Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:00:01 Player: Gantra Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (1824) 1824 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (963) 963 TOTAL SCORE: 4812 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 315 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Deuterium Engine Light Treads Improved Medium Treads Improved Cooling System Large Matter Pod (150) Structural Scanner Advanced ECM Suite Hardened Heavy Armor Plating Makeshift Hacking Suite Makeshift System Shield Precision Beam Rifle Ion Cannon Heavy Battle Rifle Improved Grenade Launcher Missile Launcher Guided Missile Launcher Precision Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Hacking Drone Bay > --- WEAPON ----------- Precision Beam Rifle Heavy Battle Rifle > --- INVENTORY -------- Deuterium Engine Light Treads Improved Cooling System Large Matter Pod Structural Scanner Hardened Heavy Armor Plating Makeshift Hacking Suite Makeshift System Shield Precision Beam Rifle Ion Cannon Improved Assault Rifle Gauss Cannon Improved Grenade Launcher Missile Launcher Guided Missile Launcher Precision Grenade Launcher Datajack CR-A16's Pointy Stick [Rating: 42] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 62 | 9 24 14 7 4 4 Power 7 | 1 2 2 . 1 1 Engine 7 | 1 2 2 . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 4 6 6 5 1 1 Treads 18 | 2 3 6 5 1 1 Leg . | . . . . . . Wheel 5 | 2 3 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 3 2 2 1 . Device 6 | 1 . 2 2 1 . Storage 3 | 1 2 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 2 13 4 . 1 2 Energy Gun 5 | 1 3 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 10 | 1 6 2 . 1 . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon 3 | . 3 . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 21 | . 10 5 . . 6 Power 3 | . 1 1 . . 1 Propulsion 10 | . 4 3 . . 3 Utility 1 | . . . . . 1 Weapon 7 | . 5 1 . . 1 Highest Loss Streak 6 | . 4 2 . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 96 94 99 98 Engine 11 | . 14 10 11 11 10 Treads 28 | . 18 30 28 33 32 Wheel 1 | . 6 . . . . Device 8 | . . 11 11 10 10 Storage 11 | . 14 11 11 11 11 Processor 11 | . 13 11 11 11 11 Energy Gun 7 | . 4 2 11 11 4 Ballistic Gun 12 | . 16 14 11 10 4 Naked Turns . | . . . . . . Heaviest Build 64 | 14 49 59 62 56 64 Greatest Support 84 | 40 40 66 76 76 84 Greatest Overweight (x) 20 | . 4 1 1 . 20 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 Average Carried 17 | 7 12 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 8 18 20 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1735 | 393 282 778 106 40 136 Remotely . | . . . . . . Salvage Created 2755 | 249 477 1546 243 . 240 Parts 175 | 21 44 90 8 . 12 Haulers Intercepted 5 | . 1 4 . . . Recyclers Shooed 10 | . 2 8 . . . Parts Field Recycled 3 | . . . 3 . . Retrieved Matter 8 | . . . 8 . . Parts Self-Destructed 18 | . . . . 2 16 Prevented 5 | . . . . . 5 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 50 | . 13 27 5 . 5 Guns 32 | . 6 18 5 . 3 Cannons 11 | . . 9 . . 2 AOE 7 | . 7 . . . . Classes Destroyed 12 | 3 5 3 1 . . Worker 9 | 4 1 4 . . . Builder 5 | . 2 2 1 . . Tunneler 5 | 4 . 1 . . . Hauler 5 | . 1 4 . . . Recycler 5 | 1 1 3 . . . Operator 1 | . . 1 . . . Watcher 5 | . 2 3 . . . Swarmer 14 | . 6 7 . . 1 Grunt 28 | . 7 13 4 . 4 Brawler 1 | . . . 1 . . Duelist 1 | . . 1 . . . Sentry 6 | . . 6 . . . Best Kill Streak 13 | 2 3 13 2 . 4 Combat Bots Only 7 | . 3 7 2 . 4 Max Kills in Single Turn 2 | 1 2 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 348 | . 84 154 19 . 91 Missed 86 | . 16 46 4 . 20 Damage Taken 3805 | . 905 1397 178 . 1325 Core 655 | . 249 207 . . 199 Absorbed by Shields . | . . . . . . Core Remaining (%) 50 | 100 . . . . . Volleys Fired 219 | 12 61 109 16 . 21 Largest 2 | 2 2 2 2 . 2 Hottest 109 | 60 80 83 84 . 109 Shots Fired 392 | 24 109 199 28 . 32 Gun 340 | 24 100 167 28 . 21 Cannon 43 | . . 32 . . 11 Launcher 9 | . 9 . . . . Special . | . . . . . . Kinetic 257 | 12 55 157 12 . 21 Thermal 112 | 12 31 42 16 . 11 Explosive 9 | . 9 . . . . Electromagnetic 14 | . 14 . . . . Robot Hit Streak 14 | 11 12 14 9 . 10 Robot Miss Streak 4 | 1 4 3 2 . 2 Penetration Max . | . . . . . . Secondary Targets 6 | . . 2 2 . 2 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 251 | 16 65 127 19 . 24 Core Hits 131 | 10 33 68 7 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . . . 2 . 4 Burn 6 | . . . 2 . 4 Melee Attacks 3 | . 3 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . 3 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4595 | 187 1149 2405 320 . 534 Guns 3018 | 187 627 1550 319 . 335 Cannons 775 | . . 576 . . 199 Explosions 678 | . 