Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 22:31:21 Player: shockman27 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (319) 1595 Value Destroyed (11590) 11590 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (5253) 5253 TOTAL SCORE: 25478 Bonus ------- High Alert Combat Kills 928 Follower Combat Kills 558 Entered Garrisons 400 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2406 Friendly Fire -639 Cogmind --------- Core Integrity 0/1000 Matter 52/300 Energy 51/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Makeshift Targeting Computer Railgun Improved Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit IFF Parser 0b10 Decoder Chip [Generic] Tactical Coordination Suite Kinecellerator Hardened Medium Armor Plating > --- WEAPON ----------- Vortex Rail Hypervelocity Gauss Rifle Heavy Autocannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Cooling System Encrypted Comm Array Makeshift Targeting Computer Weapon Cycler Hardened Heavy Armor Plating High-powered Tractor Beam Precision Shock Rifle Beamcaster Vortex Rail Long-range Proton Cannon Heavy Ion Cannon Neutron Cannon Hypervelocity Coil Gun Railgun Improved Grenade Launcher Heavy Rocket Launcher Phasing Sabre [Rating: 92] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Shock Rifle Energy Cannon Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Autocannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . 4 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . . . . Utility 5 | . . . 1 . . . 1 . . . 1 . . . 2 . . . . Weapon 2 | . . . . . . . 1 . . . . . . . 1 . . . . Parts Attached 160 | 7 9 3 36 2 . 1 20 9 12 3 14 1 3 2 9 2 7 14 6 Power 19 | 1 1 . 3 . . 1 1 1 1 . 6 . . . . . 1 2 1 Engine 12 | 1 1 . 3 . . 1 1 1 . . 4 . . . . . . . . Core 6 | . . . . . . . . . 1 . 2 . . . . . 1 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 26 | 2 2 1 9 . . . 4 2 2 . . . . . 2 . . 2 . Treads 17 | 2 2 1 5 . . . 2 2 1 . . . . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . 4 . . . 2 . 1 . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 49 | 2 2 . 8 1 . . 7 3 4 1 3 1 2 1 4 . 3 4 3 Device 22 | 1 1 . 1 1 . . 2 1 2 . 1 1 2 1 4 . 1 2 1 Storage 5 | 1 1 . 3 . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . 2 . 2 . 1 . . . . . 1 . 1 Hackware 2 | . . . . . . . 1 1 . . . . . . . . . . . Protection 13 | . . . 4 . . . 2 1 . 1 1 . . . . . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 4 2 16 1 . . 8 3 5 2 5 . 1 1 3 2 3 6 2 Energy Gun 21 | 1 3 1 1 . . . 6 . . . 3 . 1 . 1 . . 2 2 Energy Cannon 5 | . . . 1 . . . . . . . . . . 1 1 . 2 . . Ballistic Gun 24 | 1 . 1 9 1 . . 1 3 2 2 1 . . . 1 2 . . . Ballistic Cannon 9 | . 1 . 4 . . . . . 3 . . . . . . . . 1 . Launcher 5 | . . . 1 . . . . . . . 1 . . . . . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 16 | . . . 5 . . . 3 . . . 4 . 1 . 1 . . 2 . Parts Lost 49 | . 2 1 3 . . . 6 2 4 2 2 . . . 1 2 1 5 18 Power 6 | . 1 . . . . . 1 1 1 . . . . . . . . . 2 Propulsion 7 | . . . . . . . 1 . 1 . . . . . . 1 . 1 3 Utility 21 | . 1 . 3 . . . 3 . . 1 1 . . . 1 1 1 3 6 Weapon 15 | . . 1 . . . . 1 1 2 1 1 . . . . . . 1 7 Highest Loss Streak 6 | . 1 1 1 . . . 2 1 2 1 1 . . . 1 1 1 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 3 8 13 15 20 20 20 18 19 18 18 18 19 19 20 19 19 19 19 15 Power . | . . 1 1 1 1 1 . . . 1 . 1 1 1 1 1 1 1 . Propulsion 3 | 1 4 7 6 7 7 7 5 4 3 3 2 2 2 2 1 . . . . Utility 3 | . . 1 1 3 3 3 3 5 7 5 5 6 6 6 5 6 5 5 4 Weapon 8 | . 2 3 7 9 9 9 8 8 7 8 10 10 9 10 10 11 12 11 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 1 2 8 2 . . 6 . 2 . 5 . 1 . 4 1 1 2 3 Power 6 | . 1 . 2 . . . . . 1 . 1 . . . . . . 1 . Propulsion 11 | . . 2 4 . . . 2 . 1 . 1 . . . 1 . . . . Utility 7 | . . . 1 . . . 1 . . . . . . . 2 . 1 . 2 Weapon 14 | . . . 1 2 . . 3 . . . 3 . 1 . 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 100 100 100 99 99 99 99 99 100 100 99 98 99 96 93 71 Engine 8 | . 14 14 11 11 11 11 9 8 5 . 6 15 15 15 11 11 7 3 . Core 2 | . . . . . . . . . 3 9 8 . . . . . 2 6 10 Treads 9 | . 28 28 18 11 11 11 9 9 6 . . . . . . . . . 4 Wheel 15 | . . . 14 22 22 22 17 18 19 27 22 23 23 23 21 23 23 21 5 Device 14 | . 13 14 11 11 11 11 8 9 5 8 15 15 16 22 28 28 28 26 16 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 5 5 5 5 4 Processor 2 | . . . . . . . 4 . 11 9 6 7 5 . . . 2 5 5 Hackware 2 | . . . . . . . 8 16 6 . . . . . . . . . . Protection 5 | . . . 9 11 11 11 4 . 3 8 6 7 7 7 5 5 1 1 4 Energy Gun 6 | . 18 10 . . . . 4 . . 4 18 23 23 10 11 10 5 4 1 Energy Cannon 1 | . . . . . . . . . . . . . . 5 3 2 8 8 4 Ballistic Gun 10 | . 5 3 12 22 22 22 20 22 15 20 3 . . . 6 8 5 . . Ballistic Cannon 3 | . 4 14 8 . . . 2 . 