Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 21:25:21 Player: puppuppit Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (196) 980 Value Destroyed (6784) 6784 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4124) 4124 TOTAL SCORE: 14848 Bonus ------- High Alert Combat Kills 1667 Follower Combat Kills 754 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -197 Cogmind --------- Core Integrity 0/550 Matter 159/300 Energy 112/160 System Corruption 0% Temperature Warm (139) Movement Hovering (151) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Backup Propulsion III Combat Airjet Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Core Analyzer Improved Weapon Cycler > --- WEAPON (3) ------- Improved Assault Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY (10) --- Meta Core Authchip [R/Combat] Authchip [R/Combat] Powered Cannon Heavy Assault Rifle Heavy Assault Rifle Advanced EMP Blaster Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Antigrav System Antigrav System Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Core Analyzer Core Analyzer Improved Weapon Cycler > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Meta Core Authchip [R/Combat] Authchip [R/Combat] Powered Cannon [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Core Analyzer Device Improved Weapon Cycler Storage Medium Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Scrap Shield Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Slots Evolved 4 | . . . . 4 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 1 | . . . . 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 169 | 10 12 4 16 50 23 45 9 Power 27 | 1 3 2 . 8 5 7 1 Engine 10 | 1 2 2 . 3 . 2 . Core 17 | . 1 . . 5 5 5 1 Reactor . | . . . . . . . . Propulsion 59 | 4 3 2 7 23 5 12 3 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 22 | 4 3 2 2 11 . . . Hover 26 | . . . 5 6 2 11 2 Flight 11 | . . . . 6 3 1 1 Utility 23 | 2 2 . 1 12 4 2 . Device 7 | 1 . . . 4 1 1 . Storage 5 | 1 1 . . 2 . 1 . Processor 6 | . 1 . . 2 3 . . Hackware 3 | . . . . 3 . . . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 60 | 3 4 . 8 7 9 24 5 Energy Gun 3 | 1 . . . 1 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 50 | 2 4 . 5 6 8 21 4 Ballistic Cannon 1 | . . . 1 . . . . Launcher 6 | . . . 2 . . 3 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 2 . 3 . Parts Lost 35 | . 1 . . 12 8 11 3 Power 2 | . . . . . 1 1 . Propulsion 20 | . 1 . . 8 2 6 3 Utility 2 | . . . . 1 . 1 . Weapon 11 | . . . . 3 5 3 . Highest Loss Streak 6 | . 1 . . 4 4 6 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 98 100 72 91 98 95 97 Engine 4 | . 12 14 . 2 . 4 7 Core 3 | . 1 . . 5 9 3 1 Wheel 9 | . 28 28 2 15 . . . Hover 15 | . . . 25 13 5 30 33 Flight 6 | . . . . 3 30 2 . Device 2 | . . . . 3 1 3 9 Storage 5 | . 14 14 . 5 . 7 9 Processor 10 | . 13 14 . 3 22 15 9 Hackware 2 | . . . . 10 2 . . Protection 3 | . . . 13 3 . . . Ballistic Gun 22 | . 23 28 11 21 25 25 26 Ballistic Cannon 3 | . . . 12 3 . . . Peak Build Rating 51 | 9 10 8 12 35 48 51 44 Average Rating 24 | 5 8 7 9 23 38 41 41 On Entrance 20 | . 9 8 8 12 35 48 42 Naked Turns . | . . . . . . . . Heaviest Build 38 | 13 19 19 24 27 22 38 36 Greatest Support 42 | 26 20 26 20 42 22 37 35 Greatest Overweight (x) 4 | . . . 1 3 4 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 5 10 10 Average Capacity 7 | 7 9 10 5 6 5 9 10 Most Carried 10 | 7 10 10 10 8 5 10 10 Average Carried 7 | 3 9 10 5 6 4 8 9 Final Capacity 10 | 8 10 10 5 5 5 10 10 Final Carried 10 | 7 10 10 5 5 5 10 9 Class Distribution -------------------- 42% | Mutant 33% | Scavenger-Gunner 9% | Scavenger-Sprinter 3% | Hacker-Sprinter 3% | Scavenger-Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -10 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Matter Collected 5949 | 275 970 124 417 1912 801 1311 139 Remotely . | . . . . . . . . Salvage Created 7591 | 243 1014 317 129 2652 1025 1999 212 Parts 462 | 24 62 16 13 149 65 111 22 Haulers Intercepted 10 | . 