Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.16 @ 13:04:04 Player: Michael Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (3014) 3014 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 6197 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 382/700 Matter 300/300 Energy 9/100 System Corruption 4% Temperature Cool (0) Movement Rolling (90) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel Armored Huge Wheel > --- UTILITY (6) ------ Improved Cooling System Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Improved Utility Shielding > --- WEAPON (3) ------- Lightning Gun Particle Gun Axe > --- INVENTORY (10) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Target Analyzer Heavy Mace Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Microactuators Improved Utility Shielding > --- WEAPON ----------- Plasma Cannon Greatsword > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Lightning Gun Axe Greatsword [Rating: 48] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Utility Improved Melee Analysis Suite Device Sensor Array Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 4 | . . . 2 2 . Weapon 1 | . . 1 . . . Parts Attached 71 | 6 1 22 18 21 3 Power 7 | 1 . 1 4 1 . Engine 4 | 1 . 1 1 1 . Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 20 | 2 . 8 3 6 1 Treads 5 | . . 2 3 . . Leg . | . . . . . . Wheel 14 | 2 . 6 . 5 1 Hover 1 | . . . . 1 . Flight . | . . . . . . Utility 16 | 1 1 2 5 7 . Device 5 | . . . 3 2 . Storage 2 | 1 . 1 . . . Processor 7 | . . 1 2 4 . Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 28 | 2 . 11 6 7 2 Energy Gun 5 | . . 1 1 1 2 Energy Cannon 4 | . . 3 . 1 . Ballistic Gun 10 | 2 . 4 2 2 . Ballistic Cannon . | . . . . . . Launcher 3 | . . 1 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 1 3 . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 2 . . . Unidentified Prototypes 3 | . . 3 . . . Parts Lost 13 | . . 5 . 6 2 Power 3 | . . 1 . 1 1 Propulsion 3 | . . 2 . 1 . Utility 4 | . . 1 . 3 . Weapon 3 | . . 1 . 1 1 Highest Loss Streak 4 | . . 3 . 4 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 88 90 97 87 82 Engine 7 | . 14 10 . 6 5 Core 1 | . . . 8 . . Treads 9 | . . 10 26 3 . Wheel 10 | . 28 16 . 10 7 Device 6 | . . . 15 8 7 Storage 8 | . 14 11 9 7 7 Processor 15 | . . 6 11 23 23 Protection 3 | . 3 2 . 4 7 Energy Gun 3 | . . 2 6 1 8 Energy Cannon 4 | . . 8 2 3 5 Ballistic Gun 11 | . 28 18 12 6 . Launcher 1 | . . 1 4 . . Slashing Weapon 3 | . . . . 7 7 Naked Turns . | . . . . . . Heaviest Build 42 | 13 16 29 30 42 42 Greatest Support 63 | 20 20 42 63 63 38 Greatest Overweight (x) 4 | . . 1 . 4 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 Most Carried 10 | 4 8 10 10 10 10 Average Carried 8 | 1 4 8 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 4 8 10 10 10 9 Class Distribution -------------------- 34% | Scavenger-Mutant 27% | Scavenger-Skirmisher 12% | Mutant 8% | Gladiator 5% | Tank 4% | Scavenger-Gladiator 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1555 | 129 137 429 492 293 75 Remotely . | . . . . . . Salvage Created 3941 | . 147 1141 1242 966 445 Parts 224 | . 8 75 65 64 12 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed 3 | . 1 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . . 13 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 76 | . 5 23 22 17 9 Melee 14 | . . . . 13 1 Guns 39 | . 5 12 16 3 3 Cannons 19 | . . 11 4 1 3 AOE 2 | . . . 2 . . Classes Destroyed 13 | . 2 7 1 3 . Worker 3 | . . 2 1 . . Builder 5 | . . 3 . 2 . Tunneler 1 | . . 1 . . . Hauler 2 | . . 1 1 . . Recycler 9 | . . 3 6 . . Watcher 7 | . . 4 1 2 . Swarmer 22 | . 3 11 6 . 2 Grunt 34 | . 2 9 9 10 4 Brawler 3 | . . . . 1 2 Duelist 1 | . . . . 1 . Sentry 10 | . . 3 5 1 1 Hunter 3 | . . . 2 1 . Programmer 3 | . . . . 3 . Best Kill Streak 13 | . 5 13 13 3 5 Combat Bots Only 11 | . 5 11 8 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 443 | . 20 122 88 134 79 Missed 132 | . 8 29 29 40 26 Damage Taken 3313 | . 80 728 673 1157 675 Core 507 | . 28 124 37 193 125 Absorbed by Shields . | . . . . . . Redirected to Shielding 95 | . . . . 