Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.15 @ 16:18:32 // Halloween2020/ForbiddenLore Player: Ms Vella Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (104) 520 Value Destroyed (3633) 3633 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (446) 446 TOTAL SCORE: 7599 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 388 Cogmind --------- Core Integrity 0/700 Matter 42/300 Energy 43/100 System Corruption 3% Temperature Cool (272) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Treads High-capacity Battery (400) Transport Network Coupler Gauss Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Core Analyzer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Nuclear Core Medium Treads Medium Treads Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Battery High-capacity Matter Pod Advanced Signal Interpreter Transport Network Coupler Transport Network Coupler Kinecellerator System Shield Lightning Gun Pulse Rifle Plasma Cannon Gauss Rifle Mini Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 51] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 5 | . . . 1 2 2 . Weapon . | . . . . . . . Parts Attached 92 | . 10 4 29 13 20 16 Power 15 | . 1 1 6 2 4 1 Engine 10 | . . 1 5 1 2 1 Core 5 | . 1 . 1 1 2 . Reactor . | . . . . . . . Propulsion 32 | . 2 2 14 6 4 4 Treads 10 | . . 2 . . 4 4 Leg 22 | . 2 . 14 6 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | . 3 . 4 3 8 2 Device 5 | . . . 2 1 1 1 Storage 7 | . 3 . . . 3 1 Processor 2 | . . . . 1 1 . Hackware 4 | . . . . 1 3 . Protection 2 | . . . 2 . . . Artifact . | . . . . . . . Weapon 25 | . 4 1 5 2 4 9 Energy Gun 2 | . . . 1 . 1 . Energy Cannon 7 | . 2 1 3 1 . . Ballistic Gun 7 | . 2 . 1 1 3 . Ballistic Cannon 6 | . . . . . . 6 Launcher 3 | . . . . . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 28 | . 3 2 7 1 3 12 Power 6 | . 1 1 2 . 1 1 Propulsion 6 | . . . 3 . . 3 Utility 7 | . . . 1 . 1 5 Weapon 9 | . 2 1 1 1 1 3 Highest Loss Streak 12 | . 2 2 3 1 3 12 Average Slot Usage (%) 97 | . 97 97 97 99 99 88 Engine 4 | . 3 9 9 . . 4 Core 5 | . 10 1 1 8 6 . Treads 9 | . . 23 . . 22 20 Leg 17 | . 28 4 32 27 . . Device 5 | . . . 3 18 8 5 Storage 21 | . 27 28 22 18 15 21 Processor 2 | . . . . 4 5 . Hackware 7 | . . . . 4 23 20 Protection 1 | . . . 6 . . . Energy Gun 1 | . 3 . 3 . . . Energy Cannon 13 | . 15 28 15 14 . . Ballistic Gun 5 | . 7 . 2 3 13 1 Naked Turns 1 | . . . . . . 1 Heaviest Build 115 | 11 60 60 65 69 83 115 Greatest Support 84 | 20 20 40 30 35 84 84 Greatest Overweight (x) 6 | . 2 5 6 3 2 4 Average Overweight (x) 1 | . 1 1 1 1 . . Largest Inventory Capacity 28 | 6 18 18 18 18 20 28 Average Capacity 18 | 6 16 18 18 18 19 26 Most Carried 27 | 6 16 17 18 18 20 27 Average Carried 16 | 5 10 16 16 17 18 23 Final Capacity 20 | 6 18 18 18 18 20 4 Final Carried 20 | 2 16 17 18 18 20 4 Class Distribution -------------------- 50% | Mutant 34% | Hacker-Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 1936 | 200 156 329 493 146 334 278 Remotely . | . . . . . . . Salvage Created 3900 | . 376 311 1530 696 789 198 Parts 223 | . 26 17 83 32 57 8 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 84 | . 12 6 32 13 16 5 Guns 28 | . 9 . 3 . 16 . Cannons 48 | . 3 5 26 13 . 1 AOE 4 | . . . . . . 4 Classes Destroyed 13 | . 2 3 4 1 2 1 Worker 4 | . . 1 . . 3 . Tunneler 1 | . . . . . 1 . Hauler 1 | . . . . . . 1 Recycler 2 | . . 1 . . . 1 Operator 8 | . . . 3 3 2 . Watcher 4 | . . . 1 . 2 1 Swarmer 16 | . 5 3 2 . 6 . Grunt 45 | . 7 1 20 8 6 3 Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 1 . . Sentry 14 | . . 2 8 2 1 1 Hunter 3 | . . . . 2 1 . Programmer 3 | . . . . . 2 1 Best Kill Streak 7 | . 5 3 7 5 5 7 Combat Bots Only 7 | . 5 3 7 4 4 5 Max Kills in Single Turn 3 | . 2 1 1 1 2 3 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 5389 | . 451 360 1116 506 827 2129 Core 1113 | . 84 112 139 74 158 546 Absorbed by Shields . | . . . . . . . Core Remaining (%) 68 | 100 . 21 65 86 . . Volleys Fired 249 | . 32 25 87 42 46 17 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 128 128 136 136 93 96 Shots Fired 441 | . 