Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 06:29:57 Player: Kite Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (518) 2590 Value Destroyed (27474) 27474 Prototype IDs (54) 1080 Alien Tech Used (8) 1600 Bonus (23219) 23219 TOTAL SCORE: 65263 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 9069 Follower Combat Kills 1774 Awakened Behemoth Slayer 1000 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Win 3000 Friendly Fire -24 Cogmind --------- Core Integrity 924/1600 Matter 22/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Potential Cannon Molecular Deconstructor Nanosword Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Cargo Storage Unit Experimental Energy Well SHELL Armor Advanced Force Field > --- WEAPON ----------- Potential Cannon Sigix Broadsword > --- INVENTORY -------- Reinforced Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Medium Treads Medium Treads Medium Treads Advanced Energy Well Advanced Sensor Array Long-range Terrain Scanner Microactuators Actuator Array Graphene Brace Improved Shock Absorption System Advanced Force Field High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Improved Potential Cannon Hypervelocity Multirail Enhanced Gamma Bomb Array Neutron Missile Launcher Molecular Deconstructor Molecular Scythe Molecular Scythe Molecular Scythe Nanosword CR-A16's Behemoth Slayer [Rating: 238] Favorites ----------- Power Quantum Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Myomer Leg Wheel Wheel Utility Cargo Storage Unit Device Advanced Sensor Array Storage Cargo Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Phase Armor Weapon Sigix Broadsword Energy Gun Shock Rifle Energy Cannon Potential Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 . . . . 2 2 . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Propulsion 6 | . . 2 . . . . . . . . . . . . . . 1 . 2 . . . 1 . Utility 8 | . . . . 2 . 2 . . . . 1 . . . . . 1 . . . 1 . 1 . Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Parts Attached 316 | 5 7 13 2 26 22 8 5 3 3 8 27 3 2 . 7 11 . 16 23 52 12 28 26 7 Power 43 | 1 1 3 . 2 2 . 1 . 1 . 1 1 . . 1 2 . . 4 10 3 4 5 1 Engine 12 | 1 1 3 . . 1 . . . 1 . 1 1 . . 1 1 . . . . 1 . . . Core 7 | . . . . 2 1 . 1 . . . . . . . . 1 . . . 2 . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . . 4 8 2 4 5 1 Propulsion 93 | 2 . 6 2 9 11 1 3 . . 4 8 1 2 . 2 4 . 6 7 13 1 3 7 1 Treads 71 | 2 . 6 2 3 5 . 2 . . 4 3 . 2 . 2 4 . 6 7 13 1 2 6 1 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Wheel 20 | . . . . 6 6 1 1 . . . 5 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 115 | . 4 . . 8 4 3 1 3 2 2 13 . . . . 4 . 4 11 22 3 14 13 4 Device 59 | . 2 . . 2 2 1 . . 1 1 8 . . . . 1 . 2 7 7 2 7 13 3 Storage 7 | . 1 . . 2 . . . . . . . . . . . . . . . 1 . 3 . . Processor 14 | . . . . . . . 1 1 1 . 1 . . . . 1 . 1 2 5 . 1 . . Hackware 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Protection 30 | . 1 . . 4 2 2 . 2 . 1 3 . . . . . . 1 2 7 1 3 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon 65 | 2 2 4 . 7 5 4 . . . 2 5 1 . . 4 1 . 6 1 7 5 7 1 1 Energy Gun 17 | . 2 3 . 4 5 1 . . . . . . . . . . . 2 . . . . . . Energy Cannon 8 | . . 1 . 2 . . . . . . . . . . . . . . . 2 . 3 . . Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 4 | . . . . . . 3 . . . . . . . . . . . 1 . . . . . . Launcher 6 | . . . . 1 . . . . . . 1 1 . . . . . . . . . 2 1 . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Impact Weapon 5 | . . . . . . . . . . 1 2 . . . 1 . . . . 1 . . . . Slashing Weapon 13 | . . . . . . . . . . 1 1 . . . 2 1 . 1 . 1 5 1 . . Piercing Weapon 7 | . . . . . . . . . . . 1 . . . . . . 2 . 3 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . 1 . 2 . . . . 1 1 . 1 . . 1 1 . 2 2 10 5 11 3 . Corrupted Parts 9 | . . . . . 3 . . . . 2 . . . . 2 2 . . . . . . . . System Corruption 63 | . . . . . 22 . . . . 6 . . . . 21 14 . . . . . . . . Parts Lost 92 | . 2 6 2 9 11 . 1 . . 1 5 2 1 . 1 3 . 1 16 3 3 6 4 15 Power 13 | . 1 1 . . 1 . . . . . . 1 . . . . . . 2 2 1 2 . 2 Propulsion 46 | . . 4 2 5 7 . 1 . . 1 2 1 1 . 1 2 . . 6 1 . 2 4 6 Utility 25 | . 1 . . 2 3 . . . . . 2 . . . . 1 . . 7 . 2 2 . 5 Weapon 8 | . . 1 . 2 . . . . . . 1 . . . . . . 1 1 . . . . 2 Highest Loss Streak 13 | . 2 2 2 2 3 . 1 . . 1 2 2 1 . 1 2 . 1 5 1 1 2 2 13 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Average Backups 25 | 3 13 17 16 21 29 29 29 28 27 28 29 29 29 29 29 28 29 24 21 24 23 24 25 19 Power . | . . 1 1 . . . . . . . . . 1 1 1 . . . . 1 . . 1 . Propulsion 7 | 1 6 4 1 5 13 15 15 13 13 12 11 11 10 9 8 8 8 6 8 5 4 3 2 1 Utility 7 | . 4 5 6 7 7 6 8 6 6 7 9 10 10 10 9 10 12 10 6 8 5 5 8 6 Weapon 7 | . 1 4 5 5 8 6 5 6 7 8 8 7 7 8 9 8 8 6 5 7 5 8 9 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 92 | . . 9 . 3 8 3 1 3 2 . 8 . 3 . 1 1 . 13 . 13 2 4 13 5 Power 8 | . . 1 . 2 . . . . . . 1 . . . . . . . . 1 . . 3 . Propulsion 26 | . . 3 . . 2 . . 1 . . 4 . . . . 1 . 2 . 6 . . 7 . Utility 32 | . . 1 . 1 3 . . 2 2 . 2 . 2 . 1 . . 9 . 5 . 3 1 . Weapon 18 | . . 4 . . 3 2 1 . . . 1 . . . . . . 2 . . 2 1 1 1 Tool/Special 8 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 4 Average Slot Usage (%) 80 | . 97 98 99 89 86 80 91 92 91 82 85 86 85 87 85 90 85 83 72 75 73 70 63 56 Engine 3 | . 14 10 11 3 3 . . . 4 7 6 5 6 6 6 6 10 10 2 . . . . . Core 1 | . . . . 5 5 7 7 7 2 . . . . . . 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 5 8 9 11 7 5 Treads 18 | . 28 43 43 23 9 . . 15 15 15 13 11 11 18 16 17 25 20 18 23 16 15 18 15 Wheel 7 | . . . . 12 24 30 29 15 15 14 12 17 17 12 12 8 . . . . . . . . Device 9 | . 8 11 11 10 9 9 15 12 7 7 7 6 6 6 6 4 5 11 10 11 11 10 14 15 Storage 6 | . 13 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 4 4 4 4 2 Processor 6 | . . . . . . . . 9 14 10 8 12 12 12 12 11 10 10 7 5 12 10 2 . Protection 4 | . 4 . . 7 7 9 13 7 6 3 5 6 6 6 6 1 . . 2 5 4 4 3 3 Energy Gun 2 | . 16 21 22 9 17 13 11 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . 1 3 15 15 7 . . . . . . . 2 . . . . . . Impact Weapon 2 | . . . . . . . . . . 3 12 12 12 12 4 5 5 . . . 1 . . . Slashing Weapon 4 | . . . . . . . . . . 3 6 1 . . 8 16 15 13 8 5 9 11 7 8 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 9 7 1 . . . Peak Build Rating 238 | 5 11 18 19 27 28 35 39 39 43 53 63 62 66 66 76 84 84 135 157 193 210 219 238 235 Average Rating 106 | 4 8 15 18 21 25 29 35 37 36 46 55 61 62 66 66 78 84 112 146 169 195 200 230 191 On Entrance 74 | . 5 11 18 18 27 27 34 37 37 37 53 61 60 66 66 68 84 84 135 132 183 197 212 220 Avg Prop Armor Cover (%) 11 | . . . . 