Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.04 @ 02:28:34 Player: hanzu Result: Destroyed by Dirty Bomb Trap Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (131) 655 Value Destroyed (3915) 3915 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (371) 371 TOTAL SCORE: 8281 Bonus ------- High Alert Combat Kills 371 Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 23/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ System Shield System Shield Makeshift System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Matter Pod (200) Improved Trap Extractor (2/6 Dirty Bomb) Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit Structural Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Shock Absorption System > --- WEAPON ----------- Advanced Beam Rifle Plasma Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Improved Titanium Leg Improved Heat Sink High-capacity Matter Pod Hacking Suite System Shield System Shield Plasma Cannon Plasma Cannon High-powered Shotgun Enhanced Autogun Grenade Launcher Rocket Launcher Heavy Hammer [Rating: 45] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . . . . 2 2 . . Weapon . | . . . . . . . . . Parts Attached 118 | 7 14 2 . 5 46 18 11 15 Power 8 | 1 1 . . 1 3 1 1 . Engine 7 | 1 . . . 1 3 1 1 . Core 1 | . 1 . . . . . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 4 . . . 18 2 . 3 Treads 3 | 2 . . . . 1 . . . Leg 23 | . 4 . . . 17 2 . . Wheel 2 | . . . . . . . . 2 Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 35 | 2 5 . . . 12 6 3 7 Device 17 | 1 3 . . . 5 2 2 4 Storage 4 | 1 2 . . . . 1 . . Processor . | . . . . . . . . . Hackware 5 | . . . . . . 2 . 3 Protection 9 | . . . . . 7 1 1 . Artifact . | . . . . . . . . . Weapon 46 | 2 4 2 . 4 13 9 7 5 Energy Gun 8 | . 1 . . 1 3 3 . . Energy Cannon 10 | . . . . . 3 3 2 2 Ballistic Gun 14 | 2 2 1 . 1 4 . 2 2 Ballistic Cannon . | . . . . . . . . . Launcher 12 | . 1 1 . 2 2 3 3 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 2 . . Parts Lost 29 | . . . . 3 9 . 9 8 Power 4 | . . . . 1 1 . 1 1 Propulsion 11 | . . . . . 5 . 4 2 Utility 8 | . . . . . 3 . 2 3 Weapon 6 | . . . . 2 . . 2 2 Highest Loss Streak 8 | . . . . 3 3 . 4 8 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 81 | . 99 100 100 99 87 95 72 71 Engine 6 | . 2 . . 8 6 7 6 6 Core 2 | . 11 14 14 4 . . . . Leg 15 | . 26 28 28 28 30 29 5 . Device 14 | . 13 14 14 14 14 16 15 15 Storage 8 | . 14 14 14 14 9 7 7 6 Hackware 8 | . . . . . . 7 15 15 Protection 5 | . . . . . 7 9 4 6 Energy Gun 4 | . 13 14 14 13 7 7 . . Energy Cannon 4 | . . . . . 3 6 4 6 Ballistic Gun 8 | . 14 13 14 13 6 . 8 7 Naked Turns . | . . . . . . . . . Heaviest Build 76 | 15 31 31 31 31 53 75 76 73 Greatest Support 80 | 40 40 26 26 26 75 80 80 28 Greatest Overweight (x) 24 | 4 4 1 1 1 1 1 21 24 Average Overweight (x) 2 | 1 . 1 1 . . . 7 6 Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 Average Capacity 17 | 7 13 15 15 15 15 15 20 19 Most Carried 20 | 4 12 14 15 15 15 16 17 20 Average Carried 13 | 1 8 13 14 13 13 14 14 14 Final Capacity 20 | 8 15 15 15 15 15 20 20 5 Final Carried 16 | 2 12 14 15 12 15 16 14 5 Class Distribution -------------------- 56% | Hacker-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Matter Collected 2814 | 318 271 57 7 266 1155 260 289 191 Remotely . | . . . . . . . . . Salvage Created 4787 | 47 498 42 . 26 2398 1037 516 223 Parts 250 | 4 34 2 . . 141 44 23 2 Haulers Intercepted 11 | . 2 . . . 6 3 . . Recyclers Shooed 5 | 1 1 . . . 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 21 11 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 92 | . 11 2 . 4 37 20 15 3 Guns 35 | . 9 . . 1 19 2 4 . Cannons 26 | . . . . . 9 10 5 2 AOE 27 | . 2 2 . 3 7 7 6 . Classes Destroyed 18 | 1 5 . . 1 9 . 2 . Worker 7 | . . . . . 4 3 . . Builder 2 | . 