Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 15:58:20 Player: Gabe+Kate4EVR Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (3138) 3138 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1275) 1275 TOTAL SCORE: 6898 Bonus ------- High Alert Combat Kills 575 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 31/300 Energy 237/240 System Corruption 0% Temperature Cool (73) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Recoil Nullifier Improved Focal Shield > --- WEAPON (2) ------- Minigun Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Nuclear Core Light Treads Improved Heat Sink Core Shielding Layered Heavy Armor Plating Improved Focal Shield Advanced Shield Generator Advanced System Shield Relay Coupler [Behemoth] (10) Minigun Enhanced Gauss Cannon Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Recoil Nullifier Improved Focal Shield > --- WEAPON ----------- Improved Light Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Ion Engine Light Treads Improved Heat Sink Core Shielding Layered Heavy Armor Plating Improved Focal Shield Advanced Shield Generator Advanced System Shield Relay Coupler [Behemoth] Minigun Minigun Improved Light Cannon Grenade Launcher Mining Laser [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Focal Shield Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 69 | 8 10 12 6 28 5 Power 10 | 1 2 3 . 3 1 Engine 7 | 1 2 2 . 2 . Core 3 | . . 1 . 1 1 Reactor . | . . . . . . Propulsion 24 | 2 3 6 . 12 1 Treads 11 | . 3 6 . 2 . Leg 13 | 2 . . . 10 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 2 2 1 6 9 1 Device 6 | 1 . . . 4 1 Storage 3 | 1 1 . . 1 . Processor 2 | . . . . 2 . Hackware 1 | . . . 1 . . Protection 9 | . 1 1 5 2 . Artifact . | . . . . . . Weapon 14 | 3 3 2 . 4 2 Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 3 2 . . 1 Ballistic Cannon 4 | . . . . 3 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 13 | . . . . 11 2 Power 1 | . . . . 1 . Propulsion 9 | . . . . 7 2 Utility 1 | . . . . 1 . Weapon 2 | . . . . 2 . Highest Loss Streak 3 | . . . . 3 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 100 87 95 90 Engine 8 | . 13 9 9 6 3 Core 1 | . . 1 . 2 5 Treads 21 | . 26 44 36 15 . Leg 12 | . . . . 16 29 Device 4 | . 2 . . 4 16 Storage 10 | . 14 11 9 9 9 Processor 7 | . . . . 11 9 Protection 10 | . 11 11 14 11 . Ballistic Gun 16 | . 26 22 18 13 6 Ballistic Cannon 3 | . . . . 4 11 Naked Turns . | . . . . . . Heaviest Build 50 | 13 38 40 44 50 41 Greatest Support 80 | 20 40 80 80 80 45 Greatest Overweight (x) 2 | . . . . 2 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 14 | 5 13 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 15 14 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2741 | 285 296 684 214 1152 110 Remotely . | . . . . . . Salvage Created 3207 | 96 488 919 330 1238 136 Parts 190 | 9 35 53 15 71 7 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 64 | . 8 13 6 34 3 Guns 54 | . 8 13 6 26 1 Cannons 8 | . . . . 6 2 AOE 2 | . . . . 2 . Classes Destroyed 11 | 2 4 2 . 2 1 Tunneler 3 | 2 . 1 . . . Hauler 5 | . 2 3 . . . Recycler 2 | 1 . 1 . . . Mechanic 1 | . . 1 . . . Operator 2 | . 2 . . . . Watcher 4 | . 1 1 . 2 . Swarmer 13 | . . . . 13 . Grunt 32 | . 8 9 3 10 2 Brawler 1 | . . . . . 1 Sentry 13 | . . 4 3 6 . Hunter 5 | . . . . 5 . Best Kill Streak 5 | 3 4 5 3 5 1 Combat Bots Only 4 | . 4 4 3 4 1 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 403 | . 31 70 32 207 63 Missed 103 | . 6 20 11 47 19 Damage Taken 4331 | . 300 692 320 2469 550 Core 621 | . 32 37 47 312 193 Absorbed by Shields . | . . . . . . Redirected to Shielding 180 | . . . 20 160 . Ignored by Resistances 261 | . . . . 174 87 Regen/Repaired (Parts) 78 | . 43 . . . 