48 38 151 83 91 30 Gun 174 | . 40 . 39 8 87 . Cannon 255 | . 8 38 112 75 4 18 Launcher 12 | . . . . . . 12 Special . | . . . . . . . Kinetic 146 | . 28 . 6 8 86 18 Thermal 238 | . 8 38 112 75 5 . Explosive 12 | . . . . . . 12 Electromagnetic 45 | . 12 . 33 . . . Robot Hit Streak 38 | . 17 13 38 22 20 27 Robot Miss Streak 2 | . 1 2 2 2 2 1 Penetration Max 1 | . . . . . 1 . Secondary Targets 5 | . 3 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 351 | . 39 28 118 65 73 28 Core Hits 151 | . 18 9 45 22 37 20 Critical Hits 38 | . . 3 21 10 4 . Critical Kills 11 | . . . 4 4 3 . Critical Parts Destroyed 25 | . . 2 16 6 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8438 | . 477 599 2552 1233 1984 1593 Guns 2679 | . 424 . 626 62 1567 . Cannons 4114 | . 53 599 1720 1167 81 494 Explosions 1619 | . . . 206 . 314 1099 Melee . | . . . . . . . Ramming 26 | . . . . 4 22 . Kinetic 2456 | . 289 . 61 62 1550 494 Thermal 4157 | . 53 599 1926 1167 412 . Explosive 1099 | . . . . . . 1099 Electromagnetic 700 | . 135 . 565 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 219 | . . 18 13 . 122 66 Projectiles 31 | . . 18 13 . . . Explosions 188 | . . . . . 122 66 Melee . | . . . . . . . Knockbacks 6 | . . . . . 1 5 Impact 1 | . . . . . 1 . Kinetic 3 | . . . . . . 3 Secondary 2 | . . . . . . 2 Self-Inflicted Damage 94 | . . . . . . 94 Shots 5 | . . . . . . 5 Rammed 1 | . . . . . 1 . Targets Rammed 3 | . . . . 1 2 . Kicked 1 | . . . . 1 . . Crushed 1 | . . . . . 1 . Highest Temperature 619 | . 182 619 472 . . 294 Average Temperature 159 | . 58 258 141 . . 162 Received Heat Transfer 2565 | . 204 129 693 225 210 1104 Effects 23 | . . 14 9 . . . Shutdowns 2 | . . 1 1 . . . Energy Bleed 5 | . . 2 3 . . . Interference 6 | . . 3 3 . . . Matter Decay 3 | . . 3 . . . . Short Circuit 3 | . . 1 2 . . . Damage (major) 4 | . . 4 . . . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 6 | . . . 6 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . 1 1 . . . Combat Hostiles 2 | . . 1 1 . . . Parts Melted 13 | . . 1 5 7 . . Heat Transferred 7060 | . 111 1147 3308 2109 385 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 574 | . 227 167 302 574 523 274 Initial 163 | . . 17 . 85 163 106 Average 167 | . 65 46 155 271 279 126 Maximum Alert Level 2 | . 1 . 1 2 2 1 Low Security (%) 65 | 100 92 100 67 32 35 87 Level 1 29 | . 7 . 32 47 52 12 Level 2 5 | . . . . 19 12 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 29 | . 2 . 6 6 11 4 Investigation 10 | . 2 . 2 3 3 . Extermination 4 | . . . . . 3 1 Reinforcement 12 | . . . 4 3 2 3 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 19 | . 3 . 9 3 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 157 | . 24 7 50 32 29 15 Peak Tracking Total 11 | . 7 4 6 8 5 11 Tactical Retreats 13 | . . 1 4 8 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 11 | . . . 2 3 2 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 5 | . 5 . . . . . Reused 2 | . 2 . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . 2 . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled 20 | . . . 4 2 12 2 Max in Single Turn 8 | . . . 1 1 8 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 41 | . 9 . 9 7 12 4 Terminals 27 | . 8 . 5 5 6 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 1 1 . Recycling Units 6 | . 1 . 2 . 2 1 Scanalyzers 2 | . . . 1 . 1 . Garrison Access 3 | . . . . 1 2 . Total Hacks 138 | . 31 . 35 24 36 12 Successful 89 | . 20 . 23 12 24 10 Failed 47 | . 10 . 11 12 12 2 Catastrophic 6 | . 1 . 1 3 1 . Database Lockouts 2 | . 1 . 1 . . . Manual 62 | . 13 . 16 12 19 2 Terminals 99 | . 29 . 23 17 21 9 Fabricators . | . . . . . . . Repair Stations 8 | . . . 3 4 1 . Recycling Units 16 | . 2 . 6 . 5 3 Scanalyzers 6 | . . . 3 . 3 . Garrison Access 9 | . . . . 3 6 . Terminal Hacks 44 | . 12 . 10 6 10 6 Record 4 | . . . 4 . . . Part Schematic 1 | . . . . . 1 . Robot Schematic 3 | . . . 1 . 1 1 Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 11 | . 8 . 1 1 . 1 Open Door 1 | . . . . . . 