11 1 . . . . . . . . 4 Peak Build Rating 92 | 7 8 9 23 23 23 25 37 37 37 38 49 52 60 55 76 79 82 86 92 Average Rating 41 | 5 7 8 19 22 23 23 32 31 32 33 44 48 49 50 70 77 77 77 78 On Entrance 38 | . 7 8 8 23 23 23 25 37 31 35 36 48 48 51 50 76 74 77 82 Avg Prop Armor Cover (%) 7 | . . . 7 7 7 7 7 8 7 . . . . . 5 . . 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 14 31 32 102 63 62 63 72 66 70 66 85 84 103 93 103 103 109 139 156 Greatest Support 63 | 40 40 40 63 24 24 24 60 24 36 36 36 36 36 36 48 48 48 48 36 Greatest Overweight (x) 12 | 1 . . 4 2 2 2 2 2 5 1 2 2 2 2 2 2 2 3 12 Average Overweight (x) 2 | . . . 1 2 2 2 1 2 1 1 1 2 2 2 1 2 2 2 10 Largest Inventory Capacity 25 | 8 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 13 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 3 8 13 15 19 20 20 18 19 18 18 18 19 19 20 19 19 19 19 15 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 13 14 20 20 20 20 20 18 20 17 19 20 20 20 20 20 20 20 5 Class Distribution -------------------- 33% | Mutant 23% | Gunner 14% | Scavenger-Tank 9% | Tank 5% | Commander-Mutant 3% | Hacker-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Mutant | -5/Proximity Caves Gunner | -5/Factory Tank | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Matter Collected 9287 | 300 232 181 1434 259 . 160 1420 886 1317 682 442 . 70 40 384 169 289 390 632 Remotely 435 | . . . . . . . 435 . . . . . . . . . . . . Salvage Created 12611 | 153 913 274 1866 378 . 211 1755 933 950 815 970 . . . 969 323 230 801 1070 Parts 645 | 10 40 20 120 25 . 7 93 52 50 46 49 . . . 49 18 9 35 22 Haulers Intercepted 17 | . 2 . 6 . . . 5 . 1 . 3 . . . . . . . . Recyclers Shooed 15 | . 2 1 4 . . 2 2 . 1 . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . . . . 3 8 . 12 1 . 19 Prevented 12 | . . . . . . . . . . . . . . . . 6 5 . 1 Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 225 | . 14 4 36 9 . 1 23 27 18 19 12 . . . 11 5 3 22 21 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Guns 123 | . 11 2 13 6 . 1 19 21 6 16 9 . . . 6 4 3 . 6 Cannons 44 | . 1 2 9 . . . 4 . 12 3 . . . . 4 1 . 1 7 AOE 51 | . 2 . 14 3 . . . 5 . . . . . . 1 . . 20 6 Classes Destroyed 21 | 2 5 1 3 . . . 2 . . 1 . . . . . . 1 5 1 Worker 17 | . 2 2 4 . . . 3 . 2 . 1 . . . 3 . . . . Builder 5 | . . . 2 . . . 1 . . . . . . . 2 . . . . Tunneler 13 | 4 1 1 . 5 . 1 1 . . . . . . . . . . . . Hauler 17 | . 2 . 6 . . . 5 . 1 . 3 . . . . . . . . Recycler 18 | 1 2 1 6 . . 2 2 . 2 . 1 . . . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . 2 . . . 2 . 1 . . . . . . . . . . Watcher 18 | . 2 . 4 . . . 4 . 4 . 2 . . . 2 . . . . Swarmer 48 | . 3 1 13 3 . . 2 9 2 4 2 . . . . . . 7 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . Grunt 87 | . 11 1 12 6 . 1 10 8 7 6 4 . . . . 2 2 6 11 Brawler 11 | . . . 1 . . . . 3 3 . . . . . . . . 1 3 Duelist 5 | . . . . . . . 1 1 1 . . . . . . . . . 2 Sentry 45 | . . 2 10 . . . 8 6 5 5 3 . . . 2 1 . . 3 Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . Hunter 11 | . . . . . . . 2 . . 1 1 . . . 4 . . 3 . Programmer 12 | . . . . . . . . . . 3 2 . . . 5 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 4 3 2 8 3 . 1 7 5 8 5 3 . . . 9 3 1 6 7 Combat Bots Only 7 | . 3 2 4 3 . 1 3 5 6 5 3 . . . 4 3 1 6 7 Max Kills in Single Turn 6 | 1 2 1 4 3 . 1 2 3 2 2 2 . . . 4 1 1 6 2 Gunslinging 1 | . 1 . 1 1 . . 1 1 . 1 1 . . . . . . . . Exploded 6 | . 1 . 4 3 . . . 3 . . . . . . 1 . . 6 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Hostile Shots Fired 1064 | . 45 23 153 36 . 15 113 93 67 68 96 . . . 44 30 29 52 200 Missed 346 | . 18 6 51 12 . 5 25 25 22 23 35 . . . 20 16 11 14 63 Hits 718 | . 27 17 102 24 . 10 88 68 45 45 61 . . . 24 14 18 38 137 Melee 25 | . . . . . . . . 2 . . . . . . . . . . 23 Projectile 693 | . 27 17 102 24 . 10 88 66 45 45 61 . . . 24 14 18 38 114 Critical Strikes 41 | . . 2 2 1 . . 3 2 2 4 2 . . . 2 1 3 3 14 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 2 . . Damage Taken 12715 | . 488 244 1425 274 . 175 1245 1088 675 687 658 . . . 492 290 234 892 3848 Core 1923 | . 84 30 162 52 . 37 121 193 52 101 87 . . . 18 . 25 168 793 Absorbed by Shields 25 | . . . . . . . . 25 . . . . . . . . . . . Ignored by Resistances 14 | . . . . . . . . . . . . . . . . . . 14 . Regen/Repaired (Parts) 961 | . . . 218 . . . 317 . 65 . 132 . . . 79 . . 150 . Core Remaining (%) 58 | 100 . 54 . . . 37 . . . 15 . . . 87 . . . . . Volleys Fired 1090 | 10 69 24 117 35 2 22 102 80 76 48 38 . 1 23 31 81 44 16 271 Largest 4 | 2 2 2 2 2 2 2 3 3 3 3 3 . 3 1 4 4 4 3 4 Hottest 259 | 60 80 70 74 46 46 46 171 84 120 135 165 . 165 75 240 178 259 226 230 Shots Fired 2194 | 20 136 48 226 69 4 44 289 195 211 141 110 . 