Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.22 @ 23:05:40 Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1452) 1452 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 3918 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Improved Treads Armored Huge Wheel > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON (3) ------- Beam Rifle Assault Rifle Autogun > --- INVENTORY (16) --- Nuclear Core Light Angular Momentum Engine Light Treads Improved Treads Gravmag System Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite Arc Projector Particle Gun Light Assault Rifle Remote Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Beam Rifle Assault Rifle Autogun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Treads Improved Treads Gravmag System Heat Sink Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite Arc Projector Particle Gun Light Assault Rifle Remote Datajack Heavy Mace [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Autogun Energy Gun Beam Rifle Ballistic Gun Autogun Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 1 | . . 1 . . . . Weapon 1 | . . . . . . 1 Parts Attached 28 | 3 12 6 . . 4 3 Power 3 | . 1 1 . . 1 . Engine 2 | . 1 1 . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 5 2 . . 1 1 Treads 8 | 1 4 2 . . 1 . Leg . | . . . . . . . Wheel 3 | 1 1 . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 1 2 2 . . . 1 Device 1 | . . 1 . . . . Storage 3 | 1 2 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 8 | . 4 1 . . 2 1 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 7 | . 4 1 . . 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . 1 3 . . 3 1 Power 2 | . . 1 . . 1 . Propulsion 3 | . 1 1 . . 1 . Utility 1 | . . . . . . 1 Weapon 2 | . . 1 . . 1 . Highest Loss Streak 2 | . 1 2 . . 2 1 Average Slot Usage (%) 97 | . 99 91 100 100 100 82 Engine 9 | . 13 10 11 11 3 . Core 2 | . . . . . 7 9 Treads 28 | . 22 26 33 33 33 18 Wheel 2 | . 5 . . . . 9 Storage 23 | . 28 22 22 22 22 18 Protection 7 | . . 1 11 11 11 8 Ballistic Gun 23 | . 28 22 22 22 22 18 Naked Turns . | . . . . . . . Heaviest Build 52 | 17 43 46 46 46 46 52 Greatest Support 66 | 20 46 66 66 66 66 43 Greatest Overweight (x) 1 | 1 1 . . . . 1 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 16 | 8 16 16 16 16 16 16 Average Capacity 14 | 7 9 16 16 16 16 16 Most Carried 16 | 6 11 9 16 16 16 16 Average Carried 12 | 6 7 6 11 16 15 14 Final Capacity 16 | 8 16 16 16 16 16 16 Final Carried 16 | 6 9 5 16 16 16 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 1443 | 216 539 353 87 . 174 74 Remotely . | . . . . . . . Salvage Created 1850 | 65 544 574 283 . 228 156 Parts 117 | 4 45 25 15 . 16 12 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 18 11 6 . 6 3 Guns 44 | . 18 11 6 . 6 3 Classes Destroyed 9 | 1 2 4 1 . 1 . Worker 1 | . . . . . 1 . Builder 1 | . . 1 . . . . Tunneler 1 | . . . 1 . . . Recycler 2 | 1 . . 1 . . . Watcher 2 | . . 2 . . . . Swarmer 12 | . 6 . 3 . 3 . Grunt 29 | . 12 9 3 . 3 2 Brawler 1 | . . 1 . . . . Sentry 2 | . . 1 . . . 1 Best Kill Streak 6 | 1 3 6 3 . 4 3 Combat Bots Only 5 | . 3 5 3 . 3 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 Gunslinging 1 | . 1 . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 1527 | . 719 312 89 . 375 32 Core 226 | . 137 21 30 . 38 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 45 . . . 77 . Volleys Fired 139 | 3 65 33 11 . 20 7 Largest 3 | 2 2 2 2 . 2 3 Hottest 99 | 40 46 46 46 . 46 99 Shots Fired 284 | 6 130 66 22 . 40 20 Gun 284 | 6 130 66 22 . 40 20 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 278 | 6 130 66 22 . 40 14 Thermal 6 | . . . . . . 6 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | 4 9 13 4 . 9 10 Robot Miss Streak 5 | 1 4 1 1 . 5 1 Penetration Max . | . . . . . . . Secondary Targets 6 | . 2 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 198 | 5 84 54 14 . 26 15 Core Hits 83 | 2 31 22 8 . 