Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.23 @ 18:56:00 Player: Ischenous Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (40) 200 Value Destroyed (1102) 1102 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5162 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 276/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Enhanced Optical Array Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Ripper > --- INVENTORY (5) ---- Medium Treads Improved Heat Sink Coil Gun Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Cesium-ion Thruster > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Sensor Array Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Improved Arc Projector Coil Gun Improved Remote Datajack > --- INVENTORY -------- Improved Heat Sink Ripper [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . . 2 . 1 1 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 56 | 5 . 4 6 . 15 8 8 10 . Power 4 | 1 . . 1 . . . 1 1 . Engine 2 | 1 . . 1 . . . . . . Core 2 | . . . . . . . 1 1 . Reactor . | . . . . . . . . . . Propulsion 17 | 1 . 2 1 . 4 1 4 4 . Treads . | . . . . . . . . . . Leg 6 | . . 2 1 . 1 . . 2 . Wheel 2 | 1 . . . . 1 . . . . Hover 3 | . . . . . . . 2 1 . Flight 6 | . . . . . 2 1 2 1 . Utility 12 | 1 . 1 2 . 1 4 2 1 . Device 6 | . . 1 . . 1 2 1 1 . Storage 1 | 1 . . . . . . . . . Processor 5 | . . . 2 . . 2 1 . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 23 | 2 . 1 2 . 10 3 1 4 . Energy Gun 4 | 1 . . . . . 1 1 1 . Energy Cannon 2 | . . 1 . . 1 . . . . Ballistic Gun 8 | 1 . . 2 . 4 . . 1 . Ballistic Cannon 3 | . . . . . 2 1 . . . Launcher . | . . . . . . . . . . Special Weapon 2 | . . . . . . 1 . 1 . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 32 | . . 3 . . 11 2 10 6 . Power 4 | . . 1 . . 1 . 1 1 . Propulsion 13 | . . 1 . . 3 . 5 4 . Utility 6 | . . . . . 2 1 3 . . Weapon 9 | . . 1 . . 5 1 1 1 . Highest Loss Streak 6 | . . 3 . . 4 2 6 2 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 65 | . 71 68 92 100 70 63 57 49 33 Engine 2 | . 14 3 7 11 5 . . . . Core 1 | . . . . . . . 3 2 . Leg 6 | . . 15 22 22 9 . . 3 . Wheel 1 | . 14 4 . . . . . . . Flight 4 | . . . . . . 14 6 2 . Device 10 | . . 4 11 11 16 20 12 3 . Storage 4 | . 14 14 11 11 8 . . . . Processor 18 | . . . 19 22 15 12 23 26 26 Energy Gun 3 | . 14 14 4 . . . 2 2 . Energy Cannon 1 | . . 8 5 . . . . . . Ballistic Gun 5 | . 14 3 12 22 10 . . 2 . Special Weapon 1 | . . . . . . 4 . 1 . Naked Turns . | . . . . . . . . . . Heaviest Build 18 | 12 12 12 15 15 18 13 14 15 3 Greatest Support 20 | 10 10 20 20 20 20 10 18 20 3 Greatest Overweight (x) 4 | 1 1 3 . . 4 1 2 2 . Average Overweight (x) . | . 1 . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 7 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 5 5 4 4 Average Carried 4 | 1 4 7 7 8 6 3 4 2 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 8 8 8 8 2 4 4 4 4 Class Distribution -------------------- 57% | Mutant 20% | Skirmisher 16% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Matter Collected 1275 | 89 99 98 50 69 229 176 53 412 . Remotely . | . . . . . . . . . . Salvage Created 1138 | . 224 78 213 69 291 94 53 116 . Parts 80 | . 17 2 17 1 23 8 4 8 . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 16 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 29 | . 7 2 6 2 5 3 . 4 . Melee 1 | . . . . . . . . 1 . Guns 20 | . 7 1 5 2 4 . . 1 . Cannons 6 | . . 1 1 . 1 3 . . . AOE 2 | . . . . . . . . 2 . Classes Destroyed 10 | . 2 . 3 . 2 2 . 1 . Worker 1 | . . . . . . 1 . . . Builder 1 | . . . . . . 1 . . . Hauler 1 | . . . . . 1 . . . . Operator 3 | . . . 1 . 1 . 1 . . Watcher 5 | . . . 3 . . 1 1 . . Swarmer 13 | . 3 . 4 . . 3 . 3 . Grunt 11 | . 4 2 1 2 2 . . . . Sentry 3 | . . . 1 . 2 . . . . Specialist 1 | . . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 4 | . 4 2 4 2 3 3 1 2 . Combat Bots Only 4 | . 4 2 4 2 2 3 . 2 . Max Kills in Single Turn 3 | . 1 1 3 1 2 1 1 2 . Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . . . . . . . . 2 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Damage Taken 4231 | . 221 172 231 76 1430 466 631 934 70 Core 1722 | . 55 78 12 . 548 170 306 483 70 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 63 | 100 . 