2 . . . . . . . Tunneler 10 | 2 . . . . 6 2 . . Hauler 11 | . 2 . . . 6 3 . . Recycler 3 | . . . . . 2 1 . . Minesweeper 1 | . . . . . . . 1 . Operator 1 | . . . . . 1 . . . Watcher 8 | . 2 . . . 5 1 . . Swarmer 22 | . 3 . . . 4 6 7 2 Grunt 46 | . 8 2 . . 17 11 8 . Brawler 1 | . . . . . 1 . . . Duelist 3 | . . . . . 2 1 . . Sentry 12 | . . . . . 9 2 . 1 Specialist 2 | . . . . . 2 . . . Hunter 1 | . . . . . 1 . . . Heavy 1 | . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 Samaritan 3 | . . . . . . . 1 2 Assembled 4 | . . . . 4 . . . . Best Kill Streak 8 | 1 4 2 . 3 6 8 4 3 Combat Bots Only 8 | . 3 2 . 3 5 8 4 3 Max Kills in Single Turn 2 | 1 2 1 . 1 2 2 2 1 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . 2 1 . 1 2 2 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Damage Taken 6659 | . 291 . . 468 2204 1056 1093 1547 Core 1124 | . 75 . . 80 227 154 212 376 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 260 | . 69 . . . 51 140 . . Core Remaining (%) 65 | 100 . . . 38 58 . . . Volleys Fired 354 | 8 39 4 . 7 171 58 41 26 Largest 2 | 2 2 1 . 2 2 2 2 2 Hottest 160 | 40 76 33 . 76 141 141 160 160 Shots Fired 667 | 16 76 4 . 9 337 108 73 44 Gun 460 | 16 74 . . 4 252 50 36 28 Cannon 164 | . . . . . 69 50 29 16 Launcher 43 | . 2 4 . 5 16 8 8 . Special . | . . . . . . . . . Kinetic 236 | 16 37 . . 2 141 . 12 28 Thermal 388 | . 37 . . 2 180 100 53 16 Explosive 43 | . 2 4 . 5 16 8 8 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 21 | 6 12 13 . 5 21 13 9 18 Robot Miss Streak 5 | 2 3 . . 2 4 3 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 445 | 10 47 1 . 5 233 70 40 39 Core Hits 232 | 3 22 5 . 8 100 52 28 14 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 4 | . 1 . . . 1 . . 2 Critical Strikes 19 | . 2 . . . 9 6 . 2 Burn 13 | . 1 . . . 7 5 . . Meltdown 2 | . . . . . 1 1 . . Destroy 3 | . 1 . . . 1 . . 1 Smash 1 | . . . . . . . . 1 Melee Attacks 6 | . . . . . 3 . . 3 Impact 6 | . . . . . 3 . . 3 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11015 | 138 787 222 . 358 4959 2249 1470 832 Guns 5288 | 138 631 . . 25 2924 700 445 425 Cannons 2806 | . . . . . 1132 915 406 353 Explosions 2867 | . 156 222 . 333 903 634 619 . Melee 54 | . . . . . . . . 54 Ramming . | . . . . . . . . . Kinetic 2358 | 138 328 . . 10 1292 . 165 425 Thermal 5736 | . 303 . . 15 2764 1615 686 353 Explosive 2867 | . 156 222 . 333 903 634 619 . Electromagnetic . | . . . . . . . . . Impact 54 | . . . . . . . . 54 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 2 . . 6 Average Corruption 1 | . . . . . 1 . . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 30 | . . . . . 29 . . 1 Message Errors 7 | . . . . . 7 . . . Matter Fused 6 | . . . . . 6 . . . Heat Flow Errors 4 | . . . . . 4 . . . Energy Discharges 3 | . . . . . 3 . . . Data Loss (minor) 5 | . . . . . 4 . . 1 Data Loss (major) 1 | . . . . . 1 . . . Misfires 1 | . . . . . 1 . . . Alerts 3 | . . . . . 3 . . . Overload Shots . | . . . . . . . . . Overflow Damage 195 | . . . . 56 84 14 5 36 Projectiles 21 | . . . . . 2 14 5 . Explosions 138 | . . . . 56 82 . . . Melee 36 | . . . . . . . . 36 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 236 | . . . . 41 136 35 24 . Shots 10 | . . . . 2 5 2 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 447 | . 225 . . 21 209 393 144 447 Average Temperature 57 | . 58 . . 11 36 94 40 232 Received Heat Transfer 1770 | . 138 . . . 738 348 360 186 Effects 2 | . . . . . . 1 . 1 Short Circuit 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 5 | . . . . . 2 2 . 1 Combat Hostiles 4 | . . . . . 2 1 . 1 Parts Melted 25 | . 1 . . . 10 11 1 2 Heat Transferred 11897 | . 814 . . 37 5563 3465 1318 700 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Peak Influence 772 | 10 226 107 . 33 695 772 . . Initial 315 | . 