Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 20:33:13 Player: Sernik Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (806) 806 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2726 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Heavy Laser Heavy Particle Cannon > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Targeting Computer Light Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Improved Signal Interpreter Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Targeting Computer Device ECM Suite Processor Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Mace Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 34 | 5 1 . 12 16 Power 3 | 1 . . . 2 Engine 1 | 1 . . . . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 10 | 2 . . 3 5 Treads 4 | . . . 1 3 Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 4 | . 1 . 2 1 Device 2 | . 1 . 1 . Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 . . 7 8 Energy Gun 5 | 1 . . 3 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 6 | 1 . . 2 3 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 2 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 24 | . . . 11 13 Power 3 | . . . 1 2 Propulsion 8 | . . . 4 4 Utility 4 | . . . 2 2 Weapon 9 | . . . 4 5 Highest Loss Streak 9 | . . . 9 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 55 | . 77 85 59 43 Engine 4 | . 14 14 5 . Core 1 | . . . . 3 Treads 5 | . . . 1 11 Leg 10 | . 28 28 14 . Device 6 | . 6 14 15 . Processor 6 | . . . 6 8 Energy Gun 6 | . 14 14 8 1 Ballistic Gun 9 | . 14 14 5 10 Ballistic Cannon 3 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 22 | 7 9 9 11 22 Greatest Support 56 | 20 20 20 20 56 Greatest Overweight (x) 3 | . . . . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 2 3 5 5 Average Carried 2 | . . 1 2 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 3 | . 1 2 3 2 Class Distribution -------------------- 73% | Mutant 26% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 869 | 144 . 95 113 517 Remotely . | . . . . . Salvage Created 801 | . 16 95 239 451 Parts 34 | . 2 2 8 22 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 17 | . . 2 5 10 Melee 1 | . . . 1 . Guns 8 | . . 1 2 5 Cannons 5 | . . . . 5 AOE 1 | . . 1 . . Classes Destroyed 7 | . 1 1 2 3 Builder 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 1 | . . . . 1 Swarmer 1 | . . . . 1 Grunt 12 | . . 2 2 8 Duelist 1 | . . . 1 . Sentry 3 | . . . 2 1 Best Kill Streak 5 | . 1 2 2 5 Combat Bots Only 2 | . . 2 2 2 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 352 | . 21 16 106 209 Missed 110 | . 12 5 40 53 Damage Taken 3617 | . 106 163 918 2430 Core 950 | . 37 24 336 553 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 . 75 16 . Volleys Fired 59 | . 3 9 12 35 Largest 3 | . 2 2 2 3 Hottest 104 | . 60 60 96 104 Shots Fired 137 | . 6 18 21 92 Gun 100 | . 6 18 21 55 Cannon 37 | . . . . 37 Launcher . | . . . . . Special . | . . . . . Kinetic 108 | . 3 9 6 90 Thermal 11 | . . . 9 2 Explosive . | . . . . . Electromagnetic 18 | . 3 9 6 . Robot Hit Streak 9 | . 5 5 5 9 Robot Miss Streak 4 | . 1 2 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 91 | . 5 12 22 52 Core Hits 36 | . 3 4 4 25 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . 3 . Critical Strikes 5 | . . . 3 2 Destroy 1 | . . . . 1 Blast 1 | . . . . 1 Smash 3 | . . . 3 . Melee Attacks 12 | . . . 12 . Impact 12 | . . . 12 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2057 | . 98 262 444 1253 Guns 1086 | . 58 165 167 696 Cannons 546 | . . . . 546 Explosions 133 | . 36 97 . . Melee 277 | . . . 277 . Ramming 15 | . 4 . . 11 Kinetic 1374 | . 27 74 49 1224 Thermal 226 | . 36 97 75 18 Explosive . | . . . . . Electromagnetic 165 | . 31 91 43 . Impact 277 | . . . 