Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 21:34:18 Player: LudumSi Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1105) 1105 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2965 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Field Recycling Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Micro Nuclear Core Micro Nuclear Core Advanced Visual Processing Unit Advanced Beam Rifle Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Gauss Cannon Rocket Launcher Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Field Recycling Unit Gauss Cannon Gauss Cannon Grenade Launcher Mace [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Targeting Computer Device Field Recycling Unit Storage Large Storage Unit Processor Improved Targeting Computer Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 37 | 7 7 9 14 Power 5 | 1 1 . 3 Engine 2 | 1 1 . . Core 3 | . . . 3 Reactor . | . . . . Propulsion 9 | 3 2 1 3 Treads 1 | 1 . . . Leg 8 | 2 2 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 . 2 Device 1 | . . . 1 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 18 | 2 2 8 6 Energy Gun 2 | . 1 1 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 1 1 . Ballistic Cannon 2 | . . . 2 Launcher 6 | . . 5 1 Special Weapon 2 | . . . 2 Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 5 3 13 Power 2 | . 1 . 1 Propulsion 8 | . 2 . 6 Utility . | . . . . Weapon 11 | . 2 3 6 Highest Loss Streak 5 | . 5 3 5 Average Slot Usage (%) 92 | . 90 99 86 Engine 8 | . 14 11 . Core 2 | . . . 8 Leg 29 | . 27 33 27 Device 2 | . . . 6 Storage 11 | . 14 11 9 Processor 10 | . 7 11 11 Energy Gun 3 | . 6 5 . Ballistic Gun 6 | . 20 2 . Ballistic Cannon 2 | . . . 6 Launcher 12 | . . 24 9 Impact Weapon 2 | . . . 5 Naked Turns . | . . . . Heaviest Build 43 | 10 23 31 43 Greatest Support 40 | 20 20 30 40 Greatest Overweight (x) 10 | . 1 1 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 4 7 10 10 Most Carried 10 | 4 9 10 10 Average Carried 7 | 2 5 8 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 3 9 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 852 | 157 213 124 358 Remotely . | . . . . Salvage Created 955 | . 212 312 431 Parts 84 | . 17 40 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled 7 | . . . 7 Retrieved Matter 52 | . . . 52 Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 6 8 16 Melee 1 | . . . 1 Guns 7 | . 5 2 . Cannons 10 | . . . 10 AOE 11 | . 1 6 4 Classes Destroyed 7 | . 3 4 . Worker 4 | . 2 2 . Builder 4 | . . 3 1 Recycler 2 | . . 1 1 Watcher 4 | . . 2 2 Swarmer 13 | . 3 3 7 Grunt 14 | . 3 3 8 Sentry 3 | . . 2 1 Best Kill Streak 8 | . 4 8 7 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2758 | . 645 377 1736 Core 688 | . 119 17 552 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 52 95 . Volleys Fired 93 | . 26 19 48 Largest 2 | . 2 2 2 Hottest 96 | . 60 96 81 Shots Fired 127 | . 41 34 52 Gun 61 | . 41 20 . Cannon 40 | . . . 40 Launcher 24 | . . 14 10 Special 2 | . . . 2 Kinetic 84 | . 38 6 40 Thermal 17 | . 3 14 . Explosive 24 | . . 14 10 Electromagnetic . | . . . . Robot Hit Streak 23 | . 4 14 23 Robot Miss Streak 5 | . 5 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 84 | . 19 22 43 Core Hits 71 | . 13 28 30 Critical Hits 6 | . . . 6 Critical Kills 3 | . . . 3 Critical Parts Destroyed 2 | . . . 2 Melee Attacks 5 | . . . 5 Impact 5 | . . . 5 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2965 | . 452 907 1606 Guns 358 | . 214 144 . Cannons 882 | . . . 882 Explosions 1694 | . 238 763 693 Melee 21 | . . . 21 Ramming 10 | . . . 10 Kinetic 1095 | . 183 30 882 Thermal 145 | . 31 114 . Explosive 1694 | . 238 763 693 Electromagnetic . | . . . . Impact 21 | . . . 21 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 81 | . . 33 48 Projectiles 11 | . . . 11 Explosions 69 | . . 33 36 Melee 1 | . . . 1 Knockbacks 11 | . . . 11 Impact . | . . . . Kinetic 11 | . . . 11 Secondary . | . . . . Self-Inflicted Damage 307 | . 157 29 121 Shots 5 | . 