Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 17:38:11 Player: The Gourd Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1464) 1464 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6109 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 54/1000 Matter 149/300 Energy 515/515 System Corruption 3% Temperature Danger (456) Movement Core (1750) Ox34 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Medium Treads Carbon-fiber Leg > --- UTILITY (8) ------ High-capacity Storage Unit Compact Battery Improved Core Shielding Improved Core Shielding Improved Core Shielding Enhanced Scrap Shield Makeshift Hacking Suite > --- WEAPON (3) ------- Beamcaster Linear Accelerator Linear Accelerator > --- INVENTORY (20) --- Neutrino Core Power Amplifier Improved Kinecellerator Improved Weapon Cycler Improved Core Shielding Beamcaster Beamcaster Heavy Phase Cannon Bore Cannon Mass Driver Mass Driver Mass Driver Dirty Datajack (20) Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Improved Core Shielding Improved Core Shielding Improved Core Shielding Enhanced Scrap Shield Makeshift Hacking Suite > --- WEAPON ----------- Beamcaster Linear Accelerator Linear Accelerator > --- INVENTORY -------- Neutrino Core Power Amplifier Improved Kinecellerator Improved Weapon Cycler Improved Core Shielding Beamcaster Beamcaster Heavy Phase Cannon Bore Cannon Mass Driver Mass Driver Mass Driver Dirty Datajack Remote Datajack [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Makeshift Hacking Suite Protection Improved Core Shielding Weapon Heavy Assault Rifle Energy Gun Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Slots Evolved 10 | . . . . 10 . Power . | . . . . . . Propulsion 3 | . . . . 3 . Utility 6 | . . . . 6 . Weapon 1 | . . . . 1 . Parts Attached 54 | 7 5 7 5 15 15 Power 4 | 1 . . 1 1 1 Engine 3 | 1 . . 1 1 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 2 1 1 6 2 Treads 9 | 1 1 1 . 5 1 Leg 1 | . . . . . 1 Wheel 3 | 1 1 . 1 . . Hover . | . . . . . . Flight 1 | . . . . 1 . Utility 20 | 2 1 2 1 7 7 Device 4 | 1 . 1 . 2 . Storage 5 | 1 1 1 . . 2 Processor 1 | . . . . 1 . Hackware 4 | . . . . 4 . Protection 6 | . . . 1 . 5 Artifact . | . . . . . . Weapon 16 | 2 2 4 2 1 5 Energy Gun 3 | . . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 2 . . . Ballistic Cannon 5 | . . 1 1 1 2 Launcher 1 | . . . 1 . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 11 | . . 2 . 8 1 Power 1 | . . . . 1 . Propulsion 5 | . . 1 . 3 1 Utility 2 | . . . . 2 . Weapon 3 | . . 1 . 2 . Highest Loss Streak 4 | . . 2 . 4 1 To Critical Strikes . | . . . . . . Average Backups 11 | 3 14 14 10 11 6 Power 1 | . 1 2 1 1 . Propulsion 2 | 1 2 2 2 1 . Utility 3 | . 3 5 3 1 . Weapon 3 | 1 7 4 2 4 4 Tool/Special . | . . . . . . Unused Backups 31 | . . 10 5 5 11 Power 6 | . . 2 2 1 1 Propulsion 2 | . . . 2 . . Utility 8 | . . 4 1 . 3 Weapon 11 | . . 4 . 2 5 Tool/Special 4 | . . . . 2 2 Average Slot Usage (%) 88 | . 99 100 91 78 63 Engine 11 | . 13 14 14 3 . Treads 7 | . 14 12 5 21 2 Wheel 11 | . 13 15 14 . 4 Device 9 | . 14 14 10 12 . Storage 11 | . 14 14 14 4 4 Hackware 1 | . . . . 9 5 Protection 6 | . . . 3 3 24 Energy Gun 2 | . . . . . 12 Ballistic Gun 15 | . 27 25 15 6 . Special Weapon 6 | . . 2 12 . . Peak Build Rating 84 | 7 11 29 37 56 84 Average Rating 32 | 5 9 21 28 44 65 On Entrance 13 | . 7 11 28 30 6 Avg Prop Armor Cover (%) 9 | 11 11 11 11 4 4 Naked Turns 5 | . . . . 5 . Heaviest Build 121 | 15 52 92 104 121 104 Greatest Support 102 | 20 16 26 28 102 28 Greatest Overweight (x) 9 | 1 5 9 8 1 3 Average Overweight (x) 4 | . 2 7 4 . 