Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.27 @ 21:31:15 Player: cefy Result: Destroyed by B0-J0I(M) with Riot Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (645) 645 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 2124 Bonus ------- High Alert Combat Kills 8 Friendly Fire -24 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 60/170 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -7/Zion Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Visual Processing Unit Experimental Sensor Array > --- WEAPON (2) ------- Small Laser > --- INVENTORY (5) ---- Hover Unit Sensor Array Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Makeshift Flight Unit > --- UTILITY ---------- Visual Processing Unit Experimental Sensor Array Actuator Array > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Aluminum Leg Hover Unit Sensor Array Tractor Beam [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Makeshift Flight Unit Utility Visual Processing Unit Device Experimental Sensor Array Storage Small Matter Pod Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 37 | 10 1 16 6 4 Power 7 | 2 . 3 1 1 Engine 7 | 2 . 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 4 . 5 3 2 Treads . | . . . . . Leg 8 | . . 4 3 1 Wheel 4 | 4 . . . . Hover 1 | . . 1 . . Flight 1 | . . . . 1 Utility 9 | 1 . 6 1 1 Device 4 | . . 2 1 1 Storage 2 | 1 . 1 . . Processor 3 | . . 3 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 3 1 2 1 . Energy Gun 5 | 2 . 2 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | 1 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 15 | . . 9 3 3 Power 5 | . . 2 2 1 Propulsion 4 | . . 2 1 1 Utility 3 | . . 3 . . Weapon 3 | . . 2 . 1 Highest Loss Streak 4 | . . 4 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 85 71 86 86 Engine 12 | . 14 14 11 10 Leg 12 | . . 9 20 14 Wheel 3 | . 28 5 . . Flight 2 | . . . . 7 Device 11 | . . 8 11 18 Storage 3 | . 14 7 . . Processor 14 | . . 12 22 13 Energy Gun 14 | . 2 6 22 21 Launcher 2 | . 11 3 . . Special Weapon 1 | . 14 2 . . Peak Build Rating 22 | 6 6 11 17 22 Average Rating 11 | 4 6 7 11 20 On Entrance 7 | . 6 6 10 17 Naked Turns . | . . . . . Heaviest Build 19 | 7 8 19 12 14 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 4 | . . 4 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 1 4 5 5 Average Carried 2 | . . 1 3 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | . 1 3 5 3 Class Distribution -------------------- 70% | Scavenger-Mutant 15% | Mutant 13% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 645 | 349 . 216 50 30 Remotely 266 | . . 216 50 . Salvage Created 714 | 111 . 429 131 43 Parts 55 | 13 . 34 7 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 14 | 1 . 10 3 . Guns 5 | 1 . 2 2 . AOE 8 | . . 8 . . Classes Destroyed 11 | 3 . 6 . 2 Worker 1 | 1 . . . . Builder 3 | . . 3 . . Tunneler 3 | 3 . . . . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 3 | . . 3 . . Swarmer 1 | . . 1 . . Grunt 10 | 1 . 6 3 . Sentry 3 | . . 3 . . Zionite 1 | . . . . 1 Tinkerer 1 | . . . . 1 Best Kill Streak 9 | 4 . 9 3 1 Combat Bots Only 7 | 1 . 7 3 . Max Kills in Single Turn 6 | 1 . 6 1 1 Gunslinging . | . . . . . Exploded 4 | . . 4 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 193 | 1 . 97 39 56 Missed 69 | 1 . 32 8 28 Damage Taken 1275 | . . 596 343 336 Core 405 | . . 195 109 101 Absorbed by Shields . | . . . . . Ignored by Resistances 383 | . . 183 103 97 Core Remaining (%) 100 | 100 100 . . . Volleys Fired 76 | 6 . 44 15 11 Largest 2 | 2 . 2 2 2 Hottest 90 | 90 . 90 90 90 Shots Fired 107 | 12 . 46 30 19 Gun 93 | 12 . 32 30 19 Cannon . | . . . . . Launcher 14 | . . 14 . . Special . | . . . . . Kinetic . | . . . . . Thermal 93 | 12 . 32 30 19 Explosive 14 | . . 14 . . Electromagnetic . | . . . . . Robot Hit Streak 19 | 8 . 19 5 9 Robot Miss Streak 2 | 1 . 1 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 72 | 8 . 31 18 15 Core Hits 44 | 6 . 26 7 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 1 1 Burn 4 | . . 2 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1642 | 95 . 1167 206 174 Guns 746 | 95 . 271 206 174 Cannons . | . . . . . Explosions 896 | . . 896 . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 1224 | 95 . 749 206 174 Explosive 418 | . . 418 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 61 | . . 61 . . Projectiles . | . . . . . Explosions 61 | . . 61 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 95 | . . 32 63 . Shots 3 | . . 2 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 327 | 120 . 36 327 149 Average Temperature 94 | 48 . 11 173 66 Received Heat Transfer 529 | . . 234 201 94 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . . 5 2 1 Heat Transferred 2616 | 260 . 1250 620 486 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 441 | 40 47 441 154 . Initial 103 | . 22 16 103 . Average 207 | 12 31 287 143 . Maximum Alert Level 2 | . . 2 . . Low Security (%) 57 | 100 100 27 100 . Level 1 20 | . . 35 . . Level 2 21 | . . 