15 10 . . 11 12 12 12 8 8 12 11 21 . . 9 7 5 6 1 10 Naked Turns 31 | . . . . . . . . . . . . . . . . . . . . . . . . 31 Heaviest Build 289 | 5 48 54 54 159 157 197 181 179 167 177 198 202 199 199 203 202 178 191 198 289 231 238 280 279 Greatest Support 300 | 40 40 80 80 80 46 40 40 20 20 20 32 36 36 26 56 130 130 225 300 255 255 255 275 268 Greatest Overweight (x) 15 | . 1 . . 7 15 4 8 8 8 8 8 7 7 7 7 6 1 1 . 1 1 1 1 2 Average Overweight (x) 3 | . . . . 1 4 3 4 8 8 8 5 5 5 7 5 4 1 . . . . . . . Largest Inventory Capacity 30 | 5 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 28 | 5 19 20 20 23 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 29 30 30 30 27 Most Carried 30 | 5 20 20 20 30 30 30 30 30 30 30 30 30 30 29 30 30 30 30 30 30 30 30 30 29 Average Carried 28 | 3 15 19 18 22 29 29 29 29 29 29 29 29 29 29 29 29 30 29 28 29 29 29 29 23 Final Capacity 30 | 5 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 5 Final Carried 30 | 5 20 18 18 30 30 30 30 30 30 30 30 30 29 29 30 30 30 30 26 30 30 30 25 5 Class Distribution -------------------- 56% | Hauler-Mutant 23% | Hauler-Gladiator 7% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hauler-Mutant | -4/DSF Hauler-Gladiator | -3/Research Hauler-Gladiator | -3/Quarantine Hauler-Gladiator | -2/Research Hauler-Gladiator | -2/Testing Hauler-Mutant | -1/Access Hauler-Gladiator | -1/Command Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Matter Collected 10972 | 248 297 116 51 394 340 111 65 84 53 1103 1953 168 171 . 402 113 . 256 283 1244 270 693 2422 135 Remotely 699 | . . . . . . . . . . . . . . . . . . . . . . . 699 . Salvage Created 28015 | . 360 1035 606 2004 1586 343 244 37 . 242 2578 645 344 . 538 546 . 134 2107 1107 1600 1942 9833 184 Parts 1213 | . 39 63 29 92 72 16 10 2 . 11 65 26 14 . 31 36 . 5 100 87 75 95 337 8 Haulers Intercepted 23 | . 1 1 . 4 5 . . . . . 5 . . . . 2 . . 2 . 1 . 2 . Recyclers Shooed 7 | . 1 2 . 1 . . . . . . 3 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . 2 2 3 23 . 7 7 . 15 . . . . . . . . . Prevented 59 | . . . . . . . 8 . . 12 . 14 4 . 21 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Combat Hostiles Destroyed 378 | . 6 23 10 24 19 5 4 1 . 2 16 12 12 . 9 9 . 2 26 16 14 22 141 5 Melee 126 | . . . . . . . . . . . 9 1 . . 1 9 . . 26 16 14 22 26 2 Guns 72 | . 6 21 8 8 15 1 3 . . . . . . . . . . . . . . . 10 . Cannons 40 | . . . . 10 . . . 1 . 2 . . . . . . . 1 . . . . 26 . AOE 83 | . . 1 1 4 3 3 . . . . 1 8 11 . 5 . . 1 . . . . 44 1 Classes Destroyed 24 | . 7 4 1 2 . . . . . 1 1 . . . 1 . . 1 . . . 1 5 . Worker 28 | . 1 . . 4 4 . . . . . 6 . . . . . . . 3 . 3 1 6 . Builder 29 | . 2 . . 5 1 1 . . . . 4 . . . . . . . 3 . . 1 12 . Tunneler 5 | . 1 . 1 1 . . . . . . 1 . . . . . . . 1 . . . . . Hauler 23 | . 1 1 . 4 5 . . . . . 5 . . . . 2 . . 2 . 1 . 2 . Recycler 19 | . . 1 2 3 1 . . . . . 7 . . . . . . . . . 3 . 2 . Carrier 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Mechanic 8 | . . . . 2 1 1 . . . . . . . . . . . . . . . . 4 . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 14 | . 1 3 . 3 1 . . . . . . . . . . . . . . . . 1 4 1 Swarmer 48 | . . 6 . 3 3 . . . . . 3 4 8 . . 4 . . 5 . 1 . 11 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 150 | . 6 12 9 15 13 5 3 . . . 6 7 4 . . 1 . . 6 . . 7 56 . Brawler 15 | . . 1 . 1 . . 1 . . . . 1 . . . . . . 1 . . . 10 . Duelist 12 | . . . 1 . . . . . . . . . . . . . . . 1 . . 1 9 . Protector 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 19 | . . 4 . 4 5 . . . . 1 1 . . . . . . . 2 . 1 . 1 . Specialist 5 | . . . . . . . . . . . . . . . 3 . . 1 1 . . . . . Hunter 39 | . . . . 1 1 . . 1 . . 1 . . . 5 2 . . 2 4 7 5 10 . Programmer 57 | . . . . . . . . . . . 4 . . . 1 2 . . 7 . 5 9 28 1 Heavy 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Behemoth 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . Best Kill Streak 14 | . 4 7 4 7 5 2 2 1 . 1 6 8 4 . 5 3 . 2 8 2 4 8 14 3 Combat Bots Only 12 | . 4 7 3 4 4 2 2 1 . 1 3 8 4 . 5 3 . 2 6 2 3 8 12 3 Max Kills in Single Turn 4 | . 2 2 1 2 3 1 1 1 . 1 1 1 3 . 1 1 . 1 1 1 2 2 4 1 Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 1 2 2 1 . . . . 1 1 3 . 1 . . 1 . . . . 4 1 Melee 2 | . . . . . . . . . . . 1 1 . . 1 1 . . 1 1 2 2 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Hostile Shots Fired 3039 | . 52 121 30 141 103 12 27 4 . 47 172 36 20 . 79 66 . 44 400 218 276 309 660 222 Missed 789 | . 9 32 6 43 26 4 13 . . 16 45 14 10 . 20 21 . 17 119 50 62 77 176 29 Hits 2250 | . 43 89 24 98 77 8 14 4 . 31 127 22 10 . 59 45 . 27 281 168 214 232 484 193 Melee 38 | . . 1 . 1 . . . . . . . . . . . . . . 12 . . 4 19 1 Projectile 2212 | . 43 88 24 97 77 8 14 4 . 31 127 22 10 . 59 45 . 27 269 168 214 228 465 192 AOE 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 8 Critical Strikes 104 | . . 3 . 4 4 . 1 . . 2 3 . . . 1 1 . 1 23 8 4 10 31 8 Actively Blocked 17 | . . . . . . . . . . . . . . . . . . . 2 . . . 7 8 Part Disruptions 30 | . . . . . . . . . . . . . . . . . . . 3 . 2 1 4 20 Damage Taken 43295 | . 575 1032 292 1434 1410 137 215 72 . 471 2309 306 151 . 694 715 . 419 5834 6114 3262 3657 7786 6410 Core 3021 | . 65 98 35 175 212 . 44 21 . 67 305 18 9 . 38 82 . 17 329 629 118 83 179 497 Absorbed by Shields 9814 | . . . . . . . . . . . . . . . . . . 126 1255 71 1159 1313 4966 924 Reduced by Siege Mode 540 | . . . . . . . . . . . . . . . . . . . . . . . 354 186 Redirected to Core 511 | . . . . . . . . . . . . . . . . . . . . 511 . . . . Redirected to Shielding 257 | . . . . . . . . . . . . . . . . . . . 257 . . . . . Ignored by Resistances 813 | . . . . . . . . . . . 57 80 38 . 302 . . . . . . . . 336 Regen/Repaired (Parts) 7944 | . . . . 106 . . . . 3 . . . . . . . . . . 1891 936 1094 3395 519 Core Remaining (%) 68 | 100 74 . 66 . 29 . . . . 81 . . . . 56 91 . 98 . 26 . 74 . 57 Volleys Fired 604 | . 37 69 25 119 86 14 14 2 . 10 1 16 12 . 26 . . 7 1 7 . . 149 9 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 1 1 1 . 1 . . 1 1 1 . . 1 1 Hottest 200 | . 80 100 100 136 122 100 100 74 . 74 36 39 39 . 39 . . 44 5 94 . . 200 200 Shots Fired 952 | . 74 133 50 216 167 28 25 4 . 20 1 16 12 . 27 . . 7 1 7 . . 155 9 Gun 597 | . 74 133 50 100 163 28 25 . . . . . . . . . . . . . . . 24 . Cannon 251 | . . . . 111 . . . 4 . 20 . . . . . . . 5 . 7 . . 97 7 Launcher 100 | . . . . 5 4 . . . . . 1 16 12 . 27 . . 2 . . . . 33 . Special 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 Kinetic 95 | . 42 . . . . . . 4 . 20 . . . . . . . 5 . . . . 24 . Thermal 497 | . 32 88 . 