Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 17:22:42 Player: ktur Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (56) 280 Value Destroyed (1753) 1753 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (439) 439 TOTAL SCORE: 7332 Bonus ------- Registered with UFD 300 Met Data Miner 300 Friendly Fire -161 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 27% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled VTOL Module Precision Grenade Launcher CPS Tube (1) Makeshift Sword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Flightbrick > --- UTILITY ---------- Power Amplifier Advanced Sensor Array Surveybot 17 Chip 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Core Analyzer Microactuators Microactuators Improved Medium Armor Plating System Shield Improved System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Cooled VTOL Module Improved Shield Generator Component Analysis Suite Precision Grenade Launcher CPS Tube [Rating: 105] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Armored Treads Treads Armored Treads Leg Cargo Legs Flight Unit Flightbrick Utility Hardened Medium Armor Plating Device Microactuators Storage High-capacity Storage Unit Processor Core Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Makeshift Axe Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 8 . . . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 6 | . . . . . 6 . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 95 | 7 5 23 6 6 23 3 9 4 8 1 . Power 8 | 1 . 1 2 1 1 . 1 . 1 . . Engine 6 | 1 . 1 2 1 1 . . . . . . Core 2 | . . . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 14 | 2 . 4 2 1 3 . . 2 . . . Treads 8 | 2 . 4 2 . . . . . . . . Leg 3 | . . . . 1 2 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . 1 . . 2 . . . Utility 48 | 2 2 7 2 2 16 2 6 2 7 . . Device 24 | 1 1 6 . 1 7 1 1 1 5 . . Storage 4 | 1 1 1 . 1 . . . . . . . Processor 5 | . . . . . . 1 3 . 1 . . Hackware 5 | . . . . . 3 . 1 1 . . . Protection 10 | . . . 2 . 6 . 1 . 1 . . Artifact . | . . . . . . . . . . . . Weapon 25 | 2 3 11 . 2 3 1 2 . . 1 . Energy Gun 7 | 1 2 4 . . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . 2 . . . . . . . . . Special Weapon 4 | . 1 1 . . 1 . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon 6 | . . 2 . 1 2 . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 7 | . . . . 1 . 2 1 3 . . . Parts Lost 37 | . 1 13 . . 10 . 1 1 1 1 9 Power 4 | . . 2 . . 1 . . . . . 1 Propulsion 9 | . . 4 . . 3 . . . . . 2 Utility 16 | . 1 2 . . 6 . . . 1 1 5 Weapon 8 | . . 5 . . . . 1 1 . . 1 Highest Loss Streak 7 | . 1 5 . . 7 . 1 1 1 1 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 81 | . 90 85 98 89 60 11 39 59 69 79 33 Engine 10 | . 14 12 12 13 3 . . . . . . Treads 17 | . 28 18 28 19 . . . . . . . Leg 1 | . . . . 3 6 . . . . . . Device 8 | . 4 11 8 2 20 5 10 10 17 27 14 Storage 11 | . 14 14 14 13 3 . . . . . . Processor 1 | . . . . . . . 6 15 15 11 7 Hackware 1 | . . . . . 12 . 3 7 10 11 3 Protection 5 | . . . 5 13 4 . 1 5 4 5 1 Energy Gun 7 | . 21 3 14 8 . . . . . . . Ballistic Gun 1 | . 5 . . 1 . . . . . . . Launcher 2 | . . 9 . . . . . . . . . Slashing Weapon 8 | . . 10 14 13 4 . 4 5 5 5 1 Peak Build Rating 105 | 7 10 20 24 42 74 52 82 91 105 97 90 Average Rating 30 | 4 7 15 22 30 60 43 67 83 96 94 37 On Entrance 45 | . 7 10 19 24 40 43 43 82 91 94 90 Naked Turns . | . . . . . . . . . . . . Heaviest Build 90 | 14 24 41 40 64 90 1 24 24 31 27 24 Greatest Support 85 | 40 40 40 40 55 85 3 24 30 30 33 30 Greatest Overweight (x) 4 | . . 1 . 1 3 . . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 5 5 5 5 5 5 Average Capacity 14 | 6 8 14 15 18 16 5 5 5 5 5 5 Most Carried 20 | 6 10 15 15 20 20 5 5 5 5 4 4 Average Carried 13 | 2 8 13 14 18 16 4 4 3 3 3 4 Final Capacity 20 | 8 10 15 15 20 5 5 5 5 5 5 5 Final Carried 20 | 6 10 14 15 20 5 5 5 3 4 4 4 Class Distribution -------------------- 85% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Matter Collected 1802 | 169 362 391 259 60 153 . 221 54 128 . 5 Remotely . | . . . . . . . . . . . . Salvage Created 2615 | 70 635 296 . . 471 . 610 270 242 . 21 Parts 126 | 10 35 15 . . 19 . 20 14 10 . 3 Haulers Intercepted 6 | . 2 . . . . . 4 . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 38 | . . 8 . . . . . 16 11 . 3 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 43 | . 11 12 . . 9 . 1 5 4 . 1 Melee 21 | . . 2 . . 8 . 1 5 4 . 1 Guns 12 | . 11 1 . . . . . . . . . Cannons 2 | . . 2 . . . . . . . . . AOE 8 | . . 7 . . 1 . . . . . . Classes Destroyed 10 | 1 5 1 . . 3 . . . . . . Worker 1 | . 1 . . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . Hauler 6 | . 2 . . . . . 4 . . . . Recycler 3 | . 2 . . . . . 1 . . . . Swarmer 13 | . 3 2 . . 1 . . 2 4 . 1 Grunt 14 | . 8 . . . 5 . 1 . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 2 | . . . . . 1 . . 1 . . . Programmer 3 | . . . . . 1 . . 2 . . . Subdweller 10 | . . 10 . . . . . . . . . Best Kill Streak 5 | 3 4 3 . . 2 . 4 5 4 . 1 Combat Bots Only 5 | . 3 3 . . 2 . 1 5 4 . 1 Max Kills in Single Turn 2 | 1 1 2 . . 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . 1 . . . . . . Melee 1 | . . 1 . . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Hostile Shots Fired 509 | . 37 79 . . 164 . 33 48 32 12 104 Missed 177 | . 8 30 . . 39 . 18 23 19 8 32 Damage Taken 7018 | . 372 1345 . . 2754 . 204 414 159 190 1580 Core 1110 | . 79 169 . . 226 . 44 . 12 . 580 Absorbed by Shields 248 | . . . . . 213 . . . 35 . . Ignored by Resistances 140 | . . . . . 140 . . . . . . Regen/Repaired (Parts) 12 | . . . . . . . 12 . . . . Core Remaining (%) 50 | 100 . . . . . . . . . . . Volleys Fired 118 | 7 46 64 . . . . . . . 1 . Largest 2 | 2 2 2 . . . . . . . 1 . Hottest 160 | 70 100 160 . . . . . . . . . Shots Fired 180 | 14 88 77 . . . . . . . 1 . Gun 128 | 14 84 30 . . . . . . . . . Cannon 17 | . . 17 . . . . . . . . . Launcher 20 | . . 20 . . . . . . . . . Special 15 | . 4 10 . . . . . . . 1 . Kinetic 58 | 7 31 20 . . . . . . . . . Thermal 121 | 7 57 57 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 30 | 3 17 30 . . . . . . . 4 . Robot Miss Streak 4 | 2 4 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 222 | 8 52 72 . . 45 . 16 13 7 1 8 Core Hits 92 | 6 29 22 . . 15 . 5 7 5 . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 10 | 1 5 2 . . 2 . . . . . . Burn 8 | 1 5 2 . . . . . . . . . Melee Attacks 202 | . . 40 . . 74 . 27 26 22 . 13 Impact . | . . . . . . . . . . . . Slashing 202 | . . 40 . . 74 . 27 26 22 . 13 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 7073 | 84 599 2523 . . 1753 . 895 587 356 . 276 Guns 942 | 81 577 284 . . . . . . . . . Cannons 414 | . . 414 . . . . . . . . . Explosions 1128 | . . 1128 . . . . . . . . . Melee 4538 | . . 697 . . 1734 . 895 587 356 . 269 Ramming 51 | 3 22 . . . 19 . . . . . 7 Kinetic 1327 | 30 169 1128 . . . . . . . . . Thermal 1157 | 51 408 698 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 4538 | . . 697 . . 1734 . 895 587 356 . 269 Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . . . . 4 12 12 13 13 13 27 Average Corruption 11 | . . . . . 4 10 12 12 13 13 22 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . 1 . . . . . Effects 51 | . . . . . 6 4 14 9 9 1 8 Message Errors 17 | . . . . . 3 1 5 2 6 . . Matter Fused 14 | . . . . . . 1 4 5 1 1 2 Heat Flow Errors 2 | . . . . . . . 1 . . . 