Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 02:30:15 Player: Aeon PSR Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (778) 778 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (524) 524 TOTAL SCORE: 2952 Bonus ------- Follower Combat Kills 488 Met Imprinter 300 Was Imprinted 300 Friendly Fire -564 Cogmind --------- Core Integrity 0/400 Matter 280/300 Energy 100/100 System Corruption 3% Temperature Cool (46) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Signal Interpreter Targeting Computer > --- WEAPON (2) ------- Mini Grenade Launcher CR-A16's Pointy Stick > --- INVENTORY (8) ---- Flight Unit Flight Unit VTOL Module VTOL Module Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Mini Grenade Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Improved Deuterium Engine Flight Unit Flight Unit VTOL Module VTOL Module Weight Redist. System [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 31 | 3 5 14 2 . 7 Power 4 | 1 . 1 . . 2 Engine 4 | 1 . 1 . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 5 1 . 2 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 6 | 2 . 3 1 . . Hover . | . . . . . . Flight 2 | . . 2 . . . Utility 8 | . 3 4 . . 1 Device 2 | . 1 . . . 1 Storage 2 | . 1 1 . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 9 | . 2 4 1 . 2 Energy Gun 2 | . 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | . 1 . 1 . . Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . . 2 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . . . . 2 System Corruption 3 | . . . . . 3 Parts Lost 7 | . . 1 . . 6 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 3 | . . 1 . . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 92 98 94 100 76 Engine 10 | . 14 11 11 11 3 Wheel 20 | . 28 21 17 22 8 Device 1 | . 7 1 . . . Storage 10 | . 10 9 11 11 11 Processor 20 | . 3 22 22 22 22 Protection 9 | . . 10 11 11 2 Energy Gun 3 | . 13 9 8 . . Ballistic Gun 8 | . 13 3 2 11 8 Ballistic Cannon 1 | . . 8 . . . Launcher 7 | . . . 11 11 11 Naked Turns . | . . . . . . Heaviest Build 24 | 5 14 24 19 17 20 Greatest Support 32 | 32 32 32 26 26 26 Greatest Overweight (x) 2 | . . 1 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 7 7 8 8 8 Most Carried 8 | 5 3 8 8 8 8 Average Carried 7 | 3 2 6 7 8 7 Final Capacity 8 | 5 5 8 8 8 8 Final Carried 8 | 4 3 8 8 8 5 Class Distribution -------------------- 60% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 831 | 230 44 272 114 . 171 Remotely . | . . . . . . Salvage Created 736 | . 54 310 149 . 223 Parts 44 | . 3 23 16 . 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented 6 | . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 1 12 7 . 4 Guns 5 | . 1 4 . . . Cannons 8 | . . 8 . . . AOE 11 | . . . 7 . 4 Classes Destroyed 7 | . 2 2 2 . 1 Builder 1 | . . . 1 . . Watcher 3 | . 1 2 . . . Swarmer 10 | . . 7 3 . . Grunt 10 | . 1 3 3 . 3 Brawler 2 | . . . 1 . 1 Sentry 2 | . . 2 . . . Mutant 2 | . . . . . 2 Best Kill Streak 4 | . 1 3 4 . 2 Combat Bots Only 3 | . 1 3 3 . 2 Max Kills in Single Turn 3 | . 1 1 3 . 3 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 119 | . 14 56 9 . 40 Missed 37 | . 3 14 6 . 14 Damage Taken 1334 | . 155 397 140 . 642 Core 442 | . 39 51 12 . 340 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 64 | . 7 33 6 . 18 Largest 2 | . 2 2 2 . 1 Hottest 95 | . 60 95 86 . 30 Shots Fired 109 | . 14 66 10 . 19 Gun 57 | . 14 33 4 . 6 Cannon 33 | . . 33 . . . Launcher 19 | . . . 6 . 13 Special . | . . . . . . Kinetic 50 | . 7 37 . . 6 Thermal 40 | . 7 29 4 . . Explosive 19 | . . . 6 . 13 Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 7 6 3 . 8 Robot Miss Streak 5 | . 1 5 3 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 64 | . 12 32 6 . 14 Core Hits 67 | . 5 13 10 . 39 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 4 1 . . Burn 4 | . . 3 1 . . Blast 1 | . . 1 . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3068 | . 141 509 474 . 1944 Guns 464 | . 141 253 29 . 41 Cannons 256 | . . 256 . . . Explosions 2348 | . . . 445 . 1903 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 385 | . 64 280 . . 41 Thermal 335 | . 77 229 29 . . Explosive 2348 | . . . 445 . 1903 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 2 2 2 3 Average Corruption 2 | . . 2 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked 8 | . . . . . 8 Effects 12 | . . 2 6 1 3 Message Errors 4 | . . . 3 . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 3 | . . 1 2 . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 19 | . . 7 2 . 10 Projectiles 7 | . . 7 . . . Explosions 12 | . . . 2 . 10 Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 222 | . . . 113 . 109 Shots 6 | . . . 3 . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 346 | . 54 264 346 . 13 Average Temperature 88 | . 30 85 157 . 6 Received Heat Transfer 385 | . 87 51 6 . 