Cogmind - Beta 12 *** ADVENTURER MODE // 2023.10.17 @ 17:00:13 Player: Z4IKA Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (113) 565 Value Destroyed (2537) 2537 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 4979 Bonus ------- High Alert Combat Kills 157 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 14/100 System Corruption 2% Temperature Cool (18) Movement Rolling (125) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Improved Cooling System Large Storage Unit Improved Targeting Computer Microactuators > --- WEAPON (3) ------- Gatling Laser Katana Katana > --- INVENTORY (15) --- Light Ion Engine Carbon-fiber Leg Improved Cooling System Improved Cooling System Medium Storage Unit Compact Battery (145) Visual Processing Unit Terrain Scanner Seismic Detector Utility Shielding High-powered Tractor Beam Gatling Laser Gatling Laser Gatling Laser Katana Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Compact Battery Improved Targeting Computer > --- WEAPON ----------- Gatling Laser Katana Katana > --- INVENTORY -------- Wheel Improved Cooling System Improved Cooling System Medium Storage Unit Visual Processing Unit Terrain Scanner Seismic Detector Microactuators Utility Shielding High-powered Tractor Beam Gatling Laser Gatling Laser Gatling Laser Katana [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Insulated Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 50 | 5 4 21 20 Power 6 | 1 . 2 3 Engine 4 | 1 . 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads . | . . . . Leg 7 | 2 . 4 1 Wheel 4 | . . 2 2 Hover . | . . . . Flight . | . . . . Utility 13 | 1 1 4 7 Device 7 | . . 2 5 Storage 4 | 1 1 1 1 Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 20 | 1 3 9 7 Energy Gun 12 | 1 2 4 5 Energy Cannon 1 | . . 1 . Ballistic Gun 4 | . 1 3 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 24 | . . 7 17 Power 4 | . . . 4 Propulsion 5 | . . 2 3 Utility 6 | . . 2 4 Weapon 9 | . . 3 6 Highest Loss Streak 5 | . . 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 97 87 62 Engine 6 | . 14 8 3 Leg 12 | . 28 18 2 Wheel 2 | . . 1 3 Device 6 | . . 4 10 Storage 18 | . 26 22 11 Processor 5 | . . 3 9 Protection 1 | . . . 2 Energy Gun 12 | . 24 10 12 Energy Cannon 1 | . . 2 1 Ballistic Gun 6 | . 2 12 . Slashing Weapon 2 | . . . 5 Naked Turns . | . . . . Heaviest Build 42 | 7 29 37 42 Greatest Support 22 | 20 20 22 22 Greatest Overweight (x) 12 | . 1 3 12 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 14 | 5 14 15 15 Most Carried 15 | 2 8 14 15 Average Carried 8 | . 4 9 9 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 1 6 9 15 Class Distribution -------------------- 64% | Mutant 16% | Gunner 10% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 1527 | 285 66 929 247 Remotely . | . . . . Salvage Created 4572 | 66 213 2670 1623 Parts 278 | 4 19 174 81 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 80 | 1 4 51 24 Melee 5 | . . . 5 Guns 55 | 1 2 38 14 Cannons 14 | . . 10 4 AOE 5 | . 2 3 . Classes Destroyed 11 | 2 4 5 . Worker 22 | 1 . 9 12 Builder 11 | . 1 6 4 Tunneler 2 | . . 2 . Hauler 3 | . . 3 . Recycler 3 | . 1 . 2 Mechanic 2 | . 1 . 1 Watcher 7 | . . 5 2 Swarmer 12 | . 3 4 5 Grunt 57 | 1 1 39 16 Brawler 1 | . . 1 . Sentry 10 | . . 7 3 Best Kill Streak 14 | 1 4 14 5 Combat Bots Only 9 | 1 3 9 3 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 3285 | 24 55 1179 2027 Core 723 | . 8 158 557 Absorbed by Shields 181 | . . 181 . Regen/Repaired (Parts) 9 | . . 9 . Core Remaining (%) 85 | 100 96 60 . Volleys Fired 261 | 7 10 159 85 Largest 3 | 1 2 3 3 Hottest 186 | 50 80 129 186 Shots Fired 493 | 7 20 337 129 Gun 446 | 7 20 309 110 Cannon 41 | . . 28 13 Launcher 6 | . . . 6 Special . | . . . . Kinetic 186 | . 2 170 14 Thermal 212 | 7 2 94 109 Explosive . | . . . . Electromagnetic 95 | . 16 73 6 Robot Hit Streak 25 | 3 5 25 23 Robot Miss Streak 3 | 1 3 3 2 Penetration Max . | . . . . Secondary Targets 8 | . . 7 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 403 | 5 13 254 131 Core Hits 192 | 3 9 114 66 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 19 | 2 . 8 9 Burn 17 | 2 . 7 8 Destroy 1 | . . 1 . Sever 1 | . . . 1 Melee Attacks 40 | . . . 40 Impact . | . . . . Slashing 40 | . . . 40 Piercing . | . . . . Sneak Attacks 21 | . . . 21 Combat Hostiles . | . . . . Follow-up Attacks 3 | . . . 3 Damage Inflicted 7625 | 61 213 3896 3455 Guns 4711 | 61 158 3137 1355 Cannons 742 | . . 514 228 Explosions 522 | . 55 245 222 Melee 1647 | . . . 1647 Ramming 3 | . . . 3 Kinetic 2073 | . 26 1819 228 Thermal 2949 | 61 81 1452 1355 Explosive . | . . . . Electromagnetic 953 | . 106 625 222 Impact . | . . . . Slashing 1647 | . . . 1647 Piercing . | . . . . Highest Corruption 2 | . . 1 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 28 | . . 8 20 Message Errors 11 | . . 3 8 Matter Fused 2 | . . 1 1 Heat Flow Errors 5 | . . 2 3 Energy Discharges 1 | . . . 1 Parts Fused 2 | . . 1 1 Data Loss (minor) 5 | . . . 5 Alerts 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 220 | . . . 220 Projectiles . | . . . . Explosions . | . . . . Melee 220 | . . . 220 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . 28 . 6 Shots 2 | . 1 . 