Coverage 450 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 8 Armor Integrity Analysis 66 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Gyrokinetic Inverter | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveHeavyDoomcannon Manual? 0 Play Time 02:24:56 Cumulative 97.5 hours Start 2020.10.31 @ 03:46:21 End 2020.10.31 @ 17:18:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b6d04a6-e1cb-4923-b014-17a060092a24