3 23 115 121 61 33 345 Gun 1482 | 20 133 24 133 68 4 44 253 188 126 130 110 . 3 4 92 54 17 1 78 Cannon 664 | . 3 24 86 . . . 36 . 85 11 . . . 19 23 67 44 8 258 Launcher 48 | . . . 7 1 . . . 7 . . . . . . . . . 24 9 Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1380 | 10 48 32 219 68 4 44 253 188 211 125 29 . . . 46 38 11 2 52 Thermal 467 | 10 18 . . . . . 12 . . . 2 . 1 23 39 67 39 5 251 Explosive 41 | . . . 7 1 . . . 7 . . . . . . . . . 17 9 Electromagnetic 282 | . 70 16 . . . . 24 . . 16 79 . 2 . 30 16 11 9 9 Entropic 24 | . . . . . . . . . . . . . . . . . . . 24 Robot Hit Streak 24 | 4 11 5 11 16 7 11 18 17 11 16 23 . . . 21 15 24 5 8 Robot Miss Streak 6 | 2 3 3 3 2 . 4 5 3 5 3 3 . . . 6 4 1 2 4 Penetration Max 2 | . . . . . . . 1 1 1 . . . . . 1 . . . 2 Secondary Targets 19 | . 2 . 1 1 . . 3 6 1 3 1 . . . . . . . 1 Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 1 1 2 1 . . . . . . . 1 Shots Hit Robots 1087 | 12 78 22 125 53 4 31 176 82 118 94 80 . . . 59 34 22 11 86 Core Hits 537 | 6 35 11 70 17 . 10 68 42 44 36 28 . . . 28 14 8 67 53 Critical Kills 9 | . . . 1 . . . . 1 . 1 . . . . 2 1 2 . 1 Critical Parts Destroyed 18 | . . . . . . . 1 2 . . . . . . 6 2 2 . 5 Critical Strikes 44 | . . 1 3 . . . 4 3 2 1 3 . . . 10 3 4 . 10 Burn 2 | . . . . . . . . . . . . . . . 1 . . . 1 Destroy 23 | . . . 1 . . . 1 1 . 1 . . . . 8 3 4 . 4 Blast 10 | . . 1 2 . . . 2 . 2 . . . . . . . . . 3 Corrupt 5 | . . . . . . . 1 . . . 3 . . . 1 . . . . Smash 2 | . . . . . . . . 2 . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 34 | . . . . . . . 7 26 . . . . . 1 . . . . . Impact 34 | . . . . . . . 7 26 . . . . . 1 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28818 | 142 1353 339 3544 946 78 481 3078 2047 2434 1597 1603 . . . 2099 602 442 3969 4064 Guns 14907 | 142 1067 127 1175 807 78 481 2599 1450 1071 1363 1515 . . . 840 373 154 20 1645 Cannons 6240 | . 18 212 1312 . . . 479 . 1363 234 . . . . 641 229 258 77 1417 Explosions 7586 | . 268 . 1052 139 . . . 517 . . 88 . . . 618 . 30 3872 1002 Melee 80 | . . . . . . . . 80 . . . . . . . . . . . Ramming 5 | . . . 5 . . . . . . . . . . . . . . . . Kinetic 14665 | 77 391 262 2487 807 78 481 2685 1450 2434 1436 281 . . . 342 259 70 . 1125 Thermal 3811 | 65 359 . . . . . 56 . . . 106 . . . 1273 229 112 506 1105 Explosive 4801 | . . . 1052 139 . . . 517 . . . . . . 64 . . 2563 466 Electromagnetic 4334 | . 603 77 . . . . 337 . . 161 1216 . . . 420 114 260 900 246 Impact 80 | . . . . . . . . 80 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 1122 | . . . . . . . . . . . . . . . . . . . 1122 Highest Corruption 11 | . 1 1 . . . . 1 4 8 11 3 3 3 . 1 5 6 6 9 Average Corruption 3 | . 1 1 . . . . 1 2 4 9 2 3 3 . 1 3 5 6 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 179 | . 1 12 . . . . 16 23 27 28 11 . 2 . 1 21 21 2 14 Message Errors 44 | . . 3 . . . . 4 4 7 5 5 . . . . 5 3 1 7 Matter Fused 48 | . . 4 . . . . 6 10 7 6 2 . 1 . . 4 7 . 1 Heat Flow Errors 19 | . . . . . . . 1 4 4 3 1 . . . . 1 2 1 2 Energy Discharges 18 | . 1 2 . . . . 2 3 1 4 2 . . . 1 1 1 . . Parts Rejected 3 | . . . . . . . . . 2 1 . . . . . . . . . Parts Fused 3 | . . 1 . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 16 | . . 2 . . . . 2 1 1 1 . . 1 . . 5 3 . . Data Loss (major) 8 | . . . . . . . 1 . 2 . 1 . . . . 2 1 . 1 Misfires 6 | . . . . . . . . 1 1 1 . . . . . 1 2 . . Alerts 5 | . . . . . . . . . 1 3 . . . . . . . . 1 Weapon Failures 9 | . . . . . . . . . 1 4 . . . . . 1 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 471 | . . . 54 . . . . 84 49 13 . . . . 101 18 33 45 74 Projectiles 179 | . . . . . . . . . 49 13 . . . . 35 18 33 . 31 Explosions 212 | . . . 54 . . . . 4 . . . . . . 66 . . 45 43 Melee 80 | . . . . . . . . 80 . . . . . . . . . . . Knockbacks 24 | . . 1 4 . . . 7 . 8 2 . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . 1 3 . . . 7 . 8 2 . . . . . . . . 2 Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 436 | . 58 . 151 . . . . 42 . . . . . . 72 . . 13 100 Shots 10 | . 2 . 3 . . . . 1 . . . . . . 1 . . 1 2 Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 126 72 78 25 . 4 390 215 303 360 210 . 15 . 272 211 282 106 430 Average Temperature 60 | . 28 19 18 11 . 2 76 31 89 89 39 . 10 . 66 36 57 32 97 Received Heat Transfer 2971 | . 183 117 429 147 . 90 504 378 378 117 60 . . . 90 9 36 72 361 Effects 7 | . . . . . . . 3 . 1 . . . . . . . . . 3 Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . Interference 4 | . . . . . . . 2 . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 5 | . . . . . . . . . . . 3 . . . . . . 1 1 Combat Hostiles 5 | . . . . . . . . . . . 3 . . . . . . 1 1 Parts Fried 26 | . 1 . . . . . 