1 Largest Inventory Capacity 25 | 8 20 25 25 25 20 Average Capacity 21 | 7 17 24 25 20 8 Most Carried 25 | 6 20 25 25 24 14 Average Carried 18 | 3 14 24 22 12 6 Final Capacity 25 | 8 20 25 25 5 20 Final Carried 25 | 6 20 25 25 5 14 Class Distribution -------------------- 81% | Mutant 13% | Derelict-Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Scavenger-Tank | -5/Factory Derelict-Tank | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Upp Matter Collected 1794 | 336 163 328 251 224 492 Remotely . | . . . . . . Salvage Created 1788 | 181 103 137 334 586 447 Parts 84 | 18 14 7 12 23 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 . . . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 4 3 . 4 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Combat Hostiles Destroyed 29 | . 4 3 7 11 4 Guns 8 | . 4 3 . . 1 Cannons 11 | . . . 1 7 3 AOE 10 | . . . 6 4 . Classes Destroyed 16 | 2 3 1 3 5 2 Worker 1 | . . . . 1 . Builder 2 | . . . . 2 . Tunneler 5 | 5 . . . . . Recycler 2 | 1 . . . 1 . Operator 1 | . 1 . . . . Watcher 1 | . . . . 1 . Swarmer 3 | . 3 . . . . Grunt 11 | . 1 . . 8 2 Brawler 2 | . . . . 1 1 Sentry 1 | . . . . . 1 Hunter 2 | . . . . 2 . Subdweller 3 | . . 3 . . . Federalist 1 | . . . 1 . . Ranger 3 | . . . 3 . . Scrapper 3 | . . . 3 . . Samaritan 4 | . . . . . 4 Best Kill Streak 7 | 6 3 2 6 7 2 Combat Bots Only 6 | . 3 2 6 5 2 Max Kills in Single Turn 3 | 1 2 1 3 3 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . 3 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Hostile Shots Fired 230 | . 11 37 33 120 29 Missed 65 | . 4 7 12 36 6 Hits 165 | . 7 30 21 84 23 Melee 4 | . . . . . 4 Projectile 161 | . 7 30 21 84 19 Critical Strikes 6 | . . . . 6 . Damage Taken 3428 | . 54 607 295 1913 559 Core 1109 | . 9 96 58 901 45 Absorbed by Shields . | . . . . . . Redirected to Shielding 18 | . . . . . 18 Core Remaining (%) 67 | 100 . . 34 . . Volleys Fired 155 | 11 8 58 12 29 37 Largest 3 | 2 2 2 2 3 3 Hottest 225 | 40 46 100 56 107 225 Shots Fired 277 | 22 16 72 20 68 79 Gun 172 | 22 16 33 13 36 52 Cannon 78 | . . 22 1 28 27 Launcher 10 | . . . 6 4 . Special 17 | . . 17 . . . Kinetic 198 | 22 16 55 14 64 27 Thermal 69 | . . 17 . . 52 Explosive 10 | . . . 6 4 . Electromagnetic . | . . . . . . Robot Hit Streak 28 | 8 3 27 28 14 17 Robot Miss Streak 4 | 1 2 1 3 3 4 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 160 | 15 8 32 9 43 53 Core Hits 98 | 7 6 6 19 43 17 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 12 | 1 1 . . 6 4 Burn 2 | . . . . . 2 Destroy 2 | 1 1 . . . . Blast 8 | . . . . 6 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4498 | 181 114 506 582 1623 1492 Guns 1962 | 181 114 506 74 342 745 Cannons 1383 | . . . 26 610 747 Explosions 1152 | . . . 482 670 . Melee . | . . . . . . Ramming 1 | . . . . 1 . Kinetic 2600 | 181 114 506 100 952 747 Thermal 745 | . . . . . 745 Explosive 1152 | . . . 482 670 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 2 1 3 Average Corruption 1 | . . . 2 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . 3 . 11 Message Errors 4 | . . . . . 4 Matter Fused 5 | . . . 1 . 4 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . 1 . . Data Loss (minor) 3 | . . . 1 . 2 Overload Shots . | . . . . . . Overflow Damage 7 | . . . . 4 3 Projectiles 3 | . . . . . 3 Explosions 4 | . . . . 4 . Melee . | . . . . . . Knockbacks 8 | . . . . 6 2 Impact . | . . . . . . Kinetic 8 | . . . . 6 2 Secondary . | . . . . . . Self-Inflicted Damage 26 | . . . 26 . . Shots 1 | . . . 1 . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 476 | . . . 63 132 476 Average Temperature 128 | . . . 21 45 195 Received Heat Transfer 1029 | . . 150 114 612 153 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 1 . . 4 Heat Transferred 1443 | . . . . . 