1 Energy Discharges 4 | . . . . . . . 1 1 . . 2 Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . 2 . 3 . . . 2 Data Loss (major) 4 | . . . . . 1 1 . . 1 . 1 Alerts 1 | . . . . . . . . . 1 . . Misdirections 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 213 | . . . . . 34 . 116 32 20 . 11 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 213 | . . . . . 34 . 116 32 20 . 11 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 136 | . . 130 . . 3 . . . . . 3 Shots 5 | . . 5 . . . . . . . . . Rammed 12 | 1 8 . . . 1 . . . . . 2 Targets Rammed 15 | 1 10 . . . 2 . . . . . 2 Kicked 1 | . . . . . 1 . . . . . . Crushed 2 | . 2 . . . . . . . . . . Highest Temperature 239 | 50 156 192 . . 239 . 141 . 16 . 116 Average Temperature 57 | 22 50 89 . . 122 . 74 . 10 . 49 Received Heat Transfer 1435 | . 243 267 . . 625 . 66 36 27 . 171 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 4 2 . . . . . . . . . Heat Transferred 3295 | 222 1554 1519 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Peak Influence 271 | 15 216 . 37 . 247 101 271 . . . . Initial 86 | . 9 . 30 . . 86 56 . . . . Average 73 | 3 62 . 35 . 73 84 177 . . . . Maximum Alert Level 1 | . 1 . . . 1 . 1 . . . . Low Security (%) 92 | 100 98 . 100 . 93 100 55 . . . . Level 1 7 | . 1 . . . 6 . 44 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 2 . . . 9 . 5 . . . . Investigation 6 | . 1 . . . 2 . 3 . . . . Extermination 3 | . . . . . 3 . . . . . . Reinforcement 4 | . 1 . . . 1 . 2 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Distress Signals 4 | . 3 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 26 23 . . 31 6 10 9 9 5 14 Peak Tracking Total 9 | . 5 8 . . 7 6 6 5 4 4 9 Tactical Retreats 23 | . 2 3 . . 6 . 4 1 2 . 5 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Traps Triggered 6 | . 1 . . . 5 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . Triggered 6 | . . . . . 2 . . . 3 . 1 Most Traps Carried 3 | . . . . 3 3 . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Machines Disabled 3 | . . 1 . . 2 . . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Machines Accessed 24 | . 2 2 1 6 3 . 6 3 1 . . Terminals 8 | . 2 . 1 . 1 . 4 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 2 | . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 58 | . 6 4 2 21 5 . 10 9 1 . . Successful 42 | . 3 4 1 21 2 . 1 9 1 . . Failed 16 | . 3 . 1 . 3 . 9 . . . . Catastrophic 4 | . 1 . . . 1 . 2 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 6 . . . 5 . 9 . . . . Terminals 18 | . 6 . 2 . 2 . 8 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 3 | . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 38 | . 2 4 1 21 . . . 9 1 . . Record 29 | . . 3 . 19 . . . 7 . . . Robot Analysis 1 | . 1 . . . . . . . . . . Open Door 4 | . . . . 1 . . . 2 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 2 . 1 . . . . Terminals 1 | . 1 . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . 2 . 1 . . . . Patch 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Fedlink 2 | . . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 2 . 1 . . . 3 . . . . Full Trace Events 2 | . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Total Allies 1 | . . . . . . 1 . . . . . Largest Group 1 | . . . . . . 1 . . . . . Highest-Rated Group 31 | . . . . . . 31 . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . . . . . 5 . . . . . Total Damage 104 | . . . . . . 104 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 4 . . . 1 1 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Turns Passed 11122 | 105 1766 2519 416 4050 1092 78 395 264 268 31 138 Spaces Moved 6879 | 46 739 988 244 1887 728 141 752 465 591 84 214 Core 714 | 5 . . . . 