46 . 97 . 75 . . . Volleys Fired 145 | . 16 10 27 7 29 27 9 20 . Largest 2 | . 2 2 2 2 2 1 1 1 . Hottest 110 | . 70 110 110 50 88 48 45 65 . Shots Fired 219 | . 32 11 54 14 52 27 9 20 . Gun 166 | . 32 10 44 14 40 3 9 14 . Cannon 43 | . . 1 10 . 12 20 . . . Launcher . | . . . . . . . . . . Special 10 | . . . . . . 4 . 6 . Kinetic 147 | . 16 . 34 14 52 20 . 11 . Thermal 47 | . 16 11 20 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 15 | . . . . . . 3 9 3 . Robot Hit Streak 8 | . 7 8 3 4 7 7 3 7 . Robot Miss Streak 9 | . 3 1 9 5 5 3 2 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 146 | . 23 9 25 9 44 18 5 13 . Core Hits 68 | . 12 5 14 4 18 8 2 5 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 3 2 1 . 1 2 . . . Burn 6 | . 3 2 1 . . . . . . Blast 3 | . . . . . 1 2 . . . Melee Attacks 11 | . . . . . 4 . . 7 . Impact . | . . . . . . . . . . Slashing 7 | . . . . . . . . 7 . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2756 | . 287 116 413 167 811 407 117 438 . Guns 1886 | . 287 99 344 167 648 26 117 198 . Cannons 620 | . . 17 68 . 154 381 . . . Explosions 90 | . . . . . . . . 90 . Melee 150 | . . . . . . . . 150 . Ramming 10 | . . . 1 . 9 . . . . Kinetic 1941 | . 112 . 306 167 802 381 . 173 . Thermal 487 | . 175 116 106 . . . . 90 . Explosive . | . . . . . . . . . . Electromagnetic 168 | . . . . . . 26 117 25 . Impact . | . . . . . . . . . . Slashing 150 | . . . . . . . . 150 . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 4 4 . . 4 1 . 1 1 Average Corruption 1 | . 3 4 . . 4 1 . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . 2 6 . . 1 8 . 6 . Message Errors 6 | . 2 1 . . . 1 . 2 . Matter Fused 4 | . . 2 . . . 1 . 1 . Heat Flow Errors 2 | . . 2 . . . . . . . Energy Discharges 3 | . . . . . . 2 . 1 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 7 | . . 1 . . 1 4 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 21 | . . . . . . . . 21 . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 21 | . . . . . . . . 21 . Knockbacks 2 | . . . . . . 2 . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . . 11 . Shots 1 | . . . . . . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed 4 | . . . 1 . 3 . . . . Kicked 4 | . . . 1 . 3 . . . . Crushed . | . . . . . . . . . . Highest Temperature 176 | . 78 176 90 3 12 4 . 7 . Average Temperature 38 | . 30 65 37 2 6 3 . 4 . Received Heat Transfer 849 | . 72 102 78 42 288 90 36 126 15 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . 4 1 . . . . . . Heat Transferred 1604 | . 740 481 333 . . . . 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Peak Influence 242 | . 205 50 242 144 232 156 92 . . Initial 94 | . . 26 19 94 55 20 35 . . Average 67 | . 100 38 79 115 95 39 49 . . Maximum Alert Level 1 | . 1 . 1 . 1 . . . . Low Security (%) 94 | 100 79 100 90 100 92 100 100 . . Level 1 5 | . 20 . 9 . 7 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . . . 1 . 3 . . . . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . . . 1 . 3 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Distress Signals 5 | . . . 3 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 95 | . 10 2 19 2 23 13 9 12 5 Peak Tracking Total 8 | . 5 2 5 2 8 5 6 6 5 Tactical Retreats 9 | . . . 1 . 6 1 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Traps Triggered 7 | . 3 . 1 . . 2 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . Reused 1 | . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Machines Disabled 2 | . . . 1 . 1 . . . . Max in Single Turn 1 | . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Machines Accessed 6 | . 2 . 1 . . 2 . 1 . Terminals 5 | . 2 . 1 . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 13 | . 8 . 2 . . 2 . 1 . Successful 10 | . 5 . 2 . . 2 . 1 . Failed 3 | . 3 . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 12 | . 8 . 2 . . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 5 . 2 . . 2 . 1 . Record 1 | . 1 . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 1 | . . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . 1 2 . . . Non-combat 3 | . . . . . 1 2 . . . Combat . | . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 2 2 . . . parse_system 1 | . . . . . 1 . . . . no_distress 3 | . . . . . 