Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.13 @ 01:07:09 Player: RedTie Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1461) 1461 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2846 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 265/265 System Corruption 1% Temperature Warm (129) Movement Walking (400) Ox4 Location -9/Storage Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Improved Ion Engine Improved Ion Engine Improved Treads Improved Treads Aluminum Leg Improved Flight Unit Improved Flight Unit Small Storage Unit Signal Interpreter Terrain Scan Processor Terrain Scan Processor Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Light Armor Plating Light Armor Plating Small Laser Beam Rifle Beam Rifle Particle Cannon Particle Cannon Light Assault Rifle Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Small Laser Beam Rifle > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Reinforced Ion Engine Improved Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Flight Unit Small Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Terrain Scan Processor Terrain Scan Processor Salvage Targeting Computer Improved Targeting Computer Light Armor Plating Small Laser Beam Rifle Particle Cannon Particle Cannon Light Assault Rifle Autogun [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 30 | 6 2 19 3 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 12 1 Treads . | . . . . Leg 7 | 2 . 4 1 Wheel . | . . . . Hover . | . . . . Flight 8 | . . 8 . Utility 6 | 1 2 3 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 . 2 2 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 12 3 Power 2 | . . 2 . Propulsion 8 | . . 6 2 Utility 2 | . . 1 1 Weapon 3 | . . 3 . Highest Loss Streak 4 | . . 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 95 89 95 Engine 10 | . 14 10 11 Leg 11 | . 28 2 31 Flight 19 | . . 28 . Device 1 | . . . 9 Storage 11 | . 14 11 11 Processor 10 | . 10 10 11 Protection 2 | . . 4 . Energy Gun 18 | . 14 20 11 Ballistic Gun 4 | . 14 . 9 Naked Turns . | . . . . Heaviest Build 97 | 11 86 94 97 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 17 | . 4 17 4 Average Overweight (x) 4 | . 1 6 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 24 | 6 19 25 25 Most Carried 25 | 4 8 25 25 Average Carried 15 | 1 7 15 22 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 4 7 20 25 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 605 | 252 74 162 117 Remotely . | . . . . Salvage Created 1826 | . 178 1040 608 Parts 123 | . 14 63 46 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 42 | . 6 22 14 Guns 41 | . 6 21 14 Classes Destroyed 6 | . 3 3 . Recycler 1 | . . 1 . Watcher 6 | . 1 3 2 Swarmer 8 | . 3 2 3 Grunt 22 | . 3 14 5 Brawler 1 | . . 1 . Sentry 11 | . . 5 6 Best Kill Streak 7 | . 3 7 4 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1763 | . 99 1122 542 Core 431 | . 22 315 94 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 13 | . . 13 . Core Remaining (%) 95 | 100 91 . . Volleys Fired 135 | . 21 77 37 Largest 2 | . 2 2 2 Hottest 96 | . 60 96 79 Shots Fired 247 | . 42 133 72 Gun 247 | . 42 133 72 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 70 | . 21 14 35 Thermal 177 | . 21 119 37 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 29 | . 17 29 20 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets 7 | . 1 3 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 202 | . 32 115 55 Core Hits 81 | . 11 46 24 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 16 | . . 6 10 Burn 15 | . . 5 10 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2674 | . 381 1414 879 Guns 2642 | . 381 1410 851 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 32 | . . 4 28 Kinetic 787 | . 228 160 399 Thermal 1855 | . 153 1250 452 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact 2 | . . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 2 | . . 2 . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 8 | . . 2 6 Kicked 6 | . . . 6 Crushed . | . . . . Highest Temperature 297 | . 36 297 246 Average Temperature 66 | . 20 71 65 Received Heat Transfer 948 | . 54 660 234 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 12 | . . 9 3 Heat Transferred 5758 | . 350 3521 1887 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 207 | . 198 172 207 Initial 14 | . . . 14 Average 41 | . 66 30 69 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 97 Level 1 . | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 5 3 Investigation 7 | . 2 3 2 Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 9 30 18 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 1 | . 1 . . Reprogrammed 1 | . . . 1 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 12 | . 4 5 3 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 3 | . 1 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 43 | . 