Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 06:20:32 Player: Shippujinlai Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (89) 445 Value Destroyed (3152) 3152 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (6641) 6641 TOTAL SCORE: 17298 Bonus ------- Pacifist 200 High Alert Combat Kills 837 Follower Combat Kills 4707 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -503 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Experimental Thermal Shield Scatter Rocket Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Zionite Light DM Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Experimental Cooling System Advanced Visual Processing Unit Active Sensor Suite Precision Matter Filter Centrium Medium Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Long-range Sensor Array Experimental Thermal Shield Scatter Rocket Array Thunder Hammer Makeshift Spear [Rating: 136] Favorites ----------- Power Zionite Light DM Reactor Engine Light Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Cooled VTOL Module Treads Armored Medium Treads Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Advanced Visual Processing Unit Device Improved Cooling System Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Makeshift Spear Energy Gun Storm Laser Ballistic Gun Precision Assault Rifle Launcher Scatter Rocket Array Impact Weapon Thunder Hammer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Slots Evolved 12 | . . 2 2 . 2 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . 1 . . . . . . . . . . Utility 6 | . . 2 . . 2 1 . . . . . . . 1 . . Weapon 2 | . . . . . . . . . . . 2 . . . . . Parts Attached 117 | 5 . 4 12 10 16 4 4 3 4 1 8 13 4 6 11 12 Power 14 | 1 . . 1 1 4 . 1 . . . 1 1 . 1 . 3 Engine 6 | 1 . . 1 1 3 . . . . . . . . . . . Core 3 | . . . . . 1 . 1 . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . 1 . 1 . 3 Propulsion 31 | 2 . 3 5 . 4 1 . 1 . 1 . 7 1 1 5 . Treads 12 | . . . . . . . . . . . . 5 1 1 5 . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . 2 . . . . Flight 15 | . . 3 5 . 4 1 . 1 . 1 . . . . . . Utility 46 | . . . 4 4 4 3 2 1 3 . 2 4 2 4 6 7 Device 19 | . . . 1 1 . 1 . . 2 . 1 2 . 2 4 5 Storage . | . . . . . . . . . . . . . . . . . Processor 9 | . . . 3 1 1 . 1 1 1 . . . . . . 1 Hackware 4 | . . . . 1 2 1 . . . . . . . . . . Protection 14 | . . . . 1 1 1 1 . . . 1 2 2 2 2 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 26 | 2 . 1 2 5 4 . 1 1 1 . 5 1 1 . . 2 Energy Gun 5 | 1 . . . 1 1 . . . . . 1 . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . . . 2 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 . 1 1 . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 2 . . . . 1 Slashing Weapon 6 | . . . 2 1 . . 1 . 1 . 1 . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 2 3 . 1 . 2 . 2 4 1 2 . 2 Corrupted Parts 3 | . . . . . . . . . . . . 2 . . . 1 System Corruption 12 | . . . . . . . . . . . . 9 . . . 3 Parts Lost 40 | . . . 1 5 4 1 . . . 1 . 5 1 . 3 19 Power 9 | . . . . 1 2 . . . . . . 1 . . . 5 Propulsion 10 | . . . 1 1 . . . . . 1 . 2 . . 1 4 Utility 14 | . . . . 2 1 1 . . . . . 1 1 . 2 6 Weapon 7 | . . . . 1 1 . . . . . . 1 . . . 4 Highest Loss Streak 19 | . . . 1 4 2 1 . . . 1 . 3 1 . 2 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 71 53 78 90 87 77 82 96 100 97 93 87 83 78 63 66 Core 2 | . . . . . 5 . 5 6 6 6 5 3 . . . . Reactor 2 | . . . . . . . . . . . . 1 5 7 10 9 Treads 9 | . . . . . . . . . . . . 14 27 25 21 19 Flight 16 | . . 12 25 33 28 24 25 28 31 28 27 9 . . . . Device 13 | . . . 8 3 . 4 6 6 12 18 15 17 22 16 13 23 Processor 14 | . . . 20 21 22 14 12 17 14 18 16 16 16 15 8 5 Hackware 6 | . . . . 6 15 24 18 18 14 6 5 2 . . . . Protection 5 | . . . . 2 4 1 5 6 6 6 4 5 4 9 5 4 Energy Gun 2 | . 14 2 . . 6 . . . . . . . 4 5 5 4 Impact Weapon 1 | . . . . . . . . . . . 4 5 . . . . Slashing Weapon 2 | . . . . 12 . . 3 6 6 6 4 . . . . . Piercing Weapon 2 | . . . . . . . . 