Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 17:30:48 Player: Louistron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (989) 989 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2904 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 260/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- Improved Medium Laser Autogun Assault Cannon > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Heat Sink Small Storage Unit Light Armor Plating Light Armor Plating Shotgun Assault Cannon Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Autogun Assault Cannon > --- INVENTORY -------- Improved Treads Improved Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Small Storage Unit Light Armor Plating Assault Cannon Assault Cannon Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 25 | 6 5 12 2 Power 6 | 1 . 5 . Engine 6 | 1 . 5 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 2 | . 2 . . Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 3 . Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 7 | 2 1 4 . Energy Gun 3 | . 1 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 3 | . . 3 . Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 10 | 2 8 13 12 Power 1 | . 1 1 2 Propulsion 4 | . 2 5 2 Utility 2 | . 2 3 3 Weapon 2 | . 1 2 4 Tool/Special . | . . . . Unused Backups 16 | . . 8 8 Power 6 | . . 4 2 Propulsion 3 | . . 2 1 Utility 3 | . . 1 2 Weapon 4 | . . 1 3 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 98 85 Engine 12 | . 14 10 9 Treads 23 | . 26 21 . Leg 1 | . 1 . 27 Storage 12 | . 14 11 9 Processor 13 | . 13 14 9 Protection 4 | . . 7 4 Energy Gun 7 | . 2 11 9 Ballistic Gun 17 | . 25 10 9 Ballistic Cannon 5 | . . 10 9 Peak Build Rating 20 | 6 12 20 20 Average Rating 14 | 4 10 17 18 On Entrance 9 | . 6 12 18 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 42 | 14 30 42 42 Greatest Support 46 | 20 46 46 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 14 15 15 Most Carried 15 | 5 12 15 15 Average Carried 10 | 2 8 13 11 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 2 12 14 11 Class Distribution -------------------- 54% | Gunner 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1115 | 296 283 536 . Remotely . | . . . . Salvage Created 1487 | 69 507 911 . Parts 100 | 2 32 66 . Haulers Intercepted 5 | . 2 3 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | . 8 23 . Guns 17 | . 8 9 . Cannons 11 | . . 11 . AOE 3 | . . 3 . Classes Destroyed 9 | 1 4 4 . Worker 2 | . . 2 . Builder 1 | . . 1 . Hauler 5 | . 2 3 . Recycler 4 | 1 2 1 . Operator 1 | . . 1 . Watcher 3 | . 2 1 . Swarmer 12 | . 5 7 . Grunt 14 | . 3 11 . Sentry 5 | . . 5 . Best Kill Streak 6 | 1 3 6 . Combat Bots Only 4 | . 3 4 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 114 | . 31 83 . Missed 36 | . 4 32 . Hits 78 | . 27 51 . Projectile 78 | . 27 51 . Critical Strikes 1 | . 1 . . Damage Taken 921 | . 259 662 . Core 78 | . 35 43 . Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 86 89 . Volleys Fired 93 | 5 39 49 . Largest 3 | 2 2 3 . Hottest 116 | 40 65 116 . Shots Fired 235 | 10 78 147 . Gun 186 | 10 78 98 . Cannon 49 | . . 49 . Launcher . | . . . . Special . | . . . . Kinetic 181 | 10 73 98 . Thermal 11 | . . 11 . Explosive . | . . . . Electromagnetic 43 | . 5 38 . Robot Hit Streak 11 | 5 6 11 . Robot Miss Streak 3 | 1 3 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 144 | 8 50 86 . Core Hits 59 | 2 21 36 . Critical Kills . | . . . . Critical Parts Destroyed 2 | 1 1 . . Critical Strikes 4 | 1 1 2 . Burn 1 | . . 1 . Destroy 2 | 1 1 . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2729 | 96 663 1970 . Guns 1430 | 96 663 671 . Cannons 1022 | . . 1022 . Explosions 277 | . . 277 . Melee . | . . . . Ramming . | . . . . Kinetic 2070 | 96 598 1376 . Thermal 378 | . . 378 . Explosive . | . . . . Electromagnetic 281 | . 65 216 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 37 | . . 37 . Projectiles 17 | . . 17 . Explosions 20 | . . 20 . Melee . | . . . . Knockbacks 9 | . . 9 . Impact . | . . . . Kinetic 8 | . . 8 . Secondary 1 | . . 1 . Self-Inflicted Damage 34 | . . 34 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 253 | . 27 253 . Average Temperature 68 | . 17 72 . Received Heat Transfer 327 | . 90 237 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 596 | . . 596 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 3 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 70 | 100 100 44 100 Level 1 29 | . . 