Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 13:58:56 Player: Zoe Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1063) 1063 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3123 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 27/160 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink Improved Sensor Array Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (5) ---- Light Assault Rifle Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Maul > --- INVENTORY -------- Light Ion Engine Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Maul Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 32 | 7 1 2 11 11 Power 5 | 1 . 1 1 2 Engine 3 | 1 . 1 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 11 | 2 . 1 4 4 Treads . | . . . . . Leg 7 | 2 . 1 2 2 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 2 2 Utility 8 | 2 . . 3 3 Device 4 | 1 . . 2 1 Storage 1 | 1 . . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 1 . 3 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . . 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 11 | . . 2 1 8 Power 2 | . . 1 . 1 Propulsion 4 | . . . . 4 Utility 3 | . . . 1 2 Weapon 2 | . . 1 . 1 Highest Loss Streak 7 | . . 2 1 7 To Critical Strikes . | . . . . . Average Backups 6 | 5 7 7 7 6 Power . | . 1 . . 1 Propulsion 1 | 1 2 1 2 . Utility 1 | 1 2 3 . . Weapon 3 | 1 2 2 3 4 Tool/Special . | . . . . . Unused Backups 10 | . . 1 5 4 Power 2 | . . . 2 . Propulsion 3 | . . 1 1 1 Utility 1 | . . . 1 . Weapon 4 | . . . 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 100 99 97 89 Engine 10 | . 14 13 11 3 Leg 22 | . 28 28 21 17 Flight 1 | . . . . 10 Device 17 | . 14 14 19 18 Storage 11 | . 14 14 11 9 Processor 7 | . . . 10 8 Energy Gun 4 | . 13 14 . . Ballistic Gun 10 | . 14 11 11 8 Impact Weapon 6 | . . . 10 8 Peak Build Rating 22 | 9 9 9 18 22 Average Rating 12 | 5 9 8 14 18 On Entrance 8 | . 9 9 9 15 Naked Turns . | . . . . . Heaviest Build 23 | 13 13 13 23 23 Greatest Support 30 | 20 20 20 20 30 Greatest Overweight (x) 4 | 1 . . 2 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 7 8 8 8 8 Average Carried 6 | 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 7 8 3 Class Distribution -------------------- 56% | Mutant 32% | Assassin 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Assassin | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 639 | 336 3 59 158 83 Remotely . | . . . . . Salvage Created 1393 | 236 30 29 726 372 Parts 77 | 22 2 3 34 16 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 25 | . . 1 13 11 Melee 15 | . . . 9 6 Guns 1 | . . 1 . . Classes Destroyed 10 | 2 1 1 4 2 Worker 1 | . . . 1 . Tunneler 9 | 9 . . . . Hauler 3 | . . . 3 . Recycler 1 | 1 . . . . Watcher 5 | . 1 . 4 . Swarmer 4 | . . . . 4 Grunt 15 | . . 1 9 5 Brawler 2 | . . . 2 . Sentry 3 | . . . 2 1 Specialist 1 | . . . . 1 Best Kill Streak 5 | 5 1 1 3 5 Combat Bots Only 5 | . . 1 3 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 146 | . . 2 51 93 Missed 26 | . . 1 9 16 Hits 120 | . . 1 42 77 Melee 2 | . . . 2 . Projectile 118 | . . 1 40 77 Critical Strikes 4 | . . . . 4 Damage Taken 2146 | . . 263 512 1371 Core 685 | . . 63 67 555 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 134 | . . . 134 . Core Remaining (%) 85 | 100 . 74 83 . Volleys Fired 46 | 22 3 14 4 3 Largest 2 | 2 2 2 2 2 Hottest 100 | 70 100 100 70 46 Shots Fired 78 | 44 5 17 6 6 Gun 65 | 44 4 5 6 6 Cannon . | . . . . . Launcher . | . . . . . Special 13 | . 1 12 . . Kinetic 36 | 22 2 2 4 6 Thermal 42 | 22 3 15 2 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | 14 15 1 2 6 Robot Miss Streak 2 | 1 . 1 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 96 | 31 1 2 33 29 Core Hits 31 | 11 1 1 10 8 Critical Kills 3 | . . . 2 1 Critical Parts Destroyed 16 | 1 . . 10 5 Critical Strikes 21 | 3 . . 12 6 Burn 2 | 2 . . . . Destroy 1 | 1 . . . . Smash 18 | . . . 12 6 Melee Attacks 71 | . . . 37 34 Impact 71 | . . . 37 34 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2648 | 383 12 25 1348 880 Guns 549 | 383 12 25 41 88 Cannons . | . . . . . Explosions . | . . . . . Melee 2099 | . . . 1307 792 Ramming . | . . . . . Kinetic 315 | 198 . . 29 88 Thermal 234 | 185 12 25 12 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 2099 | . . . 1307 792 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 6 . . Average Corruption 6 | . . 6 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . 5 . . Message Errors 1 | . . 1 . . Matter Fused 1 | . . 1 . . Energy Discharges 1 | . . 1 . . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 837 | . . . 