2 1 2 Rammed 4 | . . 1 3 Targets Rammed 5 | . . 1 4 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 171 | . 29 99 171 Average Temperature 39 | . 12 31 46 Received Heat Transfer 846 | . 216 144 486 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 349 | . 75 274 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 360 | . 141 312 360 Initial 60 | . . . 60 Average 143 | . 73 131 231 Maximum Alert Level 1 | . . 1 1 Low Security (%) 67 | 100 100 76 29 Level 1 32 | . . 24 70 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . . 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 6 12 31 Peak Tracking Total 13 | . 3 6 13 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . 2 4 5 Max in Single Turn 2 | . 2 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 4 . Terminals 5 | . 1 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 4 10 . Successful 9 | . 4 5 . Failed 5 | . . 5 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 13 | . 5 8 . Terminals 12 | . 2 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 3 . Prototype ID Bank 1 | . . 1 . Locate Traps 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 3 | . 1 2 . Operators 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Monitor 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 4 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1700 | 69 445 625 561 Spaces Moved 946 | 52 272 378 244 Core 19 | 17 . . 2 Treads 6 | 6 . . . Legs 921 | 29 272 378 242 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 136 | 101 131 138 144 Slowest Speed 550 | 160 150 150 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 44 34 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 154 | . 8 82 64 Melee . | . . . . Projectile 9 | . . . 9 AOE 145 | . 8 82 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1234 | 70 320 451 393 Wait 80 | . 4 29 47 Move 943 | 51 271 377 244 Hop . | . . . . Pick Up 47 | 10 12 10 15 Fast Attach . | . . . . Attach 35 | 7 6 9 13 Detach 7 | 1 . 2 4 Swap 2 | . 1 . 1 Drop 17 | 1 . 4 12 Fire 93 | . 26 19 48 Melee 5 | . . . 5 Ram 3 | . . . 3 Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 338 | -10/Materials | Build established: Mutant 344 | -10/Materials | Lost 5 parts (1p2n2w) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 598 | -9/Materials | Discovered new exit (range 8) 775 | -9/Materials | Lost 3 parts (3w) 1075 | -9/Materials | Discovered new exit (range 10) 1140 | -9/Materials | Entered another Materials area 1140 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1233 | -8/Materials | Garrison activated, responded to threat 1392 | -8/Materials | Discovered new exit (range 7) 1660 | -8/Materials | Lost 5 parts (3n2w) 1679 | -8/Materials | Core integrity fell below 50% 1696 | -8/Materials | Core integrity fell below 20% 1701 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01681_ Destroyed Flight Unit. 01681_ S-10 Pest system corrupted by crushing effect. 01682_ S-10 Pest system terminally corrupted. 01682_ Flight Unit fried. 01682_ Mace destroyed. 01683_ Acquired 20 matter. 01683_ S-10 Pest destroyed. 01683_ Acquired 57 matter. 01684_ K-01 Serf collects debris. 01687_ K-01 Serf cleans the Processing Tank. 01689_ Gauss Cannon destroyed. 01690_ K-01 Serf collects debris. 01691_ R-06 Scavenger collects Lgt. Assault Rifle. 01693_ K-01 Serf collects debris. 01694_ Slammed into S-10 Pest. 01697_ R-06 Scavenger collects Adv. Heat Sink. 01698_ Slammed into S-10 Pest. 01699_ R-06 Scavenger collects Carbon-fiber Leg. 01701_ K-01 Serf collects debris. 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""" """ | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ############## | | ???????????????????????????# #????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed WardroneSubatomicEngine Manual? 0 Play Time 00:34:03 Cumulative 30.2 hours Start 2020.09.17 @ 21:00:36 End 2020.09.17 @ 21:34:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 809454e1-e4d2-4892-82ff-6666fd15c25d