241 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 1137 | . 175 814 148 . . Parts Sabotaged 3 | . . . . . 3 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 309 | . 67 299 309 . . Initial 97 | . . 27 97 . . Average 122 | . 37 152 175 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 76 | 100 100 62 74 . . Level 1 23 | . . 37 25 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . . 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 6 26 7 . 21 Peak Tracking Total 7 | . 2 6 3 . 7 Tactical Retreats 4 | . 1 2 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . . 2 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 6 Highest-Rated Group 232 | . . . . 232 232 Highest-Rated Ally 51 | . . . . 51 51 Total Orders . | . . . . . . Ally Attacks 47 | . . . . . 47 Total Damage 1230 | . . . . . 1230 Kills 15 | . . . . . 15 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3345 | 58 323 612 295 1763 294 Spaces Moved 2434 | 49 200 363 258 1396 168 Core 20 | 14 . . . . 6 Treads . | . . . . . . Legs 67 | . . . . . 67 Wheels 2347 | 35 200 363 258 1396 95 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 90 90 90 Average Speed 94 | 85 100 100 99 90 111 Slowest Speed 190 | 100 100 115 115 90 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 31 32 59 90 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 130 | . . 2 43 . 85 Melee . | . . . . . . Projectile 2 | . . 2 . . . AOE 128 | . . . 43 . 85 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3368 | 64 308 549 287 1902 258 Wait 788 | 7 94 108 18 505 56 Move 2429 | 48 199 362 257 1395 168 Hop . | . . . . . . Pick Up 35 | 6 3 19 2 1 4 Fast Attach 5 | 1 . 1 1 . 2 Attach 18 | 2 4 8 . . 4 Detach 1 | . . 1 . . . Swap 8 | . 1 5 1 . 1 Drop 19 | . . 12 2 1 4 Fire 64 | . 7 33 6 . 18 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Identified exit to Materials 322 | -10/Materials | Build established: Mutant 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Utility x2 969 | -9/Materials | Discovered new exit (range 14) 989 | -9/Materials | Discovered new exit (range 16) 993 | -9/Materials | Identified exit to Mines 994 | -9/Materials | Entered Mines 1048 | -9/Mines | Discovered new exit (range 7) 1066 | -9/Mines | Identified exit to Materials 1284 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1288 | -9/Mines | Identified exit to Zion 1289 | -9/Mines | Entered Zion 1337 | -7/Zion | System corruption cleaned by Quarantine Array 1353 | -7/Zion | Learned location of Recycling (-7) 1423 | -7/Zion | Build established: Scavenger-Mutant 1486 | -7/Zion | Learned 4 Factory zone layouts 1621 | -7/Zion | Imprinted 1623 | -7/Zion | Declared Zion's savior 1763 | -7/Zion | Learned Factory repair station intel 1845 | -7/Zion | Received a hallucinogenic algorithm 2044 | -7/Zion | Found CR-A16's Pointy Stick 2376 | -7/Zion | Gained Derelict followers 2894 | -7/Zion | Discovered new exit (range 12) 2920 | -7/Zion | Identified exit to Proximity Caves 3052 | -7/Zion | Entered Proximity Caves 3052 | -6/Proximity Caves | Accompanied by 6 allies 3139 | -6/Proximity Caves | Identified exit to Factory 3162 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 3207 | -6/Proximity Caves | Core integrity fell below 50% 3280 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3338 | -6/Proximity Caves | Core integrity fell below 20% 3346 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- System corrupted: Mni. Grenade Launcher misfires. Acquired 10 matter. Destroyed Enh. Flamer. C-30 ARC bursts open, deploying its payload. G-67 Veteran unfolds itself. G-50 Soldier unfolds itself. E-15 Imp unfolds itself. Critical hit (Burn: +37). Imp. Deuterium Engine blown off. Imp. Heat Sink blown off. Carbon-fiber Leg blown off. E-15 Imp destroyed. ZJ-ZYO(g) destroyed. Cesium-ion Thruster fries itself beyond repair. G-50 Soldier destroyed. NR-F0N(M) destroyed. [Achievement: Backstab] 40-UHV(M) destroyed. Critical hit (Burn: +50). 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[% g #?????????????????????? | | #### % #??????????????????????? | | # #### ## ###????????????????????? | | # ## #### ## ####?????????????????? | | # ## #??##### @ #?????????????????? | | # #??????# ####### #????????????????? | | ## #??????# #?????? #???????????????? | | ?####### #??????# #?????? #??????????????? | | ??????? #?????? #?????? $ #??????????????? | | ??????? #?????? ##???????#### #?????????????? | | ??????# ##??????# #????????????####?????????????? | | ??????####???????###?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Let's See Who's Tougher Challenges ------------ None Game ------ Seed ModifiedLightningSheargun Manual? 0 Play Time 00:42:45 Cumulative 4.9 hours Start 2024.04.06 @ 22:35:15 End 2024.04.07 @ 02:30:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6edaa324-d122-42f1-9e99-ccc1d2a1ebe8