127 146 . . . . . . . . . . . . . . . . . 97 7 Explosive 18 | . . . . . . . . . . . 1 . 7 . 4 . . 2 . . . . 4 . Electromagnetic 338 | . . 45 50 89 21 28 25 . . . . 16 5 . 23 . . . . 7 . . 29 . Robot Hit Streak 18 | . 6 15 6 18 15 3 7 3 . 5 . 6 3 . 4 . . 2 1 3 . . 11 3 Robot Miss Streak 8 | . 4 4 4 8 3 4 4 . . 4 . 2 1 . 2 . . 5 . 2 . . 4 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 8 | . . 4 2 . 1 . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1235 | . 44 92 33 133 118 23 20 3 . 13 97 8 3 . 16 28 . 4 115 87 59 72 194 73 Core Hits 751 | . 24 42 16 67 53 13 12 2 . 8 24 22 16 . 14 10 . 11 50 40 22 32 249 24 Critical Kills 26 | . . . . 2 . . . . . . 2 . . . . 1 . . . . . . 19 2 Critical Parts Destroyed 25 | . . . . . . . . . . . 7 . . . 1 3 . . . . . . 14 . Critical Strikes 141 | . . 1 1 5 8 . . . . 1 13 . . . 1 4 . . 14 19 9 11 46 8 Burn 10 | . . . . 2 8 . . . . . . . . . . . . . . . . . . . Meltdown 13 | . . . . 2 . . . . . . . . . . . . . . . . . . 9 2 Destroy 25 | . . . . . . . . . . . . . . . . . . . . . . . 25 . Blast 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Corrupt 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Smash 14 | . . . . . . . . . . . 9 . . . 1 4 . . . . . . . . Sever 64 | . . . . . . . . . . . 4 . . . . . . . 11 14 9 11 12 3 Impale 11 | . . . . . . . . . . . . . . . . . . . 3 5 . . . 3 Melee Attacks 962 | . . . . . . . . . . 3 154 3 . . 5 48 . . 156 126 83 119 192 73 Impact 125 | . . . . . . . . . . . 85 2 . . 4 28 . . . 4 2 . . . Slashing 693 | . . . . . . . . . . 3 65 1 . . 1 20 . . 68 77 81 119 192 66 Piercing 144 | . . . . . . . . . . . 4 . . . . . . . 88 45 . . . 7 Sneak Attacks 70 | . . . . . . . . . . 3 34 . . . . 3 . . 12 . 8 5 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 230 | . . . . . . . . . . . 23 1 . . . 11 . . 53 36 20 27 33 26 Damage Inflicted 80203 | . 613 1370 767 3290 2422 499 418 52 . 396 5840 1323 993 . 955 1195 . 432 4588 4922 4848 5233 35053 4994 Guns 6488 | . 430 1278 642 1134 2013 325 371 . . . . . . . . . . . . . . . 295 . Cannons 12949 | . . . . 1571 . . . 52 . 202 . . . . . . . 92 . 71 . . 10631 330 Explosions 23985 | . 177 69 125 585 409 174 47 . . . 316 1264 993 . 892 . . 340 . . . . 17817 777 Melee 36688 | . . . . . . . . . . 194 5524 59 . . 63 1195 . . 4562 4825 4841 5233 6310 3882 Ramming 93 | . 6 23 . . . . . . . . . . . . . . . . 26 26 7 . . 5 Kinetic 865 | . 224 . . . . . . 52 . 202 . . . . . . . 92 . . . . 295 . Thermal 29991 | . 206 740 125 1970 1982 174 47 . . . 276 277 . . . . . . . . . . 23087 1107 Explosive 2661 | . 177 . . . . . . . . . 40 . 623 . 325 . . 340 . . . . 1156 . Electromagnetic 9905 | . . 607 642 1320 440 325 371 . . . . 987 370 . 567 . . . . 71 . . 4205 . Impact 4166 | . . . . . . . . . . . 3240 59 . . 26 727 . . . . 114 . . . Slashing 28847 | . . . . . . . . . . 194 2187 . . . 37 468 . . 2324 3671 4727 5233 6310 3696 Piercing 3675 | . . . . . . . . . . . 97 . . . . . . . 2238 1154 . . . 186 Highest Corruption 40 | . 2 1 1 . 23 . . . . 6 11 . . . 22 15 . . 11 11 7 15 40 26 Average Corruption 11 | . 2 1 1 . 3 . . . . 5 6 . . . 5 7 . . 8 11 3 10 26 9 Corruption Purged 61 | . . . . . . . . . . . 17 . . . . . . . . . . . 44 . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . Effects 582 | . 2 8 7 . 1 . . . . 36 56 . . . 29 5 . . 9 145 16 44 210 14 Message Errors 132 | . . 2 1 . 1 . . . . 6 9 . . . 6 1 . . 2 40 4 13 43 4 Matter Fused 144 | . . 2 5 . . . . . . 11 12 . . . 12 1 . . 3 36 4 12 45 1 Heat Flow Errors 88 | . 1 2 . . . . . . . 3 11 . . . 4 2 . . . 27 3 5 27 3 Energy Discharges 76 | . . . 1 . . . . . . 7 10 . . . 2 . . . 2 17 1 7 27 2 Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . . 1 . 1 5 . Parts Fused 6 | . . . . . . . . . . 1 . . . . . . . . . 1 . 2 2 . Data Loss (minor) 66 | . 1 . . . . . . . . 5 7 . . . 4 1 . . 1 14 2 2 27 2 Data Loss (major) 23 | . . 1 . . . . . . . . 3 . . . . . . . . 6 2 1 10 . Misfires 12 | . . . . . . . . . . . . . . . 1 . . . . . . . 11 . Alerts 14 | . . . . . . . . . . 3 3 . . . . . . . 1 2 . 1 4 . Misdirections 8 | . . . . . . . . . . . 1 . . . . . . . . 1 . . 4 2 Weapon Failures 6 | . . 1 . . . . . . . . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7396 | . . 4 . 2 . . . . . 49 1610 48 31 . 38 178 . . 296 38 585 600 3874 43 Projectiles 2087 | . . . . 2 . . . . . . . . . . . . . . . . . . 2085 . Explosions 1301 | . . 4 . . . . . . . . 102 14 31 . 12 . . . . . . . 1138 . Melee 4008 | . . . . . . . . . . 49 1508 34 . . 26 178 . . 296 38 585 600 651 43 Knockbacks 21 | . . . . . . . . 2 . 1 14 . . . . 3 . 1 . . . . . . Impact 17 | . . . . . . . . . . . 14 . . . . 3 . . . . . . . . Kinetic 4 | . . . . . . . . 2 . 1 . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 762 | . 85 . 10 17 61 . . . . . . 31 22 . 25 . . . . . . . 432 79 Shots 27 | . 1 . 1 1 2 . . . . . . 2 1 . 2 . . . . . . . 15 2 Rammed 15 | . 2 7 . . . . . . . . . . . . . . . . 2 2 1 . . 1 Targets Rammed 15 | . 2 7 . . . . . . . . . . . . . . . . 2 2 1 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 419 | . 200 111 45 392 165 18 153 30 . 173 247 9 24 . 266 261 . 404 12 419 198 208 279 297 Average Temperature 59 | . 18 25 16 120 50 6 42 16 . 39 100 7 17 . 84 121 . 100 3 84 21 17 58 117 Received Heat Transfer 4642 | . 270 489 153 693 531 72 144 . . 24 354 63 36 . . 54 . 118 243 . 18 280 395 705 Effects 14 | . . . . 4 . . . . . . . . . . . . . 1 . 5 . . 4 . Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 . Interference 5 | . . . . 1 . . . . . . . . . . . . . . . 2 . . 2 . Matter Decay 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . . . 10 3 Total Turns 1572 | . . . . . . . . . . . . . . . . . . . . . . . 1521 51 Longest Duration 432 | . . . . . . . . . . . . . . . . . . . . . . . 432 22 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 51 | . . 1 1 . . 1 1 . . . 13 3 1 . 3 1 . . . . 1 . 25 . Combat Hostiles 40 | . . 1 1 . . 1 1 . . . 5 3 1 . 3 . . . . . . . 24 . Parts Fried 121 | . . 4 7 9 1 1 3 . . . 19 4 3 . 10 5 . . . 2 1 . 52 . Impact Corruptions 46 | . . . . . . . . . . . 36 1 . . 1 6 . . . . 2 . . . Robots Melted 22 | . . . . 2 1 . . . . . . . . . . . . . . . . . 17 2 Combat Hostiles 15 | . . . . 2 1 . . . . . . . . . . . . . . . . . 10 2 Parts Melted 55 | . . 2 . 9 14 . . . . . 1 . . . . . . . . 3 . . 26 . Heat Transferred 27418 | . 475 1625 250 3691 4851 100 50 . . . 150 300 . . . . . . . . . . 15344 582 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . 2 1 6 3 3 1 . . . . 2 . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Maximum Alert Level 5 | . . 1 . 