Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 17:43:00 Player: J1ang-5h1 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (621) 621 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1756 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 280/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Huge Storage Unit Sensor Array > --- WEAPON (2) ------- Medium Laser Light Cannon > --- INVENTORY (25) --- Light Treads Light Treads Compact Wheel Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (125) Signal Interpreter Transport Network Coupler Targeting Computer Tractor Beam EM Pulse Gun Medium Laser Medium Laser Assault Rifle Light Cannon Light Cannon Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel Improved Heat Sink Signal Interpreter EM Pulse Gun Medium Laser Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 11 | 1 10 . Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 5 | . 5 . Treads 2 | . 2 . Leg . | . . . Wheel 3 | . 3 . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device 1 | . 1 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 1 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 97 . Engine 14 | . 14 . Treads 7 | . 7 . Leg 10 | . 10 . Wheel 8 | . 8 . Device 13 | . 13 . Storage 14 | . 14 . Energy Gun 14 | . 14 . Ballistic Gun 4 | . 4 . Ballistic Cannon 9 | . 9 . Peak Build Rating 8 | 6 8 . Average Rating 7 | 6 7 . On Entrance 6 | 6 6 8 Naked Turns . | . . . Heaviest Build 91 | 12 91 . Greatest Support 40 | 20 40 . Greatest Overweight (x) 5 | . 5 . Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 25 | 8 25 . Average Capacity 14 | 8 14 . Most Carried 17 | 6 17 . Average Carried 9 | 6 9 . Final Capacity 25 | 8 25 25 Final Carried 17 | 6 17 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 655 | 200 455 . Remotely . | . . . Salvage Created 782 | . 782 . Parts 39 | . 39 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 18 . Guns 11 | . 11 . Cannons 7 | . 7 . Classes Destroyed 5 | . 5 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 3 | . 3 . Grunt 15 | . 15 . Best Kill Streak 7 | . 7 . Combat Bots Only 6 | . 6 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 90 | . 90 . Missed 16 | . 16 . Damage Taken 892 | . 892 . Core 199 | . 199 . Absorbed by Shields . | . . . Core Remaining (%) 60 | 100 20 . Volleys Fired 70 | . 70 . Largest 2 | . 2 . Hottest 85 | . 85 . Shots Fired 133 | . 133 . Gun 99 | . 99 . Cannon 34 | . 34 . Launcher . | . . . Special . | . . . Kinetic 70 | . 70 . Thermal 63 | . 63 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 89 | . 89 . Core Hits 38 | . 38 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1244 | . 1244 . Guns 817 | . 817 . Cannons 427 | . 427 . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 747 | . 747 . Thermal 497 | . 497 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . 3 . Matter Fused 2 | . 2 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 6 | . 6 . Impact . | . . . Kinetic 6 | . 6 . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 319 | . 319 . Average Temperature 88 | . 88 . Received Heat Transfer 498 | . 498 . Effects 3 | . 3 . Interference 3 | . 3 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1628 | . 1628 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 349 | . 349 . Initial 76 | . . 76 Average 216 | . 216 . Maximum Alert Level 1 | . 1 . Low Security (%) 31 | 100 31 . Level 1 68 | . 68 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 23 . Peak Tracking Total 5 | . 5 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 10 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 31 . Successful 19 | . 19 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Prototype ID Bank 4 | . 4 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1305 | 2 1303 . Spaces Moved 730 | 1 729 . Core . | . . . Treads 196 | . 196 . Legs 242 | 1 241 . Wheels 292 | . 292 . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 . Average Speed 138 | 120 138 . Slowest Speed 175 | 120 175 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 2 93 1 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 888 | 1 887 . Wait 58 | . 58 . Move 728 | . 728 . Hop . | . . . Pick Up 18 | . 18 . Fast Attach . | . . . Attach 6 | . 6 . Detach . | . . . Swap 5 | 1 4 . Drop 3 | . 3 . Fire 70 | . 70 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / Sub) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 483 | -10/Materials | Core integrity fell below 50% 958 | -10/Materials | Discovered new exit (range 7) 1097 | -10/Materials | Discovered new exit (range 10) 1166 | -10/Materials | Learned 4 Recycling zone layouts 1237 | -10/Materials | Identified exit to Subcaves 1263 | -10/Materials | Discovered new exit (range 16) 1300 | -10/Materials | Learned Storage trap positions 1306 | -10/Materials | Entered another Materials area 1306 | -9/Materials | Evolved 2 slots: Utility x2 1306 | -9/Materials | Self-destructed Last Messages --------------- 01159_ Acquired 32 matter. 01161_ Acquired 2 matter. 01166_ >> SKIM: Stored Recycling zone layouts (x4). 01194_ Acquired Com. Wheel. 01195_ Acquired 21 matter. 01199_ Acquired Com. Wheel. 01206_ System corrupted: Matter fused (-10). 01237_ >> SKIM: Loading 1 Materials exit... 01259_ Triggered Shock Trap. 01259_ The floor emits a surge of raw power. 01259_ System corrupted (+1). 01261_ System corrupted: IFF burst signal emitted. 01263_ EXIT=FOUND 01285_ Acquired Med. Laser. 01300_ >> SKIM: Stored Storage trap records. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????+????????????????? | | ??????????????????????????????? #????????????????? | | ??????????????????????######### #????????????????? | | ??????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ??????????????????????? +????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartChainAutopenetrator Manual? 0 Play Time 00:16:09 Cumulative 238.1 hours Start 2024.08.08 @ 17:04:03 End 2024.08.08 @ 17:43:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 166 Adventurer 0 Explorer 10 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca062b67-6a63-485b-99e3-198267442e17