3 4 . . 9 . . . 5 . 2 1 1 Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . . . . . . . 2 1 . 1 . Heat Transferred 3371 | 150 450 . . . . . 111 . . . 137 . . . 772 . . 500 1251 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 5 . . . . . . . . . 2 . . . 2 . 1 4 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Maximum Alert Level 4 | . . . 3 1 . . 1 4 3 3 2 . . . 2 . . . . Low Security (%) 53 | 100 100 100 57 40 . 100 91 5 . . . . . . 66 . . . . Level 1 18 | . . . 8 59 . . 8 14 . . 85 . . . 31 . . . . Level 2 14 | . . . 11 . . . . 31 67 61 14 . . . 2 . . . . Level 3 11 | . . . 23 . . . . 33 32 38 . . . . . . . . . Level 4 1 | . . . . . . . . 14 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 1400 | 10 159 46 800 335 . 86 264 1400 801 914 479 . . . 409 . . . . Initial 682 | . . 27 . 295 . . . 167 682 414 479 . . . 16 . . . . Average 283 | 1 54 6 298 206 . 14 73 697 689 701 336 . . . 139 . . . . Influence Increases 8664 | 25 457 171 1313 340 . 183 917 1373 623 520 400 . . 136 691 125 70 725 595 Destroy 0b10 Robot/C 4900 | . 280 80 720 220 . 120 480 680 360 380 240 . . 100 240 100 40 440 420 Destroy 0b10 Robot/NC 470 | 25 45 20 120 25 . 15 90 . 50 . 35 . . . 40 . . . 5 Destroy Leader 850 | . 68 10 190 40 . 20 168 20 100 30 90 . . 10 74 10 . . 20 Allied During Kill 131 | . . . . 29 . 28 3 33 . . . . . 26 12 . . . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . . . . . . . . . Successful Hack 104 | . 15 . 22 . . . 26 . 7 . 31 . . . 3 . . . . Select Force Hacks 30 | . . . 30 . . . . . . . . . . . . . . . . Disable Machine 555 | . . 45 75 15 . . 90 90 45 15 . . . . 180 . . . . Anti-Garrison Action 400 | . . . . . . . . 350 . 50 . . . . . . . . . Destroy Structure 449 | . 19 1 96 11 . . 20 140 31 15 4 . . . 112 . . . . Partial Spotted 15 | . 15 . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 750 | . 15 15 60 . . . 30 60 30 30 . . . . 30 15 30 285 150 Influence Decreases 8491 | 25 385 243 555 1040 58 183 659 231 1386 243 937 151 226 110 344 493 75 182 965 Entered New Map 3094 | . . 45 . 463 58 . . 91 718 223 435 141 226 . 10 139 2 . 543 Time Decay 4573 | 25 365 188 538 577 . 163 552 . 478 . 482 10 . 90 289 334 63 132 287 Lost Part 424 | . 20 10 17 . . . 52 20 40 20 20 . . . 10 20 10 50 135 Lost Ally 215 | . . . . . . 20 20 120 . . . . . 20 35 . . . . Purge Threat 185 | . . . . . . . 35 . 150 . . . . . . . . . . Squads Dispatched 29 | . 3 . 4 . . . 6 . 3 . 6 . . . 6 . . . 1 Investigation 8 | . 3 . 2 . . . 1 . . . 1 . . . 1 . . . . Extermination 4 | . . . . . . . . . . . 2 . . . 2 . . . . Reinforcement 9 | . . . 2 . . . 2 . 1 . 1 . . . 3 . . . . Assault 3 | . . . . . . . . . 2 . . . . . . . . . 1 Garrison 5 | . . . . . . . 3 . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Distress Signals 15 | . . . 4 . . . 5 . 3 . 1 . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 388 | . 28 4 51 13 . 6 36 39 34 20 16 . . 5 20 10 8 63 35 Peak Tracking Total 18 | . 4 3 5 3 . 3 4 6 7 6 3 . . 4 3 5 3 18 9 Tactical Retreats 33 | . 1 1 3 . . . 1 3 2 2 . . . . 1 1 2 7 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Traps Triggered 22 | . 5 . 2 . . . . 9 2 2 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . . . . Reused 1 | . . . . . . . 1 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Machines Disabled 44 | . . 4 5 1 . . 6 10 3 2 . . . . 12 . 1 . . Max in Single Turn 8 | . . 1 2 1 . . 1 1 1 1 . . . . 8 . 1 . . Garrison Relay 4 | . . . . . . . . 3 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Machines Accessed 58 | . 7 . 11 1 3 . 8 4 11 . 8 . . . 1 . . 4 . Terminals 31 | . 7 . 5 . . . 5 4 6 . 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 8 | . . . 2 . . . 1 . 2 . 2 . . . 1 . . . . Recycling Units 3 | . . . 2 . . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . 1 . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . Total Hacks 176 | . 22 . 36 1 16 . 34 6 25 . 20 . . . 5 . . 11 . Successful 118 | . 10 . 25 1 16 . 23 4 14 . 10 . . . 4 . . 11 . Failed 55 | . 12 . 10 . . . 10 2 10 . 10 . . . 1 . . . . Catastrophic 7 | . 2 . . . . . . . 3 . 2 . . . . . . . . Database Lockouts 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . Manual 61 | . 18 . 16 . . . 16 . 8 . 3 . . . . . . . . Terminals 92 | . 22 . 18 . . . 25 6 15 . 6 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 34 | . . . 7 . . . 6 . 5 . 11 . . . 5 . . . . Recycling Units 7 | . . . 5 . . . . . 2 . . . . . . . . . . Scanalyzers 12 | . . . 6 . . . 2 . 2 . 2 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . Terminal Hacks 61 | . 7 . 6 1 16 . 10 4 5 . 1 . . . . . . 11 . Record 16 | . . . . . 16 . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . 1 . . . 