Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 17:44:27 Player: Zane Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (115) 575 Value Destroyed (5688) 5688 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (3523) 3523 TOTAL SCORE: 19066 Bonus ------- Follower Combat Kills 901 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1122 Friendly Fire -100 Cogmind --------- Core Integrity 0/1300 Matter 190/300 Energy 29/100 System Corruption 55% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Biometal Leg Improved Antigrav System Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- Advanced Signal Interpreter Experimental Targeting Computer Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Target Analyzer Core Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Reaction Control System Phase Shifter Advanced Powered Armor Advanced Powered Armor Graphene Brace Advanced Force Field > --- WEAPON ----------- HERF Cannon Makeshift Axe > --- INVENTORY -------- Micro Antimatter Reactor Improved Thunder Leg Advanced Terrain Scanner Hypervelocity Railgun Scythe [Rating: 150] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Field Propulsion Drive Utility Core Analyzer Device Improved Sensor Array Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Longsword +1 Energy Gun Heavy Beamcaster Energy Cannon HERF Cannon Ballistic Gun Coil Gun Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Longsword +1 Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Slots Evolved 14 | . . . . . 4 2 . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 12 | . . . . . 4 2 . . . 1 . . . . 1 . . . . 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 158 | 7 1 1 1 1 11 9 . . . 6 2 3 1 6 6 8 6 23 . 4 1 2 59 Power 21 | 1 . . . . 1 . . . . 1 . 2 . 2 3 2 1 1 . . . . 7 Engine 5 | 1 . . . . . . . . . 1 . 1 . 1 1 . . . . . . . . Core 8 | . . . . . 1 . . . . . . 1 . 1 2 2 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 7 Propulsion 36 | 2 1 . . . 2 2 . . . 2 . . . 1 1 3 2 6 . 1 . 1 12 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 31 | 2 1 . . . 2 2 . . . 2 . . . 1 1 2 2 6 . 1 . 1 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Flight 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 79 | 2 . . . . 7 6 . . . 2 2 1 1 2 2 3 2 12 . 3 . 1 33 Device 31 | 1 . . . . 2 1 . . . 1 1 1 . 1 . 1 . 8 . 1 . 1 12 Storage 4 | 1 . . . . . . . . . . . . . . . 1 1 . . . . . 1 Processor 21 | . . . . . 2 3 . . . . . . . 1 1 . 1 2 . 1 . . 10 Hackware 4 | . . . . . . 1 . . . 1 . . . . 1 . . 1 . . . . . Protection 19 | . . . . . 3 1 . . . . 1 . 1 . . 1 . 1 . 1 . . 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 . 1 1 1 1 1 . . . 1 . . . 1 . . 1 4 . . 1 . 7 Energy Gun 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | 2 . 1 . . 1 . . . . 1 . . . . . . . 1 . . 1 . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . 1 . . . . . . . 2 . . . 12 . . . . 1 Parts Lost 88 | . . . . . 1 1 . . . . 3 . . 9 3 7 6 5 . . . . 53 Power 15 | . . . . . . . . . . . 2 . . 4 1 2 1 . . . . . 5 Propulsion 17 | . . . . . . . . . . . . . . 1 1 2 2 . . . . . 11 Utility 49 | . . . . . 1 1 . . . . 1 . . 4 1 3 2 4 . . . . 32 Weapon 7 | . . . . . . . . . . . . . . . . . 1 1 . . . . 5 Highest Loss Streak 13 | . . . . . 1 1 . . . . 3 . . 6 3 6 6 2 . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 5 | 2 4 8 8 8 7 7 8 8 8 7 7 8 7 6 3 4 4 4 5 4 5 5 3 Power . | . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 1 | . 2 3 3 3 2 1 1 1 1 1 1 2 . 1 1 1 2 2 2 2 3 3 1 Utility 2 | . . 1 2 2 1 4 6 6 6 5 5 5 5 3 . . . . 1 . . . . Weapon 1 | . 1 2 3 3 3 1 1 1 1 1 1 1 1 1 1 2 2 1 2 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 2 . . 4 4 . . . 1 . . 1 . . . . 3 . 1 . 1 5 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . . . . . 3 1 . . . . . . 1 . . . . 2 . 1 . 1 3 Utility 4 | . . 1 . . . 1 . . . 1 . . . . . . . . . . . . 1 Weapon 5 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 99 100 91 99 100 100 100 99 97 95 100 93 86 87 96 94 94 92 94 94 90 Engine 2 | . 14 14 14 14 . . . . . 5 5 3 6 4 1 . . . . . . . . Core 3 | . . . . . 8 7 7 7 7 6 5 4 6 2 1 10 9 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 3 5 5 5 5 7 Leg 15 | . 28 28 28 28 18 15 15 15 15 13 13 13 13 12 16 10 11 15 17 15 15 15 12 Device 9 | . 14 14 14 14 5 7 7 7 7 6 6 6 6 6 7 3 3 9 11 11 15 18 13 Storage 5 | . 