11 18 14 Successful 28 | . 9 10 9 Failed 15 | . 2 8 5 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 7 8 11 Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units 10 | . 4 3 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 5 4 9 Prototype ID Bank 1 | . . 1 . Branch Access Points 2 | . 1 . 1 Locate Traps 2 | . 1 . 1 Disarm Traps 1 | . 1 . . Reprogram Traps 1 | . . . 1 Dispatch Records 2 | . . 1 1 Transport Status 1 | . . . 1 Reinforcement Status 1 | . . . 1 Recall Extermination 1 | . . . 1 Recall Reinforcements 1 | . . 1 . Recall Assault 1 | . . . 1 Registered Components 2 | . . 1 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 3 | . . 3 . Repair 1 | . . 1 . Recycling Unit Hacks 6 | . 4 2 . Recycle Component 2 | . 1 1 . Process 2 | . 1 1 . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 5 3 Full Trace Events 9 | . 2 4 3 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 13 | . . 13 . Parts Recycled 2 | . 1 1 . Recycled Matter 404 | . 181 223 . Retrieved Matter 181 | . 181 . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 6451 | 68 960 4369 1054 Spaces Moved 1360 | 48 353 688 271 Core 2 | 2 . . . Treads . | . . . . Legs 749 | 46 353 79 271 Wheels . | . . . . Hover . | . . . . Flight 609 | . . 609 . Fastest Speed 50 | 50 120 330 330 Average Speed 429 | 117 246 582 333 Slowest Speed 1230 | 120 400 1230 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 58 41 48 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1701 | 57 401 909 334 Wait 125 | . 20 92 13 Move 1357 | 47 352 687 271 Hop . | . . . . Pick Up 38 | 4 5 25 4 Fast Attach 17 | 6 1 8 2 Attach 10 | . . 10 . Detach 2 | . . 2 . Swap 4 | . 1 2 1 Drop 5 | . 1 4 . Fire 135 | . 21 77 37 Melee . | . . . . Ram 2 | . . 2 . Kick 6 | . . . 6 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 785 | -10/Materials | Discovered new exit (range 12) 1029 | -10/Materials | Entered another Materials area 1029 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2369 | -9/Materials | Discovered new exit (range 10) 2853 | -9/Materials | Discovered new exit (range 3) 3361 | -9/Materials | Build established: Scavenger-Mutant 4064 | -9/Materials | Repaired Flight Unit 4698 | -9/Materials | Core integrity fell below 50% 5263 | -9/Materials | Lost 4 parts (1p2n1w) 5398 | -9/Materials | Entered Storage 5704 | -9/Storage | Identified exit to Recycling 5734 | -9/Storage | Core integrity fell below 20% 6452 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 06318_ Critical hit (Burn: +37). 06319_ Y-45 Defender destroyed. 06319_ U-05 Engineer lays Concrete. 06320_ Acquired 3 matter. 06320_ K-01 Serf collects debris. 06320_ U-05 Engineer repairs door. 06320_ R-06 Scavenger collects Corrupted Com. Wheel. 06321_ K-01 Serf collects debris. 06322_ Kicked U-05 Engineer. 06323_ R-06 Scavenger collects Com. Wheel. 06324_ K-01 Serf collects debris. 06331_ R-06 Scavenger collects Corrupted Heat Sink. 06358_ U-05 Engineer suffers critical hit (Burn). 06358_ Destroyed Welding Torch. 06385_ Aluminum Leg destroyed. 06395_ Y-45 Defender destroyed. 06396_ K-01 Serf collects debris. 06401_ W-16 Scout destroyed. 06403_ K-01 Serf collects debris. 06452_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????# / +?????????????## | | ??????????# #?????????????# | | ??????????# """ """ #??+??????????#% | | ??????????# """ """ # #??????????#% | | ?????????## """ """ # ############# | | ?????????# ! / | | ??????????#*%! % ##### ###### | | ??????????# [ %% #"""# #????# | | ??????????######+####"Y"# #????##### | | ???????????##??#%####" "#+####????# | | ??????????## # % # % #????# | | ??????????#T + # #????# | | ??????????##"### # """ """ #????# | | ???????????????# # """ """ #????# | | ???????????????# +%""" """ #????# | | ???????????????# # """ """ #????# | | ???????????????# # """ """ #????# | | ?????########### # #????# | | ?????# # # #########????## | | ?????# # ########## ?? | | ?????# # ! = ?? | | ?????# a/ !%* !%* ?? | | ????## """"" # = [ ?? | | ????# """"" # ########## ?? | | ?????# """"" # #???????????????? | | ?????# Y @ # #???????????????? | | ?????##"T"###### #???????????????? | | ??????####?????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????? +???????????????? | | ???????????????? #???????????????? | | ???????????????? #???????????????? | | ???????????????? +???????????????? | | ???????????????? #???????????????? | | ???????????????? #???????????????? | | ???????????????? ????????????????? | | ???????????????? ????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatMolecularUnit Manual? 0 Play Time 00:30:34 Cumulative 15.4 hours Start 2023.01.13 @ 00:38:37 End 2023.01.13 @ 01:07:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 7 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 838bd0f4-a131-4c03-ae78-a2326cdc5649