294 141 102 . . . 172 Treads 3297 | 41 739 988 244 1285 . . . . . . . Legs 977 | . . . . 602 375 . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1891 | . . . . . 59 . 650 465 591 84 42 Fastest Speed 30 | 50 160 160 160 170 40 50 40 34 34 30 34 Average Speed 139 | 148 160 222 166 212 109 50 41 38 34 33 50 Slowest Speed 260 | 160 160 260 170 250 200 50 50 40 94 34 250 Overloaded Moves 20 | . . . . . . . . . . 20 . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 9 | . . . . . 4 . 3 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 4 91 60 74 94 25 90 26 55 68 74 39 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 2 . . . . 1 . 1 Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 20 | . . 6 . 5 . . . 2 7 . . Spaces Dug 84 | . 4 38 . . 13 . 7 10 11 . 1 Terrain Destroyed 268 | . 4 222 . . 13 . 7 10 11 . 1 Melee 49 | . . 7 . . 13 . 7 10 11 . 1 Projectile 8 | . 4 4 . . . . . . . . . AOE 211 | . . 211 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Was Fac Low Low Dat Pro Total 8016 | 66 1228 1167 254 1936 975 148 789 506 632 86 229 Wait 587 | . 417 36 . 2 117 . . 9 6 . . Move 6853 | 46 738 987 243 1886 721 140 745 460 590 83 214 Hop 8 | . . . . . 3 . 3 2 . . . Pick Up 64 | 6 7 12 2 22 7 1 3 1 3 . . Fast Attach 50 | 7 3 4 2 2 13 3 8 3 5 . . Attach 24 | . . 9 . 3 8 . 2 1 . 1 . Detach 6 | . . . . . 4 1 . . . 1 . Swap 23 | . 2 10 4 1 2 . . 1 3 . . Drop 53 | . 5 5 3 19 11 3 1 2 3 . 1 Fire 118 | 7 46 64 . . . . . . . 1 . Melee 201 | . . 40 . . 74 . 27 26 22 . 12 Ram 3 | . . . . . 1 . . . . . 2 Kick 1 | . . . . . 1 . . . . . . Crush 10 | . 10 . . . . . . . . . . Escape Stasis 10 | . . . . . 10 . . . . . . Rewire 1 | . . . . 1 . . . . . . . Trap 2 | . . . . . 2 . . . . . . Miscellaneous 2 | . . . . . 1 . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 106 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 13) 775 | -10/Materials | Discovered new exit (range 16) 1422 | -10/Materials | Discovered new exit (range 16) 1524 | -10/Materials | Discovered new exit (range 10) 1864 | -10/Materials | Discovered new exit (range 6) 1872 | -10/Materials | Entered Subcaves 1877 | -10/Subcaves | Discovered new exit (range 8) 2095 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 2307 | -10/Subcaves | Learned location of Zion (-7) 2307 | -10/Subcaves | Met a Zionite searching for "candidates" 2332 | -10/Subcaves | A Subdweller sparked back to life 2340 | -10/Subcaves | Core integrity fell below 50% 2359 | -10/Subcaves | Found Prototype Flight Unit 2551 | -10/Subcaves | Lost 5 parts (2n3w) 2771 | -10/Subcaves | Visited 4L-MR0's lab 2786 | -10/Subcaves | Identified Flightbrick 2801 | -10/Subcaves | Found Cargo Legs 3328 | -10/Subcaves | Discovered new exit (range 13) 3332 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3426 | -10/Subcaves | Visited Clippyterm 3434 | -10/Subcaves | Learned Factory stockpile data 3528 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3571 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3608 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4025 | -10/Subcaves | Ambushed by Subdweller buried in earth 4104 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4109 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4213 | -10/Subcaves | Core integrity fell below 20% 4243 | -10/Subcaves | Ambushed by Subdweller buried in earth 4375 | -10/Subcaves | Discovered new exit (range 6) 4391 | -10/Subcaves | Entered Recycling 4392 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 4565 | -8/Recycling | Discovered new exit (range 9) 4767 | -8/Recycling | Scanned before Scraplab entrance 4790 | -8/Recycling | Entered Scraplab 4804 | -8/Recycling | Discovered new exit (range 2) 4807 | -8/Recycling | Entered Scraptown 5212 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5233 | -8/Scraptown | Discovered new exit (range 5) 5333 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5336 | -8/Scraptown | Learned location of Testing (-3) 5338 | -8/Scraptown | Learned 8 Factory zone layouts 5340 | -8/Scraptown | Learned Research stockpile data 5394 | -8/Scraptown | Visited Science Testing Area 5411 | -8/Scraptown | Visited Spacefarers 5576 | -8/Scraptown | Visited Scrapoid Research Area 6009 | -8/Scraptown | Visited Fellowship of the Rings 6192 | -8/Scraptown | Visited TADAMA 6259 | -8/Scraptown | Visited Junk Repository 6448 | -8/Scraptown | Visited UFD Registry 6448 | -8/Scraptown | Registered with UFD as "Pulsesink" 6588 | -8/Scraptown | Visited Cartography Club 6706 | -8/Scraptown | Found Surveybot 17 Chip 7087 | -8/Scraptown | Visited Scrap Suit Storage 7185 | -8/Scraptown | Visited Abandonware Association 7202 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 7220 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7220 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 7282 | -8/Scraptown | Visited Science Guys 7390 | -8/Scraptown | Visited Derelict Rescue Squad 7411 | -8/Scraptown | Found DRS Beacon 7467 | -8/Scraptown | Visited Research Penetration Think Tank 7619 | -8/Scraptown | Visited Junk Repository 7641 | -8/Scraptown | Attached Cargo Legs, gained temporary slots: Utility x2 7699 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7717 | -8/Scraptown | Found DCF Scrap (30 items) 7786 | -8/Scraptown | Visited Botcube Research 7801 | -8/Scraptown | Found Botcube 7834 | -8/Scraptown | Visited Sword Containment 8761 | -8/Scraptown | Discovered new exit (range 3) 8857 | -8/Scraptown | Entered Factory 8857 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 8858 | -6/Factory | Identified exit to Factory 8893 | -6/Factory | Found Powered Armor 8897 | -6/Factory | Found Powered Armor 8900 | -6/Factory | Found Powered Armor 8903 | -6/Factory | Found Powered Armor 9304 | -6/Factory | Garrison activated, responded to threat 9336 | -6/Factory | Build established: Hacker-Mutant 9430 | -6/Factory | Spotted B-75 Beast 9618 | -6/Factory | Lost 7 parts (1p2n4u) 9701 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 9949 | -6/Factory | Manually triggered Chute Trap 9949 | -6/Factory | Sucked down chute 9949 | -6/Factory | Entered Waste 9950 | -6/Waste | Met a frightened Derelict 9959 | -6/Waste | Spotted C-40 Crusher 9964 | -6/Waste | EMP discharged 9964 | -6/Waste | System corruption reached 10% 9971 | -6/Waste | Spotted C-40 Crusher 9985 | -6/Waste | Spotted C-40 Crusher 9995 | -6/Waste | Spotted C-40 Crusher 9995 | -6/Waste | Spotted C-40 Crusher 9999 | -6/Waste | Spotted C-40 Crusher 10019 | -6/Waste | Discovered new exit (range 16) 10027 | -6/Waste | Entered Factory 10038 | -6/Factory | Build established: Mutant 10321 | -6/Factory | Discovered exit to Factory (range 16) 10331 | -6/Factory | Discovered exit to Factory (range 16) 10367 | -6/Factory | Spotted B-75 Beast 10380 | -6/Factory | Discovered exit to Factory (range 14) 10418 | -6/Factory | Discovered new exit (range 10) 10422 | -6/Factory | Entered Lower Caves 10443 | -6/Lower Caves | Activated DRS Beacon 10538 | -6/Lower Caves | Learned 8 Factory zone layouts 10538 | -6/Lower Caves | Learned Research trap positions 10538 | -6/Lower Caves | Learned Factory emergency access door positions 10538 | -6/Lower Caves | Learned Research security intel 10538 | -6/Lower Caves | Learned Factory terminal intel 10564 | -6/Lower Caves | Encountered a Warlord checkpoint 10567 | -6/Lower Caves | Learned Factory trap