55 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 362 | 5 60 362 133 Initial 133 | . . . 133 Average 105 | . 12 186 129 Influence Increases 990 | 5 242 743 . Destroy 0b10 Robot/C 620 | . 160 460 . Destroy 0b10 Robot/NC 80 | 5 30 45 . Destroy Leader 166 | . 28 138 . Successful Hack 9 | . 9 . . Disable Machine 75 | . . 75 . Destroy Structure 10 | . . 10 . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 867 | 5 242 426 194 Entered New Map 184 | . . . 184 Time Decay 653 | 5 242 396 10 Lost Part 30 | . . 30 . Squads Dispatched 7 | . 2 5 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 1 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . 1 5 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 16 38 . Peak Tracking Total 7 | . 3 7 . Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 5 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 4 | . 3 1 . Terminals 4 | . 3 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 8 3 . Successful 5 | . 3 2 . Failed 6 | . 5 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 8 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 2 . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 3 | . 1 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1388 | . 998 390 . Optics 1388 | . 998 390 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2435 | 93 1020 1291 31 Spaces Moved 1163 | 50 520 573 20 Core 9 | 9 . . . Treads 1066 | . 493 573 . Legs 88 | 41 27 . 20 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 120 Average Speed 158 | 107 157 164 127 Slowest Speed 240 | 120 160 240 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 66 51 4 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 6 | . . 6 . Melee . | . . . . Projectile 2 | . . 2 . AOE 4 | . . 4 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1582 | 80 643 832 27 Wait 219 | 8 62 149 . Move 1160 | 49 519 572 20 Hop . | . . . . Pick Up 45 | 8 13 24 . Fast Attach . | . . . . Attach 29 | 8 4 13 4 Detach 15 | 2 3 8 2 Swap 1 | . 1 . . Drop 20 | . 2 17 1 Fire 93 | 5 39 49 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 17) 680 | -10/Materials | Discovered new exit (range 15) 872 | -10/Materials | Discovered new exit (range 18) 1114 | -10/Materials | Entered another Materials area 1114 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1166 | -9/Materials | Discovered new exit (range 17) 1412 | -9/Materials | Build established: Gunner 1874 | -9/Materials | Discovered new exit (range 14) 2286 | -9/Materials | Discovered new exit (range 13) 2405 | -9/Materials | Entered another Materials area 2405 | -8/Materials | Evolved 2 slots: Propulsion x2 2436 | -8/Materials | Self-destructed Last Messages --------------- Current Alert Level: 1-S >>Alert(Check) Current Alert Level: 1-S 02301_ W-16 Scout sends out distress signal. 02304_ Dropped Heat Sink. 02311_ Dropped Imp. Treads. 02314_ Acquired Heat Sink. 02314_ R-06 Scavenger collects Imp. Treads. 02323_ G-34 Mercenary knocked back. 02323_ Imp. Treads destroyed. 02328_ G-34 Mercenary destroyed. 02329_ R-06 Scavenger collects Heat Sink. 02331_ R-06 Scavenger collects Aluminum Leg. 02334_ Acquired 13 matter. 02375_ Acquired Shotgun. 02396_ K-01 Serf collects debris. PARAMETERS=PROPULSION+2 LOCATION=UNKNOWN GOAL=ESCAPE 02410_ Dropped Imp. Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ????????????????######## #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# = " #???????????????????? | | ????????????????# #???????????????????? | | ????????????????####+### #???????????????????? | | ??????????????????# ## ##???????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????# ## #????????????????????? | | ??????????????????+ ## #????????????????????? | | ??????????????????# ## ##???????????????????? | | ??????????????????# # @ #???????????????????? | | ??????????????????# # ????????????? | | ??????????????????###### " T ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ! ####### ?????????? | | ???????????????????????# #????????#??????????? | | ???????????????????????# ???????????????????? | | ???????????????????????#]]!!**#??????????????????? | | ???????????????????????#]]!!**#??????????????????? | | ???????????????????????########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Spot Them First Challenges ------------ None Game ------ Seed DeflectorDefenseTelecube Manual? 0 Play Time 00:51:18 Cumulative 31.1 hours Start 2026.07.18 @ 18:11:22 End 2026.07.19 @ 17:30:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a7e7807-a3bd-4fb6-9da1-f0060484be08