9 86 Ignored by Resistances 969 | . 26 226 194 324 199 Core Remaining (%) 87 | 100 88 69 93 . . Volleys Fired 193 | . 9 63 64 26 31 Largest 3 | . 2 3 3 2 2 Hottest 145 | . 40 111 124 103 145 Shots Fired 431 | . 18 180 147 36 50 Gun 347 | . 18 142 126 28 33 Cannon 81 | . . 38 18 8 17 Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 253 | . 18 117 90 28 . Thermal 174 | . . 63 54 8 49 Explosive 3 | . . . 3 . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 37 | . 11 14 30 9 37 Robot Miss Streak 3 | . 1 2 2 3 1 Penetration Max . | . . . . . . Secondary Targets 9 | . 3 4 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 358 | . 15 120 105 72 46 Core Hits 163 | . 8 55 53 30 17 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . Critical Strikes 12 | . . 5 1 4 2 Burn 7 | . . 5 . . 2 Destroy 2 | . . . 1 1 . Sever 3 | . . . . 3 . Melee Attacks 53 | . . 4 . 46 3 Impact . | . . . . . . Slashing 49 | . . . . 46 3 Piercing . | . . . . . . Sneak Attacks 4 | . . 1 . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7381 | . 178 1824 1938 2544 897 Guns 3396 | . 178 1031 1437 326 424 Cannons 1392 | . . 627 250 132 383 Explosions 417 | . . 166 251 . . Melee 2166 | . . . . 2076 90 Ramming 10 | . . . . 10 . Kinetic 2175 | . 178 783 888 326 . Thermal 2613 | . . 875 799 132 807 Explosive 417 | . . 166 251 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 2166 | . . . . 2076 90 Piercing . | . . . . . . Highest Corruption 4 | . . . 1 4 4 Average Corruption 3 | . . . 1 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 41 | . . . 7 23 11 Message Errors 7 | . . . 2 3 2 Matter Fused 10 | . . . 2 3 5 Heat Flow Errors 7 | . . . . 6 1 Energy Discharges 4 | . . . . 2 2 Parts Rejected 1 | . . . 1 . . Data Loss (minor) 3 | . . . 1 2 . Data Loss (major) 4 | . . . 1 3 . Misfires 2 | . . . . 1 1 Alerts 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 249 | . . 26 . 223 . Projectiles 3 | . . 3 . . . Explosions 23 | . . 23 . . . Melee 223 | . . . . 223 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 65 | . . 60 . 5 . Shots 1 | . . 1 . . . Rammed 2 | . . . . 2 . Targets Rammed 2 | . . . . 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 474 | . . 474 183 237 101 Average Temperature 95 | . . 116 53 94 13 Received Heat Transfer 1233 | . 15 195 306 447 270 Effects 13 | . . 8 . 5 . Shutdowns 2 | . . 2 . . . Interference 8 | . . 3 . 5 . Damage (major) 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 9 | . . 6 . 1 2 Heat Transferred 6180 | . . 2368 1628 250 1934 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 598 | . 159 493 598 292 . Initial 180 | . . 57 160 180 . Average 250 | . 73 359 382 146 . Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 43 | 100 100 12 5 72 . Level 1 32 | . . 30 58 27 . Level 2 23 | . . 56 35 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 4 3 4 . Investigation 4 | . . 2 1 1 . Extermination 3 | . . . . 3 . Reinforcement 4 | . . 2 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 8 30 30 28 13 Peak Tracking Total 8 | . 6 8 6 4 5 Tactical Retreats 5 | . 1 1 1 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 7 | . . 1 5 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 4 | . . 3 1 . . Max in Single Turn 2 | . . 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 8 | . 4 1 1 2 . Terminals 5 | . 3 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 21 | . 11 3 1 6 . Successful 16 | . 9 1 1 5 . Failed 5 | . 2 2 . 1 . Catastrophic 4 | . 1 2 . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 8 3 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . 1 . . Scanalyzers 4 | . . . . 4 . Garrison Access . | . . . . . . Terminal Hacks 8 | . 6 1 . 1 . Record 3 | . 2 1 . . . Repair Station Index 1 | . . . . 1 . Recall Investigation 2 | . 2 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 . 1 . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . . . 1 . . Scanalyzer 4 | . . . . 4 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 1 1 2 . Full Trace Events 4 | . 2 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 64 | . 64 . . . . Retrieved Matter 64 | . 64 . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4917 | 46 377 1178 963 1690 663 Spaces Moved 3175 | 42 277 795 434 1187 440 Core 5 | 5 . . . . . Treads 893 | . . 312 434 147 . Legs . | . . . . . . Wheels 2277 | 37 277 483 . 1040 440 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 160 90 90 Average Speed 116 | 76 80 114 160 113 113 Slowest Speed 160 | 80 80 160 160 160 115 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 35 46 43 15 53 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 34 | . . 7 27 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 34 | . . 7 27 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3970 | 53 415 937 584 1430 551 Wait 345 | . 125 6 23 119 72 Move 3170 | 41 276 794 433 1186 440 Hop . | . . . . . . Pick Up 65 | 6 4 23 17 14 1 Fast Attach 28 | 4 1 5 8 10 . Attach 20 | 2 . 5 1 9 3 Detach 1 | . . . . . 1 Swap 23 | . . 12 9 2 . Drop 70 | . . 25 29 16 . Fire 193 | . 9 63 64 26 31 Melee 53 | . . 4 . 46 3 Ram 2 | . . . . 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 16) 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 741 | -9/Materials | Destroyed 11 combat bots 955 | -9/Materials | Discovered new exit (range 7) 1031 | -9/Materials | Lost 3 parts (1p1n1w) 1319 | -9/Materials | Build established: Scavenger-Skirmisher 1397 | -9/Materials | Discovered new exit (range 18) 1602 | -9/Materials | Entered another Materials area 1602 | -8/Materials | Evolved 2 slots: Utility x2 1899 | -8/Materials | Discovered new exit (range 5) 2091 | -8/Materials | Discovered new exit (range 3) 2278 | -8/Materials | Destroyed 8 combat bots 2563 | -8/Materials | Identified exit to Factory 2565 | -8/Materials | Entered Factory 2565 | -7/Factory | Evolved 2 slots: Utility x2 3170 | -7/Factory | Lost 4 parts (1p3u) 3279 | -7/Factory | Build established: Gladiator 3689 | -7/Factory | Build established: Scavenger-Mutant 3883 | -7/Factory | Discovered new exit (range 15) 4255 | -7/Factory | Entered Lower Caves 4515 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4695 | -7/Lower Caves | Learned location of 1 exit from Factory 4917 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4918 | -7/Lower Caves | Self-destructed Last Messages --------------- 04788_ Critical hit (Burn: +37). 04797_ Rnf. Deuterium Engine destroyed. 04799_ Aluminum Leg melted. 04799_ G-47 Trooper destroyed. 04803_ Lgt. Nuclear Core fries itself beyond repair. 04803_ Acquired 11 matter. 04806_ Acquired 10 matter. 04817_ Imp. Heat Sink fries itself beyond repair. 04829_ System corrupted: FCS attempts to trigger Particle Gun. 04829_ System corrupted: Particle Gun misfires. 04851_ System corrupted: Matter fused (-8). 04871_ Acquired 5 matter. 04879_ Acquired 3 matter. 04905_ Acquired Wheel. 04907_ Acquired 10 matter. 04917_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????####?????????????# | | ???????????????????????###?????## #????????????## | | ??????????????????????## ???####% #??######?#### | | ??????????????????????# #??# ###% ##?# ### | | ??????????????????????# ??# ## ### | | ??????????????????????# ### %### ## | | ??????????????????????# % !% | | ????????? ??????????## % %%%% | | ????????? ?????## #### % ## % | | ?????????? ### %#### ### | | ?????????????#s Y s %% % % %% %% % % % | | ????????????# g % @ % % | | ???????? %##### %% ##### | | ???????? ###% ????#%% #??######% | | ????????? ???????# ?????# #???????# | | ?????????????????# ???? % ##???????# | | ?????????????????# ????# %#???????? | | ?????????????????## ?????# ??????? % | | ??????????????????##??????# ####?????? %% % | | ??????????????????????????##%##??????????### % % | | ???????????????????????????##???????????????## | | ??????????????????????????????????????????????# ? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 44 Melee Accuracy 18 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireContainmentWheel Manual? 0 Play Time 00:59:56 Cumulative 13.8 hours Start 2024.04.16 @ 11:47:45 End 2024.04.16 @ 13:04:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 14 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 240a7459-6a0e-4798-b3e2-7248cc6f1b02