5 6 6 4 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 102 | 9 9 9 12 14 16 8 18 19 26 26 30 34 44 68 102 64 Greatest Support 157 | 26 26 26 20 20 20 20 20 26 26 26 25 128 133 133 157 157 Greatest Overweight (x) 7 | . . 2 1 . . . . . . 1 1 7 . . . 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 4 5 5 5 3 4 3 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 2 3 4 4 3 3 3 4 5 4 4 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 4 5 5 3 3 3 3 5 5 5 5 5 5 5 3 Class Distribution -------------------- 22% | Scavenger-Skirmisher 19% | Derelict-Gladiator 15% | Hacker-Scout 7% | Messiah-Skirmisher 4% | Commander-Sprinter 4% | Gladiator 3% | Hacker-Sprinter 3% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Scout | -8/Materials Sprinter | -8/Storage Commander-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Derelict-Gladiator | -5/Proximity Caves Derelict-Gladiator | -5/Factory Gladiator | -5/Extension Scavenger-Skirmisher | -5/Cetus Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Waste Messiah-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Matter Collected 1955 | 151 . 16 97 502 196 67 66 30 40 10 49 230 78 141 133 149 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4753 | . . 24 103 642 354 69 44 . . 82 49 245 57 574 1218 1292 Parts 177 | . . 4 12 35 20 6 4 . . 3 . 4 2 21 18 48 Haulers Intercepted 5 | . . . . . 2 . . . . . . . . 1 . 2 Recyclers Shooed 5 | . . 1 . 1 . . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 4 7 . 12 . . . . . . Prevented 15 | . . . . . . . . . . 15 . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Combat Hostiles Destroyed 55 | . . 4 6 10 6 1 1 . . 3 . 4 2 . 5 13 Melee 15 | . . . . 7 . . . . . 3 . 3 . . . 2 Guns 19 | . . . . 1 2 1 1 . . . . . 1 . 3 10 AOE 17 | . . 4 6 2 4 . . . . . . . 1 . . . Classes Destroyed 14 | . . 2 2 5 1 . 1 . . . . . . . 1 2 Worker 7 | . . 1 . 1 . . . . . . . . . 2 . 3 Builder 3 | . . . . . . . . . . . . . . . . 3 Hauler 5 | . . . . . 2 . . . . . . . . 1 . 2 Recycler 4 | . . . . 1 . . . . . . . . . 3 . . Mechanic 2 | . . . . 1 . . . . . . . . . . . 1 Operator 4 | . . . . 2 . . . . . . . 1 . 1 . . Watcher 7 | . . . 1 1 2 . . . . . 2 . 1 . . . Swarmer 19 | . . 4 4 2 6 . . . . 3 . . . . . . Grunt 15 | . . . 2 2 1 . . . . . . 3 . . . 7 Sentry 7 | . . . . 5 . 1 . . . . . 1 . . . . Hunter 5 | . . . . 1 . . . . . . . . . . . 4 Programmer 3 | . . . . . . . 1 . . . . . . . . 2 Compactor 5 | . . . . . . . . . . . . . . . 5 . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . Butcher 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | . . 5 6 4 3 1 1 . . 3 1 2 3 5 1 5 Combat Bots Only 6 | . . 4 6 3 3 1 1 . . 3 . 2 2 . 1 3 Max Kills in Single Turn 5 | . . 5 3 1 3 1 1 . . 1 1 1 2 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 3 1 3 . . . . . . . 1 . . . Melee 1 | . . . . 1 . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Hostile Shots Fired 649 | . 1 9 9 44 87 45 . 1 . 9 3 26 8 25 4 378 Missed 228 | . . 3 3 11 39 23 . . . 2 2 5 4 7 1 128 Damage Taken 7270 | . 11 54 73 635 533 174 . 21 . 289 19 464 262 340 152 4243 Core 1769 | . . 28 26 260 139 70 . . . . . 73 23 25 59 1066 Absorbed by Shields 230 | . . . . . . . . . . . . 124 106 . . . Redirected to Shielding 142 | . . . . . . . . . . . . . . . . 142 Regen/Repaired (Parts) 889 | . . . . 34 47 34 . . . . 178 . . . 162 434 Core Remaining (%) 86 | 100 100 93 . 48 80 . . . . 91 . . 90 . . . Volleys Fired 158 | . . 2 18 16 45 8 4 . . . . 2 4 11 16 32 Largest 2 | . . 2 1 2 2 1 1 . . . . 1 1 1 1 1 Hottest 250 | . . 50 30 70 111 28 28 . . . . 50 250 250 250 250 Shots Fired 166 | . . 3 18 17 51 8 4 . . . . 2 4 11 16 32 Gun 151 | . . 2 10 15 50 8 4 . . . . . 3 11 16 32 Cannon . | . . . . . . . . . . . . . . . . . Launcher 15 | . . 1 8 2 1 . . . . . . 2 1 . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 46 | . . 2 10 15 7 8 4 . . . . . . . . . Thermal 68 | . . . . . 6 . . . . . . . 3 11 16 32 Explosive 15 | . . 1 8 2 1 . . . . . . 2 1 . . . Electromagnetic 37 | . . . . . 37 . . . . . . . . . . . Robot Hit Streak 19 | . . 1 3 4 10 18 19 . . . . . 