14 14 14 14 9 7 7 7 7 6 6 6 6 6 5 1 5 3 . . . . . Processor 24 | . . . . . 17 22 23 23 23 20 20 20 20 20 28 29 30 31 35 32 31 31 34 Hackware 6 | . . . . . . 1 7 7 7 13 13 13 13 12 5 11 11 12 5 5 5 5 1 Protection 9 | . . . . . 13 21 15 15 15 13 13 13 13 12 5 . 3 . 5 10 10 7 8 Ballistic Gun 5 | . 28 28 18 12 9 7 7 7 7 6 6 6 6 3 . . . 1 5 . 1 1 . Impact Weapon 1 | . . . . . . . . . . . . . . 2 5 5 5 4 . 4 3 3 1 Slashing Weapon 4 | . . . 9 14 9 7 7 7 7 6 6 6 6 6 5 5 3 2 . 4 5 5 3 Peak Build Rating 150 | 7 7 8 15 15 30 47 47 47 47 60 60 58 58 59 73 77 77 126 126 136 136 136 150 Average Rating 71 | 5 7 7 12 14 23 40 47 47 46 56 57 56 58 53 61 70 73 92 126 131 135 134 129 On Entrance 59 | . 7 7 8 15 15 27 47 47 47 47 60 51 58 58 45 71 77 73 126 126 136 135 133 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . 20 2 2 3 . . . . 14 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 80 | 14 14 15 17 17 26 27 25 25 25 37 38 38 38 38 36 34 36 53 50 57 56 56 80 Greatest Support 84 | 20 20 20 20 20 25 35 35 35 35 35 34 34 34 34 46 40 40 80 80 80 80 80 84 Greatest Overweight (x) 5 | . . . . . 1 1 . . . 1 1 1 1 1 . 1 1 1 . . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 7 5 5 5 5 5 5 5 Average Carried 6 | 2 4 7 8 8 7 7 8 8 8 7 7 8 7 7 3 3 4 4 5 4 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 8 8 8 8 8 8 8 8 8 8 8 4 7 4 5 5 5 5 5 5 2 Class Distribution -------------------- 21% | Scavenger-Gladiator 21% | Hacker-Mutant 19% | Mutant 12% | Scavenger-Mutant 7% | Assassin 6% | Gladiator 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Assassin | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Waste Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Matter Collected 2491 | 166 72 156 . . 221 125 7 . 64 . 94 71 20 115 82 60 69 439 . 60 20 19 631 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5657 | 158 211 . . 67 343 248 . . 27 . 87 70 . 528 357 224 198 548 . 128 . . 2463 Parts 319 | 11 8 . . 10 18 21 . . . . 5 3 . 18 12 10 13 19 . 10 . . 161 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . 1 . 11 5 . 20 . 9 10 . . . . . . Prevented 14 | . . . . . . . . . 4 . . . . 10 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Combat Hostiles Destroyed 96 | . 2 . . 3 6 4 . . 2 . 1 1 . 15 3 4 6 10 . 2 . . 37 Melee 69 | . . . . . 5 4 . . . . 1 1 . 7 3 4 6 . . 2 . . 36 Guns 13 | . 2 . . . 1 . . . 2 . . . . . . . . 7 . . . . 1 Cannons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . AOE 11 | . . . . 3 . . . . . . . . . 5 . . . 3 . . . . . Classes Destroyed 18 | 2 2 . . 3 2 1 . . 1 . 1 1 . 2 . . . 2 . . . . 1 Worker 3 | . . . . 2 . 1 . . . . . . . . . . . . . . . . . Builder 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Recycler 3 | 1 1 . . . . . . . . . . . . . 1 . . . . . . . . Drone 3 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . Watcher 5 | . 1 . . . 1 1 . . . . . . . . 1 . . . . . . . 1 Swarmer 21 | . . . . 3 . . . . . . . . . 4 . 1 4 1 . . . . 8 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 23 | . 2 . . . 5 1 . . . . . . . 6 . 1 . 7 . 1 . . . Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 9 | . . . . . . . . . . . . 1 . 1 1 1 . . . . . . 5 Hunter 5 | . . . . . 1 1 . . . . . . . . . 1 2 . . . . . . Programmer 28 | . . . . . . 2 . . . . . . . . 2 . . . . 1 . . 23 Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 9 | 4 2 . . 6 3 2 . . 1 . 1 1 . 9 4 2 5 3 . 1 . . 4 Combat Bots Only 9 | . 2 . . 3 2 2 . . 1 . 1 1 . 9 3 2 5 3 . 1 . . 4 Max Kills in Single Turn 3 | 1 1 . . 2 1 1 . . 1 . 1 1 . 3 1 1 2 2 . 1 . . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 2 | . . . . 2 . . . . . . . . . 2 . . . 2 . . . . . Melee 2 | . . . . . 1 1 . . . . 1 1 . 1 1 1 2 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Hostile Shots Fired 861 | . 14 8 . 12 21 18 . . . 8 36 30 . 66 38 39 41 62 . 10 . . 458 Missed 266 | . 2 2 . 2 6 6 . . . 2 7 18 . 19 10 9 11 26 . 2 . . 144 Hits 595 | . 12 6 . 10 15 12 . . . 6 29 12 . 47 28 30 30 36 . 8 . . 314 Melee 11 | . . . . . . . . . . . . . . . . . . 2 . . . . 9 Projectile 584 | . 12 6 . 10 15 12 . . . 6 29 12 . 47 28 30 30 34 . 8 . . 305 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Critical Strikes 43 | . . 1 . . 2 . . . . . . . . 2 4 . 1 3 . . . . 30 Actively Blocked 25 | . . . . . 1 . . . . . . . . . 1 . . . . . . . 23 Part Disruptions 6 | . . . . . . . . . . . . . . 1 . . . . . . . . 5 Damage Taken 13760 | . 148 86 . 118 236 234 . . . 