6 30 . . . 315 . . Average 317 | 3 91 60 . 2 436 554 . . Maximum Alert Level 3 | . 1 . . . 2 3 . . Low Security (%) 38 | 100 94 100 . 100 6 . . . Level 1 23 | . 5 . . . 43 10 . . Level 2 36 | . . . . . 49 78 . . Level 3 1 | . . . . . . 11 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 3 1 . . 8 5 . 1 Investigation 9 | . 3 1 . . 4 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . . . . . 4 1 . . Assault 3 | . . . . . . 2 . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Distress Signals 4 | . . . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 20 2 . 12 49 38 16 12 Peak Tracking Total 14 | . 3 2 . 9 6 9 4 14 Tactical Retreats 6 | . . . . 2 . 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Traps Triggered 3 | . 2 . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 1 | . . . . . . . . 1 Triggered 2 | . . . . . . . 1 1 Most Traps Carried 5 | . . . . . . . 5 3 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Disabled 7 | . . . . . 4 1 2 . Max in Single Turn 1 | . . . . . 1 1 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Accessed 31 | . 10 1 1 . 12 4 2 1 Terminals 19 | . 8 1 . . 8 1 1 . Fabricators 2 | . . . . . . 2 . . Repair Stations 3 | . 1 . . . 1 1 . . Recycling Units 3 | . 1 . . . 2 . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 80 | . 24 2 1 . 35 11 6 1 Successful 50 | . 14 1 1 . 21 6 6 1 Failed 29 | . 9 1 . . 14 5 . . Catastrophic 6 | . 2 1 . . 2 1 . . Database Lockouts 1 | . 1 . . . . . . . Manual 30 | . 14 2 . . 12 1 1 . Terminals 53 | . 20 2 . . 24 2 5 . Fabricators 5 | . . . . . . 5 . . Repair Stations 8 | . 2 . . . 2 4 . . Recycling Units 6 | . 2 . . . 4 . . . Scanalyzers 5 | . . . . . 5 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 6 1 1 . 6 . 6 1 Record 6 | . . . 1 . . . 5 . Part Schematic 1 | . . 1 . . . . . . Robot Analysis 5 | . 3 . . . 2 . . . Prototype ID Bank 3 | . . . . . 3 . . . Open Door 2 | . . . . . . . 1 1 Terminal Index 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Registered Components 2 | . 1 . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 . . Network Status 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 6 | . 2 . . . 2 2 . . Scan Component 3 | . 1 . . . 1 1 . . Repair 3 | . 1 . . . 1 1 . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . Retrieve Components 3 | . 1 . . . 2 . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 5 . . . 7 1 . . Terminals 10 | . 4 . . . 5 1 . . Assimilate 1 | . 1 . . . . . . . Botnet 7 | . 2 . . . 4 1 . . Operators 2 | . 1 . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . Recyclers 2 | . 1 . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . Extract 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 8 1 . . 9 4 . . Full Trace Events 8 | . 2 1 . . 4 1 . . Feedback Events 2 | . . . . . 2 . . . Corruption 2 | . . . . . 2 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . 6 . . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 25 | . . . . . . 25 . . Total Part Build Rating 1 | . . . . . . 1 . . Parts Repaired 3 | . 1 . . . 1 1 . . Time 67 | . 32 . . . 13 22 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . 1 . . . 11 . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total Allies 6 | . 1 5 . . . . . . Largest Group 5 | . 1 5 5 3 . . . . Highest-Rated Group 99 | . 10 99 99 42 . . . . Highest-Rated Ally 31 | . 10 31 31 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 17 | . . 5 . 12 . . . . Total Damage 175 | . . 52 . 123 . . . . Kills 2 | . . 1 . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Robot Analysis Total 5 | . 3 . . . 2 . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Turns Passed 12921 | 127 1111 362 380 446 2681 873 4748 2193 Spaces Moved 4244 | 52 512 176 200 224 1196 430 890 564 Core 437 | 22 1 . . . . . 