4 6 8 5 Robot Miss Streak 16 | . . 1 4 5 4 . 1 . . . . . 6 16 8 15 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 177 | . . 1 7 32 36 8 3 . . 6 3 18 3 11 16 33 Core Hits 191 | . . 5 9 28 16 2 2 . . 2 . 9 27 19 20 52 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . 1 5 . . . 2 Critical Strikes 12 | . . . . 2 . . . . . 1 1 6 . . . 2 Smash 9 | . . . . . . . . . . . 1 6 . . . 2 Sever 3 | . . . . 2 . . . . . 1 . . . . . . Melee Attacks 85 | . . . . 39 . . 2 1 1 7 8 21 . . . 6 Impact 28 | . . . . . . . . . . . 5 17 . . . 6 Slashing 51 | . . . . 39 . . 2 1 1 6 2 . . . . . Piercing 6 | . . . . . . . . . . 1 1 4 . . . . Sneak Attacks 4 | . . . . 3 . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . 4 . . . . . 1 1 4 . . . . Damage Inflicted 11327 | . . 266 587 1502 1126 154 66 . . 274 191 933 549 903 2108 2668 Guns 6645 | . . . 60 109 776 154 66 . . . . . 86 892 2108 2394 Cannons . | . . . . . . . . . . . . . . . . . Explosions 2020 | . . 266 527 363 350 . . . . . . 51 463 . . . Melee 2651 | . . . . 1030 . . . . . 274 191 882 . . . 274 Ramming 11 | . . . . . . . . . . . . . . 11 . . Kinetic 533 | . . . 60 109 144 154 66 . . . . . . . . . Thermal 5634 | . . . . . 154 . . . . . . . 86 892 2108 2394 Explosive 1916 | . . 266 527 363 246 . . . . . . 51 463 . . . Electromagnetic 582 | . . . . . 582 . . . . . . . . . . . Impact 1179 | . . . . . . . . . . . 145 760 . . . 274 Slashing 1316 | . . . . 1030 . . . . . 240 46 . . . . . Piercing 156 | . . . . . . . . . . 34 . 122 . . . . Highest Corruption 13 | . . . . . . . . . . . . 9 9 . . 13 Average Corruption 6 | . . . . . . . . . . . . 8 9 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . . . . . 20 20 . . 20 Message Errors 21 | . . . . . . . . . . . . 8 6 . . 7 Matter Fused 15 | . . . . . . . . . . . . 4 5 . . 6 Heat Flow Errors 4 | . . . . . . . . . . . . 2 2 . . . Energy Discharges 11 | . . . . . . . . . . . . 3 4 . . 4 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . . . . . . . . . . 1 . . 3 Data Loss (major) 2 | . . . . . . . . . . . . . 2 . . . Alerts 2 | . . . . . . . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 913 | . . . 58 130 . . . . . 70 121 362 10 . . 162 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 68 | . . . 58 . . . . . . . . . 10 . . . Melee 845 | . . . . 130 . . . . . 70 121 362 . . . 162 Knockbacks 3 | . . . . . . . . . . . . . . 1 . 2 Impact 3 | . . . . . . . . . . . . . . 1 . 2 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 98 | . . . 17 34 15 . . . . . . 32 . . . . Shots 6 | . . . 2 2 1 . . . . . . 1 . . . . Rammed 3 | . . . . . . . . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 480 | . . . 2 14 187 . . . 1 . . 171 176 316 480 136 Average Temperature 110 | . . . 2 8 40 . . . 1 . . 89 59 83 166 72 Received Heat Transfer 854 | . 6 . 9 135 72 54 . 9 . 54 9 157 13 27 . 309 Effects 7 | . . . . . . . . . . . . . . . 7 . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 4 | . . . . . . . . . . . . . . . 4 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . 3 . . . . . 4 3 . . . 6 Impact Corruptions 15 | . . . . . . . . . . . 4 6 . . . 5 Robots Melted 3 | . . . . . . . . . . . . . . 1 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . Parts Melted 17 | . . . . . . . . . . . . 1 . 2 7 7 Heat Transferred 8236 | . . . . . 211 . . . . . . . 125 1325 3100 3475 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Peak Influence 1577 | . 60 231 331 783 843 413 . . . . 84 958 578 971 344 1577 Initial 452 | . . 25 97 139 267 413 . . . . . 40 452 317 329 44 Average 431 | . 35 140 204 452 477 33 . . . . 7 458 549 558 209 756 Maximum Alert Level 4 | . . 1 1 3 3 2 . . . . . 3 2 3 1 4 Low Security (%) 27 | 100 100 74 59 11 . 93 . . . . 100 27 . . 29 7 Level 1 27 | . . 25 40 21 46 . . . . . . 22 6 46 70 24 Level 2 21 | . . . . 52 39 6 . . . . . 9 93 11 . 14 Level 3 19 | . . . . 14 14 . . . . . . 40 . 42 . 34 Level 4 4 | . . . . . . . . . . . . . . . . 19 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . . 4 6 . . . . . 1 3 . 6 . 11 Investigation 10 | . 1 . . . 3 . . . . . . 1 . 2 . 3 Extermination 4 | . . . . . 1 . . . . . 1 . . . . 2 Reinforcement 10 | . 1 . . 2 2 . . . . . . . . 3 . 2 Assault 9 | . . . . 2 . . . . . . . 2 . 1 . 4 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced 4 | . . . . . 2 . . . . . . . . 1 . 1 Active Scanning Responses 3 | . . . . . . . . . . . . . . 1 . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Distress Signals 10 | . 1 2 . 1 . . . . . . . 1 2 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 228 | . 6 9 9 30 20 1 1 5 . 12 8 31 10 23 6 57 Peak Tracking Total 11 | . 5 7 7 11 4 1 1 5 . 4 6 9 5 10 2 10 Tactical Retreats 7 | . . . . . 1 . . 2 . . 2 2 . . . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Traps Triggered 4 | . . . . 2 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Machines Disabled 21 | . . 1 . 3 3 . . . . . . . . 1 . 13 Max in Single Turn 2 | . . 1 . 1 2 . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Machines Accessed 50 | . 1 2 4 8 12 2 . 1 . . 4 8 3 3 . 2 Terminals 33 | . 1 2 4 7 7 1 . . . . 2 6 3 . . . Fabricators 5 | . . . . . 2 . . . . . . . . 2 . 1 Repair Stations 5 | . . . . 1 2 1 . . . . 1 . . . . . Recycling Units 3 | . . . . . . . . . . . 1 2 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . Total Hacks 116 | . 2 8 11 23 28 6 . 2 . . 9 12 6 5 . 4 Successful 67 | . . 3 4 10 19 6 . 2 . . 7 10 1 2 . 3 Failed 49 | . 2 5 7 13 9 . . . . . 2 2 5 3 . 1 Catastrophic 7 | . 1 2 1 1 . . . . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 74 | . 2 3 9 13 11 1 . . . . 7 11 1 8 . 8 Terminals 74 | . 2 8 11 21 13 4 . . . . 2 7 6 . . . Fabricators 11 | . . . . . 5 . . . . . . . . 4 . 2 Repair Stations 19 | . . . . 2 9 2 . . . . 6 . . . . . Recycling Units 6 | . . . . . . . . . . . 1 5 . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . 1 . . . . . . . . 1 . . Terminal Hacks 26 | . . 2 2 4 4 3 . 2 . . 2 6 1 . . . Record 3 | . . . . . . . . 2 . . . . 1 . . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . . . . 1 6 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . 3 . . . . . . . . 1 . 2 Network Status 1 | . . . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . 1 . . . . . . . . . . 1 Build 3 | . . . . . 2 . . . . . . . . . . 1 Repair Station Hacks 13 | . . . . 2 5 2 . . . . 4 . . . . . Scan Component 7 | . . . . 1 3 1 . . . . 2 . . . . . Repair 6 | . . . . 1 2 1 . . . . 2 . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . 1 3 . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . Retrieve Components 2 | . . . . . . . . . . . . 2 . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . 1 . . Seal Access 2 | . . . . . 1 . . . . . . . . 1 . . Unauthorized Hacks 15 | . . 1 2 4 6 1 . . . . . 1 . . . . Terminals 14 | . . 1 2 4 6 1 . . . . . . . . . . Assimilate 3 | . . . . 1 2 . . . . . . . . . . . Botnet 10 | . . 1 2 3 3 1 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 2 4 7 9 . . . . . 1 . 2 2 . 2 Full Trace Events 6 | . 1 . . . 3 . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . . 3 . . . . . . 3 Robots Built 5 | . . . . . 4 . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . Time 183 | . . . . . 67 . . . . . . . . . . 116 Total Robot Build Rating 19 | . . . . . 16 . . . . . . . . . . 3 Part Schematics Acquired 27 | . . . . . 1 . . . 16 . 10 . . . . . Parts Built 1 | . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 99 | . . . . . 99 . . . . . . . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . . . . . . . Parts Repaired 6 | . . . . 1 2 1 . . . . 2 . . . . . Time 202 | . . . . 22 79 25 . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 1 . . . . . . . 10 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Total Allies 86 | . . . . 13 6 . . . 4 . . 27 5 7 20 4 Largest Group 19 | . . . . 12 6 2 1 . 4 4 . 17 11 15 19 19 Highest-Rated Group 786 | . . . . 235 68 38 26 . 150 147 . 756 777 786 702 725 Highest-Rated Ally 159 | . . . . 31 26 26 26 . 39 39 . 159 146 127 50 96 Zionite Dispatches 6 | . . . . . . . . . . . . 