92 554 85 . 817 601 538 461 953 . 163 . 346 8328 Core 2171 | . 27 13 . 28 31 33 . . . 16 98 10 . 78 61 211 82 99 . 19 . . 1365 Absorbed by Shields 257 | . . . . . . . . . . . 145 . . . . . . . . . . . 112 Redirected to Shielding 331 | . . . . . 5 20 . . . . 60 16 . 36 41 11 . . . . . . 142 Regen/Repaired (Parts) 178 | . . . . . . . . . . . . . . . . . . 111 . . 67 . . Core Remaining (%) 84 | 100 . . . 72 94 . . . 95 . . . . 76 . . . . 54 . . 98 . Volleys Fired 111 | 14 15 2 . 5 12 1 . . 5 . . . . 4 . . . 35 . . 1 1 16 Largest 2 | 2 2 2 . 1 1 1 . . 1 . . . . 1 . . . 2 . . 1 1 2 Hottest 123 | 40 40 40 . 30 23 28 . . 28 . . . . . . . . 96 . . 33 33 123 Shots Fired 167 | 28 30 4 . 5 12 1 . . 7 . . 1 . 4 . . . 51 . . 1 1 22 Gun 149 | 28 30 4 . . 12 1 . . 7 . . 1 . . . . . 49 . . 1 1 15 Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Launcher 7 | . . . . 5 . . . . . . . . . . . . . 2 . . . . . Special 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Kinetic 128 | 28 30 4 . . 12 1 . . 7 . . 1 . . . . . 34 . . 1 1 9 Thermal 21 | . . . . . . . . . . . . . . . . . . 15 . . . . 6 Explosive 11 | . . . . 5 . . . . . . . . . 4 . . . 2 . . . . . Electromagnetic 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 10 | 8 4 1 . 2 8 . . . 1 . . . . 4 . . . 10 . . . . 5 Robot Miss Streak 5 | 5 5 1 . 2 1 . . . 2 . . . . . . . . 2 . . 1 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . Shots Hit Robots 323 | 17 15 2 . 1 21 8 . . 2 . 9 5 . 17 18 11 9 38 . 8 . . 142 Core Hits 177 | 9 9 . . 9 11 6 . . 2 . 3 1 . 15 4 6 5 26 . 4 1 . 66 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . 1 . . 1 1 . . . . 2 Critical Strikes 45 | . . . . . . 1 . . . . 2 2 . 2 5 1 1 2 . . . . 29 Burn 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 Smash 5 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 3 Sever 25 | . . . . . . 1 . . . . 2 2 . 1 5 1 . . . . . . 13 Impale 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Melee Attacks 439 | . . . . . 14 19 . . . 10 9 5 . 19 43 12 10 . . 20 . 7 271 Impact 29 | . . . . . . . . . . . . . . 5 4 1 3 . . . . 4 12 Slashing 312 | . . . . . 14 19 . . . 10 9 5 . 14 39 11 7 . . 20 . 3 161 Piercing 98 | . . . . . . . . . . . . . . . . . . . . . . . 98 Sneak Attacks 8 | . . . . . 1 2 . . . . . . . 1 1 . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . . . . . 2 1 . 1 . . . . . 12 Damage Inflicted 14034 | 183 174 17 . 444 725 437 . . 33 . 378 223 . 1873 967 541 441 1201 . 330 16 . 6051 Guns 1566 | 176 174 17 . . 147 . . . 33 . . . . . . . . 863 . . 16 . 140 Cannons 39 | . . . . . . . . . . . . . . . . . . . . . . . 39 Explosions 1820 | . . . . 444 . . . . . . . . . 1038 . . . 338 . . . . . Melee 10418 | . . . . . 578 437 . . . . 378 223 . 669 967 541 441 . . 330 . . 5854 Ramming 25 | 7 . . . . . . . . . . . . . . . . . . . . . . 18 Kinetic 1283 | 176 174 17 . . 147 . . . 33 . . . . . . . . 632 . . 16 . 88 Thermal 283 | . . . . . . . . . . . . . . . . . . 231 . . . . 52 Explosive 1820 | . . . . 444 . . . . . . . . . 1038 . . . 338 . . . . . Electromagnetic 39 | . . . . . . . . . . . . . . . . . . . . . . . 39 Impact 780 | . . . . . . . . . . . . . . 193 60 . 104 . . . . . 423 Slashing 7458 | . . . . . 578 437 . . . . 378 223 . 642 907 541 337 . . 330 . . 3085 Piercing 2346 | . . . . . . . . . . . . . . . . . . . . . . . 2346 Highest Corruption 55 | . . . . . . 3 3 3 3 1 1 1 1 . 3 3 3 3 . 1 1 5 55 Average Corruption 10 | . . . . . . 2 3 3 3 1 1 1 1 . 1 3 3 3 . 1 1 3 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 206 | . . . . . . 13 8 2 22 1 5 6 . . 11 4 4 . . . 3 3 124 Message Errors 51 | . . . . . . 4 2 1 4 . . 1 . . 4 1 3 . . . . . 31 Matter Fused 54 | . . . . . . 3 2 . 4 1 2 1 . . 3 1 . . . . 2 1 34 Heat Flow Errors 25 | . . . . . . 2 . 1 5 . . . . . 2 1 . . . . 1 1 12 Energy Discharges 21 | . . . . . . 1 3 . 2 . . 2 . . 1 1 . . . . . . 11 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 31 | . . . . . . 3 . . 5 . . . . . 1 . . . . . . . 22 Data Loss (major) 9 | . . . . . . . 1 . . . 2 1 . . . . 1 . . . . 1 3 Misfires 6 | . . . . . . . . . 2 . . 1 . . . . . . . . . . 3 Alerts 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1025 | . . . . 32 . 43 . . . . . 31 . 170 120 . 46 . . 21 . . 562 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 79 | . . . . 32 . . . . . . . . . 47 . . . . . . . . . Melee 946 | . . . . . . 43 . . . . . 