2 . . 4 . 4 . Recyclers Shooed 10 | 1 1 . . 6 . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 19 | . . . 19 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Combat Hostiles Destroyed 127 | . 16 2 10 39 23 29 8 Guns 100 | . 16 2 1 29 23 23 6 Cannons 11 | . . . 1 10 . . . AOE 16 | . . . 8 . . 6 2 Classes Destroyed 20 | 3 6 . 2 . 3 6 . Worker 18 | 2 3 1 . 8 . 4 . Builder 10 | . 1 1 . 7 . 1 . Tunneler 8 | 5 2 . . 1 . . . Hauler 10 | . 2 . . 4 . 4 . Recycler 14 | 1 1 2 . 7 . 3 . Mechanic 1 | . . . . . . 1 . Operator 4 | . 1 . . 2 . 1 . Watcher 7 | . 3 . . 1 . 3 . Swarmer 26 | . 3 . 4 8 5 3 3 Cutter 4 | . . . . . . 2 2 Grunt 66 | . 13 2 . 25 11 13 2 Duelist 2 | . . . . . . 2 . Protector 1 | . . . . . . 1 . Sentry 17 | . . . 1 6 4 6 . Demolisher 1 | . . . . . . 1 . Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . 1 . 1 Programmer 1 | . . . . . 1 . . Heavy 1 | . . . . . . 1 . Subdweller 5 | . . . 5 . . . . Best Kill Streak 10 | 4 5 3 3 10 6 6 2 Combat Bots Only 6 | . 2 1 3 5 6 6 2 Max Kills in Single Turn 2 | 1 1 2 2 2 2 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Hostile Shots Fired 476 | . 62 3 23 134 105 118 31 Missed 169 | . 21 1 9 44 41 43 10 Damage Taken 4948 | . 503 27 358 1232 918 1460 450 Core 745 | . 166 . 20 131 93 225 110 Absorbed by Shields 86 | . . . . . 86 . . Regen/Repaired (Parts) 319 | . 63 . . 36 . 220 . Core Remaining (%) 62 | 100 . . 25 . . . . Volleys Fired 491 | 15 82 14 26 146 87 100 21 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 113 | 60 60 40 69 113 111 71 82 Shots Fired 1203 | 30 164 28 38 415 194 277 57 Gun 1077 | 30 164 28 9 333 194 265 54 Cannon 94 | . . . 12 82 . . . Launcher 32 | . . . 17 . . 12 3 Special . | . . . . . . . . Kinetic 1132 | 15 145 28 21 413 191 265 54 Thermal 5 | . . . . 2 3 . . Explosive 20 | . . . 17 . . 3 . Electromagnetic 46 | 15 19 . . . . 9 3 Robot Hit Streak 17 | 5 11 4 9 17 9 15 10 Robot Miss Streak 5 | 2 4 3 1 4 5 5 2 Penetration Max . | . . . . . . . . Secondary Targets 14 | . 1 . . 2 5 4 2 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 Shots Hit Robots 702 | 17 103 17 19 226 113 174 33 Core Hits 348 | 9 42 10 15 113 53 90 16 Critical Kills 6 | . . . . 2 1 3 . Critical Parts Destroyed 3 | . 1 . . . 2 . . Critical Strikes 11 | . 1 . . 4 3 3 . Destroy 9 | . 1 . . 2 3 3 . Blast 2 | . . . . 2 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12873 | 228 1381 254 960 4078 1844 3534 594 Guns 9981 | 228 1381 254 93 3000 1844 2668 513 Cannons 1212 | . . . 134 1078 . . . Explosions 1680 | . . . 733 . . 866 81 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 10795 | 73 1172 254 227 4078 1810 2668 513 Thermal 115 | . . . . . 34 81 . Explosive 1069 | . . . 733 . . 336 . Electromagnetic 894 | 155 209 . . . . 449 81 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 71 | . . . 30 2 . 39 . Projectiles 2 | . . . . 2 . . . Explosions 69 | . . . 30 . . 39 . Melee . | . . . . . . . . Knockbacks 5 | . . . . 5 . . . Impact . | . . . . . . . . Kinetic 5 | . . . . 5 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 201 | . . . 30 . . 77 94 Shots 9 | . . . 1 . . 3 5 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 252 | . 54 7 . 252 142 136 141 Average Temperature 41 | . 21 7 . 48 42 35 57 Received Heat Transfer 1968 | . 282 33 36 576 393 576 72 Effects 1 | . . . . 1 . . . Energy Bleed 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 2 . . . . Heat Transferred 150 | . . . . . 74 76 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 2 Alert | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Peak Influence 1949 | 40 392 293 . 643 1723 1949 1510 Initial 1266 | . 26 105 . 15 390 839 1266 Average 790 | 17 230 174 . 