1 . . . . . . 9 . Open Door 4 | . . . . 1 . . . 1 . . . . . . . . . 2 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 3 | . . . . . . . 2 . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . 1 . . . . . . . . . . Locate Traps 6 | . 2 . 2 . . . 1 . 1 . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 27 | . . . 6 . . . 6 . 3 . 8 . . . 4 . . . . Scan Component 15 | . . . 3 . . . 3 . 2 . 5 . . . 2 . . . . Repair 12 | . . . 3 . . . 3 . 1 . 3 . . . 2 . . . . Recycling Unit Hacks 5 | . . . 3 . . . . . 2 . . . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . 1 . . . . . 1 . . . . . . . . . . Scanalyzer 9 | . . . 5 . . . 2 . 1 . 1 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 1 . . . 2 . 1 . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . Unauthorized Hacks 14 | . 3 . 5 . . . 4 . 2 . . . . . . . . . . Terminals 13 | . 3 . 4 . . . 4 . 2 . . . . . . . . . . Botnet 10 | . 2 . 3 . . . 3 . 2 . . . . . . . . . . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 7 . 9 . . . 7 4 9 . 8 . . . 1 . . . . Full Trace Events 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 2 . 1 . 1 . . . . . . . . Parts Repaired 12 | . . . 3 . . . 3 . 1 . 3 . . . 2 . . . . Time 479 | . . . 115 . . . 140 . 32 . 96 . . . 96 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 288 | . . . . . . . . . 288 . . . . . . . . . . Retrieved Matter 537 | . . . . . . . . . 537 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . . . 13 . 7 . . . . . . . . . Machine Destruction 16 | . . . . . . . . 13 . 3 . . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . 3 . . 6 . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Total Allies 22 | . . . . 5 3 . . 6 . . . . 4 . 1 . . . 3 Largest Group 6 | . . . . 5 6 6 2 4 . . . . 4 3 3 . . . 3 Highest-Rated Group 127 | . . . . 85 85 77 24 93 . . . . 116 96 127 . . . 118 Highest-Rated Ally 51 | . . . . 31 31 21 16 39 . . . . 51 51 49 . . . 47 Initial Warlord ECA Mod 9 | . . . . . . . . . 7 7 9 9 8 7 7 7 7 7 6 Total Orders 6 | . . . . . . . . 6 . . . . . . . . . . . STAY 4 | . . . . . . . . 4 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . 2 . . . . . . . . . . . Ally Attacks 138 | . . . . 20 . 40 16 31 . . . . . 11 15 . . . 5 Total Damage 2296 | . . . . 256 . 429 144 490 . . . . . 320 455 . . . 202 Kills 24 | . . . . 2 . 7 1 7 . . . . . 5 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Active Infowar (turns) 23450 | 45 1708 1272 2767 1772 1022 845 1475 1934 285 108 1245 34 1261 269 951 1116 715 1496 3130 Sensors 1317 | . . . . . . . 1042 38 112 . . . . . . . . 125 . IFF 7177 | . . . . . . . . . . . . . . . 923 1116 715 1496 2927 Structural 3417 | . . . 1703 1714 . . . . . . . . . . . . . . . Seismic 12142 | 45 1708 1272 1158 60 1022 845 433 1896 173 108 1245 34 1261 269 613 . . . . Decoding 5037 | . . . . . . . . . . . . . . . . . 411 1496 3130 Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . . . . 2 1 . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Turns Passed 25540 | 139 1799 1272 2773 1772 1022 845 1817 1934 1230 654 1246 36 1320 273 951 1116 715 1496 3130 Spaces Moved 15359 | 62 909 740 1590 908 813 641 1071 1101 792 463 810 27 1126 180 625 840 536 1169 956 Core 31 | 6 . . . . . . . . . . . . . . . . . . 25 Treads 2087 | 56 909 740 360 . . . 22 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 13241 | . . . 1230 908 813 641 1049 1101 792 463 810 27 1126 180 625 840 536 1169 931 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 105 120 120 120 110 110 95 95 95 110 110 110 95 110 110 110 50 Average Speed 126 | 152 160 160 121 120 120 120 114 110 109 95 109 110 110 110 107 110 110 113 242 Slowest Speed 260 | 160 160 160 160 120 120 120 240 110 155 95 110 110 110 110 110 110 110 125 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 42 | . . . . . . . . . . . . . . 3 . . 2 . 37 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 65 | 5 99 100 98 99 92 97 65 87 61 48 20 11 88 48 17 73 69 94 38 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 7 | . . 1 1 . 1 . . . . . . 1 3 . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . . . . 1 . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . . . 1 1 1 . 1 1 1 1 . Scrap Searched 16 | . . 3 . 2 . 1 . . . . . . 4 1 . 1 2 . 2 Spaces Dug 320 | . . . 6 . . . 7 4 1 . . . . 11 1 54 34 5 197 Terrain Destroyed 950 | . 16 . 117 11 . . 11 46 26 . 4 . . 11 62 64 35 156 391 Melee 8 | . . . . . . . 7 . . . . . . 1 . . . . . Projectile 412 | . . . 17 . . . 4 4 26 . . . . 10 5 62 35 3 246 AOE 528 | . 16 . 100 11 . . . 42 . . 4 . . . 57 . . 153 145 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Zio Pro Fac Upp Upp War Pro Total 19555 | 83 1117 783 2209 1521 855 673 1428 1614 998 584 1080 32 1205 228 839 943 615 1310 1438 Wait 2376 | . 