1 2 1 . . . . 3 . . . . . . 1 2 1 1 1 5 5 Low Security (%) 46 | 100 100 42 100 37 28 21 . . . . 37 . . . . 100 100 40 42 82 89 11 9 . Level 1 22 | . . 57 . 62 51 78 . . . . 3 . . . . . . 59 31 17 10 88 . . Level 2 6 | . . . . . 20 . . . . . 26 . . . . . . . 25 . . . 6 . Level 3 4 | . . . . . . . . . . . 32 . . . . . . . . . . . 5 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . 19 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . 22 48 High Security 9 | . . . . . . . . . . . . . . . . . . . . . . . 36 51 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Peak Influence 4051 | . 146 367 189 381 544 299 . . . . 796 . . . . 90 . 308 498 293 358 359 4051 2640 Initial 2592 | . . 6 139 11 135 238 . . . . . . . . . 9 . . 162 258 105 195 187 2592 Average 712 | . 54 195 101 218 283 241 . . . . 423 . . . . 30 . 216 276 156 91 295 2177 2586 Influence Increases 14559 | . 303 718 245 820 967 216 120 30 . 361 1400 300 270 . 200 296 . 359 1017 703 679 707 4610 238 Destroy 0b10 Robot/C 8740 | . 120 460 200 480 480 100 80 20 . 220 780 240 240 . 180 180 . 240 600 320 400 500 2800 100 Destroy 0b10 Robot/NC 740 | . 35 25 15 110 65 10 . . . 5 140 . . . . 10 . . 55 . 60 15 190 5 Destroy Leader 1788 | . 44 128 30 124 132 20 10 10 . 40 182 30 30 . 20 34 . 30 122 140 96 62 492 12 Allied During Kill 469 | . . . . . 107 . . . . 96 64 . . . . . . 75 83 . 44 . . . Successful Hack 117 | . . 8 . 5 16 16 . . . . 1 . . . . . . . . 36 4 7 24 . Select Force Hacks 120 | . 60 . . . 60 . . . . . . . . . . . . . . . . . . . Disable Machine 570 | . 30 60 . . 30 30 . . . . 90 . . . . . . . 15 195 30 90 . . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 1130 | . 14 7 . 11 17 10 . . . . 38 . . . . 12 . 14 52 12 30 33 819 61 Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 720 | . . 30 . 90 60 30 30 . . . 90 30 . . . 60 . . 90 . 15 . 135 60 Influence Decreases 11989 | . 287 376 573 530 761 478 384 30 . 361 632 655 392 291 185 311 . 70 847 975 518 743 871 1719 Entered New Map 3629 | . . 10 219 19 185 288 99 . . . . 285 80 291 . 6 . . 127 201 82 153 125 1459 Time Decay 7080 | . 267 306 334 421 446 190 275 30 . 331 502 350 302 . 175 275 . . 410 744 376 530 706 110 Lost Part 920 | . 20 60 20 90 110 . 10 . . 10 50 20 10 . 10 30 . 10 160 30 30 60 40 150 Lost Ally 360 | . . . . . 20 . . . . 20 80 . . . . . . 60 150 . 30 . . . Squads Dispatched 90 | . 3 4 1 2 5 3 . . . . 12 . . . . 2 . 2 8 3 4 6 30 5 Investigation 16 | . 2 3 . . 3 2 . . . . 1 . . . . 1 . . . 3 . . 1 . Extermination 18 | . . . . . . . . . . . 3 . . . . 1 . . 2 . 2 4 6 . Reinforcement 24 | . 1 1 1 2 2 1 . . . . 4 . . . . . . 2 3 . 1 2 3 1 Assault 25 | . . . . . . . . . . . 1 . . . . . . . . . . . 20 4 Garrison 7 | . . . . . . . . . . . 3 . . . . . . . 3 . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Construction Impeded 7 | . . . 1 2 . . . . . . . . . . . . . . 1 . . . 3 . Haulers Reinforced 4 | . . . . . . . . . . . 3 . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Distress Signals 25 | . 1 1 . 6 4 . . . . . . . . . . . . . 2 . 3 1 7 . Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . . . . . . 39 Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . . . . . 39 Times Spotted 576 | . 11 33 10 42 36 8 4 1 . 11 38 14 12 . 9 13 . 8 42 17 30 37 163 37 Peak Tracking Total 20 | . 4 6 3 5 5 4 4 1 . 4 7 8 4 . 3 3 . 4 10 2 6 6 9 20 Tactical Retreats 33 | . . 2 . 2 3 1 1 . . . 4 1 . . . 3 . . 4 . 1 . 9 2 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Traps Triggered 10 | . 1 . . . 1 1 . . . . 3 . . . . . . . . 1 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Machines Disabled 41 | . 2 4 . . 2 2 . . . . 6 . . . 1 . . 1 1 13 2 6 1 . Max in Single Turn 3 | . 2 2 . . 1 1 . . . . 3 . . . 1 . . . . 1 1 1 1 . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Machines Accessed 41 | . 2 4 . 2 7 2 1 2 . . 3 . . 4 . 1 1 . . 5 1 3 2 1 Terminals 11 | . . 3 . 1 3 1 . . . . . . . . . . 1 . . . . 1 . 1 Fabricators 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Repair Stations 7 | . . . . 1 1 . . . . . . . . . . . . . . 2 1 1 1 . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . . . . . . . . 1 . . . . 1 . . . 2 . . 1 . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . Total Hacks 111 | . 2 13 . 6 12 4 1 2 . . 6 . . 29 . 8 1 . . 14 3 4 5 1 Successful 75 | . 2 6 . 4 6 1 1 2 . . 2 . . 29 . 8 1 . . 6 2 2 2 1 Failed 36 | . . 7 . 2 6 3 . . . . 4 . . . . . . . . 8 1 2 3 . Catastrophic 9 | . . . . 1 2 2 . . . . 1 . . . . . . . . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 2 6 . 2 9 . . . . . 15 . . . 2 8 . . 10 3 8 9 10 . Terminals 23 | . . 9 . 2 7 2 . . . . . . . . . . 1 . . . . 1 . 1 Fabricators 6 | . . . . . . 2 . . . . 2 . . . . . . . . . . 2 . . Repair Stations 17 | . . . . 4 1 . . . . . . . . . . . . . . 5 3 1 3 . Recycling Units 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . Scanalyzers 23 | . . 4 . . . . . . . . 2 . . . . 8 . . . 7 . . 2 . Garrison Access 5 | . . . . . 1 . . . . . 2 . . . . . . . . 2 . . . . Terminal Hacks 40 | . . 2 . . 2 1 1 2 . . . . . 29 . . 1 . . . . 1 . 1 Record 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . Part Schematic 9 | . . 1 . . . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 6 | . . . . . 1 . 1 2 . . . . . . . . . . . . . 1 . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 10 | . . . . 4 . . . . . . . . . . . . . . . 4 2 . . . Scan Component 6 | . . . . 2 . . . . . . . . . . . . . . . 3 1 . . . Repair 4 | . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . 4 . . . . . . . . 2 . . . . 8 . . . 2 . . 2 . Insert Component 6 | . . 2 . . . . . . . . 1 . . . . 2 . . . 1 . . . . Analyze 5 | . . 1 . . . . . . . . 1 . . . . 2 . . . 1 . . . . Retrieve Study 7 | . . 1 . . . . . . . . . . . . . 4 . . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 . . . 3 . . . . . . . . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . . 4 . 2 4 2 . . . . 2 . . . . 1 . . . 5 . 2 2 1 Full Trace Events 11 | . . 4 . . 1 2 . . . . 1 . . . . 1 . . . 1 . . 1 . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . . . . 7 . . . . . 2 . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . 2 . . . . . . . . 1 . . 8 . 2 . . . 9 . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 1 . . . . . . . . . . . . . 4 . . . . . . 2 . Parts Repaired 4 | . . . . 2 . . . . . . . . . . . . . . . 1 1 . . . Time 151 | . . . . 72 . . . . . . . . . . . . . . . 26 53 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 1 . . . . . . . . 1 . . . . 2 . . . 1 . . . . Part Schematics Acquired 5 | . . 1 . . . . . . . . 1 . . . . 