322 1176 1474 1394 Maximum Alert Level 5 | . 1 1 . 2 5 5 4 Low Security (%) 19 | 100 28 70 . 29 . . . Level 1 23 | . 71 29 . 36 2 . . Level 2 11 | . . . . 33 15 . . Level 3 9 | . . . . . 23 19 . Level 4 21 | . . . . . 32 41 100 Level 5 14 | . . . . . 25 38 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 4 . . 10 . 8 . Investigation 6 | . 2 . . 2 . 2 . Extermination . | . . . . . . . . Reinforcement 11 | . 2 . . 5 . 4 . Assault 2 | . . . . . . 2 . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Distress Signals 12 | . 2 . . 6 . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 199 | . 23 7 11 56 38 55 9 Peak Tracking Total 8 | . 5 3 5 5 6 8 3 Tactical Retreats 15 | . 2 . 2 6 3 2 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Traps Triggered 18 | . . . 1 1 9 2 5 Indirectly 5 | . . . . . . . 5 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Machines Disabled 22 | . 1 . 1 3 9 7 1 Max in Single Turn 2 | . 1 . 1 1 2 2 1 Garrison Relay 7 | . . . . . 6 . 1 Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Machines Accessed 37 | . 7 . 1 10 4 15 . Terminals 27 | . 6 . . 7 4 10 . Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . . 1 . 2 . Recycling Units 2 | . . . . 1 . 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 115 | . 26 . 9 24 9 47 . Successful 54 | . 10 . 9 12 1 22 . Failed 59 | . 15 . . 11 8 25 . Catastrophic 15 | . 2 . . 2 2 9 . Database Lockouts 2 | . 1 . . 1 . . . Manual 36 | . 5 . . 13 1 17 . Terminals 75 | . 19 . . 19 9 28 . Fabricators . | . . . . . . . . Repair Stations 16 | . 7 . . 2 . 7 . Recycling Units 3 | . . . . 2 . 1 . Scanalyzers 10 | . . . . . . 10 . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 30 | . 4 . 9 8 1 8 . Record 8 | . . . 8 . . . . Robot Schematic 1 | . . . . . . 1 . Robot Analysis 6 | . 1 . . 2 . 3 . Prototype ID Bank 9 | . 3 . . 2 . 4 . Emergency Access Points 1 | . . . . . 1 . . Unreport Threat 2 | . . . . 2 . . . Recall Reinforcements 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 12 | . 6 . . 2 . 4 . Scan Component 6 | . 3 . . 1 . 2 . Repair 6 | . 3 . . 1 . 2 . Recycling Unit Hacks 2 | . . . . 1 . 1 . Retrieve Components 2 | . . . . 1 . 1 . Scanalyzer 8 | . . . . . . 8 . Insert Component 4 | . . . . . . 4 . Analyze 4 | . . . . . . 4 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 31 | . 7 . . 8 4 12 . Full Trace Events 9 | . 3 . . 1 2 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 6 | . 3 . . 1 . 2 . Time 215 | . 78 . . 26 . 111 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . 1 . . . Parts Scanalyzed 3 | . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . 3 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Used RIF Installer 3 | . . . . . 2 . 1 Coupler Efficiency 1 | . . . . . . . 1 Hotswap 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 28 | . . . . . 25 . 3 Machine Destruction 25 | . . . . . 22 . 3 Programmers 3 | . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . . . . . 9 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Total Allies 12 | . . 3 . . 9 . . Largest Group 5 | . . 3 2 . 5 5 . Highest-Rated Group 125 | . . 40 24 . 125 125 . Highest-Rated Ally 39 | . . 16 16 . 39 39 . Total Orders 2 | . . . . . 2 . . STAY 1 | . . . . . 1 . . FOLLOW 1 | . . . . . 1 . . Ally Attacks 176 | . . 27 19 . 80 50 . Total Damage 1956 | . . 284 192 . 721 759 . Kills 34 | . . 5 . . 13 16 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Robot Analysis Total 6 | . 1 . . 2 . 3 . Derelict Logs Recovered 2 | . . 1 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Turns Passed 6393 | 121 883 378 1174 1259 1110 1182 286 Spaces Moved 5772 | 69 626 387 927 891 1366 1234 272 Core 5 | 4 . . . . 1 . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1571 | 65 626 387 69 424 . . . Hover 2937 | . . . 858 182 391 1234 272 Flight 1259 | . . . . 