31 . 123 120 . 46 . . 21 . . 562 Knockbacks 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 Impact 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 4 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . 46 . . . . . . . . . . . . . . . . . . . Shots 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | 5 . . . . . . . . . . . . . . . . . . . . . . 5 Kicked 10 | 5 . . . . . . . . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 24 27 . . 8 207 . 180 237 . . . . 15 157 124 . 266 . . 254 173 275 Average Temperature 87 | . 12 18 . . 8 99 . 92 95 . . . . 13 80 74 . 89 . . 132 90 90 Received Heat Transfer 1263 | . 87 45 . . 117 . . . . . 75 24 . 173 123 54 . 271 . 9 . . 285 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 5 | . . . . . . . . . . . . . . . . . . . . . . 1 4 Longest Duration 4 | . . . . . . . . . . . . . . . . . . . . . . 1 4 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Impact Corruptions 15 | . . . . . . . . . . . . . . 3 1 . 2 . . . . . 9 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 . . . . . . . . . . . . 3 . . . . 2 Heat Transferred 518 | . . . . . . . . . . . . . . . . . . 444 . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Maximum Alert Level 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . 2 1 Low Security (%) 82 | 100 100 100 . 100 100 100 . . . 68 . . . . 99 . . . . 100 100 14 69 Level 1 14 | . . . . . . . . . . 31 . . . . . . . . . . . 32 30 Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . 53 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 552 | 15 50 . . 164 198 60 . . . 300 . . . . 200 . . . . 30 32 552 311 Initial 300 | . 3 . . . 55 39 . . . 300 . . . . 59 . . . . . 7 . 178 Average 96 | 3 15 . . 86 111 7 . . . 150 . . . . 85 . . . . 6 7 375 132 Influence Increases 4796 | 25 67 . . 164 325 174 . . 40 336 30 20 . 542 408 95 155 185 . 97 64 694 1375 Destroy 0b10 Robot/C 2280 | . 40 . . 80 200 80 . . . . 20 20 . 420 60 80 120 180 . 40 . 200 740 Destroy 0b10 Robot/NC 125 | 25 10 . . 15 10 10 . . 10 . . . . 10 10 . . 5 . . . 5 15 Destroy Leader 366 | . 12 . . 10 44 32 . . . . 10 . . 10 22 . 20 . . 10 . 32 164 Allied During Kill 358 | . . . . 26 38 . . . . . . . . 57 . . . . . . . 237 . Successful Hack 171 | . 5 . . . . 43 . . . 27 . . . . 24 . . . . 12 . 24 36 Disable Machine 225 | . . . . . 30 . . . . . . . . . . . . . . . . 180 15 Anti-Garrison Action 400 | . . . . . . . . . . . . . . . 200 . . . . . . . 200 Destroy Structure 286 | . . . . 33 3 9 . . . 9 . . . . 32 . . . . 20 64 16 100 Advance Influence 300 | . . . . . . . . . . 300 . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 270 | . . . . . . . . . 30 . . . . 45 60 15 15 . . . . . 105 Influence Decreases 4599 | 20 72 . . 20 381 237 25 . 40 310 56 20 . 447 392 206 140 145 55 77 84 354 1518 Entered New Map 483 | . 2 . . . 89 49 10 . . . 10 . . . 36 42 . 15 55 . 13 . 162 Time Decay 2858 | 20 70 . . 20 222 187 15 . 40 310 46 20 . 244 326 94 80 90 . 77 71 224 702 Lost Part 798 | . . . . . 10 1 . . . . . . . 83 30 70 60 40 . . . . 504 Lost Ally 310 | . . . . . 60 . . . . . . . . 120 . . . . . . . 130 . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 33 | . 1 . . 1 1 4 . . . 3 . . . 1 5 . . . . 1 . 1 15 Investigation 6 | . . . . . . 1 . . . 1 . . . . 3 . . . . . . . 1 Extermination 14 | . . . . . . 3 . . . 1 . . . . 2 . . . . . . . 8 Reinforcement 7 | . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . 3 Assault 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Distress Signals 14 | . . . . . . 1 . . . . . . . . 5 . . . . 1 . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 240 | . 5 2 . 4 13 6 . . 5 1 1 1 . 30 20 6 7 67 . 4 4 1 63 Peak Tracking Total 12 | . 4 2 . 4 3 2 . . 2 1 1 1 . 9 6 3 6 12 . 2 3 . 10 Tactical Retreats 18 | . . . . . . . . . 2 . . . . 1 7 1 1 . . . . . 6 ECM-based Alert Blocks 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Traps Triggered 8 | . . . . . . 3 . . . . . . . . 3 . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Machines Disabled 17 | . . . . . 2 . . . . . . . . 2 . . . . . . . 12 1 Max in Single Turn 1 | . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Machines Accessed 39 | . 3 . 1 . . 8 1 4 . 3 1 1 . 1 6 . . . . 1 . 3 6 Terminals 22 | . 3 . . . . 5 . . . 2 . 1 . . 5 . . . . 1 . 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 Total Hacks 110 | . 6 . 1 . . 19 1 30 . 10 1 1 . 