277 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 109 | . . . 106 3 Projectiles 3 | . . . . 3 Explosions . | . . . . . Melee 106 | . . . 106 . Knockbacks 5 | . . . 3 2 Impact 3 | . . . 3 . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 4 | . . . . 4 Shots . | . . . . . Rammed 9 | . . . . 9 Targets Rammed 11 | . 2 . . 9 Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 452 | . . 87 42 452 Average Temperature 110 | . . 58 14 131 Received Heat Transfer 1710 | . 60 87 285 1278 Effects 6 | . . . . 6 Shutdowns 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . 5 . Impact Corruptions 5 | . . . 5 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 372 | . 50 100 185 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 322 | . 38 94 202 322 Initial 80 | . . 14 36 80 Average 120 | . 16 71 87 189 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 77 | 100 100 100 99 50 Level 1 22 | . . . . 49 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 1 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . . . 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 6 2 19 31 Peak Tracking Total 13 | . 4 2 10 13 Tactical Retreats 7 | . 2 . 2 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 1 2 1 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 964 | 32 131 60 304 437 Spaces Moved 596 | 23 98 26 218 231 Core 142 | 7 . . 59 76 Treads 117 | . . . 4 113 Legs 262 | 16 98 26 122 . Wheels . | . . . . . Hover . | . . . . . Flight 75 | . . . 33 42 Fastest Speed 37 | 50 120 120 37 37 Average Speed 108 | 98 120 120 89 120 Slowest Speed 200 | 120 120 120 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 3 18 11 29 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . 3 . . 15 Melee . | . . . . . Projectile 15 | . . . . 15 AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 771 | 32 105 37 282 315 Wait 19 | . . . 18 1 Move 588 | 22 97 25 213 231 Hop 2 | . . . 2 . Pick Up 37 | 5 2 2 11 17 Fast Attach . | . . . . . Attach 32 | 5 1 . 11 15 Detach 1 | . . . 1 . Swap 3 | . . . 2 1 Drop 7 | . . 1 . 6 Fire 59 | . 3 9 12 35 Melee 12 | . . . 12 . Ram 6 | . . . . 6 Kick 2 | . 2 . . . Crush 3 | . . . . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 33 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 5) 164 | -10/Materials | Entered Mines 212 | -10/Mines | Discovered new exit (range 11) 224 | -10/Mines | Entered Materials 224 | -9/Materials | Evolved 2 slots: Utility x2 317 | -9/Materials | Build established: Mutant 494 | -9/Materials | Core integrity fell below 50% 523 | -9/Materials | Discovered new exit (range 15) 525 | -9/Materials | Core integrity fell below 20% 528 | -9/Materials | Entered another Materials area 528 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 550 | -8/Materials | Lost 9 parts (4n2u3w) 860 | -8/Materials | Core integrity fell below 50% 903 | -8/Materials | Lost 9 parts (1p2n1u5w) 911 | -8/Materials | Core integrity fell below 20% 957 | -8/Materials | Lost 4 parts (1p2n1u) 965 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00896_ Slug penetrates Wall. 00899_ Slammed into G-47 Trooper. 00903_ Lgt. Nuclear Core destroyed. 00904_ U-05 Engineer builds a Door. 00904_ Acquired 5 matter. 00906_ Acquired 39 matter. 00906_ Slug penetrates G-47 Trooper. 00907_ Critical hit (Burn: +37). 00909_ Carbon-fiber Leg destroyed. 00909_ Penetrated by Slug. 00911_ R-06 Scavenger collects Aluminum Leg. 00911_ Acquired 3 matter. 00912_ Penetrated by Slug. 00922_ Arm. Treads destroyed. 00924_ Penetrated by Slug. 00926_ Targeting Computer destroyed. 00929_ Slug penetrates Wall. 00931_ Critical hit (Burn: +37). 00948_ Acquired Hvy. Particle Cannon. 00955_ Slug penetrates Wall. 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