285 974 . . Fastest Speed 27 | 50 80 80 80 27 27 45 63 Average Speed 67 | 83 80 80 113 68 35 57 65 Slowest Speed 255 | 100 80 90 116 255 250 135 136 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . . 9 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 3 87 73 49 50 96 76 16 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 12 | . . 1 11 . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 193 | . . . 81 13 72 23 4 Melee . | . . . . . . . . Projectile 14 | . . . 1 13 . . . AOE 178 | . . . 80 . 71 23 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Total 7345 | 97 854 428 1012 1230 1845 1525 354 Wait 514 | . 99 20 8 94 142 100 51 Move 5749 | 68 625 386 926 873 1365 1234 272 Hop 9 | . . . . 9 . . . Pick Up 81 | 4 15 . 11 21 11 19 . Fast Attach 73 | 7 5 1 2 25 10 20 3 Attach 25 | . 1 . 1 7 4 10 2 Detach 17 | . 2 . 1 6 5 3 . Swap 71 | 3 6 3 13 18 9 15 4 Drop 114 | . 19 4 17 31 18 24 1 Fire 491 | 15 82 14 26 146 87 100 21 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 106 | . . . . . 106 . . Rewire 88 | . . . . . 88 . . Trap . | . . . . . . . . Miscellaneous 7 | . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Central database locked down 300 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 15) 543 | -10/Materials | Core integrity fell below 50% 745 | -10/Materials | Repaired Assault Rifle 772 | -10/Materials | Repaired Assault Rifle 800 | -10/Materials | Repaired Hover Unit 894 | -10/Materials | Discovered new exit (range 3) 1005 | -10/Materials | Entered Mines 1039 | -10/Mines | Met a Derelict bent on vengeance 1075 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1082 | -10/Mines | Learned location of Zion (-7) 1320 | -10/Mines | Discovered new exit (range 6) 1383 | -10/Mines | Entered Subcaves 1383 | -10/Subcaves | Accompanied by 2 allies 1425 | -10/Subcaves | Disturbed a concealed Subdweller 1579 | -10/Subcaves | Learned Materials terminal intel 1618 | -10/Subcaves | A Subdweller sparked back to life 1720 | -10/Subcaves | Discovered new exit (range 7) 1813 | -10/Subcaves | Met a Zionite searching for "candidates" 1935 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1982 | -10/Subcaves | Discovered new exit (range 16) 2131 | -10/Subcaves | Visited 4L-MR0's lab 2146 | -10/Subcaves | Found Powered Cannon 2549 | -10/Subcaves | Found Meta Core 2557 | -10/Subcaves | Entered Materials 2557 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2558 | -8/Materials | Loaded intel: 10 terminal locations 2829 | -8/Materials | Garrison activated, responded to threat 2941 | -8/Materials | Garrison activated, responded to threat 3030 | -8/Materials | Lost 4 parts (3n1u) 3076 | -8/Materials | Garrison activated, responded to threat 3202 | -8/Materials | Central database locked down 3234 | -8/Materials | Build established: Scavenger-Gunner 3286 | -8/Materials | Repaired Wheel 3816 | -8/Materials | Identified exit to Garrison 3816 | -8/Materials | Entered Garrison 3842 | -8/Garrison | Garrison Relay disabled 3847 | -8/Garrison | Discovered new exit (range 5) 3870 | -8/Garrison | Triggered checkpoint 3906 | -8/Garrison | Triggered checkpoint 3952 | -8/Garrison | Installed Relay Interface Framework 3985 | -8/Garrison | Phase Generator disabled 3991 | -8/Garrison | Expanded RIF knowledge: Hotswap 4020 | -8/Garrison | Triggered checkpoint 4044 | -8/Garrison | Triggered checkpoint 4065 | -8/Garrison | Triggered checkpoint 4192 | -8/Garrison | Lost 4 parts (1p1n2w) 4201 | -8/Garrison | Garrison Relay disabled 4210 | -8/Garrison | Discovered new exit (range 11) 4221 | -8/Garrison | Build established: Scavenger-Sprinter 4241 | -8/Garrison | Discovered new exit (range 11) 4347 | -8/Garrison | Garrison Relay disabled 4351 | -8/Garrison | Garrison Relay disabled 4464 | -8/Garrison | Triggered checkpoint 4609 | -8/Garrison | Discovered new exit (range 11) 