1443 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Maximum Alert Level 1 | . . . . 1 . Low Security (%) 97 | 100 100 . . 92 . Level 1 2 | . . . . 7 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 370 | 15 120 . . 370 . Initial . | . . . . . . Average 48 | 4 19 . . 98 . Influence Increases 1017 | 30 199 . . 673 115 Destroy 0b10 Robot/C 480 | . 80 . . 320 80 Destroy 0b10 Robot/NC 75 | 30 5 . . 30 10 Destroy Leader 72 | . 20 . . 42 10 Successful Hack 12 | . 4 . . 8 . Select Force Hacks 30 | . 30 . . . . Disable Machine 45 | . . . . 45 . Destroy Structure 48 | . . . . 48 . Lose Combat Pursuer 255 | . 60 . . 180 15 Influence Decreases 950 | 30 95 104 . 334 387 Entered New Map 177 | . . 51 . . 126 Time Decay 603 | 30 95 53 . 174 251 Lost Part 90 | . . . . 80 10 Lost Ally 80 | . . . . 80 . Squads Dispatched 9 | . 2 . . 7 . Investigation 3 | . 1 . . 2 . Extermination 1 | . . . . 1 . Reinforcement 5 | . 1 . . 4 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Distress Signals 4 | . 1 . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 8 4 20 30 4 Peak Tracking Total 14 | . 4 2 6 14 3 Tactical Retreats 5 | . 2 . . 2 1 Traps | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Upp Machines Disabled 4 | . . . 1 3 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Machines Accessed 17 | . 3 2 7 4 1 Terminals 3 | . 2 . . 1 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 70 | . 9 2 51 7 1 Successful 65 | . 5 2 51 6 1 Failed 5 | . 4 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 8 . . 3 . Terminals 11 | . 8 . . 3 . Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 57 | . 1 2 51 2 1 Record 45 | . . . 45 . . Robot Analysis 7 | . . . 6 1 . Open Door 2 | . . 1 . . 1 Branch Access Points 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Release Object 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Network Status 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 . . 2 . Terminals 3 | . 3 . . . . Botnet 1 | . 1 . . . . Skim 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . 2 . Tunnel 1 | . 1 . . . . Fedlink 1 | . . . . 1 . Scrapoids 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 128 | . . . . 128 . Total Part Build Rating 16 | . . . . 16 . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Upp Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Total Allies 5 | . . . . 5 . Largest Group 5 | . . . . 5 . Highest-Rated Group 235 | . . . . 235 . Highest-Rated Ally 47 | . . . . 47 . Total Orders . | . . . . . . Ally Attacks 51 | . . . . 51 . Total Damage 1068 | . . . . 1068 . Kills 7 | . . . . 7 . Allies Corrupted . | . . . . . . Allies Melted 2 | . . . 2 . . Intel | -11 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Active Infowar (turns) 6087 | 51 638 1521 3513 364 . Seismic 6087 | 51 638 1521 3513 364 . Decoding 363 | . . . . 363 . ECM 1 | . . . . 1 . Robot Analysis Total 7 | . . . 6 1 . Derelict Logs Recovered 5 | . . . 4 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Decoded 0b10 Intel 11 | . . . . 11 . Items 9 | . . . . 9 . Machines 1 | . . . . 1 . Patrols 1 | . . . . 1 . Exploration | -11 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Upp Turns Passed 8974 | 123 638 1521 4802 474 1416 Spaces Moved 5095 | 78 430 661 2619 310 997 Core 158 | 4 . . . 151 3 Treads 123 | 1 . . . 121 1 Legs . | . . . . . . Wheels 4776 | 73 430 661 2619 . 993 Hover . | . . . . . . Flight 38 | . . . . 38 . Fastest Speed 45 | 50 95 135 145 45 50 Average Speed 153 | 91 132 194 166 111 120 Slowest Speed 240 | 160 155 215 200 225 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 54 26 94 10 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 5 | . . . 3 . 