253 161 Treads 48 | 30 18 . . . . . . . Legs 3356 | . 493 176 200 224 1196 430 637 . Wheels 403 | . . . . . . . . 403 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 120 120 127 130 50 Average Speed 256 | 167 164 190 190 188 137 129 511 369 Slowest Speed 1250 | 250 250 190 190 190 190 200 1100 1250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 4 87 52 57 49 95 13 95 68 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . 1 . . 4 5 Spaces Dug 9 | . . . . 4 1 4 . . Terrain Destroyed 213 | . 10 23 . 22 112 12 34 . Melee 1 | . . . . . 1 . . . Projectile 5 | . . . . . 2 3 . . AOE 207 | . 10 23 . 22 109 9 34 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total 5631 | 76 702 199 200 240 1923 636 1025 630 Wait 775 | 1 117 16 . 2 441 117 74 7 Move 4236 | 51 511 175 199 223 1195 429 889 564 Hop . | . . . . . . . . . Pick Up 79 | 9 14 2 1 1 34 5 6 7 Fast Attach 17 | . 4 . . . 7 4 1 1 Attach 50 | 7 4 . . 4 17 7 4 7 Detach 8 | . 1 . . 1 . 3 . 3 Swap 51 | . 6 2 . 1 22 7 6 7 Drop 54 | . 6 . . 1 33 6 4 4 Fire 354 | 8 39 4 . 7 171 58 41 26 Melee 6 | . . . . . 3 . . 3 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 1 | . . . . . . . . 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / Dat) History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 15) 128 | -11/Junkyard | Entered Materials 321 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 7) 438 | -10/Materials | Discovered new exit (range 11) 445 | -10/Materials | Central database locked down 549 | -10/Materials | Discovered new exit (range 5) 934 | -10/Materials | Repaired Imp. Aluminum Leg 1037 | -10/Materials | Discovered new exit (range 13) 1239 | -10/Materials | Entered Mines 1239 | -10/Mines | Accompanied by 1 ally 1246 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1316 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1423 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1427 | -10/Mines | Found Prototype Device 1439 | -10/Mines | Learned Materials trap positions 1574 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1575 | -10/Mines | Discovered new exit (range 5) 1601 | -10/Mines | Entered Exiles 1601 | -10/Exiles | Accompanied by 5 allies 1630 | -10/Exiles | Discovered new exit (range 15) 1631 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1653 | -10/Exiles | Met 8R-AWN 1681 | -10/Exiles | Met EX-HEX 1753 | -10/Exiles | Met EX-DEC 1765 | -10/Exiles | Learned location of Zion (-6) 1965 | -10/Exiles | Discovered new exit (range 10) 1981 | -10/Exiles | Entered Mines 1981 | -9/Mines | Accompanied by 3 allies 1994 | -9/Mines | Met a Derelict bent on vengeance 2095 | -9/Mines | Assembled infested the area 2100 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2141 | -9/Mines | Core integrity fell below 50% 2167 | -9/Mines | Lost 3 parts (1p2w) 2275 | -9/Mines | Discovered new exit (range 7) 2427 | -9/Mines | Entered Materials 2427 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2428 | -8/Materials | Loaded intel: 18 trap records 2445 | -8/Materials | Identified Exp. Sensor Array 2848 | -8/Materials | Lost 3 parts (1p1n1u) 3185 | -8/Materials | Lost 3 parts (1n2u) 3649 | -8/Materials | Discovered new exit (range 10) 4432 | -8/Materials | Discovered new exit (range 11) 5004 | -8/Materials | Repaired Grenade Launcher 5054 | -8/Materials | Discovered new exit (range 10) 5108 | -8/Materials | Entered Factory 5108 | -7/Factory | Evolved 2 slots: Utility x2 5262 | -7/Factory | Destroyed 8 combat bots 5594 | -7/Factory | Fabricated Hcp. Storage Unit? 5653 | -7/Factory | Discovered new exit (range 14) 5701 | -7/Factory | Repaired Imp. Titanium Leg 5855 | -7/Factory | Build established: Hacker-Mutant 5908 | -7/Factory | First assault squad dispatched 5981 | -7/Factory | Entered Lower Caves 6574 | -7/Lower Caves | Attracted the attention