4646 | -8/Garrison | Triggered checkpoint 4674 | -8/Garrison | Garrison Relay disabled 4682 | -8/Garrison | Triggered checkpoint 4858 | -8/Garrison | Garrison Relay disabled 4880 | -8/Garrison | Build established: Scavenger-Gunner 4926 | -8/Garrison | Entered Materials 4926 | -8/Materials | Accompanied by 5 allies 5156 | -8/Materials | Discovered new exit (range 16) 5326 | -8/Materials | First assault squad dispatched 5346 | -8/Materials | Core integrity fell below 50% 5400 | -8/Materials | Lost 6 parts (1p4n1w) 5554 | -8/Materials | Discovered new exit (range 13) 5559 | -8/Materials | Lost 3 parts (1n2w) 5739 | -8/Materials | Repaired Imp. Assault Rifle 5801 | -8/Materials | Repaired Enh. Autogun? 5802 | -8/Materials | Core integrity fell below 20% 6108 | -8/Materials | Identified exit to Garrison 6108 | -8/Materials | Entered Garrison 6124 | -8/Garrison | Triggered checkpoint 6145 | -8/Garrison | Garrison Relay disabled 6151 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 6248 | -8/Garrison | Triggered checkpoint 6394 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 06324_ S-10 Pest destroyed. 06324_ Switching to secondary target: S-10 Pest. 06331_ S-10 Pest destroyed. 06334_ Dropped Rnf. Deuterium Engine. 06346_ Acquired Lgt. Nuclear Core. 06364_ Acquired Flight Unit. 06366_ Acquired 18 matter. 06367_ Acquired 11 matter. 06368_ Acquired 16 matter. 06372_ Knocked back. 06373_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 06375_ Imp. Assault Rifle severed. 06376_ Stasis Trap short circuited. 06376_ A bubble of rippling energy engulfs the area. 06377_ Cmb. Airjet severed. 06377_ C-17 Slicer destroyed. 06377_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 06380_ Acquired Cmb. Airjet. 06382_ Imp. Hover Unit destroyed. 06384_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????;##Y##?""""##?????????????????? | | ??????????????????? ? ?????????????????? | | ???????????????????? ? ?? ????????????? | | ???????????????????? ? ?? ?????????????? | | ????????????????????# #? #? #?????????????? | | ????????????????????# ## ## #?????????????? | | ????????????????????" ^ "?????????????? | | ????????????????????" ^ "?????????????? | | ????????????????????" ??????????????? | | ????????????????????" ????????????????? | | ????????????????????# ;; #??? #?????????????? | | ????????????????????# ## ####??????????? | | ????????????????????# [ !%= ????????? | | ????????????????????# [ [@= ????????? | | ############????????# = !/= ##????????????? | | = [%= % #????????##% ## ## ##?????????????? | | ####*[ ###=#?????????# #? #??????????????????? | | ???#! #?# #?????????# #?## ##??????????????????? | | ???#####?# #?????????# #??? #???????????????????? | | ?????????# #?????????# #????#???????????????????? | | ?????????# #?????????# #????????????????????????? | | ?????????# #?????????# #????????????????????????? | | ??????#### ########### #????????????????????????? | | ??????# * #????????????????????????? | | ??????# #????????????????????????? | | ??????# ################????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ??????# #???????????????????????????????????????? | | ????### #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????######???????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Weapon Cycling 20 Evasion (%) 64 Targeting Accuracy 12 Core Analysis 9 Offensive Hacking 30 Authchip Count 2 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Robot Schematics ------------------ H-55 Commando | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaMassThrower Manual? 0 Play Time 01:30:24 Cumulative 462.3 hours Start 2024.09.01 @ 19:56:28 End 2024.09.01 @ 21:25:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 4 Types 0/0/2/2/0/0/0/0/0 Lore% 46 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e2e82e00-b6f9-4803-8d28-7c4f5fc7f463