positions 10617 | -6/Lower Caves | Found Alien Artifact 10617 | -6/Lower Caves | Identified Core Expander 10617 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 10682 | -6/Lower Caves | Discovered new exit (range 10) 10686 | -6/Lower Caves | Entered another Lower Caves area 10889 | -6/Lower Caves | Build established: Hacker-Mutant 10948 | -6/Lower Caves | Discovered new exit (range 7) 10954 | -6/Lower Caves | Entered Data Miner 10954 | -6/Data Miner | Discovered new exit (range 6) 10961 | -6/Data Miner | Met Data Miner 10978 | -6/Data Miner | Data Conduit disabled 10985 | -6/Data Miner | Entered Proximity Caves 10986 | -5/Proximity Caves | Learned location of Warlord (-4) 10995 | -5/Proximity Caves | Spotted B-75 Beast 11000 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11033 | -5/Proximity Caves | Core integrity fell below 50% 11064 | -5/Proximity Caves | Lost 7 parts (1p2n3u1w) 11091 | -5/Proximity Caves | Learned Factory terminal intel 11113 | -5/Proximity Caves | Core integrity fell below 20% 11123 | -5/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 11030_ Lgt. Nuclear Core destroyed. 11030_ Penetrated by Slug. 11033_ Imp. Shield Generator destroyed. 11038_ Dropped Microactuators. 11042_ System corrupted: Substantial component data lost. 11058_ System corrupted: Energy discharge (-18). 11073_ System corrupted: Component data lost. 11086_ A derelict emerges from the shadows: "Hey! In the mood for some fun?" 11089_ System corrupted: Heat flow error (+153). 11091_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 11105_ System corrupted: Component data lost. 11116_ Adv. Sensor Array destroyed. 11119_ Power Amplifier destroyed. 11121_ Slammed into G-50 Soldier. 11122_ System corrupted: Matter fused (-5). 11122_ Acquired 4 matter. 11122_ Slammed into G-50 Soldier. 11123_ G-50 Soldier suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ???????????# #???????????????????????????????? | | ????????##?### #???????????????????????????????? | | ??????### #?## #???????????????????????????????? | | ???#### ## #???????????????????????????????? | | ??## #???????????????????????????????? | | ? ##??????????????????????????????? | | ? #??????????????????????????????? | | ? ######?????????????????????????? | | ? #### ## #?????????????????????????? | | ?? #??## ###???????????????????????? | | ??? ????# ## #???????????????????????? | | ???? ?????# ## ###???????????????????????? | | ???????????## ##?????????????????????????? | | ????????????# #??????????????????????????? | | ????? ## #####??????????????????????? | | ????? #?# ## ###????????????????????? | | ?????? ## #?# # #????????????????????? | | ?????????# ##?# # ###????????????????????? | | ????????# ######### ##??????????????????????? | | ???????? ?# #??????????????????????? | | ??????? ??# p #?????????## ?????????? | | ??????? #??# ### ## #??????? ????????? | | ????????????#????####### #????? ???????????? | | ???????????????????????# g#??? #??????????????? | | ???????????????????????#%g## #??????????????? | | ???????????????????????#g@g #??????????? | | ???????????????????????######### #??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 Power Amplification 20 Armor Coverage 1200 Resistance: TH 20 Melee Speed Boost 40 Evasion (%) 63 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed LinearLongswordRouter Manual? 0 Play Time 01:06:24 Cumulative 769.2 hours Start 2024.08.07 @ 16:05:18 End 2024.08.07 @ 17:22:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 741 Rogue 741 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1 Lore% 73 Gallery% 89 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87f65a2c-e608-46b7-9143-ffd06518aeda