of an 0b10 base 6633 | -7/Lower Caves | Lost 4 parts (2n2w) 6642 | -7/Lower Caves | Learned 8 Research zone layouts 6642 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 6642 | -7/Lower Caves | Learned Factory security intel 7641 | -7/Lower Caves | Spotted B-75 Beast 7933 | -7/Lower Caves | Core integrity fell below 50% 7961 | -7/Lower Caves | Lost 3 parts (1p1n1u) 9431 | -7/Lower Caves | Discovered new exit (range 6) 9475 | -7/Lower Caves | Learned location of Extension (-6) 10729 | -7/Lower Caves | Entered another Lower Caves area 11348 | -7/Lower Caves | Discovered new exit (range 14) 12472 | -7/Lower Caves | Encountered a Warlord checkpoint 12492 | -7/Lower Caves | Identified exit to Data Miner 12598 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12830 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12888 | -7/Lower Caves | Core integrity fell below 20% 12922 | -7/Lower Caves | Destroyed by Dirty Bomb Trap Last Messages --------------- 12889_ Lgt. Nuclear Core fries itself beyond repair. 12889_ Slug penetrates Wall. 12894_ Y-64 Sentinel suffers critical hit (Smash). 12894_ Destroyed Adv. Heat Sink. 12894_ Y-64 Sentinel system corrupted by crushing effect. 12897_ Autogun fries itself beyond repair. 12899_ Penetrated by Slug. 12902_ Arm. Huge Wheel destroyed. 12905_ Y-64 Sentinel IFF system glitched. 12905_ Mak. System Shield destroyed. 12905_ Hacking Suite destroyed. 12905_ System corrupted by crushing effect (+2). 12905_ System corrupted by crushing effect (+4). 12905_ Dropped Hcp. Storage Unit. 12919_ Imp. Trap Extractor dropped Dirty Bomb Trap. 12920_ Installed Dirty Bomb Trap. 12922_ System corrupted: Component data lost. 12922_ S-27 Virus triggered Dirty Bomb Trap. 12922_ An explosion rips through the floor. 12922_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? # | | ???????????????????????????????????????????? % | | ??????????????????????????????###??????????? | | ??????????????????????????????# ###????????? | | ??????????????????????????????# ##???????# % | | ???????????????????????????????# ####????# | | ???????????????????????????????# #?????# | | ????????????????????????# ?????# #????## | | ????????????????????????? ##### ?# ###### % | | ???????????????????????##?? #??# % % | | ??????????????????????## ???? #??# | | ?????????????????????## #???## ##?# ####### | | ????????????????????## #?## ### #?????### | | ????????????????????#% % %## ##??????# | | ????????????????????# % % % #??????? | | ?????????????????????# % ##??????? | | ??????????????? %##### % ##???????# | | ??????>???????? % % % #####???????## | | ??????????????? %% % ## #???????## | | ???????????????????### #??????## | | ????????????????????## %% #??????# % | | ????????????????????# % ##????# % | | ??########?????????## % % %#????# % | | ??# #?????????# % %%### ?##% | | ??# # ############### % ?## | | ?## # ## #! #### @ % % %% %???## | | ## # ## #! ##; % ### % %%????## | | ######% #%! #X ##;%* #?? ?????? | | ###### ######! #//!### ### #??# ?????? | | """"# #//!### #???####??????? | | " # !###### ###### #?????????????? | | []!#????# ####?????????????? | | ]!!#????# ##????????????????? | | " # ![#????################ ##?????????????????? | | """?# ]]#???????????????????###??????????????????? | | ###### #????????????????????????????????????????? | | #????????????????????????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 16 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 31 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Rocket Launcher | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactExplosivePrototype Manual? 0 Play Time 01:02:54 Cumulative 170.3 hours Start 2024.01.04 @ 01:26:45 End 2024.01.04 @ 02:28:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e621272-4b34-471b-b187-07669d52a628