12 8 Critical Hits 1 | . 1 . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2920 | 69 1156 853 208 . 442 192 Guns 2820 | 69 1128 851 187 . 393 192 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 100 | . 28 2 21 . 49 . Kinetic 2762 | 69 1128 851 187 . 393 134 Thermal 58 | . . . . . . 58 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Effects 4 | . 4 . . . . . Message Errors 2 | . 2 . . . . . Data Loss (minor) 1 | . 1 . . . . . Targeting Errors 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . Shots . | . . . . . . . Rammed 17 | . 10 1 1 . 5 . Targets Rammed 18 | . 10 1 2 . 5 . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 127 | . 82 24 12 . 127 108 Average Temperature 29 | . 22 8 6 . 45 56 Received Heat Transfer 669 | . 345 153 . . 153 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 148 | . . . . . . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 426 | 5 345 426 330 . 70 61 Initial 165 | . 3 118 165 . . . Average 120 | 4 122 267 260 . 37 19 Maximum Alert Level 2 | . 1 2 1 . . . Low Security (%) 74 | 100 74 37 30 . 100 100 Level 1 23 | . 25 39 69 . . . Level 2 2 | . . 23 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 5 3 1 . . 1 Investigation 4 | . 2 . 1 . . 1 Extermination . | . . . . . . . Reinforcement 6 | . 3 3 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 7 | . 5 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 64 | . 32 17 5 . 6 4 Peak Tracking Total 6 | . 4 6 3 . 3 2 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 5 | . 5 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 3 | . 2 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 15 | . 7 1 1 4 . 2 Terminals 7 | . 5 1 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 42 | . 22 4 1 4 . 11 Successful 30 | . 13 2 1 4 . 10 Failed 12 | . 9 2 . . . 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 19 | . 13 2 . . . 4 Terminals 27 | . 19 4 . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 7 | . . . . . . 7 Garrison Access . | . . . . . . . Terminal Hacks 14 | . 8 1 1 4 . . Record 4 | . . . . 4 . . Robot Analysis 4 | . 4 . . . . . Open Door 1 | . . . 1 . . . Locate Traps 3 | . 2 1 . . . . Hauler Manifests 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer 7 | . . . . . . 7 Insert Component 3 | . . . . . . 3 Analyze 4 | . . . . . . 4 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 3 1 . . . 3 Terminals 7 | . 3 1 . . . 3 Track 1 | . . . . . . 1 Botnet 5 | . 3 1 . . . 1 Operators 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 6 1 . . . 2 Full Trace Events 3 | . 2 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . . 3 Part Schematics Acquired 3 | . . . . . . 3 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total 4 | . 4 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 4696 | 36 1269 343 520 1186 851 491 Spaces Moved 2511 | 21 735 108 298 742 480 127 Core . | . . . . . . . Treads 2131 | . 493 108 298 742 480 10 Legs 15 | 15 . . . . . . Wheels 365 | 6 242 . . . . 117 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 90 | 90 90 160 160 160 160 110 Average Speed 150 | 111 136 160 160 160 160 115 Slowest Speed 180 | 120 180 160 160 160 160 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 3 98 16 40 93 93 14 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . 2 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 3196 | 26 886 224 324 741 534 461 Wait 437 | . 35 76 . . 13 313 Move 2505 | 20 734 107 297 741 479 127 Hop . | . . . . . . . Pick Up 41 | . 14 1 12 . 8 6 Fast Attach 5 | 1 3 . . . . 1 Attach 12 | . 1 5 . . 4 2 Detach . | . . . . . . . Swap 11 | 2 8 1 . . . . Drop 28 | . 16 . 2 . 5 5 Fire 139 | 3 65 33 11 . 20 7 Melee . | . . . . . . . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 17 | . 9 1 2 . 