1 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 331 | 68 66 331 329 Average Temperature 71 | 29 22 75 72 Received Heat Transfer 2058 | 18 12 696 1332 Effects 7 | . . 5 2 Energy Bleed 2 | . . 2 . Interference 5 | . . 3 2 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 6 | . . 2 4 Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 19 | 2 . 6 11 Heat Transferred 7814 | 333 124 3656 3701 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . 1 3 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 619 | 25 172 619 498 Initial 150 | . 13 61 150 Average 216 | 5 98 271 170 Maximum Alert Level 2 | . . 2 2 Low Security (%) 58 | 100 100 49 61 Level 1 21 | . . 14 35 Level 2 20 | . . 36 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Sterilizations 1 | . . 1 . Squads Dispatched 16 | . 1 12 3 Investigation 13 | . 1 10 2 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 97 | 1 4 58 34 Peak Tracking Total 7 | 1 3 7 5 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 6 | . 3 1 2 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 18 | . 1 13 4 Terminals 11 | . . 8 3 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . . 2 . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 71 | . 3 55 13 Successful 48 | . 3 38 7 Failed 23 | . . 17 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 41 | . . 32 9 Fabricators . | . . . . Repair Stations 9 | . 3 6 . Recycling Units 11 | . . 11 . Scanalyzers 10 | . . 6 4 Garrison Access . | . . . . Terminal Hacks 21 | . . 18 3 Record 3 | . . 3 . Robot Analysis 1 | . . . 1 Prototype ID Bank 3 | . . 3 . Branch Access Points 1 | . . 1 . Emergency Access Points 1 | . . 1 . Recycling Unit Index 2 | . . 1 1 Alert Level 5 | . . 5 . Locate Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Surveillance Status 1 | . . 1 . Recall Investigation 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 3 5 . Scan Component 6 | . 3 3 . Repair 2 | . . 2 . Recycling Unit Hacks 10 | . . 10 . Recycle Component 1 | . . 1 . Process 2 | . . 2 . Report Inventory 5 | . . 5 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer 9 | . . 5 4 Insert Component 4 | . . 2 2 Analyze 5 | . . 3 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 1 12 4 Full Trace Events 16 | . 1 12 3 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 2 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled 1 | . . 1 . Recycled Matter 206 | . . 206 . Retrieved Matter 384 | . . 384 . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 4 | . . 2 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 4869 | 104 290 2573 1902 Spaces Moved 2020 | 83 139 1184 614 Core 182 | 31 . . 151 Treads . | . . . . Legs 1259 | 52 139 857 211 Wheels 579 | . . 327 252 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 100 95 Average Speed 195 | 93 179 174 252 Slowest Speed 650 | 120 190 330 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 6 32 71 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 13 | . . 13 . Melee . | . . . . Projectile . | . . . . AOE 13 | . . 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 2455 | 102 161 1399 793 Wait 18 | 2 . 4 12 Move 2017 | 82 138 1183 614 Hop . | . . . . Pick Up 60 | 6 7 25 22 Fast Attach 1 | . . . 1 Attach 48 | 5 4 21 18 Detach 4 | . 2 . 2 Swap 1 | . . . 1 Drop 9 | . . 7 2 Fire 261 | 7 10 159 85 Melee 35 | . . . 35 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 76 | -11/Junkyard | Discovered new exit (range 8) 105 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 15) 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1301 | -9/Materials | Repaired Lrg. Matter Pod 1327 | -9/Materials | Repaired EM Pulse Gun 1391 | -9/Materials | Identified exit to Mines 2066 | -9/Materials | Destroyed 9 combat bots 2375 | -9/Materials | Discovered new exit (range 16) 2387 | -9/Materials | Build established: Scavenger-Gunner 2565 | -9/Materials | Sterilization system engaged 2565 | -9/Materials | Non-combat units ordered to evacuate 2665 | -9/Materials | Combat units ordered to evacuate 2865 | -9/Materials | Ambient heat levels rising (+10) 2953 | -9/Materials | Build established: Gunner 2968 | -9/Materials | Entered another Materials area 2968 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3095 | -8/Materials | Lost 4 parts (1p1n2w) 3267 | -8/Materials | Discovered new exit (range 15) 3382 | -8/Materials | Lost 3 parts (1p1n1u) 3630 | -8/Materials | Build established: Mutant 3957 | -8/Materials | Core integrity fell below 50% 4119 | -8/Materials | Discovered new exit (range 3) 4254 | -8/Materials | Core integrity fell below 20% 4277 | -8/Materials | Lost 5 parts (1p3u1w) 4870 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf destroyed. K-01 Serf collects debris. Acquired Lgt. Ion Engine. K-01 Serf collects debris. Sneak attack on K-01 Serf. K-01 Serf destroyed. K-01 Serf collects debris. R-06 Scavenger collects Wheel. K-01 Serf collects debris. Wheel destroyed. R-06 Scavenger collects Sml. Matter Pod. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Terrain Scanner. G-47 Trooper destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Katana follow-up attack on G-47 Trooper. 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