115 8 385 569 15 8 164 287 84 60 166 3 70 19 146 9 17 97 154 Move 15336 | 61 908 739 1589 907 812 640 1070 1098 791 462 809 26 1125 179 624 839 535 1168 954 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 132 | 5 11 4 28 3 . 1 25 5 14 1 11 1 2 . 9 3 2 5 2 Fast Attach 50 | 7 . . 7 . . . 5 . 4 1 10 . 1 1 5 . 4 4 1 Attach 58 | . 2 1 5 . . . 10 4 7 3 5 . 1 . 3 1 . 3 13 Detach 24 | . . . 3 . . . 4 1 3 1 8 . 1 . 1 . 1 1 . Swap 177 | . 7 3 41 4 . 1 23 21 10 7 19 2 2 4 10 5 6 8 4 Drop 126 | . 5 4 33 3 . 1 18 7 9 1 14 . 2 1 10 2 6 8 2 Fire 1090 | 10 69 24 117 35 2 22 102 80 76 48 38 . 1 23 31 81 44 16 271 Melee 34 | . . . . . . . 7 26 . . . . . 1 . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . 54 . . . . . . . . . . 2 Rewire 95 | . . . . . 26 . . 31 . . . . . . . 3 . . 35 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 140 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 831 | -10/Materials | Discovered new exit (range 15) 1035 | -10/Materials | Discovered new exit (range 13) 1231 | -10/Materials | Discovered new exit (range 13) 1417 | -10/Materials | Discovered new exit (range 13) 1939 | -10/Materials | Entered Mines 1973 | -10/Mines | Met a Derelict bent on vengeance 2240 | -10/Mines | Learned Materials terminal intel 2280 | -10/Mines | Discovered new exit (range 9) 2282 | -10/Mines | Learned location of Storage (-9) 2625 | -10/Mines | Discovered new exit (range 10) 2665 | -10/Mines | Discovered new exit (range 3) 3211 | -10/Mines | Entered Materials 3211 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3212 | -9/Materials | Loaded intel: 12 terminal locations 3748 | -9/Materials | Discovered new exit (range 4) 3903 | -9/Materials | Discovered new exit (range 12) 4342 | -9/Materials | Discovered new exit (range 4) 4440 | -9/Materials | Central database locked down 4702 | -9/Materials | Discovered new exit (range 11) 5118 | -9/Materials | Discovered new exit (range 7) 5787 | -9/Materials | Repaired Imp. Assault Rifle 5866 | -9/Materials | Repaired Rocket Launcher 5899 | -9/Materials | Repaired Imp. Treads 5984 | -9/Materials | Entered Mines 6137 | -9/Mines | Core integrity fell below 50% 6219 | -9/Mines | Learned location of 1 exit from Materials 6513 | -9/Mines | Discovered new exit (range 3) 6556 | -9/Mines | Found a hidden stash of uninstalled traps 6757 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7064 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7642 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7642 | -9/Mines | Discovered new exit (range 6) 7667 | -9/Mines | Discovered new exit (range 10) 7756 | -9/Mines | Entered Exiles 7756 | -9/Exiles | Found Exiles lab destroyed 7756 | -9/Exiles | Accompanied by 5 allies 7786 | -9/Exiles | Led the pair of lost Derelicts to a safe place 8105 | -9/Exiles | Build established: Commander-Mutant 8365 | -9/Exiles | Learned location of Zion (-6) 8448 | -9/Exiles | Discovered new exit (range 14) 8603 | -9/Exiles | Discovered new exit (range 15) 8778 | -9/Exiles | Entered Mines 8778 | -8/Mines | Accompanied by 6 allies 9002 | -8/Mines | Discovered new exit (range 8) 9157 | -8/Mines | Discovered new exit (range 10) 9497 | -8/Mines | Build established: Mutant 9623 | -8/Mines | Entered Materials 9623 | -8/Materials | Accompanied by 2 allies 9623 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9624 | -8/Materials | Identified exit to Factory 10211 | -8/Materials | Central database locked down 10352 | -8/Materials | Build established: Scavenger-Tank 10647 | -8/Materials | Garrison activated, responded to threat 10751 | -8/Materials | Repaired Imp. Assault Rifle 10804 | -8/Materials | Repaired Imp. Assault Rifle 10843 | -8/Materials | Repaired Assault Cannon+ 10916 | -8/Materials | Discovered exit to Factory (range 4) 11267 | -8/Materials | Garrison activated, responded to threat 11398 | -8/Materials | Build established: Skirmisher 11439 | -8/Materials | Identified exit to Garrison 11440 | -8/Materials | Entered Garrison 11532 | -8/Garrison | Triggered checkpoint 11595 | -8/Garrison | Discovered new exit (range 10) 11772 | -8/Garrison | Triggered checkpoint 11822 | -8/Garrison | Triggered checkpoint 11829 | -8/Garrison | Garrison Relay disabled 12166 | -8/Garrison | Build established: Hacker-Mutant 12422 | -8/Garrison | Triggered checkpoint 12480 | -8/Garrison | Learned Materials security intel 12500 | -8/Garrison | Triggered checkpoint 12525 | -8/Garrison | Discovered new exit (range 10) 12686 | -8/Garrison | Garrison Relay disabled 12819 | -8/Garrison | Spotted B-75 Beast 12886 | -8/Garrison | Build established: Hacker-Gunner 