502 176 . . . Melee . | . . . . . . Ramming 124 | . 20 103 1 . . Kinetic 2286 | 74 309 1436 91 . 376 Thermal 1570 | 113 205 866 228 . 158 Explosive 466 | . 466 . . . . Electromagnetic 149 | . 149 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 108 | . 38 70 . . . Projectiles 6 | . . 6 . . . Explosions 102 | . 38 64 . . . Melee . | . . . . . . Knockbacks 3 | . . 1 . . 2 Impact 1 | . . 1 . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage 163 | . 112 51 . . . Shots 6 | . 5 1 . . . Rammed 19 | . 3 16 . . . Targets Rammed 22 | . 5 16 1 . . Kicked . | . . . . . . Crushed 3 | . 2 . 1 . . Highest Temperature 497 | . 314 201 227 . 497 Average Temperature 118 | . 100 69 98 . 244 Received Heat Transfer 1419 | . 375 495 84 . 465 Effects 6 | . . 2 . . 4 Shutdowns 2 | . . . . . 2 Interference 2 | . . 2 . . . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 1 . 2 Heat Transferred 3317 | 250 475 1334 629 . 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 493 | 45 331 493 291 . . Initial 185 | . . . 185 . . Average 173 | 16 86 299 196 . . Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 56 | 100 88 20 37 . . Level 1 35 | . 11 56 62 . . Level 2 7 | . . 23 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 4 2 . 1 Investigation 6 | . 2 2 2 . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 18 39 8 . 18 Peak Tracking Total 10 | . 4 4 3 . 10 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts 7 | . 7 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 2 | . 2 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 5 | . 2 2 1 . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 13 | . 7 4 2 . . Terminals 8 | . 5 2 1 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 45 | . 29 12 4 . . Successful 31 | . 18 10 3 . . Failed 14 | . 11 2 1 . . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 34 | . 22 9 3 . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 5 | . 4 1 . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 27 | . 15 9 3 . . Record 6 | . 3 2 1 . . Prototype ID Bank 2 | . 1 1 . . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 4 | . 1 3 . . . Unreport Threat 1 | . 1 . . . . Dispatch Records 2 | . 1 1 . . . Maintenance Status 2 | . 2 . . . . Transport Status 1 | . . 1 . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . 1 . . . Zone Layout 4 | . 3 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 1 . . . Recycle Component 2 | . 2 . . . . Report Inventory 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 3 1 . . Full Trace Events 5 | . 3 1 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 2 | . 2 . . . . Non-combat 2 | . 2 . . . . Combat . | . . . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 1 | . 1 . . . . no_distress 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . 2 4 . Largest Group 4 | . . . 2 4 4 Highest-Rated Group 157 | . . . 46 157 157 Highest-Rated Ally 41 | . . . 31 41 41 Total Orders . | . . . . . . Ally Attacks 35 | . . . 17 . 18 Total Damage 846 | . . . 276 . 570 Kills 11 | . . . 6 . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 8050 | 542 1505 1536 970 2773 724 Spaces Moved 4136 | 304 728 647 479 1653 325 Core 41 | 10 30 . . . 1 Treads 3537 | 28 406 647 479 1653 324 Legs . | . . . . . . Wheels 558 | 266 292 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 160 160 160 160 Average Speed 167 | 103 173 178 188 160 203 Slowest Speed 1050 | 160 250 240 240 160 1050 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 9 74 49 84 90 41 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 2 2 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . . 2 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 91 | . 71 16 . . 4 Melee . | . . . . . . Projectile 5 | . . 1 . . 4 AOE 86 | . 71 15 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4857 | 506 860 829 519 1786 357 Wait 268 | 159 1 . 3 105 . Move 4131 | 303 727 646 478 1652 325 Hop . | . . . . . . Pick Up 88 | 18 27 23 6 11 3 Fast Attach 6 | 2 . 1 . 2 1 Attach 22 | 5 11 5 1 . . Detach . | . . . . . . Swap 34 | 2 13 8 6 2 3 Drop 57 | 5 5 21 8 14 4 Fire 219 | 12 61 109 16 . 21 Melee 3 | . 3 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 22 | . 5 16 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 7 | . 