1 11 . . . . 2 . 8 19 Successful 66 | . 2 . 1 . . 9 1 30 . 5 1 1 . 1 3 . . . . 1 . 3 8 Failed 44 | . 4 . . . . 10 . . . 5 . . . . 8 . . . . 1 . 5 11 Catastrophic 5 | . . . . . . . . . . 1 . . . . 3 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 6 . 1 . . 9 . . . 3 . . . . 10 . . 1 . 1 . 1 6 Terminals 51 | . 6 . . . . 11 . . . 8 . 1 . . 10 . . . . 2 . 5 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . 6 . . . . . . . . . . . . . . . . 4 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . 2 . . . . . . . . . . . . . . . . 5 Garrison Access 8 | . . . . . . . . . . 2 . . . . 1 . . . . . . 3 2 Terminal Hacks 44 | . . . 1 . . 2 1 30 . 3 1 1 . 1 2 . . . . . . 1 1 Record 14 | . . . . . . . . 11 . . . 1 . 1 . . . . . . . 1 . Part Schematic 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 Scan Component 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Retrieve Study 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 14 | . 2 . . . . 3 . . . 2 . . . . 1 . . . . 1 . 1 4 Terminals 12 | . 2 . . . . 3 . . . 2 . . . . . . . . . 1 . 1 3 Botnet 12 | . 2 . . . . 3 . . . 2 . . . . . . . . . 1 . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Jam 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . . . . 8 . . . 2 . . . . 5 . . . . 1 . 2 6 Full Trace Events 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Total Allies 31 | . . 3 . 1 . . . . . . . . 7 2 . . . . . . 18 . . Largest Group 18 | . . 3 3 4 4 . . . . . . . 7 6 . . . . . . 18 18 . Highest-Rated Group 638 | . . 40 40 71 71 . . . . . . . 158 138 . . . . . . 638 638 . Highest-Rated Ally 50 | . . 16 16 31 31 . . . . . . . 31 49 . . . . . . 50 50 . Total Orders 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . ROAM 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . GUARD 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 342 | . . 6 . 7 52 . . . . . . . . 73 . . . . . . 156 48 . Total Damage 7623 | . . 68 . 15 632 . . . . . . . . 1335 . . . . . . 4140 1433 . Kills 32 | . . . . 1 5 . . . . . . . . 8 . . . . . . 6 12 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Active Infowar (turns) 12975 | 12 242 922 471 65 240 1438 340 94 899 691 543 790 1179 556 133 . . 755 179 280 249 493 2404 Optics 44 | . . . . . . . . . . . . . . . . . . . . . . . 44 Sensors 6540 | . . . . . . 1438 340 94 899 473 543 790 1179 556 . . . . . . . . 228 Terrain 1138 | . . . . . . . . . . . . . . . . . . . . . . . 1138 Seismic 1952 | 12 242 922 471 65 240 . . . . . . . . . . . . . . . . . . T.N.C. 518 | . . . . . . . . . . . . . . . . . . . . . . . 518 Cloaking 2432 | . . . . . . . . . . . . . . . . . . 755 179 280 249 493 476 ECM 1056 | . . . . . . . . . . 218 . . . . 133 . . . . . . 270 435 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 3 . . . . 1 . 2 . 3 1 3 1 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Turns Passed 16590 | 114 242 922 471 65 468 1438 340 94 899 691 598 806 1179 775 1120 330 364 1087 179 280 249 493 3386 Spaces Moved 10259 | 46 161 688 388 41 275 891 270 76 681 364 302 436 611 484 729 232 272 633 159 183 163 268 1906 Core 6 | 2 . . . . . . . . . . . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 10046 | 44 161 688 388 41 275 891 270 76 681 364 302 436 611 484 729 228 272 633 159 183 163 268 1699 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 203 | . . . . . . . . . . . . . . . . . . . . . . . 203 Flight 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 125 125 125 120 120 120 190 120 120 120 120 113 113 113 113 113 50 Average Speed 130 | 116 120 120 120 120 128 141 125 125 125 150 179 170 190 126 120 120 120 119 113 113 113 113 114 Slowest Speed 300 | 120 120 120 120 120 190 190 125 125 125 190 190 190 190 190 120 125 190 190 113 113 113 120 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 54 | . . . . . . 2 . . . . . . . . 8 . . . . . . . 44 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 46 | 4 24 98 87 13 37 23 49 68 79 13 58 69 80 54 18 46 47 77 35 7 76 9 43 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 5 | . . 2 . . . . . 1 . . . . 1 1 . . . . . . . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 2 . . . . 4 . 2 . 3 1 4 1 . 1 1 . 1 . . . . Spaces Dug 162 | . . . . . 2 11 . . . 10 . . . . 22 . . . . 10 . 7 100 Terrain Destroyed 232 | . . . . 42 2 11 . . . 10 . . . 9 22 . . 19 . 10 . 7 100 Melee 159 | . . . . . 2 11 . . . 10 . . . . 22 . . . . 