1 Branch Access Points 2 | . . . 1 . 1 . Emergency Access Points 2 | . 1 . 1 . . . Machine Index 1 | . . . . . 1 . Terminal Index 3 | . . . 1 . 1 1 Fabricator Index 1 | . . . . . 1 . Repair Station Index 1 | . . . 1 . . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Reprogram Traps 2 | . 2 . . . . . Dispatch Records 1 | . . . . . 1 . Surveillance Status 1 | . . . . 1 . . Investigation Status 1 | . . . . 1 . . Recall Investigation 2 | . . . . 1 . 1 Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . . 2 3 . . Scan Component 3 | . . . 1 2 . . Repair 2 | . . . 1 1 . . Recycling Unit Hacks 5 | . 1 . 1 . 1 2 Retrieve Components 5 | . 1 . 1 . 1 2 Scanalyzer 5 | . . . 2 . 3 . Insert Component 2 | . . . 1 . 1 . Analyze 3 | . . . 1 . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 30 | . 7 . 8 3 10 2 Terminals 16 | . 7 . 4 1 3 1 Botnet 16 | . 7 . 4 1 3 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Mechanics 1 | . . . 1 . . . Recycling Units 6 | . . . 3 . 2 1 Reject 5 | . . . 2 . 2 1 Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 7 | . . . . 2 5 . Broadcast 3 | . . . . 1 2 . Reprogram 3 | . . . . 1 2 . Watchers 1 | . . . . . 1 . Data Cores Recovered 2 | . . . . 1 1 . Used 2 | . . . . 1 1 . Hacking Detections 40 | . 9 . 9 6 12 4 Full Trace Events 4 | . 1 . 1 . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . 1 . 1 1 Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . 1 . 2 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 115 | . . . 64 51 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed 2 | . . . 1 . 1 . Part Schematics Acquired 2 | . . . 1 . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . . 2 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies 8 | . . . . 3 5 . Largest Group 5 | . . . . 3 5 . Highest-Rated Group 143 | . . . . 48 143 . Highest-Rated Ally 31 | . . . . 16 31 . Total Orders . | . . . . . . . Ally Attacks 98 | . . . . 39 59 . Total Damage 1446 | . . . . 442 1004 . Kills 14 | . . . . 5 9 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 7160 | 7 1274 1058 1799 966 1733 323 Spaces Moved 3401 | 5 679 463 757 421 940 136 Core 3 | . . . . . . 3 Treads 1449 | . . 395 . . 921 133 Legs 1949 | 5 679 68 757 421 19 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 180 150 150 150 50 Average Speed 168 | 120 167 182 177 157 159 175 Slowest Speed 300 | 120 180 270 300 210 200 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 2 99 74 83 30 27 30 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 106 | . . . 13 . 39 54 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 106 | . . . 13 . 39 54 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 4408 | 8 769 639 1063 648 1090 191 Wait 527 | . 27 144 152 152 52 . Move 3395 | 4 678 462 756 420 939 136 Hop . | . . . . . . . Pick Up 68 | . 16 2 17 8 12 13 Fast Attach 32 | . 5 3 7 3 10 4 Attach 30 | . 1 1 9 4 5 10 Detach 1 | . . . 1 . . . Swap 30 | . 4 . 13 6 5 2 Drop 73 | 4 6 2 21 12 19 9 Fire 249 | . 32 25 87 42 46 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush 2 | . . . . . 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory (discovered 6 exits: [*Fac x2] / *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 11) 608 | -10/Materials | Discovered new exit (range 13) 748 | -10/Materials | Discovered new exit (range 9) 1071 | -10/Materials | Discovered new exit (range 16) 1231 | -10/Materials | Central database locked down 1282 | -10/Materials | Entered Mines 1411 | -10/Mines | Core integrity fell below 50% 1451 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1684 | -10/Mines | Discovered new exit (range 10) 1766 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2103 | -10/Mines | Learned location of Storage (-7) 2340 | -10/Mines | Entered Materials 2340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2398 | -9/Materials | Discovered new exit (range 15) 2623 | -9/Materials | Discovered new exit (range 11) 2873 | -9/Materials | Lost 3 parts (1p1n1u) 2920 | -9/Materials | Lost 3 parts (1p1n1w) 3042 | -9/Materials | Discovered new exit (range 5) 3150 | -9/Materials | Build established: Scavenger-Mutant 3531 | -9/Materials | Repaired Broken Adv. Beam Cannon 3713 | -9/Materials | Identified exit to Mines 3963 | -9/Materials | Central database locked down 4116 | -9/Materials | Destroyed 7 combat bots 4121 | -9/Materials | Discovered new exit (range 4) 4139 | -9/Materials | Entered another Materials area 4139 | -8/Materials | Evolved 2 slots: Utility x2 4198 | -8/Materials | Build established: Mutant 4235 | -8/Materials | Repaired Adv. Beam Cannon 4753 | -8/Materials | Discovered new exit (range 3) 4954 | -8/Materials | Build established: Hacker-Mutant 5105 | -8/Materials | Entered Factory 5105 | -7/Factory | Evolved 2 slots: Utility x2 5106 | -7/Factory | Identified exit to Storage 5390 | -7/Factory | Lost 3 parts (1p1u1w) 5404 | -7/Factory | Garrison activated, responded to threat 5475 | -7/Factory | Allied Derelicts emerged from ambush trap array 5666 | -7/Factory | Identified exit to Lower Caves 5871 | -7/Factory | Discovered new exit (range 16) 6454 | -7/Factory | Discovered new exit (range 15) 6838 | -7/Factory | Entered Storage 7142 | -7/Storage | Core integrity fell below 50% 7156 | -7/Storage | Core integrity fell below 20% 7161 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07149_ K-01 Serf collects debris. 07149_ U-05 Engineer lays Concrete. 07151_ K-01 Serf destroyed. 07151_ K-01 Serf collects debris. 07152_ U-05 Engineer lays Concrete. 07154_ K-01 Serf collects debris. 07154_ Hacking Suite destroyed. 07154_ Hcp. Storage Unit destroyed. 07155_ U-05 Engineer lays Concrete. 07157_ Dropped Hcp. Storage Unit. 07157_ U-05 Engineer lays Concrete. 07158_ The unstable cave ceiling collapses. 07158_ Dropped Hcp. Storage Unit. 07158_ R-06 Scavenger collects Adv. Signal Interpreter. 07158_ Dropped Mni. Assault Cannon. 07159_ U-05 Engineer lays Concrete. 07159_ R-06 Scavenger destroyed. 07160_ Dropped Mni. Assault Cannon. 07160_ U-05 Engineer lays Concrete. 07161_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ????????????????????? ??????????????????????? | | ??????????# """" "# # ## ????????? | | ??????????# "# # ## ????????? | | ??????????# """" "# # """ """ # ????????? | | ??????????# """" ## # """ """ ## ????????? | | ??????????# """" # !!! # """ """ ## ????????? | | ??????????# " # ggg!! # ## ????????? | | ??????????+ Y # !! ######+#### ????????? | | ??????????# a ????????? | | ??????????# # # ????????? | | ??????????# ao ????????? | | ??????????# #####+#### ????????? | | ??????????# Y # ####????????? | | ??????????+ g r!| # """"" ###?????????? | | ??????????# #?#^ % =[%@# """"" ""#?????????? | | ??????????# #?# !%*!]] # """"" T"#?????????? | | ??????????# #?# ]]!![] # ""#?????????? | | ??????????# ### !]]=]!" """"" ###?????##### | | ??????????# ^ ]]]!]"### """"" #???????#]]]# | | ??????????# *[[!"#?# """"" #???????#]]]# | | ??????????#+### ! ##?# #??????## # | | ?????????? ## #################??#T # | | ?????????? ## k + #####+### | | ?????????? ## g # """ # | | ?????????? ## # """ / | | ?????????? ## k%p + """ # | | ?????????? ## ##+#+######### ######### | | ?????????? ### ## #???# """ #???????? | | ?????????? #?# ## #???# """ #??###### | | ?????????? #?# ## """" #???# """ #??# [[# | | ?????????? #?# ## " "" #???# #??# [# | | ?????????? ### ## " """ #???##########??# " | | ????????????????????????????????????????????#[[ | | ????????????????????????????????????????????#[[ " | | ????????????????????????????????????????????#[[!!# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Hcp. Storage Unit | -7/Factory | Scanalyzed Imp. Particle Charger | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked A-02 Transporter | -7/Factory | Hacked R-06 Scavenger | -7/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokHypercooledCleaver Manual? 0 Play Time 01:14:07 Cumulative 401.1 hours Start 2020.11.15 @ 14:18:19 End 2020.11.15 @ 16:18:32 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 125 Rogue 1 Adventurer 124 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ada6889-d4fa-4b22-a7c1-9785da8c79b4