2 Spaces Dug 4 | . . . . 4 . Terrain Destroyed 77 | . . . 51 16 10 Melee . | . . . . . . Projectile 14 | . . . . 4 10 AOE 63 | . . . 51 12 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Total 5941 | 103 480 793 3048 380 1137 Wait 508 | 2 19 26 378 16 67 Move 5090 | 77 429 660 2618 309 997 Hop . | . . . . . . Pick Up 72 | 6 14 13 21 4 14 Fast Attach 27 | 7 2 1 3 1 13 Attach 20 | . 1 2 . 16 1 Detach 2 | . . . 1 1 . Swap 25 | . 5 11 5 2 2 Drop 38 | . 2 22 9 1 4 Fire 155 | 11 8 58 12 29 37 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous 1 | . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Met a group of wandering Federalists 245 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 11) 757 | -10/Materials | Discovered new exit (range 5) 762 | -10/Materials | Entered Subcaves 763 | -10/Subcaves | Continued accompanying wandering Federalists (4) 944 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 944 | -10/Subcaves | Discovered new exit (range 8) 947 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 957 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1411 | -10/Subcaves | Found SUBCON Basin 2283 | -10/Subcaves | Entered Scraptown 2695 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2699 | -7/Scraptown | Learned Research terminal intel 2701 | -7/Scraptown | Learned 12 Factory zone layouts 2703 | -7/Scraptown | Learned location of 1 exit from Research 2705 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 2733 | -7/Scraptown | Discovered new exit (range 7) 2867 | -7/Scraptown | Visited SPCMW 2939 | -7/Scraptown | Visited Spacefarers 3481 | -7/Scraptown | Visited Assassins FH 3541 | -7/Scraptown | Visited CPS Storage 3605 | -7/Scraptown | Visited Cyclists 3693 | -7/Scraptown | Visited Cave Peace 3763 | -7/Scraptown | Visited The Evicted 3818 | -7/Scraptown | Visited UFD Registry 3818 | -7/Scraptown | Registered with UFD as "Ioncell" 3948 | -7/Scraptown | Entered Cyclist Reading Room 4058 | -7/Scraptown | Visited Supply Room 4092 | -7/Scraptown | Visited Junk Repository 4449 | -7/Scraptown | Visited Abandonware Association 4460 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4470 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 4470 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 4522 | -7/Scraptown | Delivered Scrap Shield to a Scientist 4690 | -7/Scraptown | Visited Supply Room 4726 | -7/Scraptown | Visited Infowarlord's Domain 4758 | -7/Scraptown | Visited Derelict Rescue Squad 4767 | -7/Scraptown | Found DRS Beacon 4791 | -7/Scraptown | Visited Analyses Database 4825 | -7/Scraptown | Visited Research Penetration Think Tank 4859 | -7/Scraptown | Visited Chapter 10 4903 | -7/Scraptown | Visited Scrap Suit Storage 5178 | -7/Scraptown | Discovered new exit (range 5) 6496 | -7/Scraptown | Met Optimus 6496 | -7/Scraptown | Accepted into 0bPrime 6896 | -7/Scraptown | Civil war broke out across Scraptown 6900 | -7/Scraptown | Released subatomizers from SUBCON Basin 6952 | -7/Scraptown | Lost 6 allies 7028 | -7/Scraptown | Lost 5 allies 7059 | -7/Scraptown | Core integrity fell below 50% 7084 | -7/Scraptown | Lost 6 allies 7085 | -7/Scraptown | Entered Factory 7085 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x6, Weapon x1 7330 | -5/Factory | Fabricated Linear Accelerator? 7362 | -5/Factory | Build established: Scavenger-Tank 7460 | -5/Factory | Released all parts (13) 7467 | -5/Factory | Loaded intel: 8 recycling unit locations 7484 | -5/Factory | Lost 4 parts (1p1n1u1w) 7522 | -5/Factory | Scrapoids reinforcements arrived? 