10 . 7 97 Projectile 6 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 AOE 67 | . . . . 42 . . . . . . . . . 9 . . . 16 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Res Total 12760 | 76 182 783 393 51 367 1050 272 75 724 497 348 494 631 622 944 270 295 917 158 237 226 448 2700 Wait 1621 | 2 2 86 4 4 40 109 3 . 37 110 33 50 14 95 162 15 9 189 . 19 60 163 415 Move 10236 | 46 160 687 387 40 274 890 269 75 680 363 301 435 610 483 728 231 271 632 158 182 162 267 1905 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 80 | 3 4 3 . . 6 10 . . . 3 1 . 2 4 7 3 1 9 . 4 1 3 16 Fast Attach 96 | 7 . . 1 . 6 2 . . 1 2 . 2 . 2 4 6 6 13 . 2 . . 42 Attach 40 | . . . . . 2 3 . . . 1 1 . . 5 4 2 . 5 . 1 . . 16 Detach 10 | . . . . . . 2 . . . . . . . . . . . 3 . 1 . . 4 Swap 54 | . 1 1 . 2 3 5 . . . 3 3 2 2 7 . . . 11 . 3 1 3 7 Drop 81 | . . 4 1 . 10 9 . . 1 5 . . 3 3 . 2 . 20 . 4 1 4 14 Fire 111 | 14 15 2 . 5 12 1 . . 5 . . . . 4 . . . 35 . . 1 1 16 Melee 416 | . . . . . 14 19 . . . 10 9 5 . 15 39 11 8 . . 20 . 7 259 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | 4 . . . . . . . . . . . . . . . . . . . . . . 5 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Rewire 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 6) 357 | -10/Materials | Entered Mines 509 | -10/Mines | Discovered new exit (range 7) 524 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 541 | -10/Mines | Discovered new exit (range 10) 677 | -10/Mines | Discovered new exit (range 3) 813 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1042 | -10/Mines | Learned location of Zion (-6) 1200 | -10/Mines | Learned 2 Materials zone layouts 1264 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1264 | -10/Mines | Discovered new exit (range 5) 1279 | -10/Mines | Entered Exiles 1279 | -10/Exiles | Accompanied by 3 allies 1308 | -10/Exiles | Met 8R-AWN 1330 | -10/Exiles | Met EX-HEX 1361 | -10/Exiles | Met EX-BIN 1398 | -10/Exiles | Aligned with FarCom system 1399 | -10/Exiles | Given EX-Vault access code 1431 | -10/Exiles | Opened EX-Vault 1440 | -10/Exiles | Found Longsword +1 1463 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1500 | -10/Exiles | Met EX-DEC 1540 | -10/Exiles | Visited The Gauntlet 1735 | -10/Exiles | Discovered new exit (range 10) 1750 | -10/Exiles | Left Exiles lab with Longsword +1 1750 | -10/Exiles | Entered Mines 1750 | -9/Mines | Accompanied by 3 allies 1751 | -9/Mines | Met a Derelict testing a Signal Generator 1804 | -9/Mines | Discovered new exit (range 6) 1815 | -9/Mines | Entered Materials 1815 | -8/Materials | Accompanied by 4 allies 1815 | -8/Materials | Evolved 4 slots: Utility x4 2229 | -8/Materials | Discovered new exit (range 14) 2241 | -8/Materials | Build established: Scavenger-Mutant 2283 | -8/Materials | Entered Factory 2283 | -7/Factory | Evolved 2 slots: Utility x2 2766 | -7/Factory | Build established: Assassin 3091 | -7/Factory | Discovered new exit (range 6) 3259 | -7/Factory | Discovered new exit (range 13) 3276 | -7/Factory | Identified exit to Factory 3454 | -7/Factory | Identified exit to Lower Caves 3721 | -7/Factory | Entered Lower Caves 3850 | -7/Lower Caves | Learned Factory trap positions 3857 | -7/Lower Caves | Encountered a Warlord checkpoint 4025 | -7/Lower Caves | Build established: Mutant 4048 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4051 | -7/Lower Caves | Discovered new exit (range 14) 4059 | -7/Lower Caves | Identified exit to Data Miner 4061 | -7/Lower Caves | Entered Data Miner 4061 | -7/Data Miner | Discovered new exit (range 6) 4066 | -7/Data Miner | Identified exit to Proximity Caves 4085 | -7/Data Miner | Met Data Miner 4106 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4106 | -7/Data Miner | Learned location of Section 7 (-3) 4126 | -7/Data Miner | Received God Mode back door access code from Data Miner 4155 | -7/Data Miner | Entered Proximity Caves 4173 | -6/Proximity Caves | Spotter reported a threat 4175 | -6/Proximity Caves | Spotter reported a threat 4569 | -6/Proximity Caves | Learned 4 Factory zone layouts 5037 | -6/Proximity Caves | Discovered exit to Factory (range 15) 5054 | -6/Proximity Caves | Entered Factory 5054 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5055 | -6/Factory | Identified exit to Factory 5056 | -6/Factory | Loaded intel: 102 trap records 5358 | -6/Factory | Build established: Hacker-Assassin 5703 | -6/Factory | Identified exit to Lower Caves 5745 | -6/Factory | Entered Lower Caves 5757 | -6/Lower Caves | Encountered a Warlord checkpoint 5788 | -6/Lower Caves | Learned Factory interactive machine intel 5823 | -6/Lower Caves | Build established: Hacker-Mutant 5854 | -6/Lower Caves | Learned Factory terminal intel 6090 | -6/Lower Caves | Spotted B-75 Beast 6255 | -6/Lower Caves | Destroyed B-75 Beast 6278 | -6/Lower Caves | Lost 3 parts (2p1u) 6327 | -6/Lower Caves | Discovered new exit (range 15) 6334 | -6/Lower Caves | Learned Factory interactive machine intel 6342 | -6/Lower Caves | Identified exit to Lower Caves 6343 | -6/Lower Caves | Entered another Lower Caves area 6460 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6603 | -6/Lower Caves | Encountered a Warlord checkpoint 6608 | -6/Lower Caves | Discovered exit to Factory (range 13) 7039 | -6/Lower Caves | Identified exit to Zion 7149 | -6/Lower Caves | Entered Zion 7206 | -6/Zion | System corruption cleaned by Quarantine Array 7358 | -6/Zion | Gained Derelict followers 7394 | -6/Zion | Gained Derelict followers 7501 | -6/Zion | Found Prototype Special Weapon 7543 | -6/Zion | Learned location of Armory (-3) 7696 | -6/Zion | Learned 4 Factory zone layouts 7937 | -6/Zion | Learned location of 1 exit from Proximity Caves 8302 | -6/Zion | Discovered new exit (range 14) 8327 | -6/Zion | Identified exit to Proximity Caves 8328 | -6/Zion | Entered Proximity Caves 8328 | -5/Proximity Caves | Accompanied by 6 allies 8402 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8792 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8795 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores 8835 | -5/Proximity Caves | Destroyed 9 combat bots 8891 | -5/Proximity Caves | Lost 3 allies 9032 | -5/Proximity Caves | Lost 6 parts (2p1n3u) 9034 | -5/Proximity Caves | Found Alien Artifact 9035 | -5/Proximity Caves | Identified Dimensional Node Initializer 9035 | -5/Proximity Caves | Initialized slip node 9103 | -5/Proximity Caves | Entered Factory 9103 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9104 | -5/Factory | Identified exit to Extension 9105 | -5/Factory | Identified exit to Factory 9106 | -5/Factory | Loaded intel: 55 interactive machine locations 9107 | -5/Factory | Loaded intel: 28 terminal locations 9293 | -5/Factory | Build established: Gladiator 9619 | -5/Factory | Incoming investigation squad redirected 9680 | -5/Factory | Identified exit to Upper Caves 9696 | -5/Factory | Incoming investigation squad redirected 10130 | -5/Factory | Lost 3 parts (1p1n1u) 10223 | -5/Factory | Entered Upper Caves 10258 | -5/Upper Caves | Lost 6 parts (1p2n3u) 10361 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10412 | -5/Upper Caves | Build established: Hacker-Gladiator 10474 | -5/Upper Caves | Encountered a Warlord checkpoint 10530 | -5/Upper Caves | Learned location of 1 exit from Factory 10536 | -5/Upper Caves | Discovered new exit (range 13) 10552 | -5/Upper Caves | Identified exit to Upper Caves 10553 | -5/Upper Caves | Entered another Upper Caves area 10758 | -5/Upper Caves | Build established: Scavenger-Gladiator 10863 | -5/Upper Caves | Lost 6 parts (1p2n2u1w) 10886 | -5/Upper Caves | Learned Factory stockpile data 10905 | -5/Upper Caves | Discovered new exit (range 11) 10916 | -5/Upper Caves | Identified exit to Warlord 10917 | -5/Upper Caves | Entered Warlord 10957 | -5/Warlord | System corruption cleaned by Quarantine Array 11224 | -5/Warlord | Opened Warlord's prototype stash 11228 | -5/Warlord | Found Prototype Reactor 11228 | -5/Warlord | Identified Vortex Chain Reactor 11249 | -5/Warlord | Found Prototype Device 11249 | -5/Warlord | Identified Exp. Cloaking Device 11260 | -5/Warlord | Found Prototype Hackware 11261 | -5/Warlord | Identified System Mapper 11265 | -5/Warlord | Found Prototype Processor 11383 | -5/Warlord | Met Warlord 11408 | -5/Warlord | Warlord's base attacked by MAIN.C 11510 | -5/Warlord | Build established: Hacker-Gladiator 11559 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 11758 | -5/Warlord | Warlord forces counterattacked 11841 | -5/Warlord | Spotted Striker 11853 | -5/Warlord | Spotted Executioner 11894 | -5/Warlord | Destroyed Executioner 11900 | -5/Warlord | Discovered new exit (range 15) 11908 | -5/Warlord | Spotted Executioner 11968 | -5/Warlord | Lost 16 allies 11978 | -5/Warlord | Found Prototype Device 11978 | -5/Warlord | Identified Adv. Kinecellerator 11986 | -5/Warlord | Found Prototype Processor 11986 | -5/Warlord | Identified Exp. Core Analyzer 12002 | -5/Warlord | Identified exit to Proximity Caves 12004 | -5/Warlord | Entered Proximity Caves 12147 | -4/Proximity Caves | Build established: Scavenger-Mutant 12166 | -4/Proximity Caves | Discovered exit to Factory (range 15) 12183 | -4/Proximity Caves | Entered Factory 12183 | -4/Factory | Evolved 2 slots: Utility x2 12184 | -4/Factory | Identified exit to Research 12186 | -4/Factory | Loaded intel: 53 interactive machine locations 12463 | -4/Factory | Sucked down chute 12463 | -4/Factory | Entered Waste 12479 | -4/Waste | Build established: Scavenger-Gladiator 12480 | -4/Waste | Spotted C-40 Crusher 12480 | -4/Waste | Spotted C-40 Crusher 12507 | -4/Waste | Warlord forces began an assault 12518 | -4/Waste | Allies destroyed C-40 Crusher 12522 | -4/Waste | Spotted C-40 Crusher 12523 | -4/Waste | Allies destroyed C-40 Crusher 12529 | -4/Waste | Allies destroyed C-40 Crusher 12576 | -4/Waste | Spotted C-40 Crusher 12588 | -4/Waste | Allies destroyed C-40 Crusher 12612 | -4/Waste | Spotted C-40 Crusher 12613 | -4/Waste | Spotted C-40 Crusher 12617 | -4/Waste | Allies destroyed C-40 Crusher 12622 | -4/Waste | Allies destroyed C-40 Crusher 12654 | -4/Waste | Discovered new exit (range 16) 12669 | -4/Waste | Identified exit to Factory 12712 | -4/Waste | Entered Factory 12712 | -4/Factory | Accompanied by 18 allies 12774 | -4/Factory | Garrison activated, responded to threat 12816 | -4/Factory | Lost 6 allies 12900 | -4/Factory | Lost 10 allies 13157 | -4/Factory | Discovered exit to Research (range 4) 13205 | -4/Factory | Entered Research 13205 | -3/Research | Evolved 2 slots: Utility x2 13687 | -3/Research | Incoming investigation squad redirected 13739 | -3/Research | Lost 6 parts (1p2n3u) 14268 | -3/Research | Lost 4 parts (3u1w) 14347 | -3/Research | Crushed by falling debris 14347 | -3/Research | System corruption reached 10% 14369 | -3/Research | Found Adv. Powered Armor 14375 | -3/Research | Found Adv. Powered Armor 14378 | -3/Research | Found Adv. Powered Armor 14462 | -3/Research | Found Exp. Targeting Computer 14466 | -3/Research | Found Exp. Targeting Computer 14537 | -3/Research | Build established: Scavenger-Mutant 15080 | -3/Research | System corruption reached 30% 15511 | -3/Research | Build established: Scavenger-Gladiator 16027 | -3/Research | Lost 3 parts (2u1w) 16066 | -3/Research | Crushed by falling debris 16146 | -3/Research | Lost 5 parts (1p2n2u) 16297 | -3/Research | Garrison activated, responded to threat 16313 | -3/Research | Core integrity fell below 50% 16356 | -3/Research | Core integrity fell below 20% 16402 | -3/Research | Lost 13 parts (2p3n7u1w) 16428 | -3/Research | Crushed by falling debris 16459 | -3/Research | Lost 3 parts (2u1w) 16567 | -3/Research | Discovered new exit (range 9) 16590 | -3/Research | Released all parts (10) 16591 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 16587_ C-35 Carver destroyed. 16587_ U-05 Engineer lays Concrete. 16588_ K-01 Serf collects debris. 16588_ R-10 Processor collects Imp. Surge Thruster. 16589_ Acquired Imp. Reaction Control System. 16589_ U-05 Engineer builds a Wall. 16590_ Critical hit (Burn: +50). 16590_ Imp. Reaction Control System destroyed. 16590_ Released Carbide Saw. 16590_ Released Exp. Core Shielding. 16590_ Released Adv. Point Defense System. 16590_ Released Exp. Core Analyzer. 16590_ Released Adv. Signal Interpreter. 16590_ Released Exp. Core Shielding. 16590_ Released Biometal Leg. 16590_ Released Adv. Visual Processing Unit. 16591_ R-10 Processor collects Exp. Core Shielding. 16591_ Penetrated by Slug. 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Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Rifle | -7/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Ambidextrous Charge!!! Fitting Room I Laugh At Your Crits Knowing Is Half The Battle Party Time Reappropriation Rockin' Loadout This Is My Hole Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed PlasmaMissileInitializer Manual? 0 Play Time 04:15:53 Cumulative 58.9 hours Start 2026.08.21 @ 09:43:47 End 2026.08.22 @ 17:44:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f0c96ef-ef4e-4222-9669-10eff9370eb4