12930 | -8/Garrison | Core integrity fell below 50% 13163 | -8/Garrison | Discovered new exit (range 10) 13221 | -8/Garrison | Garrison Relay disabled 13224 | -8/Garrison | Triggered checkpoint 13271 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13374 | -8/Garrison | Entered Materials 13774 | -8/Materials | First assault squad dispatched 13905 | -8/Materials | Central database locked down 14435 | -8/Materials | Build established: Gunner 14535 | -8/Materials | Repaired Arm. Wheel+ 14603 | -8/Materials | Identified exit to Garrison 14604 | -8/Materials | Entered Garrison 14760 | -8/Garrison | Triggered checkpoint 14786 | -8/Garrison | Triggered checkpoint 14851 | -8/Garrison | Garrison Relay disabled 14948 | -8/Garrison | Triggered checkpoint 15005 | -8/Garrison | Core integrity fell below 20% 15061 | -8/Garrison | Triggered checkpoint 15146 | -8/Garrison | System corruption reached 10% 15220 | -8/Garrison | Discovered exit to Factory (range 13) 15258 | -8/Garrison | Entered Factory 15258 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 15317 | -7/Factory | Repaired Arm. Wheel+ 15350 | -7/Factory | Repaired Arm. Wheel+ 15384 | -7/Factory | Repaired Arm. Wheel+ 15478 | -7/Factory | Discovered new exit (range 9) 15534 | -7/Factory | Discovered new exit (range 10) 15759 | -7/Factory | Discovered new exit (range 4) 16393 | -7/Factory | Garrison activated, responded to threat 16504 | -7/Factory | Entered Lower Caves 16510 | -7/Lower Caves | Met a Warlord Commander 16511 | -7/Lower Caves | Learned location of Warlord (-5) 16512 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16516 | -7/Lower Caves | Found Encrypted Comm Array 16531 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16540 | -7/Lower Caves | Entered Zion 16587 | -6/Zion | Received a hallucinogenic algorithm 16617 | -6/Zion | Discovered new exit (range 11) 16703 | -6/Zion | System corruption cleaned by Quarantine Array 16837 | -6/Zion | Gained Derelict followers 16886 | -6/Zion | Found Prototype Device 16886 | -6/Zion | Identified Phasing AFG 17102 | -6/Zion | Learned location of Armory (-3) 17122 | -6/Zion | Learned 4 Factory zone layouts 17568 | -6/Zion | Met Imprinter 17860 | -6/Zion | Entered Proximity Caves 17860 | -5/Proximity Caves | Accompanied by 3 allies 18030 | -5/Proximity Caves | Identified exit to Factory 18133 | -5/Proximity Caves | Entered Factory 18133 | -5/Factory | Accompanied by 2 allies 18133 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 18423 | -5/Factory | Repaired Seismic Detector 18494 | -5/Factory | Repaired Prc. Shock Rifle 18576 | -5/Factory | Lost 3 allies 19071 | -5/Factory | Discovered new exit (range 10) 19084 | -5/Factory | Entered Upper Caves 19108 | -5/Upper Caves | Build established: Tank 19127 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19476 | -5/Upper Caves | Learned Factory garrison access intel 20071 | -5/Upper Caves | Discovered new exit (range 10) 20087 | -5/Upper Caves | Learned Factory stockpile data 20200 | -5/Upper Caves | Entered another Upper Caves area 20414 | -5/Upper Caves | Discovered new exit (range 15) 20456 | -5/Upper Caves | Spotted B-75 Beast 20490 | -5/Upper Caves | Found DCF Scrap (14 items) 20520 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 20735 | -5/Upper Caves | Learned Factory garrison access intel 20898 | -5/Upper Caves | Discovered new exit (range 14) 20914 | -5/Upper Caves | Build established: Gunner 20914 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20915 | -5/Upper Caves | Entered Warlord 20979 | -5/Warlord | Discovered new exit (range 9) 21044 | -5/Warlord | System corruption cleaned by Quarantine Array 21563 | -5/Warlord | Warlord's base attacked by MAIN.C 21725 | -5/Warlord | Found Prototype Energy Gun 21728 | -5/Warlord | Found Prototype Energy Gun 21733 | -5/Warlord | Identified Vortex Rail (x2) 21795 | -5/Warlord | Met Warlord 21913 | -5/Warlord | Warlord forces counterattacked 21927 | -5/Warlord | Spotted Striker 21966 | -5/Warlord | Spotted Executioner 21990 | -5/Warlord | P-80 Master assimilated allied X9-NXS(g) 21990 | -5/Warlord | Spotted X9-NXS(g) 22034 | -5/Warlord | Spotted Executioner 22037 | -5/Warlord | Destroyed Executioner 22063 | -5/Warlord | Spotted Executioner 22064 | -5/Warlord | Spotted Striker 22077 | -5/Warlord | Spotted Striker 22085 | -5/Warlord | Destroyed Striker 22099 | -5/Warlord | Lost 3 parts (1n2u) 22116 | -5/Warlord | Lost 33 allies 22205 | -5/Warlord | Opened side exit 22238 | -5/Warlord | Warlord base infiltrated, sounded retreat 22360 | -5/Warlord | Found Prototype Ballistic Cannon 22360 | -5/Warlord | Identified Hvy. Autocannon 22366 | -5/Warlord | Spotted