7529 | -5/Factory | Core integrity fell below 50% 7541 | -5/Factory | Core integrity fell below 20% 7547 | -5/Factory | Identified exit to Upper Caves 7547 | -5/Factory | Identified exit to Extension 7559 | -5/Factory | Entered Upper Caves 7561 | -5/Upper Caves | UFD Scientist delivered a prototype 7561 | -5/Upper Caves | Found Prototype Protection 7561 | -5/Upper Caves | Identified Enh. Scrap Shield 8027 | -5/Upper Caves | Build established: Derelict-Tank 8032 | -5/Upper Caves | Learned location of 1 exit from Factory 8406 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8975 | -5/Upper Caves | Self-destructed Last Messages --------------- beyond repair. 08938_ Acquired 26 matter. 08940_ System corrupted: Component data lost. 08940_ Acquired 16 matter. 08941_ Carbon-fiber Leg fries itself beyond repair. 08943_ Knocked back. 08956_ B-60 Warrior suffers critical hit (Blast). 08956_ B-60 Warrior Imp. Medium Armor Plating blasted off. 08956_ Arm. Huge Wheel destroyed. 08956_ System corrupted by crushing effect (+2). 08956_ Knocked back. 08957_ Acquired 4 matter. 08959_ B-60 Warrior destroyed. 08962_ Power failure, Neutrino Core shutdown. 08971_ G-50 Soldier knocked back. 08973_ G-50 Soldier destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | #### #####???# #???????????????????????????????? | | ?# ## ^ #??## ##??????????????????????????????? | | ## ^#### ##?????????????????????????????? | | #^# # #?????????????????????????????? | | ##^ #?????????????????????????????? | | ## "# ! ##?????????????????????????????? | | ?# ## ######??????????????????????????????? | | ?# ####???????????????????????????????????? | | ?# " " #??????????????????????????????????????? | | ?## "" "##??????????????????????????????????????? | | ??# ## "####????????????????????????????????????? | | ??# ## #????????????????????????????????????? | | ??# ###### #????????????????????????????????????? | | ??# #???# #????????????????????????????????????? | | ??# ##### #????????????????????????????????????? | | ??# # ## #????????????????????????????????????? | | ??## # ###??????#####???????????????????????? | | ???# #????### ##???####???????????????? | | ??# ## ###### # #?## ##???##???#####?? | | # #### # ### #??## #### ### | | # #?# #### # # ### #?## # | | ## # ?############# ## ### #?# ## | | ?# # ### # #????#### ## #?# # # ## | | ?#? # # #####??# ## ### ### | | ??? ?# # ##?# ## ### ### ### # | | ??# # ### #@ ##??#### #?## | | ?? ? # # %#??????# #??##### | | ??##???# ## %%!#??????# # ##??????# | | ????????# #;;% %;#?????### ##????#### | | #???????##### ##### ;#??????# #????## | | #????####???### #?#% % #??????# #????# | | #???## ####??# ### % #??????# #????# | | #??## #??# ## % #??????# #????### # | | #?## #???# # ## ;##??????# #??????#### | | ### ##??# ###### ;;#???????# #?????????# | | ##?# #????## ########### #?????????# | | #?# #?##### #??????#### | | ### #?# ## #??????# | | ## ## #?# ###############?????# ## | | ?##### ### ## ### ;#???????#### ##????# ## | | ##???## #### ### #????????# #????# ## | | #????# ### ## #????????## ##????# #? | | #?###?# ###### ##????????## ##?????# #? | | ### ### ##??## #?????##### #?????## ## | | ## ## ##### #?????# #????## | | ### #?????# ###### | | ##?# ####?????# ## | | #??# ##?####???## ## | | ### #??# ##?## ##??## ## #####? | | ##?### #### ##??# #### ### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 30 Evasion (%) 61 Recoil Reduction 5 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Link The Feds Live, Flee, And Rebuild Loot Taster Strength In Numbers Uncivil War Challenges ------------ None Game ------ Seed DeflectorShiftNanosword Manual? 0 Play Time 01:13:25 Cumulative 157.5 hours Start 2025.11.30 @ 14:54:58 End 2025.11.30 @ 17:38:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5e1fe38-cd3c-40df-a611-7d27eaf922dc