5 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 398 | -10/Materials | Discovered new exit (range 13) 994 | -10/Materials | Discovered new exit (range 3) 1258 | -10/Materials | Core integrity fell below 50% 1288 | -10/Materials | Discovered new exit (range 8) 1306 | -10/Materials | Entered another Materials area 1306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1629 | -9/Materials | Discovered new exit (range 13) 1649 | -9/Materials | Entered Mines 1766 | -9/Mines | Escorted by a lone wolf Derelict 1786 | -9/Mines | Learned location of Storage (-9) 1907 | -9/Mines | Met a Derelict shopkeep closing up shop 2040 | -9/Mines | Discovered new exit (range 16) 2046 | -9/Mines | Discovered new exit (range 9) 2161 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2163 | -9/Mines | Discovered new exit (range 5) 2169 | -9/Mines | Entered Exiles 2169 | -9/Exiles | Found Exiles lab abandoned 2169 | -9/Exiles | Accompanied by 1 ally 3163 | -9/Exiles | Discovered new exit (range 12) 3334 | -9/Exiles | Discovered new exit (range 15) 3355 | -9/Exiles | Entered Mines 3713 | -8/Mines | Discovered new exit (range 5) 4018 | -8/Mines | Discovered new exit (range 16) 4206 | -8/Mines | Entered Materials 4206 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4697 | -8/Materials | Self-destructed Last Messages --------------- 04618_ Acquired Lgt. Treads. 04629_ K-01 Serf collects debris. 04629_ G-47 Trooper destroyed. 04629_ R-06 Scavenger collects Lgt. Nuclear Core. 04632_ K-01 Serf collects debris. 04632_ R-06 Scavenger collects Particle Gun. 04632_ Lgt. Armor Plating destroyed. 04635_ G-47 Trooper destroyed. 04636_ K-01 Serf collects debris. 04650_ Acquired Med. Armor Plating. 04653_ K-01 Serf cleans the Nuclear Reactor. 04657_ K-01 Serf collects debris. 04661_ Acquired 26 matter. 04662_ K-01 Serf collects debris. 04669_ Dropped Particle Gun. 04669_ Acquired Particle Gun. 04679_ Dropped Lgt. Nuclear Core. 04679_ Acquired Nuclear Core. 04691_ R-06 Scavenger collects Imp. Ion Engine. 04697_ Dropped Heat Sink. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????????? ?????????? | | ???????????????????????????????? ?????????? | | ???????????????????????????????? ##???????? | | ??????????????????????????????? ???????? | | ??????????????????????????????? ???????? | | ??????????????????????????????? ????????? | | ??????????????????????????????? ????????? | | ???????????????????????????????# ????????? | | ???????????????????????????????# ????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ?????????????????????????????### ###??????? | | ???????????????????########### #??????? | | ???????????????????# ! # ####???? | | ???????????????????#/ @! + #???? | | ???????????????????# # !## #???? | | ???????????????????# # ## #???? | | ???????????????????########+### ###+####? | | ?????????????????????????## ### # #? | | ?????????????????????????# +* """#? | | ?????????????????????????+ # """#? | | ?????????????????????????# # [ """#? | | ?????????????????????????# ## #? | | ?????????????????????????# ## ! = #? | | ?????????????????????????+ [#########? | | ?????????????????????????####### #= ! #?? | | ???????????????????????????????# #!= #?? | | ???????????????????????????????#%/*""" #?? | | ???????????????????????????????#%#%""" #?? | | ???????????????????????????????# #!""" #?? | | ???????????????????????????????# # #?? | | ???????????????????????????????# ########?? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ???????????????????????????????# #????????? | | ????????????????????????????####/#####????? | | ????????????????????????????# #????? | | ?????????????????#######+#### #????? | | ?????????????????# # #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- Gravmag System | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationAngularClaw Manual? 0 Play Time 00:36:18 Cumulative 70.8 hours Start 2020.10.22 @ 00:28:53 End 2020.10.22 @ 23:05:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da7eed6d-8a00-4bcc-979f-0206e174ad0a