3 . 2 . 1 Heavy 1 | . . . . . . . . . . . . 1 . . . . Light 2 | . . . . . . . . . . . . 1 . . . 1 Fire 2 | . . . . . . . . . . . . . . 2 . . Heavy Resupply 1 | . . . . . . . . . . . . 1 . . . . Total Orders 17 | . . . . . 11 . . . . . . 3 1 . . 2 STAY 6 | . . . . . 6 . . . . . . . . . . . FOLLOW 6 | . . . . . 5 . . . . . . . . . . 1 AID 1 | . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . 1 . . . . PICKUP 2 | . . . . . . . . . . . . 2 . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . Ally Attacks 747 | . . . . 53 88 1 . . . 37 . 158 71 119 13 207 Total Damage 22127 | . . . . 762 872 15 . . . 1563 . 5163 2395 3106 183 8068 Kills 133 | . . . . 11 11 . . . . 9 . 32 9 19 1 41 Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . Zionite Intel Received 4 | . . . . . . . . . . . 1 1 . 1 . 1 Emergency Access 2 | . . . . . . . . . . . . 1 . 1 . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Turns Passed 8644 | 36 48 122 137 430 787 159 382 353 697 841 793 932 514 521 568 1324 Spaces Moved 9087 | 31 54 234 239 708 1453 198 1070 1015 1045 651 500 470 221 280 274 644 Core 60 | 3 . 1 . . . . . . . . . 5 . . . 51 Treads 1633 | . . . . . . . . . . . . 265 221 280 274 593 Legs . | . . . . . . . . . . . . . . . . . Wheels 122 | 28 54 40 . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 . . . . Flight 7271 | . . 193 239 708 1453 198 1070 1015 1045 651 500 199 . . . . Fastest Speed 25 | 50 90 34 26 26 26 27 27 25 25 25 25 96 164 164 163 50 Average Speed 63 | 87 90 46 33 27 27 31 27 25 25 96 96 137 164 164 165 162 Slowest Speed 400 | 100 90 150 114 29 29 40 34 27 25 98 97 400 164 164 170 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . 1 8 10 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 18 30 19 79 35 7 91 73 90 86 12 64 71 11 87 18 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . 5 4 3 3 . . . . . . Spaces Dug 125 | . . . . 2 . . 2 1 . . 2 118 . . . . Terrain Destroyed 311 | . . 7 65 74 6 . 2 1 . . 2 118 36 . . . Melee 8 | . . . . 2 . . 2 1 . . 2 1 . . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 303 | . . 7 65 72 6 . . . . . . 117 36 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Zio Pro Fac Ext Cet Fac Was Fac Total 11457 | 37 53 242 274 865 1781 283 1149 1102 1479 851 799 721 363 309 337 812 Wait 1891 | . . . 1 70 272 73 66 84 423 194 282 156 127 1 32 110 Move 9039 | 30 53 233 236 693 1435 197 1069 1014 1044 650 499 469 220 280 273 644 Hop 14 | . . . 1 6 7 . . . . . . . . . . . Pick Up 11 | 2 . . 1 2 . . . . 1 . . . 3 2 . . Fast Attach 96 | 5 . 3 11 7 11 4 2 3 4 1 7 12 1 4 11 10 Attach 16 | . . . 1 3 3 . 2 . . . 1 1 2 1 . 2 Detach 13 | . . 1 1 3 1 . 2 . . . 1 1 2 1 . . Swap 6 | . . 1 . . 2 . 1 . . . . . 1 1 . . Drop 54 | . . 2 4 5 5 1 . . 6 . 4 7 3 5 5 7 Fire 158 | . . 2 18 16 45 8 4 . . . . 2 4 11 16 32 Melee 72 | . . . . 34 . . 2 1 1 6 5 17 . . . 6 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . 3 . . Escape Stasis 22 | . . . . 22 . . . . . . . . . . . . Rewire 62 | . . . . 4 . . 1 . . . . 56 . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 16) 85 | -10/Materials | Entered another Materials area 85 | -9/Materials | Evolved 2 slots: Utility x2 194 | -9/Materials | Discovered new exit (range 16) 207 | -9/Materials | Entered another Materials area 207 | -8/Materials | Evolved 2 slots: Propulsion x2 283 | -8/Materials | Discovered new exit (range 13) 344 | -8/Materials | Identified exit to Storage 344 | -8/Materials | Entered Storage 477 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 531 | -8/Storage | Repaired Chainsword 550 | -8/Storage | Met a pair of Derelict thieves 645 | -8/Storage | Lost 10 allies 657 | -8/Storage | Found Prototype Launcher 657 | -8/Storage | Identified Scatter Rocket Array 674 | -8/Storage | Lost 4 parts (1p1n1u1w) 707 | -8/Storage | Core integrity fell below 50% 741 | -8/Storage | Discovered new exit (range 16) 745 | -8/Storage | Identified exit to Factory 774 | -8/Storage | Entered Factory 774 | -7/Factory | Accompanied by 1 ally 774 | -7/Factory | Evolved 2 slots: Utility x2 927 | -7/Factory | Repaired Cld. VTOL Module 1041 | -7/Factory | Repaired Broken Cld. VTOL Module 1059 | -7/Factory | Fabricated S-27 Virus (x4) 1071 | -7/Factory | Fabricated Imp. Flight Unit? 1332 | -7/Factory | Build established: Commander-Sprinter 1504 | -7/Factory | Lost 5 allies 1528 | -7/Factory | Discovered new exit (range 7) 1529 | -7/Factory | Identified exit to Factory 1561 | -7/Factory | Entered another Factory area 1561 | -6/Factory | Accompanied by 2 allies 1561 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1653 | -6/Factory | Repaired Imp. Flight Unit 1663 | -6/Factory | Discovered new exit (range 6) 1710 | -6/Factory | Identified exit to Lower Caves 1720 | -6/Factory | Entered Lower Caves 1720 | -6/Lower Caves | Accompanied by 1 ally 1879 | -6/Lower Caves | Found Alien Artifact 1879 | -6/Lower Caves | Identified Core Expander 1879 | -6/Lower Caves | Installed Core Expander, added new Utility slot 1890 | -6/Lower Caves | Encountered a Warlord checkpoint 1901 | -6/Lower Caves | Build established: Hacker-Scout 2028 | -6/Lower Caves | Discovered new exit (range 13) 2091 | -6/Lower Caves | Identified exit to Lower Caves 2102 | -6/Lower Caves | Entered another Lower Caves area 2102 | -6/Lower Caves | Discovered new exit (range 13) 2104 | -6/Lower Caves | Learned Factory emergency access door positions 2147 | -6/Lower Caves | Encountered a Warlord checkpoint 2170 | -6/Lower Caves | Learned Factory security intel 2349 | -6/Lower Caves | Identified exit to Factory 2435 | -6/Lower Caves | Attacked by a faux Warlord 2452 | -6/Lower Caves | Discovered new exit (range 13) 2455 | -6/Lower Caves | Identified exit to Zion 2455 | -6/Lower Caves | Entered Zion 2483 | -6/Zion | Found Prototype Energy Gun 2548 | -6/Zion | Learned Factory trap positions 2574 | -6/Zion | Found Prototype Device 2574 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 2884 | -6/Zion | Imprinted 2886 | -6/Zion | Declared Zion's savior 2927 | -6/Zion | Learned location of Warlord (-5) 2944 | -6/Zion | Given the Hacking Drone Bay 2944 | -6/Zion | Found Prototype Device 2944 | -6/Zion | Identified Hacking Drone Bay 2947 | -6/Zion | Discovered new exit (range 12) 2977 | -6/Zion | Identified exit to Proximity Caves 3152 | -6/Zion | Entered Proximity Caves 3152 | -5/Proximity Caves | Accompanied by 4 allies 3418 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3443 | -5/Proximity Caves | Learned Factory stockpile data 3451 | -5/Proximity Caves | Build established: Derelict-Gladiator 3532 | -5/Proximity Caves | Lost 3 allies 3957 | -5/Proximity Caves | Discovered exit to Factory (range 12) 3993 | -5/Proximity Caves | Entered Factory 3993 | -5/Factory | Evolved 2 slots: Weapon x2 3994 | -5/Factory | Loaded intel: 118 trap records 3995 | -5/Factory | Identified exit to DSF 4069 | -5/Factory | Identified Storm Laser 4416 | -5/Factory | Repaired Imp. Light Armor Plating 4456 | -5/Factory | Repaired Imp. Sensor Array 4556 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 4570 | -5/Factory | Discovered new exit (range 6) 4573 | -5/Factory | Identified exit to Extension 4786 | -5/Factory | Entered Extension 4865 | -5/Extension | Rescued A7 4880 | -5/Extension | Lost 3 parts (2n1w) 4885 | -5/Extension | Rescued a captive Derelict 4993 | -5/Extension | Zion Heavy squad teleported in 5039 | -5/Extension | Rescued a captive Derelict 5040 | -5/Extension | Rescued a captive Derelict 5107 | -5/Extension | Rescued a captive Derelict 5155 | -5/Extension | Build established: Gladiator 5261 | -5/Extension | Zion Light squad teleported in 5267 | -5/Extension | Retrieved Zion intel report: Emergency Access 5268 | -5/Extension | Zion Heavy Resupply teleported in 5376 | -5/Extension | Rescued a captive Derelict 5377 | -5/Extension | Rescued a captive Derelict 5386 | -5/Extension | First assault squad dispatched 5476 | -5/Extension | Rescued a captive Derelict 5477 | -5/Extension | Rescued a captive Derelict 5495 | -5/Extension | Lost 11 allies 5501 | -5/Extension | Found Prototype Protection 5501 | -5/Extension | Identified Zio. Weapon Casing 5548 | -5/Extension | Rescued a captive Derelict 5549 | -5/Extension | Rescued a captive Derelict 5602 | -5/Extension | Discovered new exit (range 10) 5604 | -5/Extension | Discovered new exit (range 6) 5612 | -5/Extension | Identified exit to Cetus 5617 | -5/Extension | Identified exit to Factory 5718 | -5/Extension | Entered Cetus 5718 | -5/Cetus | Accompanied by 10 allies (A7) 5723 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 5739 | -5/Cetus | Spotted Cetus Guard 5739 | -5/Cetus | Spotted Cetus Guard 5740 | -5/Cetus | Spotted Cetus Guard 5743 | -5/Cetus | Spotted Cetus Guard 5751 | -5/Cetus | Destroyed Cetus Guard 5756 | -5/Cetus | Allies destroyed Cetus Guard 5756 | -5/Cetus | Allies destroyed Cetus Guard 5761 | -5/Cetus | Destroyed Cetus Guard 5791 | -5/Cetus | Lost 4 allies 5872 | -5/Cetus | Started Cetus Manufacturing Module 5897 | -5/Cetus | Manufactured an Enhanced Grunt 5922 | -5/Cetus | Manufactured an Enhanced Grunt 5947 | -5/Cetus | Manufactured an Enhanced Grunt 5972 | -5/Cetus | Manufactured an Enhanced Grunt 5997 | -5/Cetus | Manufactured an Enhanced Grunt 6022 | -5/Cetus | Discovered new exit (range 20) 6058 | -5/Cetus | Identified exit to Archives 6143 | -5/Cetus | Spotted Cetus Guard 6147 | -5/Cetus | Spotted Cetus Guard 6148 | -5/Cetus | Spotted Cetus Guard 6151 | -5/Cetus | Spotted Cetus Guard 6154 | -5/Cetus | Allies destroyed Cetus Guard 6154 | -5/Cetus | Discovered exit to Factory (range 19) 6163 | -5/Cetus | Allies destroyed Cetus Guard 6165 | -5/Cetus | Allies destroyed Cetus Guard 6165 | -5/Cetus | Allies destroyed Cetus Guard 6210 | -5/Cetus | Scared off Revision 17 6232 | -5/Cetus | Entered Factory 6232 | -4/Factory | Accompanied by 9 allies (A7) 6232 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6233 | -4/Factory | Discovered new exit (range 7) 6247 | -4/Factory | Identified exit to Research 6378 | -4/Factory | Retrieved Zion intel report: Emergency Access 6379 | -4/Factory | Zion Fire squad teleported in 6462 | -4/Factory | Build established: Scavenger-Skirmisher 6476 | -4/Factory | Zion Fire squad teleported in 6482 | -4/Factory | First assault squad dispatched 6549 | -4/Factory | Found Prototype Device 6549 | -4/Factory | Identified Exp. Thermal Shield 6567 | -4/Factory | Found Prototype Device 6567 | -4/Factory | Identified Active Sensor Suite 6646 | -4/Factory | Lost 7 allies 6753 | -4/Factory | Sucked down chute 6753 | -4/Factory | Entered Waste 6753 | -4/Waste | Met up with 1 ally sucked down the chute earlier 6765 | -4/Waste | Spotted C-40 Crusher 6767 | -4/Waste | Spotted C-40 Crusher 6774 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6780 | -4/Waste | Allies destroyed C-40 Crusher 6793 | -4/Waste | 3 allies followed down the chute 6802 | -4/Waste | Destroyed C-40 Crusher 6827 | -4/Waste | Lost 3 allies 6847 | -4/Waste | Spotted C-40 Crusher 6851 | -4/Waste | Spotted C-40 Crusher 6864 | -4/Waste | Destroyed C-40 Crusher 6876 | -4/Waste | Spotted C-40 Crusher 6885 | -4/Waste | Destroyed C-40 Crusher 6914 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6914 | -4/Waste | Destroyed C-40 Crusher 6918 | -4/Waste | Spotted C-40 Crusher 6943 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6943 | -4/Waste | Destroyed C-40 Crusher 6972 | -4/Waste | Found Damper Plating 7157 | -4/Waste | Warlord forces began an assault 7221 | -4/Waste | Discovered new exit (range 20) 7315 | -4/Waste | Identified exit to Factory 7321 | -4/Waste | Entered Factory 7321 | -4/Factory | Accompanied by 19 allies 7553 | -4/Factory | Fabricated M-28 Smith (x1) 7787 | -4/Factory | Lost 7 allies 7858 | -4/Factory | Zion Light squad teleported in 8071 | -4/Factory | First assault squad dispatched 8092 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 8216 | -4/Factory | Build established: Messiah-Skirmisher 8230 | -4/Factory | Lost 3 allies 8290 | -4/Factory | Lost 3 allies 8525 | -4/Factory | Found Zio. Weapon Casing 8569 | -4/Factory | System corruption reached 10% 8613 | -4/Factory | Lost 5 allies 8614 | -4/Factory | Core integrity fell below 50% 8628 | -4/Factory | Core integrity fell below 20% 8645 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08624_ K-01 Serf collects debris. 