37 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | 1 3 28 3 14 Peak Tracking Total 11 | 1 3 10 3 11 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 3 | . . 3 . . Max in Single Turn 2 | . . 2 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 5 | . 2 3 . . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 8 16 . . Successful 16 | . 6 10 . . Failed 7 | . 2 5 . . Catastrophic 3 | . 2 1 . . Database Lockouts 1 | . . 1 . . Manual . | . . . . . Terminals 24 | . 8 16 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 16 | . 6 10 . . Record 9 | . 3 6 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . . 1 . . Maintenance Status 1 | . 1 . . . Surveillance Status 1 | . . 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 5 | . 2 3 . . Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 1 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 1334 | 98 57 548 236 395 Spaces Moved 938 | 69 68 412 142 247 Core 149 | 17 . 129 . 3 Treads . | . . . . . Legs 380 | . . 152 142 86 Wheels 251 | 52 68 131 . . Hover . | . . . . . Flight 158 | . . . . 158 Fastest Speed 50 | 50 80 50 120 50 Average Speed 111 | 72 80 101 120 141 Slowest Speed 250 | 80 80 250 120 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 7 16 25 41 45 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 113 | . . 101 12 . Melee . | . . . . . Projectile . | . . . . . AOE 113 | . . 101 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1117 | 105 69 494 176 273 Wait 18 | 5 . 1 6 6 Move 934 | 68 67 411 141 247 Hop . | . . . . . Pick Up 39 | 11 1 18 6 3 Fast Attach . | . . . . . Attach 22 | 6 . 12 2 2 Detach . | . . . . . Swap 15 | 4 1 4 4 2 Drop 13 | 5 . 4 2 2 Fire 76 | 6 . 44 15 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -7/Zion History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 64 | -11/Scrapyard | Discovered new exit (range 8) 99 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 147 | -10/Materials | Discovered new exit (range 11) 156 | -10/Materials | Entered another Materials area 156 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 325 | -9/Materials | Lost 4 parts (1p2n1w) 339 | -9/Materials | Destroyed 7 combat bots 561 | -9/Materials | Central database locked down 697 | -9/Materials | Discovered new exit (range 7) 703 | -9/Materials | Identified exit to Mines 704 | -9/Materials | Entered Mines 706 | -9/Mines | Core integrity fell below 50% 782 | -9/Mines | Lost 3 parts (2p1n) 823 | -9/Mines | Build established: Scavenger-Mutant 863 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 866 | -9/Mines | Found Prototype Device 867 | -9/Mines | Identified Exp. Sensor Array 883 | -9/Mines | Learned Materials terminal intel 933 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 938 | -9/Mines | Identified exit to Zion 940 | -9/Mines | Entered Zion 1011 | -7/Zion | System corruption cleaned by Quarantine Array 1159 | -7/Zion | Learned location of 1 exit from Proximity Caves 1278 | -7/Zion | Attacked by Zionites 1325 | -7/Zion | Core integrity fell below 20% 1335 | -7/Zion | Destroyed by B0-J0I(M) with Riot Gun Last Messages --------------- 01313_ Med. Laser destroyed. N2-DDX(z) bursts out of the Twisted Machinery. 01316_ N2-DDX(z) pulls a Mak. Axe out of the Twisted Machinery. 01317_ JJ-0LL(z) destroyed. 01318_ 5I-22R(z) heat damages Mak. Laser. 01319_ Mak. Flight Unit destroyed. 01319_ Ion Engine destroyed. 01321_ Actuator Array severed. 01323_ 5I-22R(z) heat short circuits Mak. Laser. 01323_ 5I-22R(z) pulls a Mak. Hammer out of the Twisted Machinery. 01325_ 5I-22R(z) heat damages Mak. Hammer, Mak. Leg. A strange signal echoes through Zion. 01331_ O9-I5N(z) destroyed. 01332_ 72-JXQ(z) destroyed. 01332_ MZ-OGQ(z) destroyed. 01334_ Acquired Mak. Power Source. 01335_ Aluminum Leg severed. Map ----- +----------------------------------------------------+ | ?????????????????????????##" ""#"##"" | | ?????????????????????????#""" """"""" | | ????????????????????????#"##"" """ | | ???????????????????????????#"" """ | | ???????????????????????????##"" "" | | ???????????????????????????##"" "" | | ??????????????????????????##"" "" | | ?????????????????????????##"" "" | | ?????????????????????????#""" | | ?????????????????????????##" | | ??????????????????????????#" | | ?????????????????????????#""" | | ?????????????????????????###""""" | | ????????????????????####?###""""""""" "" | | ????????????????????#!!### "#"""""""""" | | ???????????????????##!!! # """ | | ???????????????????#! %! 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"" | | ???????????????????????????????????????????"?" | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 17 Energy Capacity 540 Matter Stores 349 Matter Capacity 350 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Risk Taker Robot Respite Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed GuidanceMobileKit Manual? 0 Play Time 00:39:45 Cumulative 1.3 hours Start 2025.02.27 @ 20:45:18 End 2025.02.27 @ 21:31:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 25x17 Zoom Use 89% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e114bee-9b1b-4214-a257-696447a1d1f4