B-86 Titan 22371 | -5/Warlord | Spotted Executioner 22372 | -5/Warlord | Destroyed B-86 Titan 22411 | -5/Warlord | Entered Proximity Caves 22413 | -4/Proximity Caves | Lost 3 allies 22436 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22514 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 22526 | -4/Proximity Caves | Destroyed 7 combat bots 22785 | -4/Proximity Caves | Build established: Scavenger-Tank 22805 | -4/Proximity Caves | Lost 3 allies 23286 | -4/Proximity Caves | Spotted B-86 Titan 23332 | -4/Proximity Caves | Lost 3 parts (1u2w) 25116 | -4/Proximity Caves | Crushed by falling debris 25138 | -4/Proximity Caves | Crushed by falling debris 25169 | -4/Proximity Caves | Lost 3 parts (1p2u) 25385 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25404 | -4/Proximity Caves | Spotted B-86 Titan 25508 | -4/Proximity Caves | Core integrity fell below 50% 25531 | -4/Proximity Caves | Core integrity fell below 20% 25541 | -4/Proximity Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 25508_ Vortex penetrates L-61 Swordsman. 25508_ Destroyed Imp. Medium Armor Plating. 25511_ Hyp. Coil Gun severed. 25511_ Vortex penetrates L-61 Swordsman. 25511_ Destroyed Lgt. Antimatter Reactor. 25511_ Vortex penetrates Y-64 Sentinel. 25511_ Y-64 Sentinel destroyed. 25515_ Vortex penetrates L-61 Swordsman. 25515_ Rnf. Fission Core severed. 25515_ Beamcaster severed. 25517_ Vortex Rail destroyed. 25521_ Adv. Cooling System severed. 25523_ IFF Parser destroyed. 25523_ Beamcaster destroyed. [Achievement: Hydra] 25525_ Dropped Hcp. Storage Unit. 25525_ Lrn. Proton Cannon severed. 25529_ Dropped Hvy. Ion Cannon. 25530_ Prc. Shock Rifle severed. 25538_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???? +%" ??????????????????????????? | | ????# +" ^ ??????????????????????????? | | ????# + ^ ??????????????????????????? | | ????# % + ??????????????????????????? | | ????#" + ??????????????????????????? | | ??###" ###### ???????????????????????????? | | ??# #????? ???????????????????????????? | | ??# ## #?????? ????????????????????????????? | | ??#??# #???????? ????????????????????????????? | | ?????# #?????????????????????????????????????? | | ?????## ##?????????????????????????????????????? | | ??? ??## #??????????????????????????????????????? | | ??? ???#= #??????????????????????????????????????? | | ??? ???# !#??????????????????????????????????????? | | ??? ???# %#??????????????????????????????????????? | | ??? ???# #??????????????????????????????????????? | | ??? ???# #??????????????????????????????????????? | | ??? ???#]!#??????????????????????????????????????? | | ??# #??#![#??????????????????????????????????????? | | ??# #??#*=#?????????????##########???????????????? | | ??# #?##![#???######???? #???????????????? | | ??# ### !!##### #???? #???????????????? | | ??# [] # #???? #???????????????? | | #?# ## / # ##???# ##??????????????? | | #?# ### % ##### #??## #??????????????? | | ### ### ##??# #### @ #??????????????? | | #?### ### #??????????????? | | ###### ### ## h h #??????????????? | | #????# ## ## #??????????????? | | ?? ###?# #????????????? | | ## ##????# #????????????? | | ############ ###?????? ???????????? | | #?????????# #????????? ??????????? | | ????????? ## ????????? ???????????? | | ??????? ### ?????????? ???????????? | | ?????? ##?# ??????????# ????????????? | | ????? #### ???# ??????????# ##????????????? | | ??????????## ???# ??????????? ##?????????????? | | ???????????##????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ###???????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: EX 50 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Assault Rifle | 31% | -9/Materials Rocket Launcher | 57% | -9/Materials Imp. Treads | 40% | -9/Materials Imp. Assault Rifle | 19% | -8/Materials Imp. Assault Rifle | 39% | -8/Materials Assault Cannon | 20% | -8/Materials Arm. Wheel | 35% | -8/Materials Arm. Wheel | 30% | -7/Factory Arm. Wheel | 64% | -7/Factory Arm. Wheel | 74% | -7/Factory Seismic Detector | 10% | -5/Factory Prc. Shock Rifle | 23% | -5/Factory Studied --------- Assault Cannon | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Hydra I Like You, Cogmind Infiltrator Let Me Out Of Here My Business Is Booming Plot Armor Professional Mechanic This Is My Hole Challenges ------------ None Game ------ Seed SensorMappingScanner Manual? 0 Play Time 03:15:01 Cumulative 165.8 hours Start 2026.01.11 @ 12:54:59 End 2026.01.12 @ 22:31:21 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 95 Adventurer 4 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 68 Gallery% 59 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5cd4f02-745d-40c7-add1-2b8d992a8025