08625_ U-05 Engineer lays Concrete. 08625_ K-01 Serf collects debris. 08625_ Thunder Hammer destroyed. 08626_ U-05 Engineer builds a Wall. 08626_ K-01 Serf collects debris. 08627_ Penetrated by Slug. 08627_ Slug penetrates K-01 Serf. 08628_ U-05 Engineer builds a Wall. 08629_ K-01 Serf collects debris. 08631_ U-05 Engineer lays Concrete. 08631_ K-01 Serf collects debris. 08632_ Penetrated by Slug. 08634_ U-05 Engineer lays Concrete. 08640_ System corrupted: Matter fused (-10). 08640_ U-05 Engineer lays Concrete. 08640_ Penetrated by Slug. 08641_ U-05 Engineer builds a Wall. 08642_ Slug penetrates Wall. 08645_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ????????????????????????????????????????????????"" | | ??????????????????????????####??????????????????"" | | ??????????????????????????# ???????????????????" | | ??????????????????????????# ??????????????????? | | ??????????????????????????# "???????############ | | ??????????????????????????# "???????# | | ??????????????????????????# "???????# | | ??????????????????????????# "???????# | | ??????????????????????????# ????# | | ??????????????????????????# """"????# | | ??????????????????????????# """"????# | | ??????????????????????????# """?????# | | ??????????????????????????# """?????# | | ??????????????????????????? ??????# | | ??????????????????????????? ??????# | | ????????????????#####+#####? ???????# | | ????????????????# #? ???????# | | ????????????????# ###+#################### | | ????????????????# @ | | ????????????????# | | ????????????????# Y | | ????????????????# ss | | ????????????????# sss | | ????????????????# ##########+####### T#### | | ????????????????# #???????? ??????####? | | ????????????????## ##??????? ??????????# | | ?????????????????# ???????? ???????????# | | ?????????????????# ??????? "???????????# " | | ?????????????????# """ ?????? "???????????# " | | ?????????????????+ """ ?????# ????????????# " | | ?????????????????# """ ?????# ????????????# | | ?????????????????# ?? k?????# ?????????????# " | | ?????????????????# ??"" ?????# ?????????????# " | | ?????????????????????"" ??????# !?????????????# " | | ??????????????????????" ??????# ??????????????# ? | | ?????????????????????? ??????# ???????????????# ? | | ?????????????????????? ?????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 49 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 1825 Resistance: TH 30 Resistance: EM 90 Weapon Shielding 100 Evasion (%) 65 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Hacked Imp. System Restoration Module | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Beamcaster | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Cld. Cesium-ion Thruster | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Gravity Neutralizer | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Cld. VTOL Module | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Robot Schematics ------------------ H-55 Commando | -7/Factory | Hacked R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive M-28 Smith | -6/Zion | Archive B-60 Warrior | -4/Factory | Z-intel O-32 Director | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Imp. Flight Unit | x1 | -7/Factory M-28 Smith | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- Beloved Cya! Generalissimo Challenges ------------ None Game ------ Seed AngularPointImmobilizer Manual? 0 Play Time 02:21:55 Cumulative 58.5 hours Start 2024.06.07 @ 20:59:57 End 2024.06.09 @ 06:20:32 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 5 Adventurer 19 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4cf6aac-3b3f-40ce-9593-fca04cb770ee