607 230 Projectiles . | . . . . . Explosions . | . . . . . Melee 837 | . . . 607 230 Knockbacks 5 | . . . 5 . Impact 5 | . . . 5 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 146 | 36 20 146 . . Average Temperature 34 | 12 8 61 . . Received Heat Transfer 450 | . . 6 228 216 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 13 | . . . 8 5 Combat Hostiles 9 | . . . 4 5 Parts Fried 16 | . . . 7 9 Impact Corruptions 28 | . . . 18 10 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 851 | 703 37 74 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 185 | 10 15 20 127 185 Initial 45 | . . . . 45 Average 35 | 2 2 1 35 125 Influence Increases 794 | 50 36 23 410 275 Destroy 0b10 Robot/C 500 | . . 20 260 220 Destroy 0b10 Robot/NC 95 | 50 5 . 40 . Destroy Leader 116 | . 2 . 74 40 Successful Hack 35 | . 14 . 21 . Disable Machine 30 | . 15 . . 15 Destroy Structure 3 | . . 3 . . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 704 | 50 36 23 301 294 Entered New Map 64 | . . . . 64 Time Decay 550 | 50 36 23 291 150 Lost Part 90 | . . . 10 80 Squads Dispatched 6 | . 2 . 2 2 Investigation 4 | . 2 . 2 . Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . 1 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 1 1 23 15 Peak Tracking Total 8 | . . . 4 8 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 2 . 4 . Terminals 5 | . 2 . 3 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 5 . 19 . Successful 10 | . 1 . 9 . Failed 14 | . 4 . 10 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 11 | . 5 . 6 . Terminals 18 | . 5 . 13 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Branch Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 3 . Terminals 4 | . 1 . 3 . Botnet 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 3 . Full Trace Events 5 | . 2 . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1837 | 25 209 344 945 314 Sensors 1257 | . . . 943 314 Terrain 1317 | 25 209 344 739 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2117 | 304 209 344 945 315 Spaces Moved 917 | 128 86 198 363 142 Core 15 | 12 . . . 3 Treads . | . . . . . Legs 875 | 116 86 198 363 112 Wheels . | . . . . . Hover . | . . . . . Flight 27 | . . . . 27 Fastest Speed 50 | 50 120 120 120 114 Average Speed 143 | 117 120 120 179 120 Slowest Speed 260 | 120 120 120 260 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . 4 . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 23 | 5 24 41 33 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 12 | . . 12 . . Terrain Destroyed 12 | . . 12 . . Melee . | . . . . . Projectile 12 | . . 12 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1481 | 237 184 264 581 215 Wait 355 | 68 92 46 141 8 Move 913 | 127 85 197 362 142 Hop . | . . . . . Pick Up 34 | 13 2 2 11 6 Fast Attach 4 | . . . 3 1 Attach 18 | 7 . 2 2 7 Detach 1 | . . . . 1 Swap 19 | . 2 2 9 6 Drop 20 | . . 1 12 7 Fire 46 | 22 3 14 4 3 Melee 71 | . . . 37 34 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 305 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Entered Mines 521 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 533 | -10/Mines | Learned Materials stockpile data 577 | -10/Mines | Assembled infested the area 683 | -10/Mines | Crushed by falling debris 849 | -10/Mines | Discovered new exit (range 9) 858 | -10/Mines | Entered Materials 858 | -9/Materials | Evolved 2 slots: Utility x2 902 | -9/Materials | Identified exit to Mines 1054 | -9/Materials | Repaired Aluminum Leg 1081 | -9/Materials | Repaired Aluminum Leg 1210 | -9/Materials | Build established: Assassin 1728 | -9/Materials | Discovered new exit (range 16) 1802 | -9/Materials | Identified exit to Materials 1803 | -9/Materials | Entered another Materials area 1803 | -8/Materials | Evolved 2 slots: Propulsion x2 1905 | -8/Materials | Build established: Mutant 2103 | -8/Materials | Core integrity fell below 50% 2110 | -8/Materials | Core integrity fell below 20% 2118 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- corrupted. 02099_ Heat Sink fried. 02099_ Aluminum Leg destroyed. 02102_ Lgt. Nuclear Core destroyed. 02102_ Knocked back. 02103_ Penetrated by Slug. 02104_ Knocked back. 02105_ Slug penetrates Door. 02107_ Acquired 8 matter. 02107_ The unstable cave ceiling collapses. 02107_ Slug penetrates Earth. 02107_ Scanalyzer disabled. 02109_ Slug penetrates H-61 Shepherd. 02112_ Penetrated by Slug. 02113_ Sml. Storage Unit destroyed. 02113_ Critical hit (Blast). 02113_ Knocked back. 02115_ Slug penetrates H-55 Commando. 02115_ Penetrated by Slug. 02118_ Knocked back. 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