1 2 . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Robot Analysis Total 1 | . . . . . . 1 . . . Derelict Logs Recovered 3 | . . . . . . . . 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Turns Passed 4460 | 56 254 188 716 57 597 732 498 1358 4 Spaces Moved 4768 | 55 211 141 519 31 396 1203 944 1261 7 Core 650 | 10 . 2 . . 78 . 18 535 7 Treads . | . . . . . . . . . . Legs 1416 | . . 86 519 31 194 . . 586 . Wheels 319 | 45 211 53 . . 10 . . . . Hover 501 | . . . . . . . 363 138 . Flight 1882 | . . . . . 114 1203 563 2 . Fastest Speed 30 | 50 95 80 120 120 35 32 30 50 50 Average Speed 80 | 81 95 110 120 120 112 50 45 101 50 Slowest Speed 250 | 95 95 200 120 120 250 102 150 195 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . 1 4 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 3 47 37 34 8 30 30 19 95 4 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . . . . . 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 11 | . . . . . 3 1 . 7 . Melee . | . . . . . . . . . . Projectile 4 | . . . . . 3 1 . . . AOE 7 | . . . . . . . . 7 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Total 5174 | 66 232 162 557 37 494 1292 1009 1318 7 Wait 132 | . . 4 . . 32 48 37 11 . Move 4749 | 54 210 140 518 30 393 1194 943 1260 7 Hop 5 | . . . . . 1 4 . . . Pick Up 55 | 7 6 4 4 . 9 9 8 8 . Fast Attach . | . . . . . . . . . . Attach 46 | 5 . 4 3 . 10 6 8 10 . Detach 4 | . . . . . . . 2 2 . Swap 10 | . . . 3 . 5 2 . . . Drop 13 | . . . 1 . 8 2 2 . . Fire 145 | . 16 10 27 7 29 27 9 20 . Melee 11 | . . . . . 4 . . 7 . Ram . | . . . . . . . . . . Kick 4 | . . . 1 . 3 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 57 | -11/Junkyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 311 | -10/Materials | Entered Mines 323 | -10/Mines | Met a Derelict bent on vengeance 381 | -10/Mines | Core integrity fell below 50% 401 | -10/Mines | Lost 3 parts (1p1n1w) 485 | -10/Mines | Discovered new exit (range 10) 499 | -10/Mines | Entered Materials 499 | -9/Materials | Evolved 2 slots: Utility x2 843 | -9/Materials | Discovered new exit (range 20) 974 | -9/Materials | Build established: Skirmisher 1126 | -9/Materials | Discovered new exit (range 16) 1214 | -9/Materials | Identified exit to Mines 1215 | -9/Materials | Entered Mines 1264 | -9/Mines | Discovered new exit (range 7) 1270 | -9/Mines | Identified exit to Materials 1272 | -9/Mines | Entered Materials 1272 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1641 | -8/Materials | Lost 4 parts (1p1n2w) 1768 | -8/Materials | Lost 3 parts (1n1u1w) 1778 | -8/Materials | Core integrity fell below 50% 1815 | -8/Materials | Core integrity fell below 20% 1864 | -8/Materials | Discovered new exit (range 13) 1869 | -8/Materials | Identified exit to Factory 1869 | -8/Materials | Entered Factory 1869 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1901 | -7/Factory | Build established: Mutant 1948 | -7/Factory | Identified exit to DSF 2591 | -7/Factory | Discovered new exit (range 20) 2598 | -7/Factory | Identified exit to Factory 2601 | -7/Factory | Entered another Factory area 2601 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2857 | -6/Factory | Lost 4 parts (3n1u) 3088 | -6/Factory | Discovered new exit (range 20) 3098 | -6/Factory | Identified exit to Lower Caves 3099 | -6/Factory | Entered Lower Caves 3126 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 3290 | -6/Lower Caves | Learned location of 1 exit from Factory 3367 | -6/Lower Caves | Core integrity fell below 50% 3410 | -6/Lower Caves | Encountered a Warlord checkpoint 3427 | -6/Lower Caves | Learned Factory emergency access door positions 3776 | -6/Lower Caves | Spotted B-75 Beast 4434 | -6/Lower Caves | Core integrity fell below 20% 4438 | -6/Lower Caves | Discovered new exit (range 17) 4456 | -6/Lower Caves | Identified exit to Lower Caves 4457 | -6/Lower Caves | Entered another Lower Caves area 4459 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4461 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04081_ Acquired 21 matter. 04085_ Autogun fries itself beyond repair. 04088_ Acquired 27 matter. 04091_ Acquired 18 matter. 04093_ Acquired 25 matter. 04184_ 0D>8TC&#NMHXN= IN