35 Core Remaining (%) 92 | 100 87 90 . . . Volleys Fired 267 | 5 34 60 18 133 17 Largest 2 | 2 2 2 2 2 2 Hottest 96 | 60 46 50 50 96 64 Shots Fired 531 | 10 68 120 36 263 34 Gun 465 | 10 68 120 36 214 17 Cannon 63 | . . . . 46 17 Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 523 | 5 68 120 36 260 34 Thermal 5 | 5 . . . . . Explosive 3 | . . . . 3 . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 4 9 12 7 19 6 Robot Miss Streak 4 | 1 3 3 1 3 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 295 | 6 42 75 29 122 21 Core Hits 131 | 4 19 27 12 61 8 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed 2 | . . . . 2 . Critical Strikes 3 | 1 . . . 2 . Destroy 3 | 1 . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5537 | 66 634 1233 583 2636 385 Guns 4567 | 66 634 1233 583 1849 202 Cannons 675 | . . . . 492 183 Explosions 295 | . . . . 295 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 5196 | 20 634 1233 583 2341 385 Thermal 46 | 46 . . . . . Explosive 295 | . . . . 295 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 1 . . . Average Corruption 1 | . 2 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . 6 2 . . . Matter Fused 2 | . 1 1 . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 3 | . 3 . . . . Parts Fused 1 | . 1 . . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . . . 1 6 Impact . | . . . . . . Kinetic 6 | . . . . 1 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 20 | . . . . 20 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 222 | 20 187 81 48 222 70 Average Temperature 30 | 15 39 27 18 32 21 Received Heat Transfer 1317 | . 165 330 126 507 189 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 100 | 100 . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1869 | 15 231 309 295 1869 965 Initial 903 | . 9 40 130 191 903 Average 652 | 6 78 138 216 971 910 Maximum Alert Level 5 | . 1 1 1 5 3 Low Security (%) 29 | 100 90 82 31 1 . Level 1 13 | . 9 17 68 10 . Level 2 17 | . . . . 31 . Level 3 18 | . . . . 20 100 Level 4 14 | . . . . 26 . Level 5 5 | . . . . 10 . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 4 1 3 . 3 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 3 1 . . 2 Assault . | . . . . . . Garrison 3 | . . . 2 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 5 | . . 1 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 89 | . 14 18 6 41 10 Peak Tracking Total 8 | . 5 4 3 8 5 Tactical Retreats 3 | . . . . 3 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 5 | . 2 1 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 6 | . . 2 . 4 . Max in Single Turn 2 | . . 2 . 1 . Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 9 | . 1 2 2 3 1 Terminals 5 | . . 2 . 3 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 23 | . 6 4 5 4 4 Successful 15 | . 3 2 5 3 2 Failed 8 | . 3 2 . 1 2 Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 4 | . . 4 . . . Terminals 8 | . . 4 . 4 . Fabricators . | . . . . . . Repair Stations 10 | . 6 . . . 4 Recycling Units . | . . . . . . Scanalyzers 4 | . . . 4 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 5 | . . 2 . 3 . Prototype ID Bank 2 | . . 2 . . . Emergency Access Points 1 | . . . . 1 . Patrol Navigation 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 3 . . . 2 Scan Component 3 | . 2 . . . 1 Repair 2 | . 1 . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 2 2 1 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 100 | . 44 . . . 56 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 13 | . . . . 13 . Machine Destruction 13 | . . . . 13 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4771 | 157 657 696 243 2664 354 Spaces Moved 2293 | 104 265 310 111 1343 160 Core 5 | 5 . . . . . Treads 1328 | . 255 310 111 652 . Legs 960 | 99 10 . . 691 160 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 170 120 120 Average Speed 152 | 116 158 168 170 149 148 Slowest Speed 260 | 120 160 170 170 260 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 39 38 13 83 17 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . 5 . Melee . | . . . . . . Projectile 5 | . . . . 5 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 3143 | 130 457 393 137 1780 246 Wait 421 | . 111 . . 247 63 Move 2287 | 103 264 309 110 1341 160 Hop . | . . . . . . Pick Up 37 | 10 17 3 . 6 1 Fast Attach 30 | 8 5 1 2 12 2 Attach 11 | . 1 2 2 5 1 Detach 10 | 1 3 . 2 4 . Swap 28 | . 4 9 2 11 2 Drop 47 | 3 18 9 1 16 . Fire 267 | 5 34 60 18 133 17 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 5 | . . . . 5 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 15) 791 | -10/Materials | Repaired Broken Autogun 815 | -10/Materials | Entered another Materials area 815 | -9/Materials | Evolved 2 slots: Propulsion x2 1097 | -9/Materials | Discovered new exit (range 8) 1486 | -9/Materials | Discovered new exit (range 16) 1511 | -9/Materials | Entered another Materials area 1511 | -8/Materials | Evolved 2 slots: Utility x2 1575 | -8/Materials | Garrison activated, responded to threat 1752 | -8/Materials | Identified exit to Garrison 1754 | -8/Materials | Entered Garrison 1782 | -8/Garrison | Triggered checkpoint 1833 | -8/Garrison | Discovered new exit (range 5) 2138 | -8/Garrison | Triggered checkpoint 2174 | -8/Garrison | Triggered checkpoint 2344 | -8/Garrison | Triggered checkpoint 2433 | -8/Garrison | Discovered new exit (range 12) 2532 | -8/Garrison | Garrison Relay disabled 2607 | -8/Garrison | Identified exit to Materials 2738 | -8/Garrison | Triggered checkpoint 2836 | -8/Garrison | Discovered exit to Materials (range 14) 2888 | -8/Garrison | Triggered checkpoint 2911 | -8/Garrison | Garrison Relay disabled 3018 | -8/Garrison | Triggered checkpoint 3186 | -8/Garrison | Learned Materials security intel 3197 | -8/Garrison | Garrison Relay disabled 3209 | -8/Garrison | Build established: Scavenger-Mutant 3224 | -8/Garrison | Triggered checkpoint 3777 | -8/Garrison | Lost 3 parts (2n1w) 3943 | -8/Garrison | Installed Relay Interface Framework 4079 | -8/Garrison | Spotted B-75 Beast 4139 | -8/Garrison | Core integrity fell below 50% 4418 | -8/Garrison | Entered Materials 4513 | -8/Materials | Repaired Recoil Nullifier 4722 | -8/Materials | Core integrity fell below 20% 4735 | -8/Materials | Garrison activated, responded to threat 4772 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04734_ Penetrated by Slug. 04735_ H-55 Commando calls for garrison reinforcements. 04735_ ALERT: Activating Garrison Access M001. 04735_ H-55 Commando knocked back. 04736_ K-01 Serf collects debris. 04740_ Penetrated by Slug. 04741_ Acquired 30 matter. 04743_ Slug penetrates Wall. 04744_ K-01 Serf collects debris. 04747_ Penetrated by Slug. 04747_ K-01 Serf destroyed. 04749_ R-06 Scavenger inserts Particle Gun into recycling unit. 04753_ R-06 Scavenger collects Wheel. 04753_ Slug penetrates Wall. 04757_ R-06 Scavenger collects Sml. Matter Pod. 04763_ H-55 Commando knocked back. 04766_ B-36 Bruiser destroyed. 04768_ Slug penetrates Wall. 04771_ Penetrated by Slug. 04771_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????# # """ #?????????????????????? | | ????????# # """ #####?????????????????? | | ????????# #####+## """ # #?????????????????? | | ????????# ???????# + #?????????????????? | | ????????# ???????# """ # #?????????????????? | | ????????# ???????# """ # #?????????????????? | | ???????? ???????# """ # #?????????????????? | | ??????? ???????# # #?????????????????? | | ???????? ???????# # #?????????????????? | | ?????????????????????# # #?????????????????? | | ?????????????????????####### #?????? "???????? | | ???????????????????????????# #????? ""???????? | | ??????????????????########## #???? ""???????? | | ??????????????????# # #??? ! 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