7 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 543 | -11/Scrapyard | Entered Materials 544 | -10/Materials | Build established: Mutant 642 | -10/Materials | Lost 4 parts (1p2n1w) 740 | -10/Materials | Discovered new exit (range 10) 754 | -10/Materials | Core integrity fell below 50% 895 | -10/Materials | Core integrity fell below 20% 938 | -10/Materials | Identified exit to Mines 1101 | -10/Materials | Discovered new exit (range 7) 1112 | -10/Materials | Identified exit to Materials 1205 | -10/Materials | Discovered exit to Materials (range 3) 2048 | -10/Materials | Entered another Materials area 2048 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2238 | -9/Materials | Discovered new exit (range 7) 2257 | -9/Materials | Discovered new exit (range 16) 2270 | -9/Materials | Identified exit to Mines 2462 | -9/Materials | Destroyed 7 combat bots 3169 | -9/Materials | Discovered new exit (range 16) 3272 | -9/Materials | Identified exit to Materials 3421 | -9/Materials | Core integrity fell below 50% 3584 | -9/Materials | Entered Mines 3585 | -9/Mines | Met a Derelict bent on vengeance 3986 | -9/Mines | Discovered exit to Materials (range 15) 4139 | -9/Mines | Met a Derelict shopkeep closing up shop 4224 | -9/Mines | Lost 3 allies 4540 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4544 | -9/Mines | Identified exit to Zion 4554 | -9/Mines | Entered Zion 4761 | -7/Zion | Learned 4 Factory zone layouts 4810 | -7/Zion | Received a hallucinogenic algorithm 5090 | -7/Zion | Learned location of Data Miner (-6) 5207 | -7/Zion | Given A8's code to call for help 5265 | -7/Zion | Found CR-A16's Pointy Stick 5626 | -7/Zion | Given the Hacking Drone Bay 5630 | -7/Zion | Found Prototype Device 5630 | -7/Zion | Identified Hacking Drone Bay 5809 | -7/Zion | Imprinted 5812 | -7/Zion | Declared Zion's savior 6121 | -7/Zion | Identified exit to Proximity Caves 6199 | -7/Zion | Learned Factory emergency access door positions 6809 | -7/Zion | Found Prototype Launcher 7327 | -7/Zion | Entered Proximity Caves 7327 | -6/Proximity Caves | Accompanied by 4 allies 7327 | -6/Proximity Caves | Spotted B-75 Beast 7338 | -6/Proximity Caves | Allies destroyed B-75 Beast 7545 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8034 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8049 | -6/Proximity Caves | Core integrity fell below 20% 8051 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Critical hit (Burn: +37). G-50 Soldier destroyed. Acquired 6 matter. Power failure, Angular Momentum Engine shutdown. Adv. Heat Sink fries itself beyond repair. B-48 Gladiator springs to life. L-41 Fighter springs to life. G-50 Soldier springs to life. S-27 Virus springs to life. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Med. Treads destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Penetrated by Slug. Med. Treads destroyed. Penetrated by Slug. Broken Med. Treads destroyed. Hacking Drone Bay destroyed. Penetrated by Slug. Angular Momentum Engine destroyed. Gauss Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????####?#######?### | | ????????????????#####?????????##### ### ### | | ????????????????# ######???## #?# | | ????????????????# ## ##### ### | | ????????????????## | | ?????????????????## | | ??????????????????# ## ### | | ?????????????????## ## ##?# | | ?????????????????# ##??? | | ?????????????????# ## #### #???? | | ?????????????????## ### #??## ##???? | | ??????????????????# #?## ##???## ##????? | | ??????????????????#### #??# #?????# #?????? | | ??????????????????#??###??# #?????## #?????? | | ??????????????#### ??????## #??????# #????? | | ?????????????## ????#### ##??????## ???? | | ????????????## ???## ##????????# ??? | | ????????????# #??## ##????????? ?? | | ????????????# #?## ##?????????? # #? | | ????????????# ### #??????????# ### ? | | ??????????### @ #?????# ?# ???# #?? | | ??????????# llb### # ????###??? | | ??????????#### bs #??????????? | | ?????????????# g s #???????????????? | | ?????????????## #???????????????? | | ??????????????####### Y ##???????????????? | | ????????????????????## g ?????????????? | | ?????????????????????## ????????????? | | ??????????????????????## #####????????????? | | ???????????????????????# ###?????###??????? | | ???????????????????????## ## ##### ????### | | ?????????????????????????# ### ?#### | | ?????????????????????????? ## #?# | | ?????????????????????????? ### | | ?????????????????????????? | | ??????????????????????????### * | | ????????????????????????????# #%!][ | | ????????????????????????????##### ## %! | | ????????????????????????????????############*!% | | ???????????????????????????????????????????#= | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Mak. Terrain Scan Processor | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Lance | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Focal Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed PiercingMappingChainsword Manual? 0 Play Time 01:07:46 Cumulative 5.7 hours Start 2024.04.06 @ 08:51:38 End 2024.04.06 @ 15:00:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1cb032d3-819b-4eda-810a-225addefab83