2 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 14 | . . . . . . . . . . . 3 . . . . . . . 4 . . . 7 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 11 | . . . . . . . . . . . 3 . . . . . . . 4 . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Total Allies 28 | . . . . . 10 . . . 4 . 1 . . . . 5 . . 6 . 2 . . . Largest Group 10 | . . . . . 10 . . . 4 4 3 . . . . 5 4 4 3 . 1 . . . Highest-Rated Group 367 | . . . . . 173 . . . 159 159 118 . . . . 367 340 340 288 . 269 . . . Highest-Rated Ally 269 | . . . . . 29 . . . 41 41 99 . . . . 85 85 85 96 . 269 . . . Zionite Dispatches 8 | . . . . . . . . . . . 1 . . . . 3 . . 2 . 2 . . . Heavy 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . 2 . . 4 . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Ally Attacks 243 | . . . . . 50 . . . . 29 53 . . . . . . 28 67 . 16 . . . Total Damage 10289 | . . . . . 555 . . . . 695 2897 . . . . . . 1802 2660 . 1680 . . . Kills 68 | . . . . . 6 . . . . 9 26 . . . . . . 10 6 . 11 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Active Infowar (turns) 13401 | . . . . . . . . . . . 1058 795 663 156 1969 863 80 275 602 2518 953 1117 2168 184 Sensors 11577 | . . . . . . . . . . . 827 795 663 156 1969 863 80 275 493 2363 949 918 1226 . Terrain 4122 | . . . . . . . . . . . 232 . . . . . . . 376 636 848 416 1612 2 Jamming 182 | . . . . . . . . . . . . . . . . . . . . . . . . 182 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . 3 . . . 1 2 3 2 . 1 1 . 2 . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite Intel Received 7 | . . . . . . . . . . . 3 . . . . . . . 1 . . 2 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Turns Passed 31430 | 99 764 794 753 1280 1113 385 783 907 2173 2348 2484 795 663 156 1969 925 80 275 986 3867 959 1482 4875 515 Spaces Moved 13103 | 60 266 320 364 521 485 235 504 443 1075 1112 1100 439 376 81 869 428 37 108 364 1595 404 620 1083 214 Core 68 | 8 . . . . . . . . . . . . . . . . . . . . . . . 60 Treads 5757 | 52 266 320 364 317 . . . . . . . . . . 1 72 37 108 364 1595 404 620 1083 154 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7278 | . . . . 204 485 235 504 443 1075 1112 1100 439 376 81 868 356 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 125 125 125 140 200 200 200 175 161 161 195 153 165 218 162 170 153 162 170 165 50 Average Speed 177 | 145 235 160 160 148 150 129 140 200 200 200 183 163 165 195 187 180 218 184 177 182 170 170 173 142 Slowest Speed 400 | 160 240 160 160 185 305 140 200 200 200 200 200 195 195 195 400 218 218 218 180 250 256 256 245 285 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 47 | 4 38 46 77 36 80 8 57 62 88 89 35 67 55 70 73 9 1 79 13 95 14 59 20 12 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 20 | . 2 . 1 . 2 . . . 3 . 11 . . 1 . . . . . . . . . . Known Exits Taken 15 | . . 1 . 1 1 1 . . . . 1 1 1 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 . 1 . . . 1 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 23 | . . . 2 . . . 2 1 3 2 . 3 8 . 2 . . . . . . . . . Spaces Dug 85 | . . . . . . . . . . . 17 1 . . 1 6 . . 11 6 3 11 28 1 Terrain Destroyed 557 | . 19 7 . 11 13 9 10 . . . 39 9 48 . 21 6 . 7 11 6 3 11 301 26 Melee 83 | . . . . . . . . . . . 17 1 . . 1 6 . . 11 6 3 11 26 1 Projectile 17 | . . . . . . . . . . . . . . . . . . . . . . . 15 2 AOE 457 | . 19 7 . 11 13 9 10 . . . 22 8 48 . 20 . . 7 . . . . 260 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac DSF Res Qua Res Tes Acc Com Total 19113 | 69 334 475 485 815 715 290 555 463 1101 1216 1425 493 404 80 1174 528 37 189 538 2398 567 881 3550 331 Wait 3213 | . 6 32 93 88 48 6 16 . 11 65 101 27 4 . 241 38 1 1 28 448 45 37 1870 7 Move 13078 | 59 265 319 363 520 484 234 503 442 1074 1111 1099 438 375 80 868 427 36 107 363 1594 403 619 1082 213 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 362 | 5 15 17 2 33 25 7 5 5 3 6 38 3 4 . 6 11 . 19 15 54 14 21 44 10 Fast Attach 206 | 5 3 4 . 14 18 3 2 2 4 2 4 2 . . 5 2 . 8 9 43 14 34 26 2 Attach 178 | . 3 8 2 11 9 . 3 . . 2 15 2 2 . . 6 . 6 12 26 4 11 38 18 Detach 64 | . . 1 . 2 3 . . . . . 3 . . . . . . 1 1 11 . 6 26 10 Swap 258 | . 1 2 . 5 9 9 5 3 1 8 16 1 4 . 13 3 . 4 9 29 8 24 98 6 Drop 454 | . 2 16 . 23 33 9 7 9 8 9 34 2 3 . 11 7 . 36 6 97 25 45 62 10 Fire 604 | . 37 69 25 119 86 14 14 2 . 10 1 16 12 . 26 . . 7 1 7 . . 149 9 Melee 667 | . . . . . . . . . . 3 114 2 . . 4 34 . . 92 87 53 84 149 45 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 2 7 . . . . . . . . . . . . . . . . 2 2 1 . . . Escape Stasis 14 | . . . . . . 8 . . . . . . . . . . . . . . . . 6 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 13) 100 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 12) 864 | -10/Materials | Entered another Materials area 864 | -9/Materials | Evolved 2 slots: Propulsion x2 1239 | -9/Materials | Destroyed 7 combat bots 1317 | -9/Materials | Discovered new exit (range 4) 1350 | -9/Materials | Identified exit to Mines 1658 | -9/Materials | Entered Mines 1669 | -9/Mines | Met a Derelict bent on vengeance 1677 | -9/Mines | Discovered new exit (range 14) 1689 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1798 | -9/Mines | Excavation squad dispatched 1798 | -9/Mines | A large section of the Mines collapsed 1978 | -9/Mines | Learned 2 Materials zone layouts 1981 | -9/Mines | Learned location of Zion (-7) 2082 | -9/Mines | Learned location of 1 exit from Materials 2274 | -9/Mines | Build established: Scavenger-Mutant 2402 | -9/Mines | Discovered new exit (range 6) 2411 | -9/Mines | Entered Materials 2411 | -8/Materials | Evolved 2 slots: Utility x2 2412 | -8/Materials | Identified exit to Factory 2413 | -8/Materials | Identified exit to Storage 3522 | -8/Materials | Build established: Hauler-Mutant 3567 | -8/Materials | Repaired Corrupted Lgt. Treads+ 3604 | -8/Materials | Repaired Corrupted Lgt. Treads+ 3691 | -8/Materials | Entered Storage 4292 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4400 | -8/Storage | Core integrity fell below 50% 4600 | -8/Storage | Lost 3 allies 4701 | -8/Storage | Lost 3 parts (2n1u) 4720 | -8/Storage | Discovered exit to Factory (range 16) 4775 | -8/Storage | System corruption reached 10% 4804 | -8/Storage | Entered Factory 4804 | -7/Factory | Evolved 2 slots: Utility x2 4876 | -7/Factory | Discovered new exit (range 3) 5057 | -7/Factory | Identified exit to Lower Caves 5189 | -7/Factory | Entered Lower Caves 5768 | -7/Lower Caves | Discovered new exit (range 3) 5773 | -7/Lower Caves | Learned 8 Factory zone layouts 5972 | -7/Lower Caves | Entered another Lower Caves area 5973 | -7/Lower Caves | Encountered a Warlord checkpoint 6081 | -7/Lower Caves | Found Prototype Device 6198 | -7/Lower Caves | Entered a destroyed Warlord outpost 6323 | -7/Lower Caves | Learned 4 Factory zone layouts 6625 | -7/Lower Caves | Discovered new exit (range 10) 6827 | -7/Lower Caves | Learned Factory terminal intel 6879 | -7/Lower Caves | Entered Zion 6978 | -7/Zion | Found CR-A16's Pointy Stick 7021 | -7/Zion | Discovered new exit (range 15) 7368 | -7/Zion | Identified exit to Deep Caves 7612 | -7/Zion | Learned location of Data Miner (-6) 7762 | -7/Zion | Given the Hacking Drone Bay 7775 | -7/Zion | Found Prototype Device 7775 | -7/Zion | Identified Hacking Drone Bay 7920 | -7/Zion | Learned 8 Factory zone layouts 8008 | -7/Zion | Learned location of Armory (-3) 8687 | -7/Zion | Met Imprinter 8719 | -7/Zion | Imprinted 8721 | -7/Zion | Declared Zion's savior 9052 | -7/Zion | Entered Proximity Caves 9052 | -6/Proximity Caves | Accompanied by 4 allies 9321 | -6/Proximity Caves | Spotted B-75 Beast 9337 | -6/Proximity Caves | Destroyed B-75 Beast 9912 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9924 | -6/Proximity Caves | Discovered new exit (range 9) 10108 | -6/Proximity Caves | Identified Heart of Steel 11400 | -6/Proximity Caves | Entered Factory 11400 | -6/Factory | Accompanied by 3 allies 11400 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11401 | -6/Factory | Identified exit to Lower Caves 11402 | -6/Factory | Identified exit to Factory 11403 | -6/Factory | Loaded intel: 26 terminal locations 11644 | -6/Factory | Lost 3 allies 11693 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11945 | -6/Factory | System corruption reached 10% 12292 | -6/Factory | Heart of Steel transformed into Warbot 12298 | -6/Factory | Garrison activated, responded to threat 12379 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 12525 | -6/Factory | Spotted B-75 Beast 12550 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 12551 | -6/Factory | Zion Recon squad teleported in 12558 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 12561 | -6/Factory | Destroyed B-75 Beast 12744 | -6/Factory | Terminal network hard line cut 13167 | -6/Factory | Crushed by falling debris 13758 | -6/Factory | Found Hvy. Reactive Plating 13850 | -6/Factory | First assault squad dispatched 13884 | -6/Factory | Entered Lower Caves 13952 | -6/Lower Caves | Found Alien Artifact 13952 | -6/Lower Caves | Identified Core Expander 13952 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 14192 | -6/Lower Caves | Encountered a Warlord checkpoint 14231 | -6/Lower Caves | Learned Factory stockpile data 14657 | -6/Lower Caves | Destroyed 8 combat bots 14665 | -6/Lower Caves | Discovered new exit (range 9) 14677 | -6/Lower Caves | Identified exit to Lower Caves 14679 | -6/Lower Caves | Entered another Lower Caves area 14681 | -6/Lower Caves | Discovered exit to Factory (range 6) 15008 | -6/Lower Caves | Encountered a Warlord checkpoint 15193 | -6/Lower Caves | Learned Factory terminal intel 15287 | -6/Lower Caves | Discovered new exit (range 12) 15305 | -6/Lower Caves | Identified exit to Data Miner 15342 | -6/Lower Caves | Entered Data Miner 15342 | -6/Data Miner | Discovered new exit (range 6) 15380 | -6/Data Miner | Met Data Miner 15413 | -6/Data Miner | Learned location of Section 7 (-2) 15413 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15446 | -6/Data Miner | Received God Mode back door access code from Data Miner 15497 | -6/Data Miner | Identified exit to Proximity Caves 15498 | -6/Data Miner | Entered Proximity Caves 15545 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15550 | -5/Proximity Caves | Learned Factory garrison access intel 15559 | -5/Proximity Caves | Found Prototype Special Weapon 15559 | -5/Proximity Caves | Identified Molecular Deconstructor 15687 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 15751 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 15855 | -5/Proximity Caves | Learned Factory emergency access door positions 16617 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16864 | -5/Proximity Caves | Discovered exit to Factory (range 8) 17467 | -5/Proximity Caves | Entered Factory 17467 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 17468 | -5/Factory | Identified exit to Upper Caves 17471 | -5/Factory | Loaded intel: 26 terminal locations 17472 | -5/Factory | Loaded intel: 4 garrison access locations 17623 | -5/Factory | Discovered new exit (range 13) 17644 | -5/Factory | Identified exit to Factory 17775 | -5/Factory | Build established: Scavenger-Mutant 18048 | -5/Factory | Zion Hacking Resupply teleported in 18296 | -5/Factory | Zion Heavy squad teleported in 18312 | -5/Factory | System corruption reached 10% 18324 | -5/Factory | Zion Heavy squad teleported in 18392 | -5/Factory | Entered another Factory area 18392 | -4/Factory | Accompanied by 4 allies 18392 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18472 | -4/Factory | Identified exit to DSF 18472 | -4/Factory | Entered DSF 18472 | -4/DSF | Accompanied by 4 allies 18489 | -4/DSF | Additional patrols routed to DSF 18553 | -4/DSF | Build established: Hauler-Mutant 18624 | -4/DSF | Sterilization system engaged 18644 | -4/DSF | Ambient heat levels rising (+10) 18659 | -4/DSF | Ambient heat levels rising (+10) 18674 | -4/DSF | Ambient heat levels rising (+10) 18689 | -4/DSF | Ambient heat levels rising (+10) 18695 | -4/DSF | Discovered new exit (range 15) 18704 | -4/DSF | Ambient heat levels rising (+10) 18719 | -4/DSF | Ambient heat levels rising (+10) 18734 | -4/DSF | Ambient heat levels rising (+10) 18736 | -4/DSF | Identified exit to Research 18742 | -4/DSF | Found Prototype Protection 18742 | -4/DSF | Identified Zio. Weapon Casing 18747 | -4/DSF | Entered Research 18747 | -3/Research | Accompanied by 1 ally 18747 | -3/Research | Evolved 2 slots: Propulsion x2 18759 | -3/Research | Discovered new exit (range 28) 18937 | -3/Research | Identified exit to Quarantine 19187 | -3/Research | Retrieved Zion intel report: Component Stockpiles 19188 | -3/Research | Zion Hacker squad teleported in 19239 | -3/Research | Build established: Hauler-Assassin 19303 | -3/Research | Lost 3 allies 19320 | -3/Research | Zion Light squad teleported in 19334 | -3/Research | Discovered new exit (range 5) 19344 | -3/Research | Identified exit to Research 19345 | -3/Research | Garrison activated, responded to threat 19361 | -3/Research | Found Zio. Weapon Casing 19387 | -3/Research | Lost 3 allies 19431 | -3/Research | Lost 5 parts (1p4n) 19540 | -3/Research | Build established: Hauler-Gladiator 19576 | -3/Research | Found Prototype Device 19576 | -3/Research | Identified Exp. Shield Generator 19586 | -3/Research | Found Exp. Shield Generator 19644 | -3/Research | Crushed by falling debris 19644 | -3/Research | System corruption reached 10% 19682 | -3/Research | Lost 5 parts (1p1n2u1w) 19733 | -3/Research | Entered Quarantine 19740 | -3/Quarantine | Cryocooling Duct disabled 19742 | -3/Quarantine | Cryocooling Duct disabled 19755 | -3/Quarantine | Incoming investigation squad redirected 19755 | -3/Quarantine | Ambient heat levels rising (+20) 19755 | -3/Quarantine | Non-combat units ordered to evacuate 19757 | -3/Quarantine | Ambient heat levels rising (+20) 19757 | -3/Quarantine | Combat units ordered to evacuate 19764 | -3/Quarantine | Found Alien Slashing Weapon 19764 | -3/Quarantine | Identified Sigix Broadsword 19801 | -3/Quarantine | Found Alien Artifact 19801 | -3/Quarantine | Identified Phase Armor 19857 | -3/Quarantine | Quarantine Guard activated 19976 | -3/Quarantine | Spotted Quarantine Guard 19979 | -3/Quarantine | Spotted Quarantine Guard 19988 | -3/Quarantine | Destroyed Quarantine Guard 20021 | -3/Quarantine | Destroyed Quarantine Guard 20029 | -3/Quarantine | Spotted Quarantine Guard 20061 | -3/Quarantine | Core integrity fell below 50% 20077 | -3/Quarantine | Destroyed Quarantine Guard 20204 | -3/Quarantine | Spotted Quarantine Guard 20245 | -3/Quarantine | Destroyed Quarantine Guard 20255 | -3/Quarantine | Spotted Quarantine Guard 20289 | -3/Quarantine | Destroyed Quarantine Guard 20295 | -3/Quarantine | Spotted Quarantine Guard 20334 | -3/Quarantine | Destroyed Quarantine Guard 20496 | -3/Quarantine | Found Prototype Processor 20496 | -3/Quarantine | Identified Exp. Targeting Computer 20775 | -3/Quarantine | Spotted Quarantine Guard 20808 | -3/Quarantine | Destroyed Quarantine Guard 20862 | -3/Quarantine | Spotted Quarantine Guard 20895 | -3/Quarantine | Destroyed Quarantine Guard 21087 | -3/Quarantine | Spotted Quarantine Guard 21103 | -3/Quarantine | Terminal network hard line cut 21108 | -3/Quarantine | Destroyed Quarantine Guard 21150 | -3/Quarantine | Found Alien Reactor 21289 | -3/Quarantine | Incoming investigation squad redirected 21363 | -3/Quarantine | Spotted Quarantine Guard 21365 | -3/Quarantine | Spotted Quarantine Guard 21412 | -3/Quarantine | Destroyed Quarantine Guard 21453 | -3/Quarantine | Destroyed Quarantine Guard 21716 | -3/Quarantine | Found Alien Energy Cannon 21736 | -3/Quarantine | Build established: Scavenger-Gladiator 22006 | -3/Quarantine | Found Alien Artifact 22006 | -3/Quarantine | Identified Phase Redirector 22026 | -3/Quarantine | Discovered exit to Research (range 15) 22026 | -3/Quarantine | Spotted Quarantine Guard 22056 | -3/Quarantine | Destroyed Quarantine Guard 22320 | -3/Quarantine | Repaired Cargo Storage Unit 22539 | -3/Quarantine | Incoming investigation squad redirected 22621 | -3/Quarantine | Build established: Hauler-Gladiator 23136 | -3/Quarantine | Found Alien Artifact 23168 | -3/Quarantine | Identified Core Cannon 23275 | -3/Quarantine | Build established: Hauler-Assassin 23363 | -3/Quarantine | Found Alien Artifact 23450 | -3/Quarantine | Found Alien Artifact 23450 | -3/Quarantine | Identified Dimensional Node Initializer 23450 | -3/Quarantine | Initialized slip node 23458 | -3/Quarantine | Found Dimensional Node Initializer 23473 | -3/Quarantine | Found Alien Artifact 23479 | -3/Quarantine | Found Alien Artifact 23486 | -3/Quarantine | Found Alien Artifact 23490 | -3/Quarantine | Found Alien Artifact 23579 | -3/Quarantine | Build established: Hauler-Gladiator 23600 | -3/Quarantine | Entered Research 23600 | -2/Research | Evolved 2 slots: Power x1, Utility x1 24229 | -2/Research | Zion Melee Resupply teleported in 24353 | -2/Research | Zion Experimental squad teleported in 24476 | -2/Research | Repaired Broken Actuator Array? 24518 | -2/Research | Identified Transdimensional Reconstructor (x2) 24518 | -2/Research | Warped through subspace 24535 | -2/Research | Garrison activated, responded to threat 24545 | -2/Research | Discovered new exit (range 5) 24552 | -2/Research | Identified exit to Testing 24558 | -2/Research | Found Fusion Bomb Launcher 24559 | -2/Research | Entered Testing 24641 | -2/Testing | Retrieved Zion intel report: Trap Installations 24758 | -2/Testing | Found Prototype Leg 24758 | -2/Testing | Identified Myomer Exoskeleton 24921 | -2/Testing | Destroyed 8 combat bots 25205 | -2/Testing | System corruption reached 10% 25257 | -2/Testing | Found Prototype Energy Cannon 25257 | -2/Testing | Identified Potential Cannon 25477 | -2/Testing | Found Prototype Protection 25477 | -2/Testing | Identified SHELL Armor 25486 | -2/Testing | Found Prototype Protection 25559 | -2/Testing | Retrieved Zion intel report: Emergency Access 25597 | -2/Testing | Found Prototype Launcher 25597 | -2/Testing | Identified Enh. Gamma Bomb Array 25680 | -2/Testing | Discovered new exit (range 5) 25735 | -2/Testing | Found Prototype Energy Cannon 25735 | -2/Testing | Identified Disintegrator 25796 | -2/Testing | Found Prototype Ballistic Gun 25796 | -2/Testing | Identified Hyp. Multirail 25814 | -2/Testing | Identified exit to Access 25816 | -2/Testing | Initialized slip node 25934 | -2/Testing | Found Prototype Energy Cannon 25934 | -2/Testing | Identified Imp. Potential Cannon 25994 | -2/Testing | Terminal network hard line cut 26011 | -2/Testing | Warped through subspace to slip node 26041 | -2/Testing | Entered Access 26041 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 26565 | -1/Access | Retrieved Zion intel report: Active Terminals 26567 | -1/Access | Destroyed 7 combat bots 26661 | -1/Access | Found Prototype Reactor 26661 | -1/Access | Identified Vortex Chain Reactor 26770 | -1/Access | System corruption reached 10% 26791 | -1/Access | First assault squad dispatched 26885 | -1/Access | Destroyed 9 combat bots 27037 | -1/Access | Destroyed 12 combat bots 27257 | -1/Access | Terminal network hard line cut 27856 | -1/Access | System corruption reached 30% 27866 | -1/Access | Build established: Hauler-Mutant 27882 | -1/Access | Destroyed 8 combat bots 28059 | -1/Access | Identified Subatomic Replicator 28059 | -1/Access | Used Subatomic Replicator to replicate Enh. Gamma Bomb Array 29155 | -1/Access | High security lockdown imminent 29235 | -1/Access | High security lockdown engaged 29418 | -1/Access | Scanned by Researcher 29421 | -1/Access | Destroyed Investigator 29473 | -1/Access | Spotted Striker 29473 | -1/Access | Spotted Striker 29491 | -1/Access | Destroyed Striker 29493 | -1/Access | Destroyed Striker 29503 | -1/Access | Sterilization system engaged 29514 | -1/Access | Destroyed 8 combat bots 29712 | -1/Access | Spotted Striker 29712 | -1/Access | Spotted Executioner 29727 | -1/Access | Destroyed Striker 29727 | -1/Access | Destroyed Executioner 29803 | -1/Access | Ambient heat levels rising (+10) 29812 | -1/Access | Spotted Striker 29828 | -1/Access | Destroyed Striker 29953 | -1/Access | Ambient heat levels rising (+10) 30103 | -1/Access | Ambient heat levels rising (+10) 30206 | -1/Access | Found Prototype Device 30206 | -1/Access | Identified System Purifier 30210 | -1/Access | Found System Purifier 30213 | -1/Access | Found System Purifier 30218 | -1/Access | Found System Purifier 30253 | -1/Access | Ambient heat levels rising (+10) 30403 | -1/Access | Ambient heat levels rising (+10) 30454 | -1/Access | Discovered new exit (range 7) 30553 | -1/Access | Ambient heat levels rising (+10) 30703 | -1/Access | Ambient heat levels rising (+10) 30853 | -1/Access | Ambient heat levels rising (+10) 30916 | -1/Access | Entered Command 31104 | -1/Command | Spotted Combat Programmer 31104 | -1/Command | Spotted Combat Programmer 31116 | -1/Command | Destroyed Combat Programmer 31118 | -1/Command | Spotted M Guard 31123 | -1/Command | Spotted M Guard 31140 | -1/Command | Destroyed M Guard 31143 | -1/Command | High security lockdown imminent 31143 | -1/Command | Destroyed M Guard 31146 | -1/Command | Destroyed Combat Programmer 31146 | -1/Command | All MAIN.C guards destroyed 31221 | -1/Command | Build established: Hauler-Gladiator 31223 | -1/Command | High security lockdown engaged 31235 | -1/Command | Met MAIN.C 31248 | -1/Command | 0b10 Conduit disabled 31400 | -1/Command | Released all parts (6) 31408 | -1/Command | MAIN.C activated Command garrisons 31409 | -1/Command | Lost 13 parts (2p6n3u2w) 31425 | -1/Command | Discovered new exit (range 13) 31431 | *** | Escaped! Last Messages --------------- 31401_ Concrete disintegrates. 31401_ Concrete destabilizing. 31401_ Acquired 17 matter. 31402_ Concrete disintegrates. 31402_ Concrete destabilizing. 31403_ Reinforced Barrier disintegrates. 31403_ Earth disintegrates. 31406_ Reinforced Barrier disintegrates. 31408_ Concrete disintegrates. Heavy Barrier opened. 31408_ ALERT: All Command garrisons activated. 31408_ Concrete destabilizing. 31410_ Concrete disintegrates. 31410_ Reinforced Barrier disintegrates. 31410_ Concrete destabilizing. 31410_ Reinforced Barrier destabilizing. 31416_ &E19RO>,#1KLAT9RHT|U>JM 31421_ Slammed into K-01 Serf. 31421_ Destabilizing: Core damaged (-16). 31425_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????"" | | ??????????????????????????????????????????????"""" | | ?????????????????#####????????????????????????" | | ?????????????????# #???????????????????????#"" | | ?????????????????# !#???????????????????????#"" | | ?????????????????# #???????????????????????# " | | ?????????????????# #???????????????????????# " | | ?????????????????# #???????????????????????# " | | ?????????????????? ??#####?????????????????#"""" | | ????????????###### ??# #?????????????????#" | | ? ########### ##+#### @ #??????????????#### | | ? #??????????????# # | | #????????####### | | p k ########????????# | | =!= !! #########???????+ | | !== ! ## #???????# | | !== ## #???????# ######## " | | # #???????# #??????# " | | + #???????# #??????# | | ###### #???????# #??????##### | | ###############????# #???????# #??????????? | | ?????????????????????# #???????# #??????????? | | ?????????????????????# #???????# #??????????? | | ?????????????????????# ######### #??????????? | | ?????????????????????# + #??????????? | | ?????????????????????# # #??????????? | | ?????????????????????# # #??????????? | | ?????????????????????# + #??????????? | | ?????????????????????################+#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 120 Energy Generation 75 Energy Capacity 2050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Jamming Range 16 Base Temperature (-) 200 EM Shielding 2 Corruption Block 15 Armor Coverage 2250 Resistance: KI 40 Resistance: TH 15 Resistance: EX 50 Core Shielding 30 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 9 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 26 Authchip Count 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Cargo Storage Unit | -9/Materials | Scanalyzed Power Sword | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Powered Hammer | -5/Factory | Scanalyzed Imp. Medium Treads | -5/Factory | Scanalyzed Hds. Centrium Wheel | -3/Quarantine | Archive Adv. Dynamic Insulation System | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Hellfire Missile Launcher | -3/Quarantine | Archive Imp. Diametric Drive | -3/Quarantine | Archive Exp. Thermal Generator | -3/Quarantine | Archive Enh. Biometal Leg | -3/Quarantine | Archive Actuator Array | -3/Quarantine | Scanalyzed Adv. Matter Compressor | -3/Quarantine | Archive Gravity Neutralizer | -2/Testing | Archive Imp. Lightning Gun | -2/Testing | Archive Kinetic Spear | -2/Testing | Archive Adv. Kinecellerator | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free L-61 Swordsman | -3/Quarantine | Archive S-43 Plague | -3/Quarantine | Archive H-88 Terminator | -2/Testing | Archive K-01 Serf | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 66% | -8/Materials | Corrupted Lgt. Treads | 57% | -8/Materials | Corrupted Cargo Storage Unit | 51% | -3/Quarantine Actuator Array | 15% | -2/Research | Broken Studied --------- Lgt. Treads | -9/Materials | Hacked Power Sword | -5/Factory | Hacked Powered Hammer | -5/Factory | Hacked Com. Wheel | -5/Factory | Hacked Adv. Treads | -5/Factory | Hacked Arm. Heavy Treads | -1/Access | Hacked Biometal Medium Treads | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Sigix Broadsword Phase Armor Phase Redirector Core Cannon Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed HeartSuperdenseSpoofer Manual? 0 Play Time 04:37:19 Cumulative 637.2 hours Start 2026.09.16 @ 23:09:39 End 2026.09.17 @ 06:29:57 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 508 Rogue 508 Adventurer 0 Explorer 0 Win Type 0 Total 22 Types 13/0/4/1/0/0/0/2/0/2 Lore% 70 Gallery% 74 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 14% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15f2c96b-6994-4a03-aad5-06cf19934fab